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Crime & Punishment

 
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Of war, memory and cheap (now legal) exploits

First post
Author
Amethyst Rage
THE W0LFPACK
#1 - 2011-10-24 17:39:40 UTC


True story
So it was well over four years ago when I used to live in a little corner of High Sec space, along with my corp. We were industrialists, making a pretty penny by way of mining in a nice system with loads of fat belts, good ore and no station for two jumps. We mined in shifts, free of macro miners, gankers and can flippers (remember those?) and we built stuff to sell in order to make our way in Eve and play the game just how we wanted to.


All good things.
We did well and I must admit that those times have allowed me and those involved to play the game just how we want to, even now, with the earnings and investments we made, back in the day.
But there was a problem. It seems that some people are just not happy in seeing others prosper. They are concerned about their own income and the rights of others to mine in 'their spots'. A certain individual seemed to have taken it on himself to hassle our fun-loving-industrial-corp and get us out of our own corner of paradise. He did all kinds of things, hired mercs, constant threats and smack to mention but a few. Just a nasty little man with his own corp and agenda. We tried to fight back in our own way but we were really green back then. We just didn't have a clue.

Fast forward four years or so.
So, we have been 'out there'. We have made friends, made enemies, lived in null, hell, even been the 'higher ups' in one or two of the 'larger alliances'. We have fought tooth and nail in low sec, gained reputation, lost entire regions in null sec. We have lived the dream, my friends. But most importantly we have learned.


I have a long memory.
Temporarily without a home and without an alliance I found myself wonderingwhere I may be able to lead my friends. We needed something to do. I must admit, following what we had before was a difficult dilemma. By pure luck rather than reason, I saw someone come online, a name I had been oblivious to for such a long time, a character who had remained in my contact list for years. It was 'him', the man who had given me and my friends so much grief, back in the heady days of our High Sec lives. I had a purpose, a game to play and a wealth of experience, friends and hardware to throw into the fray. We returned to our old home. We set our sights bad guy's alliance.


Let the good times roll.
They had placed a PoS in the system we had lived in. They were still living there! A juicy target to get them to come out and fight. We did our homework, checked all of the usual sites, kill mails, activity, membership, all of the usual stuff. Try as we may, we just couldn't get an alt into their damned alliance. We began by war deccing the 130 man alliance with an alt corp, just to see what they would bring and if they were willing to fight. It worked and, dear reader, you wouldn't believe the hardware they brought in; Faction Battleships, Tech 3s, all kind of goodies, fitted with really expensive ****.
Next it was time to hit them with our mains. It took a little while to get our own stuff together, but eventually we managed it. 15 of us against 130 of them, sounded like good odds to me. They came, they smacked, hell, they even managed to camp us in station for an hour or two. They actually managed to take out one of our Megas (due to the pilots fantastic ability to log off during aggression timers). We watched and we waited. The PoS was our focus and it seemed that they knew it too, as they often had 15+ pilots logged in at all hours, sat in their uber faction ships, behind the shields. The enemy alliance begins to shrink; 6 corps left over the first few days and their numbers dwindled; just 88 of them remained against our 15.


Open fire! All Weapons!
We hit the PoS just after DT. We took out the Ewar with snipers to avoid the warp disruptors and then we switched to the brawler ships/ logis to take down all of the weapons. It went like a dream, the reds just sat there, inside their tower whilst we spent 5 hours pounding the damned thing (and I swear 2 of our corpies were playing Minecraft whilst they were structure bashing). Into Reinforced Mode it goes! OK, so we would have to have an alarm clock CTA at 3 o' clock in the damned morning, but the thing was dead for sure....Right?


Sanctioned exploits FTL
ProtoStar Trading Surrenders to CALL PRIMARY
The PoS owning corp drops alliance. Surrenders to us, or so the mail says. We have 24 hours to kill the tower, but the tower still has 30 hours of reinforcement. An exploit, for sure? Apparently so, but in their wisdom CCP have decided that it takes too much time to handle the petitions of so many people that they have deemed this god-awful cheating is now legal. Yes, I used the word 'cheating', we have been cheated through unintentional in-game mechanics out of our victory. OK, so we managed to take a 130 man alliance and reduce the membership to a mere 55, and we did make them look silly, oh, and I now know that my 82 year old mother is apparently having intimate relationships with someone from that very alliance, what a coincidence!


