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Consequences of A Bored Null

Author
Piugattuk
Litla Sundlaugin
#121 - 2013-01-31 00:10:36 UTC
NEONOVUS wrote:
Shamus O'Reilly wrote:
I honestly never thought i'd be agreeing with so many goonies in a single thread.... Shocked

That's because the ones here are the haggard industrialists the salt of null the vander wall forces of the region.

But yeah high is to good in that it allows everyone to use it.
Perhaps making them npc corp only and then disallowing invention would fix it.
Along with halving the number of slots.
Thus making low look better eliminating thw whole one man corp thing that higher rates would cause.


Funny thing, I remember long ago a fresh noob when trit was under 1 isk, then trit prices rose a bit, then halkageddion came and prices climb and climb I left when a Drake was 25 mil came back and now a Drake is 55 mil and prices for Veldspar were 11 isk then a null alliance puts permanent hulkageddion and prices for Veldspar rose again, how did a hi sec miner cause that. Understand you guys do it to yourself. (Make things harder).
Nicolo da'Vicenza
Viziam
Amarr Empire
#122 - 2013-01-31 00:13:10 UTC
To put it in perspective.
As bad as you imagine Hulkageddon was, it never reached a point where mining in 0.0 became a preferable alternative.
Natsett Amuinn
Caldari Provisions
Caldari State
#123 - 2013-01-31 00:13:24 UTC
Mistah Ewedynao wrote:
Shepard Wong Ogeko wrote:
Mistah Ewedynao wrote:
Natsett Amuinn wrote:

Every null builder in this thread has said they have a high sec alt building for them, and you guys keep telling us everything is fine.

Read that last bit again!



working as intended?

T2 keeps coming up in most of your posts. You say it's wrong that null has to depend on high sec for T2 manufacturing.

Well then I say it's wrong that Empire has to depend on null for the materials to manufacture T2 components.

Do you want to leave us any crumbs at all? Seriously.



You going to complain about how datacores got moved to lowsec with Faction Warfare?



Yeah I am. WTF does faction warfare have to do with the months I invested in research skills to get datacores?

But we digress.

Have you really done the math re: doing reactions and building your own T2 components in a POS in null?

Since all the reactions in empire have to be done in low sec, how is this all a fault with us poor high sec industry guys?

Because it's a ******* game and people want to be rewarded for doign the HARDER ****?

Why do you have to be that crappy gamer that wants everything easy AND rewarding.
I bet your little league didn't keep game scores either.
Natsett Amuinn
Caldari Provisions
Caldari State
#124 - 2013-01-31 00:15:52 UTC  |  Edited by: Natsett Amuinn
Piugattuk wrote:
NEONOVUS wrote:
Shamus O'Reilly wrote:
I honestly never thought i'd be agreeing with so many goonies in a single thread.... Shocked

That's because the ones here are the haggard industrialists the salt of null the vander wall forces of the region.

But yeah high is to good in that it allows everyone to use it.
Perhaps making them npc corp only and then disallowing invention would fix it.
Along with halving the number of slots.
Thus making low look better eliminating thw whole one man corp thing that higher rates would cause.


Funny thing, I remember long ago a fresh noob when trit was under 1 isk, then trit prices rose a bit, then halkageddion came and prices climb and climb I left when a Drake was 25 mil came back and now a Drake is 55 mil and prices for Veldspar were 11 isk then a null alliance puts permanent hulkageddion and prices for Veldspar rose again, how did a hi sec miner cause that. Understand you guys do it to yourself. (Make things harder).

Jeez, I'm sure that more people didn't increase the demand for things.

1 trit, gtfo.
I started EVE in '05, it was like 4 isk for trit then. WTF.

No matter how much crap you pile up, it's still just a pile of crap.

Edit: WTF, hulkagedon didn't even exist when "trit was 1 isk".
As if no one else here plays the game or is incapable of spotting bullshit.
Dinsdale Pirannha
Pirannha Corp
#125 - 2013-01-31 00:16:12 UTC
baltec1 wrote:
Piugattuk wrote:


Tell you what get your goons buddies onboard and recruit existing industrialist player to live in you're NPC station, give them protection services and they will fill you're NPC station full of items, just drop the requirements that joining must be SA forums.


As someone who does build stuff I will just take this time to tell you that it is not only far cheaper to build everything in empire and ship it to null but there are also nowhere near enough slots to build much of anything in null sec.


Gee, I didn't know there was a game mechanic that prohibited POS's with assembly arrays in null sec.
News flash for you: Any competent industrialist builds out of a POS, since he wants to keep his char's mfg capabilities maxed, and not rely on the vagaries of station mfg slot availability.

