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Industry needs fixes and improvements

Author
Hemp Invader
Inverted Worlds.
#1 - 2013-02-03 09:55:24 UTC  |  Edited by: Hemp Invader
Industry's not broken beyond repair but it needs some much needed fixes:

1. Remove Tech 2 BPOs
Nobody can compete with that guy that has an uber researched tech2 BPO and can produce stuff without the need for a pos, pos fuel, laboratories, invention jobs, datacores, a vast number of BPCs and other consumables. If you can compete, you will gain far less for a way greater effort. This removal is needed because players that have joined eve since 2006(?) can't obtain these tech2 BPOs via a game mechanic.

2. Ability to create a shopping list in-game
Please add this so we don't need to create a google docs spreadsheet with what we need to buy, etc. If it can be corporation shared that would be great.

3. Embargo
Let us see who we're selling, from whom are we buying. If we don't want to help a corporation/alliance, so be it.

4. Ability to buy/sell from a specific market order
The current mechanic allows bots to do the 0.01 isk games. You put the item up for sale at 100 million isk and some bot puts it in the next 5 seconds to 99.999999 million. If i want to buy from the 100 mil guy, let me do it.


EDIT from my 80 something post:
The UI needs an improvement, sure. But will some GUI make it worth your while to do industry?

The question really is, do you want to do industry and have an impact only on the market by driving prices up and down? Or do you want to bring some pvp into industry?

PvP in industry shouldn't be only for playing the 0.01 isk game, it should be about impacting other players based on their decisions. The butterfly effect should be greater. If CVA says that they will ally with some Caldari RP to further enslave the minmatar, some minmatar industry players might not want to sell their goods to CVA. It makes political decisions matter more.

The only driving factor in industry now is ISK and ISK alone. Does everyone want that, or are there some crazy few who want more?
Kalle Demos
Ironic Corp Name
#2 - 2013-02-03 10:12:42 UTC  |  Edited by: Kalle Demos
Hemp Invader wrote:
Industry's not broken beyond repair but it needs some much needed fixes:

1. Remove Tech 2 BPOs
Nobody can compete with that guy that has an uber researched tech2 BPO and can produce stuff without the need for a pos, pos fuel, laboratories, invention jobs, datacores, a vast number of BPCs and other consumables. If you can compete, you will gain far less for a way greater effort. This removal is needed because players that have joined eve since 2006(?) can't obtain these tech2 BPOs via a game mechanic.

2. Ability to create a shopping list in-game
Please add this so we don't need to create a google docs spreadsheet with what we need to buy, etc. If it can be corporation shared that would be great.

3. Embargo
Let us see who we're selling, from whom are we buying. If we don't want to help a corporation/alliance, so be it.

4. Ability to buy/sell from a specific market order
The current mechanic allows bots to do the 0.01 isk games. You put the item up for sale at 100 million isk and some bot puts it in the next 5 seconds to 99.999999 million. If i want to buy from the 100 mil guy, let me do it.





1. T2 BPO make very little difference to the market, if you ever did T2 manufacturing you would know this
2. The EVE API gives full flexibility to 'extend' YOUR game, spreadsheets are a thing of the past tbh
3. Most buyers / sellers use alts for many reasons, 0.0 elites dont even transport with chars in their alliance and prob dont even sell with in alliance characters either
4. The best thing a RMT could want "No CCP I wasnt buying ISK, I just really wanted to sell that one piece of trit for 10 bill ISK"

Anymore excellent suggestions?
baltec1
Bat Country
Pandemic Horde
#3 - 2013-02-03 10:18:32 UTC
What Kalle said.
Hemp Invader
Inverted Worlds.
#4 - 2013-02-03 10:32:34 UTC
Kalle Demos wrote:


1. T2 BPO make very little difference to the market, if you ever did T2 manufacturing you would know this
2. The EVE API gives full flexibility to 'extend' YOUR game, spreadsheets are a thing of the past tbh
3. Most buyers / sellers use alts for many reasons, 0.0 elites dont even transport with chars in their alliance and prob dont even sell with in alliance characters either
4. The best thing a RMT could want "No CCP I wasnt buying ISK, I just really wanted to buy that one piece of trit for 10 bill ISK"

Anymore excellent suggestions?


