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Ore subtype abundance?

Author
Salpad
Carebears with Attitude
#1 - 2013-01-29 03:54:28 UTC
How much Veldspar is there in the belts, relative to the amount of C. Veldspar and D. Veldspar?

Is it reasonable to assume a 4:2:1 ratio? In terms of what spawns?

Or in terms of what people mine, based on the assumption that they grab named ore first but might not bother to discern between the two named subtypes? (I always advice noobs to the later - pick named ore first, but don't waste mental bandwidth on trying to remember whether D. Veldspar is 5% better or 5% worse than C. Veldspar.)
Vanria Vexed
Caldari Provisions
Caldari State
#2 - 2013-01-29 05:04:55 UTC
Salpad wrote:
How much Veldspar is there in the belts, relative to the amount of C. Veldspar and D. Veldspar?

Is it reasonable to assume a 4:2:1 ratio? In terms of what spawns?

Or in terms of what people mine, based on the assumption that they grab named ore first but might not bother to discern between the two named subtypes? (I always advice noobs to the later - pick named ore first, but don't waste mental bandwidth on trying to remember whether D. Veldspar is 5% better or 5% worse than C. Veldspar.)


It's completely random.

**Playing EVE at times feels like putting a 10000 piece puzzle together, enjoying the accomplishment of succedding in completing it, then having some random stranger walk by and flip your table over. **

Salpad
Carebears with Attitude
#3 - 2013-01-29 07:09:10 UTC
Vanria Vexed wrote:

It's completely random.


What do you mean by "random"? Please define the term.
Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2013-01-29 07:30:29 UTC
Salpad wrote:
Vanria Vexed wrote:

It's completely random.

What do you mean by "random"? Please define the term.

http://search.dilbert.com/comic/Random%20Number%20Generator
Vanria Vexed
Caldari Provisions
Caldari State
#5 - 2013-01-29 07:32:55 UTC
Salpad wrote:
Vanria Vexed wrote:

It's completely random.


What do you mean by "random"? Please define the term.


There is no predetermined ratio for the quantity of minerals in a belt, the quantity of ore when a belt spawns isn't static. Though, in my experience, it does seem like some system belts get more "higher quality" asteroids spawned in them and other system system get more plain asteroids spawned in them (when comparing against the same security level).

**Playing EVE at times feels like putting a 10000 piece puzzle together, enjoying the accomplishment of succedding in completing it, then having some random stranger walk by and flip your table over. **

Debra Tao
Perkone
Caldari State
#6 - 2013-01-29 10:42:49 UTC
If it's truly random then it's a 1/1/1 proportion statistically speaking. I honestly have no idea if that's the case, because i never mine, but i would expect C and D veldspar to be less frequent than normal veldspar.

Ask Chribba about it ! :)
Dave Stark
#7 - 2013-01-29 11:33:56 UTC
go to a belt, and count it.

the same asteroids respawn every day. the only thing that changes is how much ore is inside them.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#8 - 2013-01-29 12:49:51 UTC
Debra Tao wrote:
. I honestly have no idea if that's the case, because i never mine,



Then stop posting in threads about mining. Wow, just wow.

After 3 years of mining, what I have noticed is there is no set ratio for this across all asteroid belts. But the amount of 5% Bonus Ore tends to be about 15% of that Ore in general, and the 10% Ores are about 5-10% of that Ore in general.

Another thing I have noticed in the particular system in which I mine (it has about 15 belts) is there is one and only one belt where these values for the Bonus Ore percentages are indeed about double. A really noticeable difference. But it's just the one belt.

I bet one can expect pretty much the same across New Eden.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#9 - 2013-01-29 13:18:36 UTC
Dave Stark wrote:
go to a belt, and count it.

the same asteroids respawn every day. the only thing that changes is how much ore is inside them.



Patently wrong statement if ores are mined out completely.

Pick any belt and mine out only the Veldspar. At respawn, a certain percentage of those will have spawned as other ores, meaning less veldspar for that belt and potentially much better ores.

This has been known for quite some time, since before I started playing at least.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Debra Tao
Perkone
Caldari State
#10 - 2013-01-29 17:53:35 UTC
Krixtal Icefluxor wrote:


Then stop posting in threads about mining. Wow, just wow.




U mad m8o7 ?
Mistah Ewedynao
Ice Axe Psycho Killers
#11 - 2013-01-29 18:40:10 UTC  |  Edited by: Mistah Ewedynao
Don't know about long term but I can tell u exactly what happened after a DT respawn today in a new system I am moving my mining ops to.

I completely surveyed the system yesterday. I then mined out all the +10% ore in 3 belts in that system and I even made a spreadsheet showing how many roids of each type in the belts I am interested in.

Today after DT, the exact same number of +10% roids spawned in those same 3 belts. Different sizes yes, some better, some worse.

Gonna keep track of it for a week or two to see what happens.

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#12 - 2013-01-29 19:06:40 UTC
Debra Tao wrote:
Krixtal Icefluxor wrote:


Then stop posting in threads about mining. Wow, just wow.




U mad m8o7 ?



At last the IQ Level reveals itself.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#13 - 2013-01-29 21:55:37 UTC
Mistah Ewedynao wrote:


Today after DT, the exact same number of +10% roids spawned in those same 3 belts. Different sizes yes, some better, some worse.



You may be able to note a size increase in those every 4-6 hours if you fly out and re-check.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Iosue
League of Gentlemen
The Initiative.
#14 - 2013-01-29 22:05:36 UTC
man, i just strip the belts bare as fast as possible. don't really care about variants or ores. just suck it all up and move on to the next.

sayin it like that kinda makes me feel dirty inside...
Mistah Ewedynao
Ice Axe Psycho Killers
#15 - 2013-01-29 22:08:20 UTC
Krixtal Icefluxor wrote:
Mistah Ewedynao wrote:


Today after DT, the exact same number of +10% roids spawned in those same 3 belts. Different sizes yes, some better, some worse.



