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Give Cloaking the ASB / AAR treatment

Author
Hun Jakuza
Brutor Tribe
Minmatar Republic
#101 - 2013-02-03 14:50:08 UTC
Danika Princip wrote:
I am most tempted to AWOX in the entire CFC.


If you say so. :D
Astroniomix
School of Applied Knowledge
Caldari State
#102 - 2013-02-03 14:54:39 UTC
Hun Jakuza wrote:
Daichi Yamato wrote:
Hun Jakuza wrote:



Sensors ? Against cloaker ships ? ROTFL

Teamwork ? Maybe the full memberships will be logged on everytime?? What happen when just few member is active ?
They do nothing ?

Strategy ? What strategy ? Keep fleets always up in 24/7 in every system and just wait for cloakers when will be attack? When they have many spies at all biggest alliances and know everything ? LOL
You dont know nothing from this game, if talk these stupid things.


u sir, belong in hi-sec.....


Telling to me a noob alt who has 33kills empire kms and his effiency is a piece of sh*t:D
Thats our differences, i'm living in 0.0 and your charater live in high sec, and i'm not lurking behind and alt.
First, you need to try write a post with your main, if you want for anybody to take your message seriously.

You REALY don't want to start trying to bring people's killboards into this.
Hun Jakuza
Brutor Tribe
Minmatar Republic
#103 - 2013-02-03 15:04:19 UTC  |  Edited by: Hun Jakuza
Astroniomix wrote:
Hun Jakuza wrote:
Daichi Yamato wrote:
Hun Jakuza wrote:



Sensors ? Against cloaker ships ? ROTFL

Teamwork ? Maybe the full memberships will be logged on everytime?? What happen when just few member is active ?
They do nothing ?

Strategy ? What strategy ? Keep fleets always up in 24/7 in every system and just wait for cloakers when will be attack? When they have many spies at all biggest alliances and know everything ? LOL
You dont know nothing from this game, if talk these stupid things.


u sir, belong in hi-sec.....


Telling to me a noob alt who has 33kills empire kms and his effiency is a piece of sh*t:D
Thats our differences, i'm living in 0.0 and your charater live in high sec, and i'm not lurking behind and alt.
First, you need to try write a post with your main, if you want for anybody to take your message seriously.

You REALY don't want to start trying to bring people's killboards into this.


Yes i realy dont want to start this, but when a high sec alt talking about who belonging to 0.0 or high-sec, and never did a single km in 0.0, just made a ridiculous explanation with a high sec alt.
Or maybe that's alt belonging to you ? :D
He need to try write a post with his main, if you want for anybody to take his message seriously from 0.0, if he using a high sec noob alt for forum.
Mikhael Taron
Four Winds Industry
#104 - 2013-02-03 15:11:37 UTC
This topic is going off-topic.

You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.

Astroniomix
School of Applied Knowledge
Caldari State
#105 - 2013-02-03 15:16:19 UTC
Mikhael Taron wrote:
This topic is going off-topic.

It never was on topic. It's pretty much 5 pages of uniteligble ranting by Hun, with some "go away alt" and E-PEEN waving about his 250 pages of nothing but blobmails (not one of which he did more than 10% damage)

The people that wanted to make their points have made them. All that's left is to enjoy the thread until a mod locks it.
TravelBuoy
Imperial Academy
Amarr Empire
#106 - 2013-02-03 15:17:20 UTC
Tornadari Axonium wrote:
They are polar opposites, you cannot address both without either

A. Giving one side a massive advantage
B. ******* the whole thing completely up

If you remove the ability to see activity in local you will provide people with litterally no capability of knowing there is a cloaker in system. You would have to constantly check EVERY ship on your DScan or have a pilot on every gate and wormhole in EVERY system.

Right now, cloakers can shut down an entire region with 30 pilots and there is no way to counter them other than to take the chance and probably get hot dropped or just leave the region. You should not be rewarded for not playing the god damn game.


