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CCP... The Simple Solution to the NPC Corp Issue

Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#221 - 2013-01-29 20:19:07 UTC  |  Edited by: Nicolo da'Vicenza
LHA Tarawa wrote:
Nicolo da'Vicenza wrote:
LHA Tarawa wrote:

Explain to me how getting rid of NPC corps, driving lots of carebears out of the game, improves the game!

Would DayZ be improved if there was a flag players could pick that would make them vulnerable to zombies only?
They just want to farm zombie loot all day. The devs should respect their valuable PvE dollar.
Of course not. It would actively diminish the game. So it is with NPC corps and EVE.


I don't play DayZ, so I could not care less what DayZ does.

When EVE started, there was no high sec, no CONCORD, no NPC corps.... and the player base was tiny.


CCP added these things to attract carebears and casual players. And it worked.

That's arguable.

Recently, carebear/casual centric expansions like Tyrannis and Incursion failed to increase subs significantly, CCP has proven unable to replicate this increase in numbers through this mythical 'trammelization = subs' concept that you say justifies NPC corps and continuing CONCORD buffs. Contrariwise, CCP's only successful expansions have been of expanding PVP and sandbox environments. They refer to the expansion that introduced new no-local zerosec as their most successful expansion. It's safe to say that judging by active subs and reception of expansion, risk-free PvE carebear catering isn't where the money is.

Games like DayZ, as I've said, have exploded in popularity while giving no special catering to carebears in any way shape or form. A pure sandbox game that CCP devs have praised. They talk a big game about 'trammel' this and 'dayz' that, but at the end of the day they're too timid to even attempt to imitate success.
Skeln Thargensen
Doomheim
#222 - 2013-01-29 20:25:04 UTC
dayz is a non commerical arma 2 mod. described by ben 'yahtzee' croshaw as 'unreasonably cruel' it has yet to be deployed in any standalone form and I haven't bothered installing it on my new computer because zombie agress was ridiculous on the last patch I played and then the whole thing got hax0red from what i heard.

forums.  serious business.

Jenn aSide
Worthless Carebears
The Initiative.
#223 - 2013-01-29 20:26:38 UTC
Guttripper wrote:
Jenn aSide wrote:

12 alts, and we're too busy solo camping Jita to worry about the likes of you!

Weren't you the one whining about players living in momma's basement with a part time job at Wal-Mart and not paying the rent? Then later brought up welfare?

You know, I must really be one sorry ass player since I rarely have time to do anything with this account accept skill. Real life and all that... but then again, do I aspire to be a Fanatical Fanboy?

Nope.


New fact #4356, high sec people don't know what joking is.

i'm married, have kids, bills, a job 9where I get to carry a gun, but they don't trust me with bullets so i just go pew pew till the boss says stop) etc etc. And I find time for my hobby too.

If you don't have time to play an mmo, why play an mmo?
Nicolo da'Vicenza
Viziam
Amarr Empire
#224 - 2013-01-29 20:28:56 UTC
Skeln Thargensen wrote:
dayz is a non commerical arma 2 mod. described by ben 'yahtzee' croshaw as 'unreasonably cruel' it has yet to be deployed in any standalone form and I haven't bothered installing it on my new computer because zombie agress was ridiculous on the last patch I played and then the whole thing got hax0red from what i heard.

cool story
LHA Tarawa
Pator Tech School
Minmatar Republic
#225 - 2013-01-29 20:29:37 UTC
Nicolo da'Vicenza wrote:
Games like DayZ, as I've said, have exploded in popularity while giving no special catering to carebears in any way shape or form. A pure sandbox game that CCP devs have praised. They talk a big game about 'trammel' this and 'dayz' that, but at the end of the day they're too timid to even attempt to imitate success.


How much does a sub to DayZ cost?

LHA Tarawa
Pator Tech School
Minmatar Republic
#226 - 2013-01-29 20:33:00 UTC
Jenn aSide wrote:

If you don't have time to play an mmo, why play an mmo?


Define "time to play an mmo"? I have to put in 10 hours a week just to get ISK for PLEX.

This is a big part of the reason that I need the NPC option in the case of a wardec. An extended wardec that prevents me from making ISK, prevents me from buying PLEX, and therefore, prevents me from keeping up my subscription.

Why play? To work with others to build things.

Skeln Thargensen
Doomheim
#227 - 2013-01-29 20:33:20 UTC
LHA Tarawa wrote:
Nicolo da'Vicenza wrote:
Games like DayZ, as I've said, have exploded in popularity while giving no special catering to carebears in any way shape or form. A pure sandbox game that CCP devs have praised. They talk a big game about 'trammel' this and 'dayz' that, but at the end of the day they're too timid to even attempt to imitate success.


How much does a sub to DayZ cost?



Just the price of a cool story.

forums.  serious business.

Nicolo da'Vicenza
Viziam
Amarr Empire
#228 - 2013-01-29 20:35:18 UTC  |  Edited by: Nicolo da'Vicenza
LHA Tarawa wrote:
Nicolo da'Vicenza wrote:
Games like DayZ, as I've said, have exploded in popularity while giving no special catering to carebears in any way shape or form. A pure sandbox game that CCP devs have praised. They talk a big game about 'trammel' this and 'dayz' that, but at the end of the day they're too timid to even attempt to imitate success.


How much does a sub to DayZ cost?

Not relevent, you pay for your sub with PLEX.

LHA Tarawa wrote:
My corp gets a war dec. I can't make ISK to fund my accounts. If that continues, I drop from player corp to NPC corp so that I can make ISK to fund my accounts with PLEX.
Skeln Thargensen
Doomheim
#229 - 2013-01-29 20:36:32 UTC
someone pays for the PLEX though, CCP aren't letting us play for free.

forums.  serious business.

