These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

What to do with DUST? One month in already way bigger than EvE

First post
Author
CCP Eterne
C C P
C C P Alliance
#21 - 2013-02-05 13:37:12 UTC
I have deleted some homophobic and personal attacks from this thread.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Mr Epeen
It's All About Me
#22 - 2013-02-05 13:50:20 UTC
If CCP can snag an average of three to five dollars a month (At current player levels. Less as the base increases) from these guys through mt, then Dust will quickly become their primary source of income and will get the bulk of development time.

That is what EVE players need to be worried about.

Mr Epeen Cool
killorbekilled TBE
The Scope
Gallente Federation
#23 - 2013-02-05 14:00:59 UTC
Plexas Aideron wrote:
Just wait until the next call of copy paste comes out.


haha ^_^

:)

Jenn aSide
Worthless Carebears
The Initiative.
#24 - 2013-02-05 14:10:08 UTC
Oh look their are More infantry men (being infantry requires 1 dude and a gun) than their are Immortal Cyber-Bionic multibillion isk star ship captains!

Panic now?

j/k yea, ima get rich selling rifles to mentally unstable PS3 players, I should make a crop called "National Rifle Association" or something Twisted
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#25 - 2013-02-05 14:22:41 UTC
Gogela wrote:
1.182 million DUST accounts already...

There has to be a way to make ISK off of them... wouldn't you think? Pirate

Their gear is on our market.

Hopefully, in a few months, WE will be making that gear.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#26 - 2013-02-05 14:24:37 UTC
Mr Epeen wrote:
If CCP can snag an average of three to five dollars a month (At current player levels. Less as the base increases) from these guys through mt, then Dust will quickly become their primary source of income and will get the bulk of development time.

That is what EVE players need to be worried about.

Mr Epeen Cool


You hit the nail on the head there, Mr Epeen.
Everything else that people are talking about DUST is just a smoke and mirrors.
The real bottom line is the very real danger of what you have mentioned, happening.
Sony Network likes F2P as long as there is plenty of MT content.
It has to happen.

o7
Skorpynekomimi
#27 - 2013-02-05 14:35:57 UTC
Amazing. They still don't matter to EVE.

Maybe when they actually effect sov, or I need to pound my PI planets to get them off my extractor heads, or I'm able to make ISK by selling them stuff, they'll matter.
Skeptical minmatar is skeptical.

Economic PVP

Vincent Athena
Photosynth
#28 - 2013-02-05 14:41:35 UTC
Cyprus Black wrote:
Tie them into sov mechanics.

If there really are that many Dust mercs and those numbers hold, they're going to need more things to do than fight for FW disputes.

As to the microtransactions, there is gear you can get by purchasing it with ISK but the caveat is that they have high skill requirements. The gear you can get through microtransactions is of equal power but has little to no skill requirements. Then there are other things like SP gain boosters, the ability to use comms for a set amount of time (3, 7 and 30 days), as well as other things of that nature. I'm thinking the SP boosters and comms are the hot ticket items.


Interesting model. Sort of like if Eve became free to play and BPCs for faction ships, modules and ammo was on sale for Aurum.

Know a Frozen fan? Check this out

Frozen fanfiction

Markku Laaksonen
School of Applied Knowledge
Caldari State
#29 - 2013-02-05 14:58:05 UTC
Cyprus Black wrote:
the ability to use comms for a set amount of time (3, 7 and 30 days)...


DUST has to pay to use voice comms?!

DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/

EVE Buddy Invite - https://secure.eveonline.com/trial/?invc=047203f1-4124-42a1-b36f-39ca8ae5d6e2&action=buddy

Vincent Athena
Photosynth
#30 - 2013-02-05 15:36:38 UTC
Markku Laaksonen wrote:
Cyprus Black wrote:
the ability to use comms for a set amount of time (3, 7 and 30 days)...


DUST has to pay to use voice comms?!

Only for some cases. I think you always get voice with your team while in a battle. But corp voice.. that may require Aurum.

Know a Frozen fan? Check this out

Frozen fanfiction

Herzog Wolfhammer
Sigma Special Tactics Group
#31 - 2013-02-05 15:57:34 UTC
If it were possible to just go to any planet with dusties on it, and nuke them from orbit just for the lols, then there would only be roughly 300K accounts, and most of them alts.