You may be able to note a size increase in those every 4-6 hours if you fly out and re-check.



Ok, thanks. Will check em right after DT tommorow and wait 6 hrs to mine one of my chosen belts.

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#16 - 2013-01-29 22:16:49 UTC
Iosue wrote:
man, i just strip the belts bare as fast as possible. don't really care about variants or ores. just suck it all up and move on to the next.

sayin it like that kinda makes me feel dirty inside...



This is just really a knuckleheaded way to mine and does not maximize profits at all.

Why spend the horrible mining grind time, and then kill your ISK/hr with Omber ? Ugh

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Dave Stark
#17 - 2013-01-29 22:49:33 UTC
Krixtal Icefluxor wrote:
Iosue wrote:
man, i just strip the belts bare as fast as possible. don't really care about variants or ores. just suck it all up and move on to the next.

sayin it like that kinda makes me feel dirty inside...



This is just really a knuckleheaded way to mine and does not maximize profits at all.

Why spend the horrible mining grind time, and then kill your ISK/hr with Omber ? Ugh


because often, it's faster to just mine out an entire belt than spend time warping between belts.
Debra Tao
Perkone
Caldari State
#18 - 2013-01-30 00:03:55 UTC
Krixtal Icefluxor wrote:
Debra Tao wrote:
Krixtal Icefluxor wrote:


Then stop posting in threads about mining. Wow, just wow.




U mad m8o7 ?



At last the IQ Level reveals itself.


lol wut what is this IQ stuff m8 ? o7
Krixtal Icefluxor
INLAND EMPIRE Galactic
#19 - 2013-01-30 00:27:35 UTC
Debra Tao wrote:
Krixtal Icefluxor wrote:
Debra Tao wrote:
Krixtal Icefluxor wrote:


Then stop posting in threads about mining. Wow, just wow.




U mad m8o7 ?



At last the IQ Level reveals itself.


lol wut what is this IQ stuff m8 ? o7



It means you are now Blocked for stinking up the Industry Forums.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Bugsy VanHalen
Society of lost Souls
#20 - 2013-01-30 17:29:30 UTC

I would like to start by saying Omber is not the worthless ore it used to be.

It has come back a long way. Currently it is again the lowest high sec ore, 19isk/m3 below veldspar. But I have seen it jump past veldspar several times in the last couple months.

Ore prices are so screwed up right now veldspar and omber are the only high sec ores worth less than Crokite. So much for mining A,B,C's being the most profitable.

Currently Arknor @ 262isk/m3 is #2 with bistot @ 198isk/m3 is #8 and Crokite @ 195isk/m3 is #10 ( I don't count Mercoxit as it's value per m3 is near meaningless as it is mined at a much lower rate.

Scordite is no longer on the top of the list as it was a few weeks ago, but it is still the top high sec ore @ 226isk/m3 at spot #5 followed by Pyroxeres @ 208isk/m3 and Kernite @ 207isk/m3. With only a 46isk/m3 spread between all high sec ores(excluding Omber), strip mining an entire belt is more profitable then cherry picking. Drop Veldspar and the spread is only 30isk/m3, but considering Veldspar makes up 80% of most belts, excluding it significantly drops your profits.

Considering Veldspar makes up the majority of most belts, strip mining an entire belt you should average between 185-190isk/m3 mining in high sec. Strip mining being more efficient than cherry picking it is safe to assume 90% efficiency compared to your max yield. A max yield HULK with MAX boosts and maxed drones yield can pull in about 3000m3/min. So at best you are looking at 2700m3/min of actual yield @ say an average of 190isk/m3 equals 513k isk/min or just over 30M/hour, mining in high sec.

Cherry picking A,B,C's in null sec, assuming you are in a SOV alliance where you can mine undisturbed you are looking at better boosts from a roqual giving slightly better max yield, but at a slightly lower efficiency from cherry picking. We'll call it a wash and assume you will still get 2700m3/min of actual yield. Considering you will find more Bistot and crokite than Arknor you will at best average say 230isk/m3 giving you 621k isk/min or just over 37M/hour

7M/hour is not a big income advantage once you consider to logistics of getting ore from deep null sec to market. If you hire a jump freighter most of that extra isk will be eaten by shipping costs.

Mining has a ways to go before things level out again, but Null sec ores should be significantly higher value than high sec ores in principal. Not just the A,B,C's mind you, but all null sec ores.

A popular idea to fix this is to increase the trace elements of low end minerals in the high sec ores. this will keep them above high sec ores as any increase in low end minerals that bumps high sec ores up, will like wise bump the null sec ores. Other ores such as Spodumain could have its content of tritanium and pyerite adjusted to bring its value on par with other null sec ores.

There is no need to change the composition of null sec belts or grav sites, the the refining yield of the ores.

At the same time this increase in low end minerals available in null sec could help increase null sec industry, and reduce demand for those minerals imported from high sec. Imagine building a super cap without needing to import several jump freighter loads of 425mm rail guns. Make these null sec ores worth while and many high sec carebears will move to null to become nullbears and fill this demand.

Would EVE not be an even more amazing game if Null sec was thriving with activity just as high has been for years. I am not talking about forcing anti PVP carebears into null, that would never work. Most carebears would quit before being forced into PVP situations. I am talking about changing the game in a way that will make many of them want to go to null. Null should be the land of opportunity, not the waste land it currently is. Take for example the space controlled by Solar. Just counting the system that Solar fleet and Solar citizens own is nearly 400 systems, and that does not include the small alliances in their coalition. 80% of those systems are dead and empty. With only small pockets of activity. This is not how it should be.