But you knew that already.

This whole campaign is about disinformation, just like any other null sec propaganda campaign.

You want to increase station mfg slots in null, I have no issue with that.
It won't change the fact that null sec players make more money/hour ratting than they can doing industrial work, therefore STILL won't do null sec industry.

I DID do null sec industry, on a corporate level, and we made tons for the corp, but no way was it as much as the income from ratting taxes.

Basically, you want CCP to alter the sandbox to do what you can't: Force your members to do null sec industry by destroying high sec industry and making null sec industry profits as easy as collecting moon goo, or belt ratting, or anom ratting.
Mistah Ewedynao
Ice Axe Psycho Killers
#126 - 2013-01-31 00:17:35 UTC
Natsett Amuinn wrote:
Mistah Ewedynao wrote:
Shepard Wong Ogeko wrote:
Mistah Ewedynao wrote:
Natsett Amuinn wrote:

Every null builder in this thread has said they have a high sec alt building for them, and you guys keep telling us everything is fine.

Read that last bit again!



working as intended?

T2 keeps coming up in most of your posts. You say it's wrong that null has to depend on high sec for T2 manufacturing.

Well then I say it's wrong that Empire has to depend on null for the materials to manufacture T2 components.

Do you want to leave us any crumbs at all? Seriously.



You going to complain about how datacores got moved to lowsec with Faction Warfare?



Yeah I am. WTF does faction warfare have to do with the months I invested in research skills to get datacores?

But we digress.

Have you really done the math re: doing reactions and building your own T2 components in a POS in null?

Since all the reactions in empire have to be done in low sec, how is this all a fault with us poor high sec industry guys?

Because it's a ******* game and people want to be rewarded for doign the HARDER ****?

Why do you have to be that crappy gamer that wants everything easy AND rewarding.
I bet your little league didn't keep game scores either.


That's it, I'm out.

F'n Goonz

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

NEONOVUS
Mindstar Technology
Goonswarm Federation
#127 - 2013-01-31 00:18:06 UTC
Piugattuk wrote:
NEONOVUS wrote:
Shamus O'Reilly wrote:
I honestly never thought i'd be agreeing with so many goonies in a single thread.... Shocked

That's because the ones here are the haggard industrialists the salt of null the vander wall forces of the region.

But yeah high is to good in that it allows everyone to use it.
Perhaps making them npc corp only and then disallowing invention would fix it.
Along with halving the number of slots.
Thus making low look better eliminating thw whole one man corp thing that higher rates would cause.


Funny thing, I remember long ago a fresh noob when trit was under 1 isk, then trit prices rose a bit, then halkageddion came and prices climb and climb I left when a Drake was 25 mil came back and now a Drake is 55 mil and prices for Veldspar were 11 isk then a null alliance puts permanent hulkageddion and prices for Veldspar rose again, how did a hi sec miner cause that. Understand you guys do it to yourself. (Make things harder).

I started just as those changes happened and plex beat 500 mil.
And yet to me all that it shows is people just keep making more ISK.
That is ISK is seriously inflating in value and thus needs to be deflated.
Probably by a mandatory Concord tax or something.

Point being the prices are a result of no sinks rather than something system.
Natsett Amuinn
Caldari Provisions
Caldari State
#128 - 2013-01-31 00:18:32 UTC
Smart people build out of NPC stations and use the PoS to do research.

PoS isn't free to set up or run.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#129 - 2013-01-31 00:19:00 UTC
Mistah Ewedynao wrote:

Yeah I am. WTF does faction warfare have to do with the months I invested in research skills to get datacores?

But we digress.

Have you really done the math re: doing reactions and building your own T2 components in a POS in null?

Since all the reactions in empire have to be done in low sec, how is this all a fault with us poor high sec industry guys?



I did the math. Reactions are skewed on my end because our alliance has a moon goo cartel, and we sort of subsidize reactions. But that only makes good sense as another 'export building material' scheme.

To build T2 from scratch isn't really worth it with a POS once I factor in opportunity cost. It's a lot of flying around, and I still need a character in highsec to find and gather all the materials I can't get locally in nullsec. That means a lot more time at the keyboard. I can spend less keyboard time and deal in higher volume if I moved my industry and hauling guys to empire like most of my allies have done.

So I just stick to T1, and only a few items.
Natsett Amuinn
Caldari Provisions
Caldari State
#130 - 2013-01-31 00:20:31 UTC
Mistah Ewedynao wrote:


That's it, I'm out.

