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Another CNR vs Rattlensake vs SNI WHICH ONE SHOULD I CHOOSE D:

Author
Ling Sora
University of Caille
Gallente Federation
#1 - 2013-01-30 14:35:13 UTC
My current skills are as follows:

Cruise Missile V
Missile Bombardment IV
Missile Projection III
Rapid Launch IV
Target Navigation Prediction IV
Warhead Upgrades IV
Caldari Battleship III (Training to IV atm)


Or:

http://eveboard.com/pilot/Ling_Sora


Anyways, I have a bit of money and I'm curious what ship I should use for straight up dps for my somewhat low skills. I don't want to blitz L4s but I'd like to do them faster in my current Raven, hence wanting to upgrade ships.


So, how I see it, CNR gives me another launcher, more tank and that's about it. So yeah, a bit more dps already.

For the Rattlesnake, I don't see a way I can do much with it since I can't use it yet, but I'm willing to train for it. My drone skills aren't that good at all, can't use Sentries, can only use T2 Light/Medium Gallente drones.

SNI I heard has a good tank but subpar DPS compared to CNR.


Also, should I use T2 Launchers or CN Launchers? Seems like the Faction counterpart would do better. Also, should i use T2 Ammo? Faction ammo? Target painters? Is it pointless to target paint something 100km if my skills suck with the fall off?


Thanks.
dexington
Caldari Provisions
Caldari State
#2 - 2013-01-30 14:39:37 UTC  |  Edited by: dexington
You know the rattlesnake is a droneboat, right?

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Ling Sora
University of Caille
Gallente Federation
#3 - 2013-01-30 14:41:47 UTC
dexington wrote:
You know the rattlesnake is a dronebost, right?



Yes I am aware of that, but I've seen people refer others to use Rattlesnake, of which why I assumed it would be pointless for me to use right now ^-^
dexington
Caldari Provisions
Caldari State
#4 - 2013-01-30 14:53:23 UTC  |  Edited by: dexington
If you really want the rattlesnake to shine, you need gallente battleship 5 for the drone damage bonus, and you are going to need most drone skills at 5, a few you can leave at 4.

It's a lot of training to be able to fly it well, and gallente battleship i pretty useless without gunnery and armor tanking support skills.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Marc Callan
Center for Advanced Studies
Gallente Federation
#5 - 2013-01-30 15:00:41 UTC
It's about your preferred style, I suppose - CNR for gank, SNI for tank (sadly, the SNI suffers offensively against even the standard Raven, with one fewer low slot for a Ballistic Control and no range bonus at all). The Rattlesnake's a very different beast, though, and really needs good sentry drone skills to deal any appreciable damage - but the Rattlesnake has a monster tank, with shield resist bonuses like the SNI's and an even larger native buffer. Drones need micro-managing with the Retribution AI changes, but with several drone-damage amps and good skills, a Rattlesnake can throw crazy amounts of firepower at its targets...

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Devil's Call
Social safety
#6 - 2013-01-30 15:02:42 UTC
You have Cruise Missiles at V but no single point in Cruise Missile Specialisation? ;o
Other than that, a SNI is best when your skills aren't optimal yet... imho.
Ling Sora
University of Caille
Gallente Federation
#7 - 2013-01-30 15:04:37 UTC
Devil's Call wrote:
You have Cruise Missiles at V but no single point in Cruise Missile Specialisation? ;o
Other than that, a SNI is best when your skills aren't optimal yet... imho.



I just finished training it literally 20 minutes ago. I woke up and made a thread and I'm training it already, just another 20 mins or so till its done at level I.
Firestorm Delta
Science and Trade Institute
Caldari State
#8 - 2013-01-30 17:08:50 UTC
Marc Callan wrote:
It's about your preferred style, I suppose - CNR for gank, SNI for tank (sadly, the SNI suffers offensively against even the standard Raven, with one fewer low slot for a Ballistic Control and no range bonus at all). The Rattlesnake's a very different beast, though, and really needs good sentry drone skills to deal any appreciable damage - but the Rattlesnake has a monster tank, with shield resist bonuses like the SNI's and an even larger native buffer. Drones need micro-managing with the Retribution AI changes, but with several drone-damage amps and good skills, a Rattlesnake can throw crazy amounts of firepower at its targets...


