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I use to hate CCP for making this game more casual but

Author
Kalle Demos
Ironic Corp Name
#1 - 2013-01-30 08:20:03 UTC
Now that I have a life, its hard to dedicate a lot of time to a game, now before you guys complain and rage, let me break down what I mean.

I have about 18 hours a week spare for games. That isnt a lot but it isnt a small amount, while there is a lot of things to do in EVE a lot of time spent is doing things no one seems to like anyway, I truly feel this game is already casual IF we removed these things.

1. Stupid timers, no im not talking about 0.0 or sov warfare, im talking about well pretty much everything else, including but not limited to setting up a POS which takes far too long and anchoring V does not help.
2. Travel time, popular places seem to be trade hubs and FW systems, rest of EVE is either dead or afk (unless its a Sunday), surely CCP and players dont 'like' hundreds of systems being dead.
3. Sov warfare means shooting structures, even if I dedicated 14 hours a day to this game, sov warfare would still be considered a depressing punishment

Now for all you "EVE is for hardcore gamers", you need to understand something, the definition of a hardcore gamer is someone who is anti-social, unemployed, an ISK seller and / or a child. Not that it matters even those people complain about the same things.

I am not saying make everything generic, just make it less suited for pointless people with no lives.

InB4 "WoW is that way"

Also my previous thread got locked, I wasnt complaining about CCP banning me I was talking about other forums, why would CCP ban me, they love me
Malcanis
Vanishing Point.
The Initiative.
#2 - 2013-01-30 08:27:06 UTC
There's nothing wrong with casual play or supporting casual play as long as it doesn't mean "special treatment" or "exemption from risk". Empire should be for casuals, not carebears.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Jake Warbird
Republic Military School
Minmatar Republic
#3 - 2013-01-30 08:35:58 UTC
The issue is hisec and casual players are most often confused with entitled whiners who only want what's best for them. I hardly log on Eve at all because I have lots of RL **** to deal with atm. But Eve will never be boring for me.
Kryss Darkdust
The Skulls
#4 - 2013-01-30 08:38:06 UTC
Kalle Demos wrote:
Now that I have a life, its hard to dedicate a lot of time to a game, now before you guys complain and rage, let me break down what I mean.

I have about 18 hours a week spare for games. That isnt a lot but it isnt a small amount, while there is a lot of things to do in EVE a lot of time spent is doing things no one seems to like anyway, I truly feel this game is already casual IF we removed these things.

1. Stupid timers, no im not talking about 0.0 or sov warfare, im talking about well pretty much everything else, including but not limited to setting up a POS which takes far too long and anchoring V does not help.
2. Travel time, popular places seem to be trade hubs and FW systems, rest of EVE is either dead or afk (unless its a Sunday), surely CCP and players dont 'like' hundreds of systems being dead.
3. Sov warfare means shooting structures, even if I dedicated 14 hours a day to this game, sov warfare would still be considered a depressing punishment

Now for all you "EVE is for hardcore gamers", you need to understand something, the definition of a hardcore gamer is someone who is anti-social, unemployed, an ISK seller and / or a child. Not that it matters even those people complain about the same things.

I am not saying make everything generic, just make it less suited for pointless people with no lives.

InB4 "WoW is that way"

Also my previous thread got locked, I wasnt complaining about CCP banning me I was talking about other forums, why would CCP ban me, they love me


I think your talking about the wrong mechanics. Owning POS's and SOV warefare are not nore should they be for "casual" players. These are advanced mechanics designed for advanced gameplay and while I agree their is certainly plenty of issues with them as they are today, fixing them to be more "casual" is not the solution anyone wants. Null Sec alliances warefare is effectively the end game and just like in WOW their is lots of things that are for casual players, no one wants a casual player on a raid, they want serious players...

There is countless things for casaul players to do in Eve, in fact, Eve has more to do for players than any other game ever made, single player or multiplayer. I could write an encyclopedia on the things you could do in Eve and I doubt it would be anything better than 50% complete.