The Future.
Well I can only assume that one day, in the distant future, I will once more look at my screens and my thoughts will wander to 'that guy' and CCP will have got their act together, in the least to let me take my revenge.


TL:DR
Corp A war decs alliance > Corp A puts alliance PoS into RF > PoS owning corp leaves alliance > Corp A cannot attack offending PoS > PoS owning corp reps PoS > PoS owning corp rejoins alliance.

Nicely done CCP.
I was there.
Mike Ocksbig
State War Academy
Caldari State
#2 - 2011-10-24 18:11:38 UTC
i want my 3 minutes 38 seconds back....
Chiyeung Bonaparte
The Scope
Gallente Federation
#3 - 2011-10-24 18:56:58 UTC
feels bad man Ugh
Flubers
PublicRelations
#4 - 2011-10-24 19:06:14 UTC
I believe the way around this, is to have another alliance ready to war dec the corp as soon as it drops it's alliance. Then your members joint the 2ndry alliance to shoot the pos.

I might be totally wrong about this.
Skunk Gracklaw
Caldari Provisions
Caldari State
#5 - 2011-10-24 19:23:44 UTC
lol roleplayers
Tarsas Phage
Sniggerdly
#6 - 2011-10-24 20:48:18 UTC
A refreshing post. There's a way around this, and it doesn't even involve corp/alliance hopping or dropping a new or additional dec. I won't go into details about how to kill a tower when a corp does this, but for a fine corp that is bent on aggression such as your own, it's worthwhile to figure out.
Tijai Betula
Ontogenic Achronycal PLC
#7 - 2011-10-25 06:39:45 UTC  |  Edited by: Tijai Betula
I would read again :).

Some Dev input on this would be interesting, seeing as CCP are being all open and honest with us now ;)

...and Tarsas - your comment interests me. Hope you spill the beans :).
Xuse Senna
Nocturnal Romance
Cynosural Field Theory.
#8 - 2011-10-25 07:38:57 UTC
Good read ^_^

http://img152.imageshack.us/img152/7501/mindgamesceptionfinaldr.jpg

The Zerg Overmind
Rule Reversal
#9 - 2011-10-25 07:48:29 UTC
Your tears are of interest to me and the community. Please recommend our service to your victims so that they may better justly annoy you in the future. We will help any victims of highsec wars save their towers or wipe wardecs.

Your careful planning and inevitable anguish are what sustains the life force of our alliance. Your fleets of infinite size are no match against our exploit of wardec mechanics. Please carry on and waste countless hours grinding against towers you know you can never defeat.

This post is now an advertisement for Dec Shield alliance.


Officer Nyota Uhura
#10 - 2011-10-25 10:05:00 UTC
Sir,

I wish I could say "I'm sorry for you" but I am not. I wish I could tell you "I enjoyed your posting" but I did not. I wish I could encourage you with your quest but I will not.

You wished to grief your old enemy but got griefed back. Stop crying and man up.
Paladin Kor-Xebar
#11 - 2011-10-25 11:51:49 UTC
Good story, and yes ccp does need to fix that..

This forum post that might have contained highly insulting elements amongst other things been brought to you by yours truly: Paladin Kor-Xebar.

Whyumadtho
Doomheim
#12 - 2011-10-25 13:18:05 UTC
lol @ game mechanics

gg ccp
Zedrik Cayne
Standards and Practices
#13 - 2011-10-25 14:13:25 UTC
Just a quick thought..if you leave your alliance, will you not get 24 hours of free shooty goodness against all your previous wars?

Act now!

I honestly feel like I just read fifty shades of dumb. --CCP Falcon

Tarsas Phage
Sniggerdly
#14 - 2011-10-25 16:07:09 UTC  |  Edited by: Tarsas Phage
Tijai Betula wrote:
I would read again :).

