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New player, mining questions

Author
Draft Stone
Doomheim
#1 - 2013-02-04 13:30:02 UTC
Hi!

I just started playing this game a couple of days ago and I quite like the mining aspect of the game.

So far, I have done all career agents quest except the advanced military.

But I have a problem related to mining.

When I go in 0.6 sectors to mine some Pyro, often there are NPC bandits waiting for me. Since I am using the Venture, I don't have any defense mechanism to kill them, I equipped the Venture with 2 mining lasers, 2 mining drones and a Mining laser upgrade. I could use a combat ship and equip it with 2 mining lasers and a combat laser, but I would lack the huge ore cargo space of the Venture (No ship that I own come even close of the 5000m3 of the Venture.

So my question is, what would be the safest way to mine in sectors where NPC bandits are around.
1 - Equip a shield regenerator (medium slot) on my Venture and just let them hit me while I mine.
2 - Remove the mining laser upgrade and replace it with a repairer so I can withstand attacks while repairing
3 - Replace one or both mining drones with combat/defense drones
4 - Use a combat ship and do A LOT of back and forth between the asteroid belt and the station (I could do some jetcan mining, but I am afraid people would steal my ore since I won't be equipped to fight back with a ship equipped toward mining)
5 - Whatever else I didn't think about :)

The only thing I want, is to be able to fill my ship without worrying about dying to NPC bandits. (currently with both lasers, both drones and the upgrade, it takes around 15 minutes I think, should be faster as I gain skills)

Thanks a lot!


Benny Ohu
Royal Amarr Institute
Amarr Empire
#2 - 2013-02-04 13:35:16 UTC
Mining drones aren't that great. I'd replace those for hobgoblins, and place a small shield booster in a midslot. ORE ships are shield tanks.
Argentaria
Sebiestor Tribe
Minmatar Republic
#3 - 2013-02-04 13:49:42 UTC  |  Edited by: Argentaria
OK, first welcome to EVE.

Second, you'd be better served posting this question in either new players forum or even better, the science and industry forum.

Third, what was said above, shield booster and hobgoblin drones for defense. And even better, a healthy respect of when to run. Also as soon as your in position and mining, align your ship to station. The venture is a quick ship, but sometimes seconds matter.
Kamii Yo
Imperial Shipment
Amarr Empire
#4 - 2013-02-04 13:50:32 UTC
Benny Ohu wrote:
Mining drones aren't that great. I'd replace those for hobgoblins, and place a small shield booster in a midslot. ORE ships are shield tanks.


^ This.

I would also maybe consider joining an industrial/mining corp - usually they do ops and one person can always defend in a combat ship...

You can also jet can mine...at the end of the day for someone really to "steal" your stuff they'll have to bring a huge hauler and hope your not in a combat ship when they warp in (as they'll also get flagged for stealing your stuff).

Joining an industrial corp is a good way to go though!
Shokre O'Corwi
The Squid Squad
#5 - 2013-02-04 13:54:27 UTC
Argentaria wrote:
Third, what was said above, shield booster and hobgoblin drones for defense. And even better, a healthy respect of when to run. Also as soon as your in position and mining, align your ship to station. The venture is a quick ship, but sometimes seconds matter.

You'll be out of asteroid range before the first cycle ends if you do that.
Whitehound
#6 - 2013-02-04 13:54:46 UTC
Stay in the safer systems first and later get into a better mining ship, like the Procurer, the Retriever and the Covetor once you have the skill and the ISKs. These have a better tank and can launch more drones.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Fey Ivory
Center for Advanced Studies
Gallente Federation
#7 - 2013-02-04 14:39:14 UTC
Draft Stone wrote:
Hi!

I just started playing this game a couple of days ago and I quite like the mining aspect of the game.

So far, I have done all career agents quest except the advanced military.

But I have a problem related to mining.

When I go in 0.6 sectors to mine some Pyro, often there are NPC bandits waiting for me. Since I am using the Venture, I don't have any defense mechanism to kill them, I equipped the Venture with 2 mining lasers, 2 mining drones and a Mining laser upgrade. I could use a combat ship and equip it with 2 mining lasers and a combat laser, but I would lack the huge ore cargo space of the Venture (No ship that I own come even close of the 5000m3 of the Venture.