F'n Goonz

As long as you can admit I'm smarter then you, then you can take your ball and go home.
Sura Sadiva
Entropic Tactical Crew
#131 - 2013-01-31 00:24:34 UTC  |  Edited by: Sura Sadiva
Nicolo da'Vicenza wrote:

This is not relevant and neither true. I like the reams of evidence you provided to qualify this statement.
Feel free to describe some 'clans' of another MMO and their size and level of sophistication and counter my claim.


My bad, I didnt explain myself well.

What I meant is: is not relevant. The fact someone is more organized as group do not mke his gameplay more evaluable or deserving any special attention, when it come to decide how to improve a game plain numbers are more important, and what you ask (right or wrong) regards a minority. The first step is to become aware of this and instead of pushing things as minority lobbies interest try I think is smarter to work to see these needs in a more general and trasversal overhaul.

The attitude, anyone can read in many forum threads as well as on many blogs and so on like "have to be so cause we are more cool" or "we have to dictate this or we're going to harrass CCP playerbase and burn jita) is pretty childish and, in my humble opinions, not going anywhere except promoting the ida in the community that "they're only a minority of ******* wanting to dictate everyone gameplay".

Idea that I know to be largely false; however if it become a common perception one should think about this. If you think that keep giving this idea is good, please keep doing it and good luck.
ashley Eoner
#132 - 2013-01-31 00:24:50 UTC
NEONOVUS wrote:
Piugattuk wrote:
NEONOVUS wrote:
Shamus O'Reilly wrote:
I honestly never thought i'd be agreeing with so many goonies in a single thread.... Shocked

That's because the ones here are the haggard industrialists the salt of null the vander wall forces of the region.

But yeah high is to good in that it allows everyone to use it.
Perhaps making them npc corp only and then disallowing invention would fix it.
Along with halving the number of slots.
Thus making low look better eliminating thw whole one man corp thing that higher rates would cause.


Funny thing, I remember long ago a fresh noob when trit was under 1 isk, then trit prices rose a bit, then halkageddion came and prices climb and climb I left when a Drake was 25 mil came back and now a Drake is 55 mil and prices for Veldspar were 11 isk then a null alliance puts permanent hulkageddion and prices for Veldspar rose again, how did a hi sec miner cause that. Understand you guys do it to yourself. (Make things harder).

I started just as those changes happened and plex beat 500 mil.
And yet to me all that it shows is people just keep making more ISK.
That is ISK is seriously inflating in value and thus needs to be deflated.
Probably by a mandatory Concord tax or something.

Point being the prices are a result of no sinks rather than something system.

Wait did you just claim there are no sinks in EVE??
Shamus O'Reilly
Candy Cabal
#133 - 2013-01-31 00:25:24 UTC
Mistah Ewedynao wrote:
[quote=Natsett Amuinn][quote=Mistah Ewedynao][quote=Shepard Wong Ogeko][quote=Mistah Ewedynao]

That's it, I'm out.

F'n Goonz

Sad part is. F'n goonz dont matter here. I did the hisec indie then lowsec indie and am currently working Wspace and im participating in a conversation about nullsec indie because i have read up on it for months. Funny thing is I admit i have no firsthand experience in nullsec indie but for some reason people are agreeing with me on what i say here.... I wonder why Shocked

Lol

Maybe because i have blues in nullsec indie groups perhaps?

"I swear there are more people complaining over "nullsecers complaining" then actual nullsec people complaining."

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#134 - 2013-01-31 00:26:04 UTC
NEONOVUS wrote:
Piugattuk wrote:
NEONOVUS wrote:
Shamus O'Reilly wrote:
I honestly never thought i'd be agreeing with so many goonies in a single thread.... Shocked

That's because the ones here are the haggard industrialists the salt of null the vander wall forces of the region.

But yeah high is to good in that it allows everyone to use it.
Perhaps making them npc corp only and then disallowing invention would fix it.
Along with halving the number of slots.
Thus making low look better eliminating thw whole one man corp thing that higher rates would cause.


Funny thing, I remember long ago a fresh noob when trit was under 1 isk, then trit prices rose a bit, then halkageddion came and prices climb and climb I left when a Drake was 25 mil came back and now a Drake is 55 mil and prices for Veldspar were 11 isk then a null alliance puts permanent hulkageddion and prices for Veldspar rose again, how did a hi sec miner cause that. Understand you guys do it to yourself. (Make things harder).

I started just as those changes happened and plex beat 500 mil.
And yet to me all that it shows is people just keep making more ISK.
That is ISK is seriously inflating in value and thus needs to be deflated.
Probably by a mandatory Concord tax or something.

Point being the prices are a result of no sinks rather than something system.



