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Player Features and Ideas Discussion

 
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UI: Lines in space - starmap

Author
Darnok Iksnibiks
Aliastra
Gallente Federation
#1 - 2013-01-31 18:32:48 UTC  |  Edited by: Darnok Iksnibiks
PROBLEM: I want to move via coalition space using JB from other coalition members. Currently star map displays only alliance owned JB, but when I want to switch networks to different provider I need to use out of game maps. This is doable but irritating and painful, if used only once in a while.

FIX: Allow players (with appropriate roles like communication specialist, or create new one - cartographer?) to manually draw straight lines between two points - stars - on personal, corporation and alliance level. Moreover, allow to color said lines by some colors, so those could have some meaning - JB green, coalition border in red, highways (most used routes by said users) in yellow, roam path plan, usual Titan Bridge - to name few examples. This could be done by star map or background cluster r-click menu. Sets could be accessible via usual star map tab. Allow to export/import stored sketches.

BONUS FEATURE: Add check mark for Jump Bridge type line. This, when/if Auto Pilot starts to plan routes considering JB's, it could account for coalition networks.

RELATED FEATURES: Allow players on personal, corporation or alliance level, to color stars by set of colors. Target systems, dangerous zones, ratting systems etc. could be made visible per player design. Again allow to export those sets.

PROS: base ground for in game player made utility features; cohesion with existing EVE UI features; utility limited to player base needs only; makes EVE life simpler; information don't need to be processed by EVE database, players will make it actual, functional, autopilot won't need to know who is with who...

CONS: additional data to storage and distribute.