+1
Astroniomix
School of Applied Knowledge
Caldari State
#107 - 2013-02-03 15:23:40 UTC
TravelBuoy wrote:
Tornadari Axonium wrote:
They are polar opposites, you cannot address both without either

A. Giving one side a massive advantage
B. ******* the whole thing completely up

If you remove the ability to see activity in local you will provide people with litterally no capability of knowing there is a cloaker in system. You would have to constantly check EVERY ship on your DScan or have a pilot on every gate and wormhole in EVERY system.

Right now, cloakers can shut down an entire region with 30 pilots and there is no way to counter them other than to take the chance and probably get hot dropped or just leave the region. You should not be rewarded for not playing the god damn game.


+1

Ok so you get your ability to hunt cloakers. (making hiding out in a hostile wormhole to gain intell and scan out the exits nigh impossible)

What happens the first time someone lights a cyno after being "hunted down" and hotdrops a fleet on you?
Danika Princip
GoonWaffe
Goonswarm Federation
#108 - 2013-02-03 15:40:20 UTC
Astroniomix wrote:
Mikhael Taron wrote:
This topic is going off-topic.

It never was on topic. It's pretty much 5 pages of uniteligble ranting by Hun, with some "go away alt" and E-PEEN waving about his 250 pages of nothing but blobmails (not one of which he did more than 10% damage)

The people that wanted to make their points have made them. All that's left is to enjoy the thread until a mod locks it.



You forgot the part where he completely and totally ignores any questions anyone has about his baseless declarations.

Hun, please, explain to us what your problem is with AFK cloaking, and why you can't just do the simple thing and go to one of your alliances other 80 odd systems? Or rat in something cheap? Or just ignore them?
TravelBuoy
Imperial Academy
Amarr Empire
#109 - 2013-02-03 15:42:55 UTC
Tornadari Axonium wrote:
Omnathious Deninard wrote:
I didn't realize that WH were restricted to only two corps and that no one will SB attach wormhole dwellers for fun, keeping a covert ops scanning alt in there to constantly find the exit and bring in more gear.


Isn't that like, completely irrelevant? I never said 2 corps so i have no idea what you mean like that.

WH space is supposed to be dangerous and have very little intel support because the rewards are so ******* high.


"Lets try to shut them up once and for all, CYNO's and BLOPS CYNO's, while you merry chaps can control what comes into your hole as CYNO's and BLOPS CYNO's do not work in WH space, us null sec chaps cannot due to CYNO's and BLOPS CYNO's, a cloaky Anathema in WH space is no threat, but arm that blighter with a CYNO or BLOPS CYNO in 0.0 and its a massive threat."
Astroniomix
School of Applied Knowledge
Caldari State
#110 - 2013-02-03 15:49:03 UTC
TravelBuoy wrote:
Tornadari Axonium wrote:
Omnathious Deninard wrote:
I didn't realize that WH were restricted to only two corps and that no one will SB attach wormhole dwellers for fun, keeping a covert ops scanning alt in there to constantly find the exit and bring in more gear.


Isn't that like, completely irrelevant? I never said 2 corps so i have no idea what you mean like that.

WH space is supposed to be dangerous and have very little intel support because the rewards are so ******* high.


"Lets try to shut them up once and for all, CYNO's and BLOPS CYNO's, while you merry chaps can control what comes into your hole as CYNO's and BLOPS CYNO's do not work in WH space, us null sec chaps cannot due to CYNO's and BLOPS CYNO's, a cloaky Anathema in WH space is no threat, but arm that blighter with a CYNO or BLOPS CYNO in 0.0 and its a massive threat."

The only difference is the anathenema in 0.0 can bring in a large fleet in a much shorter timeframe.
Also you just proved my point. Being able to hunt cloakies won't change anything. People will still cower in fear about the potential that the ship carries a cyno.
TravelBuoy
Imperial Academy
Amarr Empire
#111 - 2013-02-03 16:09:12 UTC
Astroniomix wrote:
TravelBuoy wrote:
"Lets try to shut them up once and for all, CYNO's and BLOPS CYNO's, while you merry chaps can control what comes into your hole as CYNO's and BLOPS CYNO's do not work in WH space, us null sec chaps cannot due to CYNO's and BLOPS CYNO's, a cloaky Anathema in WH space is no threat, but arm that blighter with a CYNO or BLOPS CYNO in 0.0 and its a massive threat."