So my question is, what would be the safest way to mine in sectors where NPC bandits are around.
1 - Equip a shield regenerator (medium slot) on my Venture and just let them hit me while I mine.
2 - Remove the mining laser upgrade and replace it with a repairer so I can withstand attacks while repairing
3 - Replace one or both mining drones with combat/defense drones
4 - Use a combat ship and do A LOT of back and forth between the asteroid belt and the station (I could do some jetcan mining, but I am afraid people would steal my ore since I won't be equipped to fight back with a ship equipped toward mining)
5 - Whatever else I didn't think about :)

The only thing I want, is to be able to fill my ship without worrying about dying to NPC bandits. (currently with both lasers, both drones and the upgrade, it takes around 15 minutes I think, should be faster as I gain skills)

Thanks a lot!




Hey and welcome...

like some of the other have suggested, use two combat drones, instead of your two mining drones, it takes quite some training to get mining drones wourth it...

Also the ore types you get
Veldsapr and Scordrite start at 1.0 and lower
Pyro(Amarr and Caldari space), Plagioclase(gallante and minmatar) start at 0.8 and lower
Kernite(Amarr and Caldari space), Omber(gallante and minmatar) start at 0,7 and lower

So try go to as high sec as possible for the ore you want, means mostly weaker rats, and your two combat drones should be enough, you could ewen try one combat drone and one salvage drone, the wrecks at belts, pile up and can give a extra bonus ISK income, if salvaged, just a tip
Alphax45
Garoun Investment Bank
Gallente Federation
#8 - 2013-02-04 14:47:10 UTC
Make sure you pay your 10Mil to the New Order so you don't get ganked.
Iosue
League of Gentlemen
The Initiative.
#9 - 2013-02-04 15:26:16 UTC
welcome,
there's a lot of good advice in this thread, so i won't repeat it. also remember there is a Science and Industry subsection on this forum. That's the best place for mining or industry related questions. you may even find that a lot of your questions have already been asked and answered. good luck and have fun.
Draft Stone
Doomheim
#10 - 2013-02-04 16:32:47 UTC
Thanks a lot everyone for the fast replies!

Was unsure where to post this, so I took a guess, but next time, I'll try to get the right section :)

I'll try the combat drones and see how this works in 0.6 against 2 bandits, and if they don't I'll try to find higher security sectors until I gain more skills. (the 0.6 one is pretty close and makes fast travel, so I'd prefer this one, but we'll see)
Akiyo Mayaki
Perkone
Caldari State
#11 - 2013-02-04 17:36:16 UTC
Shokre O'Corwi wrote:
Argentaria wrote:
Third, what was said above, shield booster and hobgoblin drones for defense. And even better, a healthy respect of when to run. Also as soon as your in position and mining, align your ship to station. The venture is a quick ship, but sometimes seconds matter.

You'll be out of asteroid range before the first cycle ends if you do that.



Not sure if...

No

silens vesica
Corsair Cartel
#12 - 2013-02-04 17:43:47 UTC  |  Edited by: silens vesica
Alternative:
Get out of the Venture and into a Procurer; it doesn't take long. I'll grant that the Procurer is slower and clumiser, and mines more slowly than a Venture, too. But with a week or so spent training up Shield Management, you can tank the living hell out of it. then spend some time trainimg up Mining to V while you're mining to get into T2 Strip Miners, train up Mining Improvements to get some Mining Laser booster modules, and you're doing just fine. Added bonus, the Procurer has better than twice the hold of Venture.

It won't take long to do, and it won't lock you into a career as a miner.


Or, do what the others have said - their advice is quite sound.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Bane Necran
Appono Astos
#13 - 2013-02-04 17:47:55 UTC  |  Edited by: Bane Necran
Get a shield hardener and run that at all times. Doesn't even matter what kind, just seeing one activated makes you look like less of a potential victim.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Jayson Kassis
Carbon Industries
#14 - 2013-02-04 18:09:46 UTC
Alphax45 wrote:
Make sure you pay your 10Mil to the New Order so you don't get ganked.


Gtfo.
MadMuppet
Critical Mass Inc
#15 - 2013-02-04 19:39:50 UTC  |  Edited by: MadMuppet
If you are going to mine in the same general area then set up your ship to handle the enemy rats that will spawn in the belts. Since you are an Amarrr, you are either going to get Sasha or Blood Raider rats.

Your Venture has three mid-slots. You might want to consider putting in either shield hardeners (EM Ward Field I and Thermic Dissipation Field I) which will give you a resistance to EM and thermal damage, but will cost out capacitor (you have to turn them on) or consider fitting shield resistance amplifiers (EM Ward Amplifier I and Themric Dissipation Amplifier I) which do the same thing, but do not give as good of a bonus but also are passive (no capacitor is needed for them to work). In the third mid-slot you might want to consider either a Civilian Shield Booster or a Small Shield Booster (Civilian is actually pretty good for mining and can usually be left on while mining.