Simply put.. your a casaul player who wants to participate in aspects of the game not designed for casual play intentionally. Pick any of the hundreds of things to do that are and you won't have a problem.

The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub. 

Caitlyn Tufy
Perkone
Caldari State
#5 - 2013-01-30 08:41:59 UTC
Malcanis wrote:
There's nothing wrong with casual play or supporting casual play as long as it doesn't mean "special treatment" or "exemption from risk". Empire should be for casuals, not carebears.


This is a quote I can totally get behind.
Jint Hikaru
OffWorld Exploration Inc
#6 - 2013-01-30 08:48:05 UTC
Kalle Demos wrote:
2. Travel time, popular places seem to be trade hubs and FW systems, rest of EVE is either dead or afk (unless its a Sunday), surely CCP and players dont 'like' hundreds of systems being dead.


I'm not sure which 'players' you are speaking for, but I for one think that there should be lots of 'empty' systems for those players who wish to take the time to travel to find them.

Now I dont consider myself an MMO expert, but in my experience makeing it 'easy' to travel quickly all over a game really does not improve that game.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Malcanis
Vanishing Point.
The Initiative.
#7 - 2013-01-30 08:51:04 UTC
Jake Warbird wrote:
The issue is hisec and casual players are most often confused with entitled whiners who only want what's best for them. I hardly log on Eve at all because I have lots of RL **** to deal with atm. But Eve will never be boring for me.


"Good" casual: I only get a few hours a week and I can't always predict when they're going to be. Thus I need things like well stocked market hubs and freedom from structure timers in order to maximise the playtime I get. I accept that there are going to be aspect s of the game that are not suitable for me.

"Bad" casual: I only get a few hours a week and I can't always predict when they're going to be. Thus I need the whole game to be restructured around my needs, regardless of its impact on other playstyles, because no-one should be allowed to do things I can't (live in sov 0.0, own Titans, have awesome KB stats) just because they commit more time and attention and effort than I'm willing to.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#8 - 2013-01-30 08:53:27 UTC
Despite what many similar threads on this board lately might have you assume, this isn't a whine about safety. So awesome for that, at least.

I agree that artificial time sinks on things are a pain in the ass, but consider that time spent messing about with POS mods or travelling or whatever is time for your opponent to take advantage of the situation. While it does suck, and in some cases more than I feel necessarily, having other people able to **** with your gameplay is the holiest of all possible values in this game.

Have hope, though. If you play reasonably well, there's a great deal you can do with very little in game time. Just remember that instead of trying to defeat your opponent by putting out more effort, defeat him by being clever.

This game rewards cleverness and boldness of action far more than it rewards effort.
Jake Warbird
Republic Military School
Minmatar Republic
#9 - 2013-01-30 08:57:10 UTC
Malcanis wrote:

"Good" casual: I only get a few hours a week and I can't always predict when they're going to be. Thus I need things like well stocked market hubs and freedom from structure timers in order to maximise the playtime I get. I accept that there are going to be aspect s of the game that are not suitable for me.

"Bad" casual: I only get a few hours a week and I can't always predict when they're going to be. Thus I need the whole game to be restructured around my needs, regardless of its impact on other playstyles, because no-one should be allowed to do things I can't (live in sov 0.0, own Titans, have awesome KB stats) just because they commit more time and attention and effort than I'm willing to.

Right on the money.
Herr Wilkus
Aggressive Salvage Services LLC
#10 - 2013-01-30 09:10:00 UTC
Hmm. The PR strategy of the forum gods seems to be working.
Ban and lock those with negative opinions until they learn to love the game.

Seems to me I've read about this in a book somewhere, Winston.
Mallak Azaria
Caldari Provisions
Caldari State
#11 - 2013-01-30 09:36:04 UTC
Kalle Demos wrote:
Now for all you "EVE is for hardcore gamers", you need to understand something, the definition of a hardcore gamer is someone who is anti-social, unemployed, an ISK seller and / or a child.