The only difference is the anathenema in 0.0 can bring in a large fleet in a much shorter timeframe.


"The only difference is the anathenema in 0.0 can bring in a large fleet" ? ShockedShockedShocked

Did you read what I wrote ?
Astroniomix
School of Applied Knowledge
Caldari State
#112 - 2013-02-03 16:34:14 UTC
TravelBuoy wrote:
Astroniomix wrote:
TravelBuoy wrote:
"Lets try to shut them up once and for all, CYNO's and BLOPS CYNO's, while you merry chaps can control what comes into your hole as CYNO's and BLOPS CYNO's do not work in WH space, us null sec chaps cannot due to CYNO's and BLOPS CYNO's, a cloaky Anathema in WH space is no threat, but arm that blighter with a CYNO or BLOPS CYNO in 0.0 and its a massive threat."

The only difference is the anathenema in 0.0 can bring in a large fleet in a much shorter timeframe.


"The only difference is the anathenema in 0.0 can bring in a large fleet" ? ShockedShockedShocked

Did you read what I wrote ?

I read your rant about cynos. And you left out "in a short timeframe" a scout in a wh can constantly provide the entry point to a wormhole enabling a large fleet to amass for an asault. And if done right the locals never know the fleet is there untill it's too late.
Hun Jakuza
Brutor Tribe
Minmatar Republic
#113 - 2013-02-03 17:44:33 UTC
TravelBuoy wrote:
Tornadari Axonium wrote:
Omnathious Deninard wrote:
I didn't realize that WH were restricted to only two corps and that no one will SB attach wormhole dwellers for fun, keeping a covert ops scanning alt in there to constantly find the exit and bring in more gear.


Isn't that like, completely irrelevant? I never said 2 corps so i have no idea what you mean like that.

WH space is supposed to be dangerous and have very little intel support because the rewards are so ******* high.


"Lets try to shut them up once and for all, CYNO's and BLOPS CYNO's, while you merry chaps can control what comes into your hole as CYNO's and BLOPS CYNO's do not work in WH space, us null sec chaps cannot due to CYNO's and BLOPS CYNO's, a cloaky Anathema in WH space is no threat, but arm that blighter with a CYNO or BLOPS CYNO in 0.0 and its a massive threat."



Yes, thats why he forget something when try to evade with WH cloaking explain.
WH is totally different, they cant use hodrop,bops.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#114 - 2013-02-03 17:55:32 UTC
Lunaleil Fournier wrote:
AFK Cloaking - problem.

Cloak cycle time - 5 minutes
Reload time - 5 minutes
Capacity - 6 charges for covert ops cloaks (30 minutes before reload), 3 for non covops cloaks (15 minutes before reload)
Charges are required to cloak

AFK cloaking - solved.


Why do you think current cloaking system is a problem?

It isn't, and I haven't read anything in this thread clearly stating obvious issues you can't counter with current system.

removed inappropriate ASCII art signature - CCP Eterne

Omnathious Deninard
University of Caille
Gallente Federation
#115 - 2013-02-03 18:07:08 UTC
Hun Jakuza wrote:
TravelBuoy wrote:
Tornadari Axonium wrote:
Omnathious Deninard wrote:
I didn't realize that WH were restricted to only two corps and that no one will SB attach wormhole dwellers for fun, keeping a covert ops scanning alt in there to constantly find the exit and bring in more gear.


Isn't that like, completely irrelevant? I never said 2 corps so i have no idea what you mean like that.

WH space is supposed to be dangerous and have very little intel support because the rewards are so ******* high.


"Lets try to shut them up once and for all, CYNO's and BLOPS CYNO's, while you merry chaps can control what comes into your hole as CYNO's and BLOPS CYNO's do not work in WH space, us null sec chaps cannot due to CYNO's and BLOPS CYNO's, a cloaky Anathema in WH space is no threat, but arm that blighter with a CYNO or BLOPS CYNO in 0.0 and its a massive threat."