Some Dev input on this would be interesting, seeing as CCP are being all open and honest with us now ;)

...and Tarsas - your comment interests me. Hope you spill the beans :).


Okay, I thought I BOLDLY dropped enough of a hint in my original reply, but probably because of font display stupidity, it was more subtle than I intended. But in the interest of seeing stuff die, here you go:

Situation: You dec a corp, start killing their tower, and they either drop from their current alliance or join one then insta-drop from that, in either case starting a 24 hour timer towards cessation of hostilities that end PRIOR to said tower coming out of RF.

Solution:

1) Continue to RF their tower if you haven't already.

2) Return to the tower at least 1 hour before the war itself ends. Everyone shoot it. Everyone who shoots it gets an aggression timer towards the tower.

3) Repeat (2) every 15 minutes, before your individual aggression timers expire... this is to refresh your aggression towards the tower for another 15 minutes. Repeat this until the tower exists RF, then proceed to kill it.

This may mean you're playing timer refresh games for a few hours between the time when the dec ends and the tower exits RF, but if you're already shooting a tower, you should be used to the boredom of refreshing aggression timers.
Gavin DeVries
JDI Industries
#15 - 2011-10-25 20:53:25 UTC
If I understand the original post correctly, the tower is already in reinforced, and the war will end before it comes out. You can't shoot the tower until it's out, but you might be able to shoot the batteries to extend the aggro.

PVP is a question with no single right answer, but a lot of wrong ones.

Darius III
Interstellar eXodus
The Initiative.
#16 - 2011-10-25 22:02:26 UTC
Could you have wardecced the corp that left and been only 1 minute without being able to shoot them? Not trolling here, I think I may have an answer that would work and make sense. Feel free to convo me ingame for a chat. D3

Hmmm

Tarsas Phage
Sniggerdly
#17 - 2011-10-25 23:22:14 UTC
Darius III wrote:
Could you have wardecced the corp that left and been only 1 minute without being able to shoot them? Not trolling here, I think I may have an answer that would work and make sense. Feel free to convo me ingame for a chat. D3


Assuming his entity is a corporation and not an alliance, he'll have to first put a vote up to dec the corp with the tower, wait 24 hours for the vote to close, and then drop the dec, which would then begin another 24 hours later.

He can do the first part any time, however you can't issue a fresh dec against a corp that you already have dec'd... at least, I've never found a way to do that...
Kitty McKitty
In Praise Of Shadows
#18 - 2011-10-26 13:03:48 UTC
True story bro

Haviing your portrait painted here helps INTAKI Disabled Children ♥

Karn Dulake
Doomheim
#19 - 2011-10-26 13:33:29 UTC
Nice read. sorry for your loss of POS killmail
I dont normally troll, but when i do i do it on General Discussion.
Austneal
Nero Fazione
#20 - 2011-10-26 14:27:20 UTC
Tarsas Phage wrote:
Tijai Betula wrote:
I would read again :).

Some Dev input on this would be interesting, seeing as CCP are being all open and honest with us now ;)

...and Tarsas - your comment interests me. Hope you spill the beans :).


Okay, I thought I BOLDLY dropped enough of a hint in my original reply, but probably because of font display stupidity, it was more subtle than I intended. But in the interest of seeing stuff die, here you go:

Situation: You dec a corp, start killing their tower, and they either drop from their current alliance or join one then insta-drop from that, in either case starting a 24 hour timer towards cessation of hostilities that end PRIOR to said tower coming out of RF.

Solution:

1) Continue to RF their tower if you haven't already.

2) Return to the tower at least 1 hour before the war itself ends. Everyone shoot it. Everyone who shoots it gets an aggression timer towards the tower.

3) Repeat (2) every 15 minutes, before your individual aggression timers expire... this is to refresh your aggression towards the tower for another 15 minutes. Repeat this until the tower exists RF, then proceed to kill it.

This may mean you're playing timer refresh games for a few hours between the time when the dec ends and the tower exits RF, but if you're already shooting a tower, you should be used to the boredom of refreshing aggression timers.

Correct me if I'm wrong... But aren't you unable to target the tower after its been RF'd? Or will shooting one of the incapped guns work as well?
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