You are so hilariously wrong.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Sekket
Perkone
Caldari State
#12 - 2013-01-30 09:41:23 UTC
The big issue with Eve for the casual player is if you lose your ship you can't just grab another one off the market and go. You have to buy the ship, buy the modules, buy the ammo, assemble the ship, add the modules, and all this stuff can be 0 - 10 jumps away. Some enterprising individuals could put ready-to-roll ships on the market but due to implants and skill levels the market will be narrow for all but the most generic of fits.

  • CQ isn't a refuge, it's a cage.

http://www.youtube.com/watch?v=2iu4iekX3WE

Malcanis
Vanishing Point.
The Initiative.
#13 - 2013-01-30 09:50:41 UTC
Sekket wrote:
The big issue with Eve for the casual player is if you lose your ship you can't just grab another one off the market and go. You have to buy the ship, buy the modules, buy the ammo, assemble the ship, add the modules, and all this stuff can be 0 - 10 jumps away. Some enterprising individuals could put ready-to-roll ships on the market but due to implants and skill levels the market will be narrow for all but the most generic of fits.



0.0 alliances routinely do exactly this. It's perfectly possible to include fitting implants in the contract.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#14 - 2013-01-30 10:01:45 UTC
Kalle Demos wrote:

2. Travel time, popular places seem to be trade hubs and FW systems, rest of EVE is either dead or afk (unless its a Sunday), surely CCP and players dont 'like' hundreds of systems being dead.


Wrong. Those areas of space are empty because they are not worth living in.
Josef Djugashvilis
#15 - 2013-01-30 10:22:38 UTC
Malcanis wrote:
There's nothing wrong with casual play or supporting casual play as long as it doesn't mean "special treatment" or "exemption from risk". Empire should be for casuals, not carebears.


I think you meant to say, '...Empire should be for all Eve Online players who wish to play there for whatever reason'

At least, I hope that along the lines of what you meant to say.

It does not seem like good politics to me to say that, 'Empire should be for casuals' if you really want to be elected to CSM 8.

This is not a signature.

Nicolo da'Vicenza
Viziam
Amarr Empire
#16 - 2013-01-30 10:33:52 UTC
also, "Malcanis - the miner's friend" has a nice ring to it
Barrogh Habalu
Imperial Shipment
Amarr Empire
#17 - 2013-01-30 10:34:04 UTC
18 hours a week...
I wish I had them, or even less but during more suitable for some generic TZ OpTime.
It's sad to train for something only to realize that you're out of luck getting into most ops you can think of.

But so much one can do about it. It's silly to expect to bend many over a knee of few to make thinkgs more suitable for yourself.
Tough luck.
Buhhdust Princess
Mind Games.
Suddenly Spaceships.
#18 - 2013-01-30 10:36:02 UTC
Herr Wilkus wrote:
Hmm. The PR strategy of the forum gods seems to be working.
Ban and lock those with negative opinions until they learn to love the game.

Seems to me I've read about this in a book somewhere, Winston.


After a while of getting used to the smell, I learned to love the bomb.
Malcanis
Vanishing Point.
The Initiative.
#19 - 2013-01-30 10:37:17 UTC
Josef Djugashvilis wrote:
Malcanis wrote:
There's nothing wrong with casual play or supporting casual play as long as it doesn't mean "special treatment" or "exemption from risk". Empire should be for casuals, not carebears.


I think you meant to say, '...Empire should be for all Eve Online players who wish to play there for whatever reason'

At least, I hope that along the lines of what you meant to say.

It does not seem like good politics to me to say that, 'Empire should be for casuals' if you really want to be elected to CSM 8.


I'm not really a very good politician. If EVE players don't like my views, they shouldn't elect me. If enough do, they will.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Pohbis
Neo T.E.C.H.
#20 - 2013-01-30 10:45:16 UTC
Mallak Azaria wrote:
Kalle Demos wrote:
Now for all you "EVE is for hardcore gamers", you need to understand something, the definition of a hardcore gamer is someone who is anti-social, unemployed, an ISK seller and / or a child.


You are so hilariously wrong.
I think what he meant to say was; "... the definition of a hardcore EVE gamer...", in which case, he'd be much much closer to the truth.
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