Something else to consider would be shield resistance rigs. These will require you to train Mechanic to 3, then Jury Rigging to 3, and then Shield Rigging to 1 to use, but they go in the rig slots (you get three rigs slots on T1 ships). If you were to mount two Small Anti-EM Screen Reinforcer I's and one Small Anti-Thermal Screen Reinforcer I (for about 85,000 isk each) you would boost the ships defenses to around 49% for EM, and 45% for thermal (meaning you'd be taking only slightly more than half damage, and that is assuming you don't put anything in the mid-slots).

One last thing, even when mining, orbit an asteroid so that you are moving. A moving target is harder to hit and will take less damage. On the larger barge type ships you are too slow to do that, but the Venture is very fast.

Example fit (no skills and it is cap stable, so you can build up from here. Tractor beam to suck in wrecks from the rats you will be killing. Resistances for EM and Thermal damage start at 58% and 60%)

http://i.imgur.com/aQcSeSV.png

[Venture, Starting point]
Mining Laser Upgrade I

Civilian Shield Booster I
EM Ward Amplifier I
Thermic Dissipation Amplifier I

Miner I
Miner I
Small Tractor Beam I

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I


Hobgoblin I x2

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Mr Epeen
It's All About Me
#16 - 2013-02-04 19:53:16 UTC
One of the good things about shield tanks is that the passive regen is the same no matter how much extra you pack on.

So I would skip the booster and just go with extenders. This will also afford you a more likely survival percentage from a player gank.

As for offense, go with a couple of Hobgoblins. Mining drones are not going to add much in the way of time savings to fill the hold. However, when using combat drones it would be a good idea to be handy to the keyboard and not AFK, else you'll lose them and possibly your ship.

I should state that I say this stuff having never flown a Venture. But it works fine for the larger mining ships.

Mr Epeen Cool
Galaxy Pig
New Order Logistics
CODE.
#17 - 2013-02-04 19:53:27 UTC
Draft Stone, welcome to EVE!
You may not be aware, but many many of your fellow miners are cheating! They run programs that mine for them while they're at work and stuff, meanwhile, you make less money as an honest miner due to them flooding the market with their illegally obtained ore/ice!

Have you ever considered taking a more active roll in eliminating your competition? The New Order has sworn eternal jihad on these robots and you can help! With only 2 days training time, you can be killing these cheaters with the most lively, friendly, players in the game: the New Order of Highsec. Our dear leader James 315 will take you under his wing and show you the side of the game you've never seen. You can mine, and actuvely work to make the ore you mine worth more! :D

See www.minerbumping.com

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Karl Hobb
Imperial Margarine
#18 - 2013-02-04 19:59:51 UTC  |  Edited by: Karl Hobb
Bane Necran wrote:
Get a shield hardener and run that at all times. Doesn't even matter what kind, just seeing one activated makes you look like less of a potential victim.

Until you're ship-scanned. Then you just look like an idiot.

Fit an invuln, don't **** around with "any old hardener".

Also, one of the best things you can do for your tank is to fit a Damage Control. Even a bottom-of-the-barrel DCU I will more than double your ship's effective hit points.

E: Overstatement. It will double your structure EHP, increase your armor EHP, and affect your shield EHP by adding significant resists.

If you're planning on ice mining, the best thing you can do for your tank is to pay your nearest friendly New Order Agent 10 million ISK for a mining permit, and keep an eye on local.

A professional astro-bastard was not available so they sent me.

Bow'en
Solutum
#19 - 2013-02-04 20:09:18 UTC
Shokre O'Corwi wrote:
Argentaria wrote:
Third, what was said above, shield booster and hobgoblin drones for defense. And even better, a healthy respect of when to run. Also as soon as your in position and mining, align your ship to station. The venture is a quick ship, but sometimes seconds matter.

You'll be out of asteroid range before the first cycle ends if you do that.

Not if you align at minimum speed.

52nd to what was said above though. Hobgoblins (preferably IIs) and buffer tank in the mid slots for more Shield HP.
Gorn Arming
Deep Core Mining Inc.
Caldari State
#20 - 2013-02-04 21:12:15 UTC
Bow'en wrote:
Shokre O'Corwi wrote:
Argentaria wrote:
Third, what was said above, shield booster and hobgoblin drones for defense. And even better, a healthy respect of when to run. Also as soon as your in position and mining, align your ship to station. The venture is a quick ship, but sometimes seconds matter.

You'll be out of asteroid range before the first cycle ends if you do that.

Not if you align at minimum speed.

52nd to what was said above though. Hobgoblins (preferably IIs) and buffer tank in the mid slots for more Shield HP.

Ah, the old "dead align" myth rears its ugly head.

When will people stop believing this crap?
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