The SNI does not suffer in dps compared to the Raven because a 5th BCU is useless, but 4 is just fine. To be honest the SNI is just a Raven with a bit less range and a lot more tank options, as well as extra room for TPs so you can have a good tank, and good damage application.

If your wanting to upgrade from your raven though, and want to do more damage, the CNR is the better choice. As you gain the extra high slot. Just don't use faction ammo unless you want to empty your pockets fast.

Obviously the next logical step after that is the Golem but you'll want torp skills for that. So CNR would be your better choice for now.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#9 - 2013-01-30 22:11:01 UTC
Paper DPS is not the be all and end all of shooting anything in EVE. I personally find the SNI works better with TP's than the CNR with the extra dps. A rattler with T2 sentries works better than both. That said I don't use any of these ships much anymore.. NM for amarr missions, mach for the rest.
Chainsaw Plankton
FaDoyToy
#10 - 2013-01-31 05:16:01 UTC
your skills I might just get a SNI just so you can use t2 launchers, furies, and fit a few target painters.

or buy a CNR and get some faction cruise launchers (rof is faster than t2, but can't use furies) and use t1/faction missiles. then again your missile/engineering skills seem to mostly be fine. so maybe just go for the cnr.

for a rattlesnake maybe, but I'd wait for heavy drone 4 (the only heavy drone I use are berserkers for angel missions), drone sharp shooting 5, and sentry drones 4 (sentries are super awesome and they stay still so you can scoop them right away if they get aggro, and they have a lot of hp), and then get some faction drones. and I'm not sure that would be better. you'd have to play with eft to see. the launchers pretty much suck so it really wastes your current skills (my rattlesnake has cn cruise with t1 cruise missiles for aggro then auto-targeting missiles so I can afk a bit and do damage).

@ChainsawPlankto on twitter

Caitlyn Tufy
Perkone
Caldari State
#11 - 2013-01-31 06:52:20 UTC
Firestorm Delta wrote:
If your wanting to upgrade from your raven though, and want to do more damage, the CNR is the better choice. As you gain the extra high slot. Just don't use faction ammo unless you want to empty your pockets fast.


This, with one extra warning:

CNR tends to be a tight fit cpu-wise. Since its main advantage over SNI is the one extra launcher, you really need to build on that. If you find yourself rolling with 3 bcus because you can't tank or can't fit the fourth, chances are you'll be better off with an SNI for now.

As for Rattle, it's a powerful ship, but as others put it, I wouldn't use it until the drone skills are awesome. Chainsaw above says sentries 4, but I'll go a bit further and say 5 for T2 versions - before that, either CNR or navy Domi are a better choice - and a far less costly one, if you lose it.
Turelus
Utassi Security
#12 - 2013-01-31 13:09:40 UTC
Rattelsnake works fine for me though it's not as fast as others and you need to pay attention to your drones.

Quote:
[Rattlesnake, PVE - LV4 Missions Revised]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Dread Guristas Adaptive Invulnerability Field
Dread Guristas Adaptive Invulnerability Field
Dread Guristas EM Ward Amplifier
Dread Guristas Thermic Dissipation Amplifier
Large Shield Extender II
Omnidirectional Tracking Link II
100MN Microwarpdrive II

Dread Guristas Cruise Missile Launcher, Mjolnir Cruise Missile
Dread Guristas Cruise Missile Launcher, Mjolnir Cruise Missile
Dread Guristas Cruise Missile Launcher, Mjolnir Cruise Missile
Dread Guristas Cruise Missile Launcher, Mjolnir Cruise Missile
Drone Link Augmentor II
Small Tractor Beam II

Large Core Defense Field Purger II
Large Core Defense Field Purger II
Large Core Defense Field Purger II


Garde II x5
Curator II x5
Hobgoblin II x5
Ogre II x5


This is the fitting I use now, you don't really need the faction gear I just wanted some DG stuff on my Gurista ship.
Drones can be swapped in or out depending on missions or space, I tend to keep Warden's and Garde's for Caldari space.