1. So you're telling me that people that have a Tech2 BPO don't have it the easy way?

2. I am a software dev in real life, and when I come home from work after hours of coding, I really have no interest in having to develop my own tools, I would rather code for cash.

3. If I know who the 0.0 'elite' hauling and market alt is, I don't want to sell my stuff to him. This also creates market PvP and gives the an echo to the choices you make in 0.0 to be heard in hisec and you will buy stuff cheaper or way more expensive. Brings interesting options don't you think?

4. You can already do this...buy some stuff that is cheap, go to a station that doesn't have said item up for sale, sell for 18 bil. People got scammed this way with iterons and other stuff like that....your point is?
baltec1
Bat Country
Pandemic Horde
#5 - 2013-02-03 10:38:59 UTC
Hemp Invader wrote:
Kalle Demos wrote:


1. T2 BPO make very little difference to the market, if you ever did T2 manufacturing you would know this
2. The EVE API gives full flexibility to 'extend' YOUR game, spreadsheets are a thing of the past tbh
3. Most buyers / sellers use alts for many reasons, 0.0 elites dont even transport with chars in their alliance and prob dont even sell with in alliance characters either
4. The best thing a RMT could want "No CCP I wasnt buying ISK, I just really wanted to buy that one piece of trit for 10 bill ISK"

Anymore excellent suggestions?


1. So you're telling me that people that have a Tech2 BPO don't have it the easy way?

2. I am a software dev in real life, and when I come home from work after hours of coding, I really have no interest in having to develop my own tools, I would rather code for cash.

3. If I know who the 0.0 'elite' hauling and market alt is, I don't want to sell my stuff to him. This also creates market PvP and gives the an echo to the choices you make in 0.0 to be heard in hisec and you will buy stuff cheaper or way more expensive. Brings interesting options don't you think?

4. You can already do this...buy some stuff that is cheap, go to a station that doesn't have said item up for sale, sell for 18 bil. People got scammed this way with iterons and other stuff like that....your point is?


1. They cannot build enough to impact the market.

2. So use one of the tools already out there.

3. Very very few 0.0 players handle high sec markets with an alt that is inside their corp.

4. Thats no excuse to make it easyer for RMT operations to do business.
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#6 - 2013-02-03 11:00:40 UTC
You know, the last time I needed to make a list of things to buy, I wrote everything on a sticky note and pasted it the the monitor I play EvE on.

EvE HQ has that functionality, but the low tech solution works better.
RichtPaul
Shadow Industries I
#7 - 2013-02-03 11:03:10 UTC
Kalle Demos wrote:
1. T2 BPO make very little difference to the market, if you ever did T2 manufacturing you would know this


You should check the prices and profits of inventing Claymores mate.
Mr Epeen
It's All About Me
#8 - 2013-02-03 11:22:43 UTC  |  Edited by: Mr Epeen
Hemp Invader wrote:

1. Remove Tech 2 BPOs



Think about this.

Over 300,000 active subs vs a few hundred profitable T2 BPOs.

Get a grip brother! It ain't gonna break the game.

Mr Epeen Cool
Pisov viet
Perkone
Caldari State
#9 - 2013-02-03 11:34:59 UTC
Kalle Demos wrote:
Hemp Invader wrote:
Industry's not broken beyond repair but it needs some much needed fixes:

1. Remove Tech 2 BPOs
Nobody can compete with that guy that has an uber researched tech2 BPO and can produce stuff without the need for a pos, pos fuel, laboratories, invention jobs, datacores, a vast number of BPCs and other consumables. If you can compete, you will gain far less for a way greater effort. This removal is needed because players that have joined eve since 2006(?) can't obtain these tech2 BPOs via a game mechanic.