That would look... familiar.

Bring back DEEEEP Space!

Wodensun
Caldari Provisions
Caldari State
#32 - 2013-02-05 16:08:57 UTC
Cyprus Black wrote:
Tie them into sov mechanics.


Sov mechanics.... wait.. isnt that the part where the blobs of supers and titans hang out? Shocked
And you see no problem with your sugestion what so ever? Roll

Do not give me likes them 101 likes arent a accident...

Gogela
Epic Ganking Time
CODE.
#33 - 2013-02-05 16:11:27 UTC  |  Edited by: Gogela
Thorn Galen wrote:
Mr Epeen wrote:
If CCP can snag an average of three to five dollars a month (At current player levels. Less as the base increases) from these guys through mt, then Dust will quickly become their primary source of income and will get the bulk of development time.

That is what EVE players need to be worried about.

Mr Epeen Cool


You hit the nail on the head there, Mr Epeen.
Everything else that people are talking about DUST is just a smoke and mirrors.
The real bottom line is the very real danger of what you have mentioned, happening.
Sony Network likes F2P as long as there is plenty of MT content.
It has to happen.

o7

Ahhhh... but FPS'ers are a fickle lot. You can be psyched about a FPS game one day, play another, and totally forget about the old game over night. Think of it: An FPS with staying power? It's NEVER happened before. Don't need to spend dough. I don't think DUST will mean EvE doesn't get developed... I mean, it would alienate a lot of the people who drive the organizations forming in DUST (many of whom are EvE players) and it would set a precedent of CCP walking on their game, which means that no one would invest too much time in DUST. I think it'll be interesting though... if DUST gets enough players it may just be that EvE becomes a little side-game of DUST, instead of the other way around as EvE players might think of it now.

btw - If you're having trouble in DUST here's some advice: get a Type I Assault Suit and shotgun or mass driver and you'll be killing people left and right.

Markku Laaksonen wrote:
Cyprus Black wrote:
the ability to use comms for a set amount of time (3, 7 and 30 days)...


DUST has to pay to use voice comms?!

Yah that's the dumbest thing I've ever heard of. Hopefully they fix that before the game comes out of beta. (It's still very beta-y)

Signatures should be used responsibly...

Lipbite
Express Hauler
#34 - 2013-02-05 16:16:23 UTC
Mr Epeen wrote:
then Dust will quickly become their primary source of income and will get the bulk of development time. Mr Epeen Cool


And we've seen what happens when something fail to deliver income boost for CCP (RIP WiS development and Team Avatar)...
Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#35 - 2013-02-05 16:18:46 UTC
Crumplecorn wrote:
Urgg Boolean wrote:
But can they retain that many accounts? SWTOR is now FTP because they started out with huge numbers of players trying it out who later dropped their subs. Now they are down to about 500K accounts and a handful of servers.

So the real question is whether or not DUST can survive the test of fickle gamers.

Oh, and FIRST !!
Sure would be a shame if DUST had to go F2P.


*grins*

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Abrazzar
Vardaugas Family
#36 - 2013-02-05 16:19:43 UTC
Looks like they are going to make enough money to finance a PC and nex-gen console port.
Natsett Amuinn
Caldari Provisions
Caldari State
#37 - 2013-02-05 16:21:50 UTC
Urgg Boolean wrote:
But can they retain that many accounts? SWTOR is now FTP because they started out with huge numbers of players trying it out who later dropped their subs. Now they are down to about 500K accounts and a handful of servers.

So the real question is whether or not DUST can survive the test of fickle gamers.

Oh, and FIRST !!

WTF? ToR didn't start out free to play.

DUST is built as a FREE to play game.

Fickle gamers?
Sinse when have gamers ever been fickle about playing free ****? This isn't a PC themepark MMO where the trend is to play for a month or two and then move on to the next peice of **** themepark doppleganger.

It's a FREE to play shooter an a console owned by millions of people.


Some people in the PC gaming community can't seem to wrap thier brains around this. This is real simple guys.
THERE ARE MORE PEOPLE PLAYING GAMES ON CONSOLES THEN PC. It's quit possible that there are more people playing games on the PS3 then PC for crying out loud.