Meanwhile, barges/exhumers got a nice buff, Hulkageddon payouts stopped, and trit rose to around 6isk/unit

Go figure.
ashley Eoner
#135 - 2013-01-31 00:27:11 UTC
Shepard Wong Ogeko wrote:
NEONOVUS wrote:
Piugattuk wrote:
NEONOVUS wrote:
Shamus O'Reilly wrote:
I honestly never thought i'd be agreeing with so many goonies in a single thread.... Shocked

That's because the ones here are the haggard industrialists the salt of null the vander wall forces of the region.

But yeah high is to good in that it allows everyone to use it.
Perhaps making them npc corp only and then disallowing invention would fix it.
Along with halving the number of slots.
Thus making low look better eliminating thw whole one man corp thing that higher rates would cause.


Funny thing, I remember long ago a fresh noob when trit was under 1 isk, then trit prices rose a bit, then halkageddion came and prices climb and climb I left when a Drake was 25 mil came back and now a Drake is 55 mil and prices for Veldspar were 11 isk then a null alliance puts permanent hulkageddion and prices for Veldspar rose again, how did a hi sec miner cause that. Understand you guys do it to yourself. (Make things harder).

I started just as those changes happened and plex beat 500 mil.
And yet to me all that it shows is people just keep making more ISK.
That is ISK is seriously inflating in value and thus needs to be deflated.
Probably by a mandatory Concord tax or something.

Point being the prices are a result of no sinks rather than something system.



Meanwhile, barges/exhumers got a nice buff, Hulkageddon payouts stopped, and trit rose to around 6isk/unit

Go figure.

Oh they actually stopped paying out?
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#136 - 2013-01-31 00:27:57 UTC
Shamus O'Reilly wrote:


Sad part is. F'n goonz dont matter here. I did the hisec indie then lowsec indie and am currently working Wspace and im participating in a conversation about nullsec indie because i have read up on it for months. Funny thing is I admit i have no firsthand experience in nullsec indie but for some reason people are agreeing with me on what i say here.... I wonder why Shocked

Lol

Maybe because i have blues in nullsec indie groups perhaps?



If you are trying to do industry in w-space, then damn, even I feel bad for you.
Nicolo da'Vicenza
Viziam
Amarr Empire
#137 - 2013-01-31 00:29:06 UTC  |  Edited by: Nicolo da'Vicenza
Dinsdale Pirannha wrote:

This whole campaign is about disinformation, just like any other null sec propaganda campaign.
For perspective, Dinsdale has claimed that CCP updating the NPC AI engine was a nullsec conspiracy because it affected his l4 mission ratting by way of having to recall/re-release his drones.
Sura Sadiva
Entropic Tactical Crew
#138 - 2013-01-31 00:30:47 UTC
Natsett Amuinn wrote:
[quote=Sura Sadiva]

You guys are the same group that will constantly through out the "how I want to play" arguement. Guess what, I want to ******* build things in null and feel like I"m contributing to something, and YOU keep forcing me to play in ways I shouldn't have.


Every null builder in this thread has said they have a high sec alt building for them, and you guys keep telling us everything is fine.



And who said everyithing is fine?
What I'ms aying is that this can be pushed as a lobby interest. Have to be in a general redesign/improvements. The "take away from them and give to us" is not a great argument.

As well as the attitude "I want to be free to not give a **** I only want to do my gameplay ion my vavourite security area and do not have to bother for the rest" is not bright and not viable. For sure not positive for EVE if was accepted.



Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#139 - 2013-01-31 00:31:03 UTC
ashley Eoner wrote:

Oh they actually stopped paying out?



Hulkageddon has been over since the barge buff. People still gank miners, but if you follow the trail of tears in GD the big issue now is bumping because actually blowing up miners doesn't really pay.

The ore holds they added killed off can flipping too, and the recent Crimewatch changes was the nail in the coffin for that tactic.
Trendon Evenstar
Olympus Gods
#140 - 2013-01-31 00:31:49 UTC
Dinsdale Pirannha wrote:
Trendon Evenstar wrote:
We love to post, this should not surprise anyone- however, post locations and methods of static isk fountains please.

I really really hope you're not talking about anomalies. I spent 2 1/2 hours last night and farmed up 200m with an ishtar. Sure I could do a little better and a little worse with different ships and fighters and such. All the while dodging hostile gangs.

I think I could do a little better in highsec with L4 missions and not even have to pay attention. So- where are the isk fountains?


Much LOL reading this post.
You are clearly completely deluded, or just spamming garbage as propaganda.
You made 80M/hour in an Ishtar, and you think you can make more in L4's????

Wow, just wow.


I didnt get any LP for my efforts, and half an hour was cloaking up/avoiding hostile gangs. Since the OP did not elaborate on his static isk fountains the anomalies were my assumption since they are static. Hardly an isk fountain What?