1. T2 BPO make very little difference to the market, if you ever did T2 manufacturing you would know this


If by "make very little difference", you mean "completely controls a third of T2 items by selling below the production cost of an invented BPC", you're right. A good chunk of T2 cruisers, almost all T2 BC and a few T2 frigates, even produced at the best ME possible through invention, will result in a net less for the poor ****** who didnt got in the game early enough or simply wasnt lucky at that time.
RubyPorto
RubysRhymes
#10 - 2013-02-03 11:35:43 UTC
RichtPaul wrote:
Kalle Demos wrote:
1. T2 BPO make very little difference to the market, if you ever did T2 manufacturing you would know this


You should check the prices and profits of inventing Claymores mate.


Wow, one item is unprofitable to invent. That's not the T2 manufacturing market, that's one item.

Know what's great about invention? With literally 0 change in your process, you can switch to building Sleipnirs which will make you 32m/unit.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Hemp Invader
Inverted Worlds.
#11 - 2013-02-03 11:38:05 UTC
Mr Epeen wrote:
Hemp Invader wrote:

1. Remove Tech 2 BPOs



Think about this.

Over 300,000 active subs vs a few hundred T2 BPOs.

Get a grip brother! It ain't gonna break the game.

Mr Epeen Cool


300 tech 2 bpos with 300.000 subs.

That means there is 0.1% of privileged people. You can't catch up to them, you have no mechanic that even remotely lets you compete. Look at the corps that have tech 2 BPOs...they are spacerich...and what other resource is more important in eve than isk.

Tech2 BPOs are like technetium...except they can't be fought over if they are in a hisec station.
Mishraile Viliana
Doomheim
#12 - 2013-02-03 11:38:35 UTC
Hemp Invader wrote:
Industry's not broken beyond repair but it needs some much needed fixes:

1. Remove Tech 2 BPOs
Nobody can compete with that guy that has an uber researched tech2 BPO and can produce stuff without the need for a pos, pos fuel, laboratories, invention jobs, datacores, a vast number of BPCs and other consumables. If you can compete, you will gain far less for a way greater effort. This removal is needed because players that have joined eve since 2006(?) can't obtain these tech2 BPOs via a game mechanic.

2. Ability to create a shopping list in-game
Please add this so we don't need to create a google docs spreadsheet with what we need to buy, etc. If it can be corporation shared that would be great.

3. Embargo
Let us see who we're selling, from whom are we buying. If we don't want to help a corporation/alliance, so be it.

4. Ability to buy/sell from a specific market order
The current mechanic allows bots to do the 0.01 isk games. You put the item up for sale at 100 million isk and some bot puts it in the next 5 seconds to 99.999999 million. If i want to buy from the 100 mil guy, let me do it.





1. has a reletively limited influence on most items and those items that can be dominated by a handfull off bpo are rarely worth producing
2. Might be usefull, but hardely something that will make a huge difference, especially since there are tools available already to make this easier or if you can you can make your own
3. Not going to happen since it would make it possible for industrial players to strike back against the 'less desirable' elements by using their chosen playstyle instead of forcing them to use a playstyle they have no interest in
4. As been pointed out this would make ISK buying much easier and eventhough it isn't really difficult now there is no need to make it any easier.
Gerard Hareka
Native Freshfood
Minmatar Republic
#13 - 2013-02-03 11:38:39 UTC
I like the embargo idea.

I know people use alts , but still you can block alts as well :)
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#14 - 2013-02-03 11:39:39 UTC
****** up market or not, the T2 BPO thing is something that should have either been gotten rid of completely or changed so anyone can get one so that the market revolves around actually knowing how it works rather than being old and lucky.
RubyPorto
RubysRhymes
#15 - 2013-02-03 11:46:01 UTC  |  Edited by: RubyPorto
Hemp Invader wrote:
300 tech 2 bpos with 300.000 subs.

