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Interceptor choice: Claw or Taranis?

Author
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#1 - 2011-10-23 10:06:59 UTC
Hi there!

Soon I'll have the skills for flying an Interceptor, and as I'm Minmatar and I like Gallente too, I though about the Claw and the Taranis. However, as training the racial frigate skill to level 5 takes about 9 days, I would like to make a good decision (I won't have more than one for a while). As I've never flied that kind of ship and never had a real chance of testing myself at PVP, I would like to hear your advices and tips.
These are my reasons for flying them:

Claw:
- The fastest interceptor
- Can be fitted with artilleries and missiles for good long range shooting >>> outside webfier/scrambler range
- It's Minmatar
- Bad thing?: it's generally more expensive than the Taranis

Taranis:
- The hardest punching interceptor, if fitted with blasters >>> inside webfier/scrambler range
- Can use drones >>> even more damage
- It's Gallente
- A popular interceptor
- Cheaper than the Claw
- Bad thing: one of the slowest interceptors

My conclussion is that the Taranis might be for more experienced pilots, but I suppose that's not always true. Please give me your thoughts and tips, specially if you fly one of these.
Thankie, and fly safe!
Grimpak
Aliastra
Gallente Federation
#2 - 2011-10-23 10:32:24 UTC
actually claw isn't the fastest if you consider mwd speeds.
since it has a higher mass than the crusader, the crusader is actually the fastest in similar setups.

in addition, the claw's targetting range makes it impossible to use arties to their fullest.

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Yazzinra
Scorpion Ventures
#3 - 2011-10-23 13:34:52 UTC
taranis hands down. the only combat ceptor that rivals it is the kite fit (is there any other way to fit it?) crusader.

dual prop/neutron fit is fantastic.

as a side bonus, you get the ares. 3 mids and 4 lows, very flexible and very good fleet tackler.
Nor Tzestu
Dos Pollos Hermanos
Ghosts from the Abyss
#4 - 2011-10-23 13:54:35 UTC  |  Edited by: Nor Tzestu
For once Gallente is at the top of the class here with the interceptors.

As you can see the Taranis is an absolute beast of a ship being able to reliably kill any other interceptor/t1 and most t2 frigs when piloted well. It also is able to punch way above it's weight due to outstanding dps and a very nice sped tank. Garmon's dual prop taranis fit is the standard for most I know and is a pretty amazing ship for the money. With the incoming Hybrid buff, who knows what kind of craziness the Taranis will be capable of in the future.

The ares of course is a great fleet tackle ship. The stiletto is also a really nice boat with that extra mid slot. My self I fly the MSE explosive resist rig build in the ares and only give up a web to get the same performance as the stiletto. I am sure others will disagree but the ares is a perfectly capable fleet tackle boat. And paired with the Taranis is likely the best 1/2 punch in the game for an interceptor pilot.

also Garmons original taranis guide is a must read...

http://eve-search.com/thread/1146401/page/1
Jack Carrigan
Order of the Shadow
#5 - 2011-10-23 16:51:45 UTC
I am quite fond of the Taranis-class of Interceptor based on a few factors:
- I favor blasters and this thing has a very high blaster output for a 'ceptor
- Drones for additional DPS
- Properly set up, near-impossible to track
- Properly set up, you can insta-lock a pod
- It can take a couple hits and not immediately die in a fire
- It can punish other Tech 2 frigates quite effectively
- It makes a great hunter/killer to take out other 'ceptors

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Captain Nares
O3 Corporation
#6 - 2011-10-23 20:30:42 UTC
Komodo Askold wrote:

Stiletto/Ares/Malediction for tackling, Taranis/Crusader for shooting.

Go either Gallente or Amarr.
Ruah Piskonit
PIE Inc.
Khimi Harar
#7 - 2011-10-24 07:09:37 UTC
Tanaris

Also, I find it funny that being minmatar is a pro now. Clearly a new generation has come to eve.
Onictus
Federal Navy Academy
Gallente Federation
#8 - 2011-10-24 11:37:05 UTC
Ruah Piskonit wrote:
Tanaris

Also, I find it funny that being minmatar is a pro now. Clearly a new generation has come to eve.



Ares for fleets tackling, and Taranis for anti-frig......you can tackle with a Ranis...but you have to breath into neut range occasionally...and that has the potential to not end well.

You can jam an MSE on and Ares and that actually lets it tank warriors...always a bonus, all ceptor pilots HATE warrior IIs.
Scorpionidae
#9 - 2011-10-24 12:19:28 UTC
Ruah Piskonit wrote:
Tanaris

Also, I find it funny that being minmatar is a pro now. Clearly a new generation has come to eve.


Just an FYI he also said that the Tanaris being Gallente was a pro aswell.

Scorpionidae Shocked

Every Day I be Trolling

Kate Diabolus
#10 - 2011-10-24 13:06:25 UTC  |  Edited by: Kate Diabolus
Taranis!
Mara Abraham
Sebiestor Tribe
Minmatar Republic
#11 - 2011-10-24 13:33:59 UTC
Good day Komodo Askold:

I've found the Taranis to be faster than the Claw; but that's my own experience.

The Taranis can fit rails or blasters. A number of my corp mates prefer the rail version; and they've done very well with it. Personally, I prefer blasters.

The drones are nice, but even with top notch drone skills, their damage is more icing on the cake than a substantial part of the cake.

Given equally skilled pilots, the Taranis should beat the claw every single time.

Thank you.

--- Mara Abraham

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Brotha Umad
Republic Military School
Minmatar Republic
#12 - 2011-10-24 13:46:54 UTC
Taranis is a little better than Claw when it comes to small gang / solo PVP.
However for fleet tackling I have yet to hear convincing arguments that the Ares is even close to the Stilleto. 4 med slots = gold.
Bea Love
Antiqua Vero
The Ancients.
#13 - 2011-10-25 08:59:50 UTC
Kate Diabolus wrote:
Taranis!

Comboduck
The Voices Keep Getting Louder
#14 - 2011-10-25 10:09:55 UTC
If you are new, and if you want to do stuff on your own, the taranis is a great choice. It's cheap and it is very versatile in what it can engage. However, if you want to be able to tackle stuff, the stiletto is the best tacklefrig in the game.
Diomidis
Pod Liberation Authority
#15 - 2011-10-25 16:41:39 UTC
Taranis is more versatile. More med slots aka dual prop / scram or web/scram configurations.
Can do face melting DPS with neutrons, all around performance with SAR and Ions, has impressive structure HP = great EHP with just DC II for tank etc...can even be fitted with 125mm rails for lul kiting setups (tho the Raptor is more lul for that).

The Claw is not as versatile - what kills it to boot with is the 2x mid slot configuration.
In order to surpass the tank of a ranis - since it cannot out-dps it - it's usually plated (400mm passive or 200mm + SAR), thus slower. It can tho overheat to respectable DPS, and the 400mm / neut setup has pretty good chances winning duels against a ranis and/or a crusader, as well as most T1 frigs.

Scram is almost one-way for all combat ceptors - especially the 2x mid slotted ones (Crusader / Claw) and almost a no-brainer for the ranis which with blasters cannot even scratch a target past 6-7km.

The "orbit @ range and pwn with arties or rails" is a joke most of the times, usually because of the very low DPS and inadequate alpha. Range bonused ships like the Navy Slicer are the few exceptions. For high-alpha, respectable DPS long range anti-frig work, Destroyers do a far better job.

"War does not determine who is right - only who is left." -- Bertrand Russell