I haven't had much trouble with losing drones as long as you pay attention and pull them in when they start taking too much damage. In a week of missions with it I lost one sentry drone because I forgot they were out and was using my other screen/alt to salvage.

Turelus CEO Utassi Security

addelee
KarmaFleet
Goonswarm Federation
#13 - 2013-01-31 17:41:55 UTC
CNR should be a short term aim I think.
It's better than a raven (obviously) and hasn't the long train time required for a Rattle. From there, the logical move would be Golem but I personally don't rate them.

As mentioned, you really need T2 drones for a ratlle and that is a hefty train time. It is however, worth it, as you can easily thow out 900dps+ with standard ammo and have a huge tank. I also find it a little more flexible than a pure missile boat as the drones can capable of taking out all sizes of npc without any problem.

If you're long term goal (6 month plan) is mission running, I'd go Raven --> CNR --> remap to suit drone training --> rattle.
Pyska Atruin
Pator Tech School
Minmatar Republic
#14 - 2013-02-02 02:50:21 UTC
Longterm goal would be this setup, its what i use now. 1k+ dps with drones , 90km range. Used to use a golem but lack of range gets old and having to use TP's for torps slows mission time. Can 1 shot frigs with precision. I also wouldn't recommend turret ships if your going against TP's or damps. I've tried a Nightmare and Mach , npcs TP's are too op right now. So yeah i'd say work torward maxing a CNR best all around mission ship in my opinion

[Raven Navy Issue, lv4]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Drone Damage Amplifier II

Pith A-Type Shield Boost Amplifier
Pithum B-Type Medium Shield Booster
Gist X-Type EM Ward Field
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
Gist X-Type Thermic Dissipation Field

Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Drone Link Augmentor II

Large Warhead Flare Catalyst I
Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Nessa Aldeen
First Among Equals
#15 - 2013-02-02 11:13:31 UTC
Looking at your skill set, I would recommend you the SNI over the CNR or Rattle.

1. If you're doing L4 solo, you will need good racial skills for the BS, you currently have BS Caldari 3 which exempts you from the RS.

2. Next, in the same context, the CNR has less of a tank than the SNI and needs more faction/deadspace to make it shine. SNI fits are dead cheap to exceed CNR tank capabilities

3. SNI has 8 mid slots making it very flexible in terms of tanking and offence/electronic gear like TP.

4. Chances of you dying in a CNR (if not fitted well) is significantly higher than a SNI (5 resist per level + 8 slots to play with)

Until you have better BS, missiles, and shield skills, SNI is a good bet at completing missions L4 solo and in a safe manner.

On a sidenote, once you do, you might want to consider the Golem over the CNR, far more efficient or if you're going the Rattle route, ensure you have excellent drones skills not only sentries but the whole works on top of the dual racial skills at V.
Paikis
Vapour Holdings
#16 - 2013-02-02 17:43:00 UTC
I ran a CNR with a full T2 fit (except launchers were meta4, because I'm n00b) and it worked much better than the SNI I had been using.

When it comes to missions, the only thing that matters is completion time and not exploding. You need enough tank so that you don't explode, and then anything after that better be more damage, or better damage application or you're wasting slots. As such I would NEVER recommend using an SNI. Never. Of course, I would never recommend a missile ship for running level 4 missions either, but if you have to take one, get a CNR and max it out. Don't even look at the SNI.

I haven't played with a Rattler, but it looks like it caps out at about the same damage as a CNR, but with more tank... but it uses more skill points and will cost you more.
Chainsaw Plankton
FaDoyToy
#17 - 2013-02-02 20:07:33 UTC
Nessa Aldeen wrote:
Looking at your skill set, I would recommend you the SNI over the CNR or Rattle.

1. If you're doing L4 solo, you will need good racial skills for the BS, you currently have BS Caldari 3 which exempts you from the RS.

2. Next, in the same context, the CNR has less of a tank than the SNI and needs more faction/deadspace to make it shine. SNI fits are dead cheap to exceed CNR tank capabilities

3. SNI has 8 mid slots making it very flexible in terms of tanking and offence/electronic gear like TP.

4. Chances of you dying in a CNR (if not fitted well) is significantly higher than a SNI (5 resist per level + 8 slots to play with)

Until you have better BS, missiles, and shield skills, SNI is a good bet at completing missions L4 solo and in a safe manner.

