These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Abaddon - Need Advice

Author
Aesiron
Viziam
Amarr Empire
#1 - 2011-10-25 11:29:59 UTC  |  Edited by: Aesiron
Hello. Recently I brought an Abaddon as an upgrade from my previous ship to do level 4s. I've tanked all of the level 4s that I've done so far and done fairly good DPS (2000 volley) without T2 guns. However once in a mission called Rogue Drone Harassment I accidentally got the main trigger down to 30% armor which spawned about 6 battlecruisers and 6 frigates. During this time they got my down to 50% armor and I got quite worried because of it. I was definitely using the right hardeners. My skills are good too, mostly level 4/5.

I was wondering if there is anything wrong with my fit:

[Abaddon - Level 4s]

8x Mega Modulated Pulse Energy Beam (multifrequency L, Standard L, Radio L x8)

3x Cap Recharger II
1x Tracking Computer II

3x Mission Specific Hardener II
3x Heat Sink II
1x Large Armor Repairer II

3x CCC Rigs
Alara IonStorm
#2 - 2011-10-25 11:38:25 UTC
Your tank can be sustained more with a Heavy Capbooster in one of the Mids.

But that is about it.
Aesiron
Viziam
Amarr Empire
#3 - 2011-10-25 11:42:21 UTC
Alara IonStorm wrote:
Your tank can be sustained more with a Heavy Capbooster in one of the Mids.

But that is about it.


Do you think I should replace all the Cap Rechargers with a Heavy Cap Booster II and use more tracking comps and a prop mod, or even an Aux Nano Pump rig?
Tesh Sevateem
Cherry Candy Mountain
#4 - 2011-10-25 11:44:12 UTC
Aesiron wrote:
Do you think I should replace all the Cap Rechargers with a Heavy Cap Booster II and use more tracking comps and a prop mod, or even an Aux Nano Pump rig?
Try doing that, and then come back here asking where all your powergrid went Big smile

Remember to use Faction ammo by the way.
Alara IonStorm
#5 - 2011-10-25 11:45:24 UTC
Aesiron wrote:
Alara IonStorm wrote:
Your tank can be sustained more with a Heavy Capbooster in one of the Mids.

But that is about it.


Do you think I should replace all the Cap Rechargers with a Heavy Cap Booster II and use more tracking comps and a prop mod, or even an Aux Nano Pump rig?

It is up to you, I fly a Maelstrom with only a Capbooster and it works fine but the Pulse's eat a lot of juice. I say take her out with the Booster and see how it does. If you like it try replacing stuff.
Aesiron
Viziam
Amarr Empire
#6 - 2011-10-25 11:49:38 UTC
I will consider it of course.

And my powergrid is fine with the Cap Booster, as well as my capacitor lasting double it was previously.
Zhilia Mann
Tide Way Out Productions
#7 - 2011-10-25 16:55:44 UTC
Aesiron wrote:
And my powergrid is fine with the Cap Booster, as well as my capacitor lasting double it was previously.


But it won't be if you try to squeeze on a prop mod on top of that. And it's only fine because you're using pulses, which is a choice I wonder about but oh well.

If you just want a temporary boost in tank, you can swap a heat sink for a damage control. If you want a substantially different setup, I'd strongly consider going to an injected megabeam fit with an afterburner and/or an injected tach fit. Either will require one ACR and the latter will need a reactor control but they work.
Diomidis
Pod Liberation Authority
#8 - 2011-10-25 17:07:45 UTC
The quick answer for your question, is use the online guides and avoid getting whole room aggro all the time...the best mission running ships around are those that rely on that tactic, rather than "fool-proof-overtanking"...ganky ships like the Machariel, the Nightmare etc, usually use only 3-4 slots for tanking mods (Golems some times use less) and simply kill stuff before they get really swarmed.

Tend to think that Abaddon is not good enough for most missions using T1 pulses - range is too limited afaik.
You do too little DPS @ range, and removing a lot of ships (not the triggers!) faster is the best form of tanking.

The second answer is what Zhilia Mann said: use a DC in place of a HS ii...does make a difference, as it stacks differently than hardeners, so that "minimal boost" you see in stats, is actually applied - and buys you time for when stuff get really ugly.

"War does not determine who is right - only who is left." -- Bertrand Russell

Ejit
STD contractors
#9 - 2011-10-25 18:08:31 UTC
I'd drop the CCC's and add a cap booster with 800's instead. You can then add something a little more useful like nano pumps for instance.

Also the Abaddon gets a damage bonus so I would drop the 3rd heat sink and add 2 Imp navy heat sinks instead. And use faction ammo.

It also gets a resist bonus. Before I swapped to a Vargur I omni tanked my Abaddon and never had any problems. I ran 2 Imp navy EANM's and a damage control II cos I really like have some hull resists just in case it hits the fan and you gotta GTFO.



[ Abaddon fit]

Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L

Shadow Serpentis Tracking Computer, Optimal Range
Tracking Computer II, Tracking Speed
Federation Navy Stasis Webifier
Imperial Navy Heavy Capacitor Booster, Cap Booster 800

Tracking Enhancer II
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Core X-Type Large Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Damage Control II

Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I
Large Nanobot Accelerator I

That's the fit I had on my old Abaddon and it worked well.

