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Mass-test feedback - January 31

First post
Author
Detenal
The Church of Space Piracy
The Disciples of Space Piracy
#41 - 2013-02-01 07:52:58 UTC
OS version:
• CPU: I7 3770K
• GPU: Nvidia GTX 670 FTW
• RAM: 16GB
• How many clients were you running at the same time? 1
• Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: High
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

• Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 12 FPS
• Average FPS - Zoomed in (brackets / no brackets): 10 FPS
• Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) No relevant experience
• Did you experience any disconnects or crashes? No
• Describe your experience, make comments, suggestions, etc.: Enable Tessalation!
Luc Chastot
#42 - 2013-02-01 09:34:47 UTC
Machine Info and Settings


OS version: Win 7
CPU: Athlon II X4 640
GPU: HD6870
RAM: 4GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): high
- Anti-Aliasing: off
- Shader Quality: high
- Texture Quality: high
- LOD Quality: high


User Experience


Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 10/15
Average FPS - Zoomed in (brackets / no brackets): 14/20
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5
Did you experience any disconnects or crashes? No
Describe your experience, make comments, suggestions, etc.: Fix drones? :-(

Make it idiot-proof and someone will make a better idiot.

Riven Alteritus
Liberty Logistics Company
#43 - 2013-02-01 10:35:51 UTC
Machine Info and Settings

OS version: Windows 7 Home Premium
CPU: Intel Core i7-2630QM @ 2GHz
GPU: NVIDIA GeForce GT 555M
RAM: 8.00 GB
How many clients were you running at the same time? 1
Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: Disabled
- Shader Quality: High
- Texture Quality: High
- LOD Quality: High

User Experience

Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 20-25
Average FPS - Zoomed in (brackets / no brackets):10-15
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 7
Did you experience any disconnects or crashes? 2 Crashes
Describe your experience, make comments, suggestions, etc.: Hmmm..... well if it wasnt for the 2 times i Dc'd due to client crash, I would imagine I'd have gotten more involved in the fight at Poitot, other than that, I was surprised to see how many people came around to the test, including first time null-sec people. I enjoyed myself and would love to be involved in more of these despite the low capacity my laptop can handle (had i been on my desktop back home things would have been different).
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#44 - 2013-02-01 18:00:48 UTC
Machine Info and Settings:
OS = Win 7 Home Premium SP1 64bit
CPU = AMD Phenom II X4 945 3.00GHz
GPU = AMDRadeon HD 6700 Series with 2Gigs on Board memory
RAM = 8Gig
# of clients = 1

Graphic setting of the client (low / medium / high):
- Anti-Aliasing = off
- Shader Quality= high
- Texture Quality = high
- LOD Quality = high

User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 18
Average FPS - Zoomed in (brackets / no brackets): 18
Was client performance better or worse = 5 until white screen (see below) , 1 upon jumping to X-BV...

disconnects or crashes? Yes - when "warp fleet" to Planet 5 was issued, my screen went white and did not recover. I could hear all fleet chat, but could not inrteract with the game at all.

Describe your experience, make comments, suggestions, etc.:
In the "instructions for Mass Tests" wiki, tell us how you want us to deal with a white screen and/or DC so those modes of failure can be better identified. For example, I only learned that you wanted a screen snap well after the event, and of course, if I knew that while white-screened, I could have taken a screen snap in real time.
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