On a sidenote, once you do, you might want to consider the Golem over the CNR, far more efficient or if you're going the Rattle route, ensure you have excellent drones skills not only sentries but the whole works on top of the dual racial skills at V.


he already said he has a raven and wants to do them faster, imo that takes the SNI out of the picture.

Paikis wrote:
I ran a CNR with a full T2 fit (except launchers were meta4, because I'm n00b) and it worked much better than the SNI I had been using.

When it comes to missions, the only thing that matters is completion time and not exploding. You need enough tank so that you don't explode, and then anything after that better be more damage, or better damage application or you're wasting slots. As such I would NEVER recommend using an SNI. Never. Of course, I would never recommend a missile ship for running level 4 missions either, but if you have to take one, get a CNR and max it out. Don't even look at the SNI.

I haven't played with a Rattler, but it looks like it caps out at about the same damage as a CNR, but with more tank... but it uses more skill points and will cost you more.


exactly! if you can run missions in a raven the only way to go is CNR. Only thing about the rattler is with drones you can semi-afk it.

@ChainsawPlankto on twitter

Auduin Samson
Sebiestor Tribe
Minmatar Republic
#18 - 2013-02-03 18:26:17 UTC
You mentioned your damage application skills but not your tank skills, which I think is really the deciding point here. I don't have a whole lot of skill points yet, so I run with the SNI in L4 missions. It can't put out the raw damage that a CNR can, but it can take much more punishment with lower tanking skills. For me, this is important. Missions may take a bit longer, but I know I will survive them.

If you have excellent tanking skills though, the CNR is the way to go. More raw damage means quicker missions and more money.

I know you said that you can fly a raven, but considering the costs associated with faction ships, I like to fly safe with them. If your tank skills aren't up to snuff to be guaranteed to get it back to the station, you might as well go with the more forgiving option until you are more confident.
Ling Sora
University of Caille
Gallente Federation
#19 - 2013-02-03 19:08:36 UTC
Auduin Samson wrote:
You mentioned your damage application skills but not your tank skills, which I think is really the deciding point here. I don't have a whole lot of skill points yet, so I run with the SNI in L4 missions. It can't put out the raw damage that a CNR can, but it can take much more punishment with lower tanking skills. For me, this is important. Missions may take a bit longer, but I know I will survive them.

If you have excellent tanking skills though, the CNR is the way to go. More raw damage means quicker missions and more money.

I know you said that you can fly a raven, but considering the costs associated with faction ships, I like to fly safe with them. If your tank skills aren't up to snuff to be guaranteed to get it back to the station, you might as well go with the more forgiving option until you are more confident.



This is what I'm running now


[Raven Navy Issue, asdf]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Type-D Attenuation Signal Augmentation
Internal Force Field Array I

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Heavy Capacitor Booster II, Cap Booster 800
X-Large C5-L Emergency Shield Overload I
Phased Weapon Navigation Array Generation Extron

Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
Caldari Navy Cruise Missile Launcher, Mjolnir Cruise Missile
[empty high slot]

Large Warhead Flare Catalyst I
Large Warhead Flare Catalyst I
Large Warhead Flare Catalyst I


Hammerhead II x5
Hobgoblin II x10


I can use T2 launchers, but I'm waiting until all my missile skills are a bit higher so the furies can actually apply all the damage to the BS. Money really isn't a problem, I just don't feel like blinging it out to hard. I use a dmg control because my skills are slightly still a bit low and CPU on a CNR is already tight for me. Eventually going to have 4 BCU. I currently do 478 Paper DPS so, I think I'm going in the right direction for now.
Morrigan LeSante
Perkone
Caldari State
#20 - 2013-02-03 19:12:31 UTC
Just my 2isk, as a long time raven runner

Swap the flares for rigors and use T2 launchers, works a dream. Also I'd trade two of those invulns for rat specific ones.

At this point, if you can use them, 3x sentries are more use than the hammerheads.
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