MMO's are possibly a big reason that PC gaming die almost entirely. It was only a few years ago that even PC game developers were worried about the decline in the number of people playing games on the PC. The possibility of gaming on the PC coming to an end was a very real thing not very long ago.

Sony was not shy about pointing out that, even while still under a subscription model, DCUO was doing considerably better than the PC version. I believe Sony has even said that as a free to play MMO the console still has more people playing it then the PC.

MW3 and Skyrim accounted for over 50% of all PC games sold, combined, in the month they released, and there's still more people playing BOTH of those games on consoles than on PC; by a rather wide margin.

And I'll take this bet with anyone.
Final Fantasy 14 is going to have more people playing on consoles then on the PC when it releases soon.



I'm personally not really feeling Dust that much. They need to start looking at the controls and try to bring them more in line with CoD and Halo. It's not a bad game though.

Running a free to play game has more to do with the structure of the cash shop, then whether or not the game is "good" enough to play. CCP has done a very good job so far with the cash shop in Dust. Things are worth buying, but don't give you real edge over people that don't use it.

At this point, CCP is probably going to have to do something incredibly braindead stupid to screw up.


Eventually the two games will be tied into the same market.
I don't think the real question is, "can WE make money off of Dust", we will, but can dust players make money off of us?
Dust has a long way to go before it's more than "just a shooter" connected to EVE.
Ranger 1
Ranger Corp
Vae. Victis.
#38 - 2013-02-05 16:37:13 UTC
Natsett Amuinn wrote:
Urgg Boolean wrote:
But can they retain that many accounts? SWTOR is now FTP because they started out with huge numbers of players trying it out who later dropped their subs. Now they are down to about 500K accounts and a handful of servers.

So the real question is whether or not DUST can survive the test of fickle gamers.

Oh, and FIRST !!

WTF? ToR didn't start out free to play.

DUST is built as a FREE to play game.

Fickle gamers?
Sinse when have gamers ever been fickle about playing free ****? This isn't a PC themepark MMO where the trend is to play for a month or two and then move on to the next peice of **** themepark doppleganger.

It's a FREE to play shooter an a console owned by millions of people.


Some people in the PC gaming community can't seem to wrap thier brains around this. This is real simple guys.
THERE ARE MORE PEOPLE PLAYING GAMES ON CONSOLES THEN PC. It's quit possible that there are more people playing games on the PS3 then PC for crying out loud.

MMO's are possibly a big reason that PC gaming die almost entirely. It was only a few years ago that even PC game developers were worried about the decline in the number of people playing games on the PC. The possibility of gaming on the PC coming to an end was a very real thing not very long ago.

Sony was not shy about pointing out that, even while still under a subscription model, DCUO was doing considerably better than the PC version. I believe Sony has even said that as a free to play MMO the console still has more people playing it then the PC.

MW3 and Skyrim accounted for over 50% of all PC games sold, combined, in the month they released, and there's still more people playing BOTH of those games on consoles than on PC; by a rather wide margin.

And I'll take this bet with anyone.
Final Fantasy 14 is going to have more people playing on consoles then on the PC when it releases soon.



I'm personally not really feeling Dust that much. They need to start looking at the controls and try to bring them more in line with CoD and Halo. It's not a bad game though.

Running a free to play game has more to do with the structure of the cash shop, then whether or not the game is "good" enough to play. CCP has done a very good job so far with the cash shop in Dust. Things are worth buying, but don't give you real edge over people that don't use it.

At this point, CCP is probably going to have to do something incredibly braindead stupid to screw up.


Eventually the two games will be tied into the same market.
I don't think the real question is, "can WE make money off of Dust", we will, but can dust players make money off of us?
Dust has a long way to go before it's more than "just a shooter" connected to EVE.


I think DUST players will eventually be able to participate in industry and PI resource gathering themselves... to be sold to other DUST players directly or to be sold to EvE players via the market. That will be their primary interaction with EvE economically, and I rather expect PI in both games will be developed further.

So yeah, EvE players that do PI may very well find themselves competing with DUST players for turf. It could even end up more lucurative for an EvE player to make most of their PI money providing transport services to more lucurative markets for DUST players. Or we could even see market capabilities available on the planets themselves (which only makes sense really).