That means there is 0.1% of privileged people. You can't catch up to them, you have no mechanic that even remotely lets you compete. Look at the corps that have tech 2 BPOs...they are spacerich...and what other resource is more important in eve than isk.

Tech2 BPOs are like technetium...except they can't be fought over if they are in a hisec station.



Sure you can. Go to the Sell Orders forum and buy one. They're a pretty goddamn terrible way to make money.

For ~200b you can get something that'll make you ~20b profit/year. Or, with literally less effort, you can invest that 200b in fully collateralized loans (at 3%/month, which is low) to make 85b profit/year with no risk of the market upsetting on you.


T2 BPOs are trophys for industrialists with too much money on their hands.


By the way, the only markets where T2 BPOs set the price are ones where volume is so low that BPOs fill all of the demand. As soon as demand gets above that magic number, prices go up to reflect inventors cost to produce. Take Exp Cargohold IIs: 80% are built by T2 BPOs, and they're profitable for inventors to build (or were last I looked).

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Mr Epeen
It's All About Me
#16 - 2013-02-03 11:49:00 UTC
Hemp Invader wrote:
Mr Epeen wrote:
Hemp Invader wrote:

1. Remove Tech 2 BPOs



Think about this.

Over 300,000 active subs vs a few hundred T2 BPOs.

Get a grip brother! It ain't gonna break the game.

Mr Epeen Cool


300 tech 2 bpos with 300.000 subs.

That means there is 0.1% of privileged people. You can't catch up to them, you have no mechanic that even remotely lets you compete. Look at the corps that have tech 2 BPOs...they are spacerich...and what other resource is more important in eve than isk.

Tech2 BPOs are like technetium...except they can't be fought over if they are in a hisec station.


I've gotten plenty space rich without using my BPOs for anything more than hangar decorations.

Want to be one of the 'privileged'? Scroll down to the market forum and buy some. Plenty for sale. Then spend the two years of production runs before you even hit the break even point.

When you are done that. You can come back here with some idea of the actual costs and people might think you speak from authority and not jealousy.

Mr Epeen Cool
Dasola
New Edens Freeports
#17 - 2013-02-03 11:49:36 UTC  |  Edited by: Dasola
1. T2 bpo are fine as they are. Most of them are collector items not worth producing anyways....

2. Shopping list ingame, yes please, allow import/export from external application please... But you still need spreadsheets... :P
How ever i can see how this could be build by server and useing IGB javasript extensions allready....

3. Not that many 0.0 players play with higsec market, theres tons of good isk souces in 0.0

4. No need for this, it would be used by RMT people anyways, market works as intended allready. Did you loose a lot?

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Benny Ohu
Royal Amarr Institute
Amarr Empire
#18 - 2013-02-03 11:56:34 UTC
A shopping list would be nice, with a 'buy all at this station/system/region' button

But the biggest things industry needs are a revamp of the interface (invention especially is like playing diablo ii), a look at starbases and corporations, and a look at highsec vs. wh/low/null capabilities, I think
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#19 - 2013-02-03 12:01:30 UTC
Also it is worth pointing out that most of the T2 BPO are no longer in the hands of the people that won them from the lottery, so the people with them had no advantage over you in acquiring them. If you think T2 BPO are too good go ahead and buy one, as others have already said they are a truly terrible investment for the most part.

I have done plenty of T2 production but I would never buy a T2 BPO.
Dheeradj Nurgle
Hoover Inc.
Snuffed Out
#20 - 2013-02-03 12:02:14 UTC  |  Edited by: Dheeradj Nurgle
1. Posting in a not so stealthy "Remove T2 BPO's" thread. People who have them have next to NO advantage.

2. I can agree with this. We are relying on a not so optimal Out of game application now., If this had the option of pulling everything from the market automatically I'd be sold.

3. A Broker is a middle man. we should actually remove seeing the name of the buyer/seller.

4. I think this one can be thrown up for discussion. Although I fear it may require rewriting the code for the Market System....
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