Also, you really want T2 lasers on there asap. As Scorch rocks!



Silber Zidayn
Doomheim
#10 - 2011-10-25 19:46:45 UTC
Look carefully at cap booster and fits with deadspace/officer mods.


Maelstrom is shield tanked and needs the mids making the booster effective. Armor tanks do not "need" all mid slots allowing for cap re-chargers.

Fits using officer/deadspace mods... if you have the money they are great but you cannot sub a t2 mod in a officer fit without serious cap or fitting issues. I prefer the Navy Apoc vs officer modded Abaddon/Apoc.

To me it sounds like your skills are lacking to effectively pilot a Abaddon. I would suggest swapping to a Apoc. Capacitor bonus makes it easier to fit and when forced to use beam lasers you -NEED- the cap bonus or you'll be forced to fit a RCU which effectively drops you down to 6 lows which is a tank sacrifice.

The Abaddon becomes more friendly if:

- Advanced weapon upgraded to 4 or 5.
- T2 pulse fit (the moment you can do t2 pulse the Abaddon is pretty awesome)

(with my current skills. IE. not all skill at V)

If you like to be over tanked while you learnt he triggers:

[Apocalypse, L4 Over tanked] Cap Stable

8x Mega Modulated Energy Beam I (Imperial Navy Gamma L)

4x Cap Recharger II

2x Large Armor Repairer II
2x Armor Kinetic Hardener II
Armor Thermic Hardener II
Energized Adaptive Nano Membrane II
Reactor Control Unit II

3x Large Capacitor Control Circuit I

5x Hornet II


Otherwise I ran this for a while:

[Apocalypse, L4] Cap Stable

8x Mega Modulated Energy Beam I (Imperial Navy Multifrequency L)

3x Cap Recharger II
Tracking Computer II (Tracking Speed)

Large Armor Repairer II
Armor Thermic Hardener II
2x Armor Kinetic Hardener II
Power Diagnostic System II
2x Heat Sink II

3x Large Capacitor Control Circuit I

5x Hornet II


Jennifer Starling
Imperial Navy Forum Patrol
#11 - 2011-10-25 21:11:48 UTC  |  Edited by: Jennifer Starling
Aesiron wrote:
Hello. Recently I brought an Abaddon as an upgrade from my previous ship to do level 4s. I've tanked all of the level 4s that I've done so far and done fairly good DPS (2000 volley) without T2 guns. However once in a mission called Rogue Drone Harassment I accidentally got the main trigger down to 30% armor which spawned about 6 battlecruisers and 6 frigates. During this time they got my down to 50% armor and I got quite worried because of it. I was definitely using the right hardeners. My skills are good too, mostly level 4/5.

I was wondering if there is anything wrong with my fit:

[Abaddon - Level 4s]

8x Mega Modulated Pulse Energy Beam (multifrequency L, Standard L, Radio L x8)

3x Cap Recharger II
1x Tracking Computer II

3x Mission Specific Hardener II
3x Heat Sink II
1x Large Armor Repairer II

3x CCC Rigs

I think it's basically OK, it may be that you need to skill up a bit. I'm also doing EM weak missions in an Abaddon and it looks pretty similar to yours (not saying it's the best possible setup but it works for me, thus far):

[Abaddon, Sansha]
Imperial Navy Large Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Coreli A-Type Reflective Plating
Tracking Enhancer II
3 x Imperial Navy Heat Sink

2 x Cap Recharger II
Heavy Capacitor Booster II, Cap Booster 800
Quad LiF Fueled I Booster Rockets

8 x Mega Pulse Laser II, Scorch L

3 x Large Capacitor Control Circuit I

Hammerhead II x5
Hobgoblin II x5

The main difference is that T2 pulses with Scorch do give a very nice range with decent DPS though, as you simply don't have the range bonus of an Apoc. My main problem is cap (even with cap skills at V and Controlled Bursts at IV)), hence the boosters. And I only use the MWD to move towards acceleration gates after clearing the room, as I absolutely hate tedious slowboating.

My personal challenge: I'm used to a Tengu (that can tank the full aggro of every single L4 room) so I have to re-learn to control spawns and triggers ;-)
Songbird
#12 - 2011-10-25 23:10:01 UTC
I think rogue drone harassment you gotta make sure you're far away from the drones so you can shoot them with the lazors while they approach you in straight line.

Use microwave or some such long range ammo. Stick an AB (or even better MWD if you have the space for it) - drones usually have short range guns so 30-40 km away from them should work real good - they won't be able to hit you real hard and you will be able to hit them without.

I know armor ships and in general most mission BS move with about 100, but it's real nice when you can kill the stuff before it gets to you
Headerman
Native Freshfood
Minmatar Republic
#13 - 2011-10-25 23:33:25 UTC  |  Edited by: Headerman
I like it how no one has mentioned the resists profile yet...

None of you may be aware that some elite drone cruisers and frigs do a lot of explosive damage? other drones do near universal omni damage. So the OPs best bet is to fit an explosive hardeners and a couple of EANMs, rather than 3 specific hardeners.

Oh, and make sure you are using T2 Amarr drones too. Way better than Gallente ones

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Orlacc
#14 - 2011-10-26 03:10:38 UTC
The Drone Mother has a big punch......but she de-aggros if you warp out

"Measure Twice, Cut Once."