Should be interesting.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Beekeeper Bob
Beekeepers Anonymous
#39 - 2013-02-05 16:52:36 UTC
Ranger 1 wrote:
Natsett Amuinn wrote:
Urgg Boolean wrote:
But can they retain that many accounts? SWTOR is now FTP because they started out with huge numbers of players trying it out who later dropped their subs. Now they are down to about 500K accounts and a handful of servers.

So the real question is whether or not DUST can survive the test of fickle gamers.

Oh, and FIRST !!

WTF? ToR didn't start out free to play.

DUST is built as a FREE to play game.

Fickle gamers?
Sinse when have gamers ever been fickle about playing free ****? This isn't a PC themepark MMO where the trend is to play for a month or two and then move on to the next peice of **** themepark doppleganger.

It's a FREE to play shooter an a console owned by millions of people.


Some people in the PC gaming community can't seem to wrap thier brains around this. This is real simple guys.
THERE ARE MORE PEOPLE PLAYING GAMES ON CONSOLES THEN PC. It's quit possible that there are more people playing games on the PS3 then PC for crying out loud.

MMO's are possibly a big reason that PC gaming die almost entirely. It was only a few years ago that even PC game developers were worried about the decline in the number of people playing games on the PC. The possibility of gaming on the PC coming to an end was a very real thing not very long ago.

Sony was not shy about pointing out that, even while still under a subscription model, DCUO was doing considerably better than the PC version. I believe Sony has even said that as a free to play MMO the console still has more people playing it then the PC.

MW3 and Skyrim accounted for over 50% of all PC games sold, combined, in the month they released, and there's still more people playing BOTH of those games on consoles than on PC; by a rather wide margin.

And I'll take this bet with anyone.
Final Fantasy 14 is going to have more people playing on consoles then on the PC when it releases soon.



I'm personally not really feeling Dust that much. They need to start looking at the controls and try to bring them more in line with CoD and Halo. It's not a bad game though.

Running a free to play game has more to do with the structure of the cash shop, then whether or not the game is "good" enough to play. CCP has done a very good job so far with the cash shop in Dust. Things are worth buying, but don't give you real edge over people that don't use it.

At this point, CCP is probably going to have to do something incredibly braindead stupid to screw up.


Eventually the two games will be tied into the same market.
I don't think the real question is, "can WE make money off of Dust", we will, but can dust players make money off of us?
Dust has a long way to go before it's more than "just a shooter" connected to EVE.


I think DUST players will eventually be able to participate in industry and PI resource gathering themselves... to be sold to other DUST players directly or to be sold to EvE players via the market. That will be their primary interaction with EvE economically, and I rather expect PI in both games will be developed further.

So yeah, EvE players that do PI may very well find themselves competing with DUST players for turf. It could even end up more lucurative for an EvE player to make most of their PI money providing transport services to more lucurative markets for DUST players. Or we could even see market capabilities available on the planets themselves (which only makes sense really).

Should be interesting.



You honestly think FPS's want to become resource collectors? I wish you luck with that plan....Lol



Signature removed - CCP Eterne

Dinsdale Pirannha
Pirannha Corp
#40 - 2013-02-05 17:12:38 UTC
Has there ever been a FPS game that has lasted more than 1 year, with any individual iteration?
Yes, there are oodles of FPS franchises that last a decade, but that is over 4 or 5 releases of the game.

The 2 key questions are:
1. how good this Dust will be retaining its players (not very good if you consider the industry track record)
2. how many people will try it in the first place. (there is a huge potential market of FPS players to work with)

Halo 4, one of the most successful franchises every, came out around Christmas, and sold around 4 million copies.
I think the question is how many of those Halo 4 players still pick up their 360's and play it on a very regular basis, 2 months later, 4 months later, 12 months later.

I strongly doubt Dust will have the staying power of Halo as a one-off iteration, or franchise.
I certainly hope Dust does not last, otherwise the predictions of Eve being treated as the red-headed step-child may happen.

I figure once the griefers figure out how to exploit the Dust mechanics to ruin gameplay for others, we will see a radical drop in participation for that game. But perhaps CCP has learned from the results in Eve, and will curtail such antics within Dust.