Yes, thats why he forget something when try to evade with WH cloaking explain.
WH is totally different, they cant use hodrop,bops.

But to know what is coming in your worm hole you have to have someone camping it in a cloaky ship ( wow this thread will destroy that) if you done a scanning ship will easily get through and it won't matter how many times the hole collapses they will get in.

Cyno/BlOps Cyno are means to counter the perfect intelligence that is known as local. One ship can/will spawn many, without local the cyno ship wold be just as blind as whether to light it as you would be to its prescience.

If you don't follow the rules, neither will I.

Hun Jakuza
Brutor Tribe
Minmatar Republic
#116 - 2013-02-03 19:07:12 UTC  |  Edited by: Hun Jakuza
Omnathious Deninard wrote:
Hun Jakuza wrote:
TravelBuoy wrote:
Tornadari Axonium wrote:
Omnathious Deninard wrote:
I didn't realize that WH were restricted to only two corps and that no one will SB attach wormhole dwellers for fun, keeping a covert ops scanning alt in there to constantly find the exit and bring in more gear.


Isn't that like, completely irrelevant? I never said 2 corps so i have no idea what you mean like that.

WH space is supposed to be dangerous and have very little intel support because the rewards are so ******* high.


"Lets try to shut them up once and for all, CYNO's and BLOPS CYNO's, while you merry chaps can control what comes into your hole as CYNO's and BLOPS CYNO's do not work in WH space, us null sec chaps cannot due to CYNO's and BLOPS CYNO's, a cloaky Anathema in WH space is no threat, but arm that blighter with a CYNO or BLOPS CYNO in 0.0 and its a massive threat."



Yes, thats why he forget something when try to evade with WH cloaking explain.
WH is totally different, they cant use hodrop,bops.

Cyno/BlOps Cyno are means to counter the perfect intelligence that is known as local. One ship can/will spawn many, without local the cyno ship wold be just as blind as whether to light it as you would be to its prescience.


PFFFFF.
What you see in local ? Just one lonely ship before he open the cyno and almost always when too late and they dropped their fleet in the best moment to target.
Danika Princip
GoonWaffe
Goonswarm Federation
#117 - 2013-02-03 19:29:31 UTC
Hun Jakuza wrote:


PFFFFF.
What you see in local ? Just one lonely ship before he open the cyno and almost always when too late and they dropped their fleet in the best moment to target.



That doesn't even make any sense. If you're going to completely ignore the questions you keep being asked, can you at least try to do so in English?
Hun Jakuza
Brutor Tribe
Minmatar Republic
#118 - 2013-02-03 19:54:50 UTC
Danika Princip wrote:
Hun Jakuza wrote:


PFFFFF.
What you see in local ? Just one lonely ship before he open the cyno and almost always when too late and they dropped their fleet in the best moment to target.



That doesn't even make any sense. If you're going to completely ignore the questions you keep being asked, can you at least try to do so in English?


What ? Language arguments? :D
Danika Princip
GoonWaffe
Goonswarm Federation
#119 - 2013-02-03 20:37:46 UTC
Hun Jakuza wrote:
Danika Princip wrote:
Hun Jakuza wrote:


PFFFFF.
What you see in local ? Just one lonely ship before he open the cyno and almost always when too late and they dropped their fleet in the best moment to target.



That doesn't even make any sense. If you're going to completely ignore the questions you keep being asked, can you at least try to do so in English?


What ? Language arguments? :D



Try and make sense.
Aren Madigan
The Scope
Gallente Federation
#120 - 2013-02-03 20:38:14 UTC
Astroniomix wrote:

The only difference is the anathenema in 0.0 can bring in a large fleet in a much shorter timeframe.
Also you just proved my point. Being able to hunt cloakies won't change anything. People will still cower in fear about the potential that the ship carries a cyno.


Not entirely true. You can say some people will act like that, but not all. Some would send a gank squad against a detected cloaker to try to kill them before cyno, some might go solo, etc etc. There isn't just one mindset when you get down to it, especially when you consider that there is some prep time in getting a fleet together. It would be a OMG, EVERYTHING'S CHANGED thing though obviously.