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DeepSpace PVE/PVP in ALL-SEC

Author
arcca jeth
Dark Alliance
#1 - 2013-01-30 19:50:44 UTC
Shocked
I'm not sure if this has been discussed before but I was thinking about something that might be a cool feature. But there are also a couple of questions I have as well. Some of the below is "shelved content" with my ideas on what to do with it.

Can you MWD from the edge of a system to another edge in a neighboring system?

I was of the idea that you couldn't. But if you could, once you have left the reaches of one system, the space between the systems could be "outside the patrol range" of concord. Thus the further away you get from one system, the lower the sec rating drops until 0.0 then as you begin approaching the neighboring system, the sec status begins to rise as you become "in range" of concord patrol.

If this mechanic was introduced, there is a whole lot of creative ideas CCP could come up with for "added" content. Both from a PVP and a PVE perspective.

True Deep Space Exploration. Personally, Deep Space to me is, well Deep Space. The "undiscovered country" The space between known systems. No planets, no moons. Anything goes and anything can happen and new things can be discovered. Where the use of your scanners and probes can become truly exciting. Maybe discover a "yan juan" site, or a Sansha's cloning facility to explore. You could also use this area as your platform for the Site exploration, off-ship, that you envisioned with us. Where you discover the site, dock up, use avatar to hack terminals, doors, and code-break databases. what kind of loot could be in there? well those skillbooks are not cheap so there is a start. maybe some modules or limited run bpc's for rare modules (not T2).

Why this method? This is a risk/reward platform that anyone can get into, anywhere in EVE. The risk you run is that someone else exploring the deep space area could find you, dock up, kill you. or blow up your ship leaving you stranded in the site. Or if they have the firepower, completely blow up the site along with you in it LOL
Lots of ideas that CCP has discussed in the past with a meaningful application to the current game model.


Deep Space travel: A new approach to gate camps would be available to those looking to avoid them. The only problem with the alternative Deep Space route, would be that it is a more time consuming way to travel. You could still be probed out by the camp if they have the skills and equipment to probe outside the system border. (new skills new modules new probes?)


From a programming perspective, is this even possible? I think there would be some technical issues on loading grids and transferring to new server nodes but that could also be implemented in a way that you still load the new system's node through the usual loading screen after you jump through a gate, there will just be no cloaked ship on the other side once you cross into the 0.0 zone between systems.

Before you flame please try to read this whole post and try to have an open/creative mind.
Karl Hobb
Imperial Margarine
#2 - 2013-01-30 19:53:53 UTC
The Shocked at the beginning of your post must indicate that you blew your own mind. I determined from this that your post is bad and you should feel bad for posting it, even though it was tl and I dr.

A professional astro-bastard was not available so they sent me.

arcca jeth
Dark Alliance
#3 - 2013-01-30 19:56:13 UTC
Karl Hobb wrote:
The Shocked at the beginning of your post must indicate that you blew your own mind. I determined from this that your post is bad and you should feel bad for posting it, even though it was tl and I dr.


lol thanks for contributing to the discussion
Pyre leFay
Doomheim
#4 - 2013-01-30 19:57:16 UTC  |  Edited by: Pyre leFay
arcca jeth wrote:

Can you MWD from the edge of a system to another edge in a neighboring system?


No, each system is its own self contained infinite box, you could at one time use bookmark log off tricks to fling yourself out into deep space and via map point yourself toward another system, yet without a gate to finish the transition, you are still in the original system to the game. And this was AU warp speeds. MWD would take you months or years to cover that distance.
Karl Hobb
Imperial Margarine
#5 - 2013-01-30 19:58:47 UTC
arcca jeth wrote:
Karl Hobb wrote:
The Shocked at the beginning of your post must indicate that you blew your own mind. I determined from this that your post is bad and you should feel bad for posting it, even though it was tl and I dr.

lol thanks for contributing to the discussion

You are most welcome, good sir.

A professional astro-bastard was not available so they sent me.

Dr No Game
Center for Advanced Studies
Gallente Federation
#6 - 2013-01-30 20:00:47 UTC
arcca jeth wrote:
The only problem with the alternative Deep Space route, would be that it is a more time consuming way to travel.


A mild understatement

1 Astronomical Unit = 149 597 871 kilometers

That's a very long trip
arcca jeth
Dark Alliance
#7 - 2013-01-30 20:04:26 UTC
that's a lot of space to explore lmao Shocked
Unsuccessful At Everything
The Troll Bridge
#8 - 2013-01-30 20:09:28 UTC
arcca jeth wrote:

Can you MWD from the edge of a system to another edge in a neighboring system?


Spend 1 night MWDing from a gate to a station that is 1 AU away. If you havent answered the question of "why youd ever want to do that for 5000+ AU" by blowing your brains all over a wall...well then you have issues.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

arcca jeth
Dark Alliance
#9 - 2013-01-30 20:13:51 UTC  |  Edited by: arcca jeth
Unsuccessful At Everything wrote:
arcca jeth wrote:

Can you MWD from the edge of a system to another edge in a neighboring system?


Spend 1 night MWDing from a gate to a station that is 1 AU away. If you havent answered the question of "why youd ever want to do that for 5000+ AU" by blowing your brains all over a wall...well then you have issues.


forgot about that completely. However being able to explore outside the "system bubble" could open up the door for some exploration possibilities and game play variances.
Natsett Amuinn
Caldari Provisions
Caldari State
#10 - 2013-01-30 20:16:30 UTC
For a totally nerd response I would say,

In the EVE timeline "deepspace" isn't the same deepspace you think of. Deepspace at this point is a solar system that hasn't been colonized.

There's still lost technology out there. A lot was lost when the EVE gate collapsed, like "teleport" technology; which current EVE scientists believed was used by the group that is responcible for building all the gates in New Eden.


I woudl say that the easiest way to create more "deepspace" woulf be for them to add more WH space. I would consider WH space to be a less complex version of your idea.
Pyre leFay
Doomheim
#11 - 2013-01-30 20:19:26 UTC
What he wants is more wormhole like content. It accomplishes the same objective as scanning empty space would be terribly fun...
Instead of wormholes, it would be lost or hidden pirate, navy gates that actually work. They could be in such disrepair that after X uses could make the gate malfunction and destroy itself but in the mean time it can be used as new routes around all areas of space.

Perhaps per use damages structure, and pirate/smuggler gates can be neutral repped to keep the road open and worth Concord LP for destruction. The navy gates could be FW and only accept the IFF identification of friendly militia and worth points when destroyed by the enemy.
Karak Terrel
Foundation for CODE and THE NEW ORDER
#12 - 2013-01-30 20:24:09 UTC  |  Edited by: Karak Terrel
Unsuccessful At Everything wrote:
arcca jeth wrote:

Can you MWD from the edge of a system to another edge in a neighboring system?


Spend 1 night MWDing from a gate to a station that is 1 AU away. If you havent answered the question of "why youd ever want to do that for 5000+ AU" by blowing your brains all over a wall...well then you have issues.


It's even more, 1 lightyear = 63241 AU. I would guess the average distance between two starts is about 2ly (not sure about that number in the New Eden cluster).

Also the space between stars isn't that empty it seams. Some estimate that there are 100'000 more free floating rogue planets than suns in a milky way like galaxy. Now i agree with the OP it would be awesome to go after things like that, but please not with an MWD Smile