Nicolo da'Vicenza
Viziam
Amarr Empire
#230 - 2013-01-29 20:37:12 UTC
Skeln Thargensen wrote:
someone pays for the PLEX though, CCP aren't letting us play for free.

Meaning they should cater to the person who pays for the PLEX, not you.
I mean, if we're talking about catering to the people who pay the bills over the validity of the game, right?
LHA Tarawa
Pator Tech School
Minmatar Republic
#231 - 2013-01-29 20:39:12 UTC
Nicolo da'Vicenza wrote:

That's arguable.

Recently, carebear/casual centric expansions like Tyrannis and Incursion failed to increase subs significantly,


http://www.forbes.com/sites/insertcoin/2012/12/17/in-an-age-of-f2p-eve-online-sets-records/

I don't know... but seems like CCP is going in the right direction to me.
Skeln Thargensen
Doomheim
#232 - 2013-01-29 20:39:57 UTC
Nicolo da'Vicenza wrote:
Skeln Thargensen wrote:
someone pays for the PLEX though, CCP aren't letting us play for free.

Meaning they should cater to the person who pays for the PLEX, not you.
I mean, if we're talking about catering to the people who pay the bills over the validity of the game, right?


what do you mean, I paid good ISK for my PLEX!

forums.  serious business.

LHA Tarawa
Pator Tech School
Minmatar Republic
#233 - 2013-01-29 20:44:11 UTC
Nicolo da'Vicenza wrote:
Skeln Thargensen wrote:
someone pays for the PLEX though, CCP aren't letting us play for free.

Meaning they should cater to the person who pays for the PLEX, not you.
I mean, if we're talking about catering to the people who pay the bills over the validity of the game, right?


Without me being able to grind the minerals, that are used to build ships, that can be bought with the ISK, there would be no reason for anyone to buy PLEX to sell to me.

It is a symbiotic circle. One can not exist without the other, so both need to be catered to.

If carebears were not able to grind, there would no one to sell PLEX to to get ISK to buy stuff from.


Another way of thinking about it. My first 40 hours a month are dedicated to the people that are paying my subscriptions, and I'm only playing for me after that.
LHA Tarawa
Pator Tech School
Minmatar Republic
#234 - 2013-01-29 20:45:05 UTC
Skeln Thargensen wrote:
Nicolo da'Vicenza wrote:
Skeln Thargensen wrote:
someone pays for the PLEX though, CCP aren't letting us play for free.

Meaning they should cater to the person who pays for the PLEX, not you.
I mean, if we're talking about catering to the people who pay the bills over the validity of the game, right?


what do you mean, I paid good ISK for my PLEX!


OR: You paid something like 40 hours of game time at 15 million ISK an hour, for your PLEX.
Skeln Thargensen
Doomheim
#235 - 2013-01-29 20:52:47 UTC
LHA Tarawa wrote:
Skeln Thargensen wrote:
Nicolo da'Vicenza wrote:
Skeln Thargensen wrote:
someone pays for the PLEX though, CCP aren't letting us play for free.

Meaning they should cater to the person who pays for the PLEX, not you.
I mean, if we're talking about catering to the people who pay the bills over the validity of the game, right?


what do you mean, I paid good ISK for my PLEX!


OR: You paid something like 40 hours of game time at 15 million ISK an hour, for your PLEX.


something like that yeah. it's a little bleak when you put it that way but I have plenty of time and no money.

forums.  serious business.

LHA Tarawa
Pator Tech School
Minmatar Republic
#236 - 2013-01-29 20:56:47 UTC
Skeln Thargensen wrote:
LHA Tarawa wrote:
Skeln Thargensen wrote:
Nicolo da'Vicenza wrote:
Skeln Thargensen wrote:
someone pays for the PLEX though, CCP aren't letting us play for free.

Meaning they should cater to the person who pays for the PLEX, not you.
I mean, if we're talking about catering to the people who pay the bills over the validity of the game, right?


what do you mean, I paid good ISK for my PLEX!


OR: You paid something like 40 hours of game time at 15 million ISK an hour, for your PLEX.


something like that yeah. it's a little bleak when you put it that way but I have plenty of time and no money.


I have plenty of both, but I like making ISK. I didn't know what to do with all the ISK back when I was paying real to play.

That 2.2B monthly nut is motivation to grind, grind, grind.
Nicolo da'Vicenza
Viziam
Amarr Empire
#237 - 2013-01-29 20:58:10 UTC
LHA Tarawa wrote:
Nicolo da'Vicenza wrote:

That's arguable.

Recently, carebear/casual centric expansions like Tyrannis and Incursion failed to increase subs significantly,


http://www.forbes.com/sites/insertcoin/2012/12/17/in-an-age-of-f2p-eve-online-sets-records/

I don't know... but seems like CCP is going in the right direction to me.

Yes thanks to abandoning carebear-catering expansions.
Nicolo da'Vicenza
Viziam
Amarr Empire
#238 - 2013-01-29 21:01:20 UTC
LHA Tarawa wrote:
Nicolo da'Vicenza wrote:
Skeln Thargensen wrote:
someone pays for the PLEX though, CCP aren't letting us play for free.

Meaning they should cater to the person who pays for the PLEX, not you.
I mean, if we're talking about catering to the people who pay the bills over the validity of the game, right?


Without me being able to grind the minerals, that are used to build ships, that can be bought with the ISK, there would be no reason for anyone to buy PLEX to sell to me.

It is a symbiotic circle. One can not exist without the other, so both need to be catered to.

If carebears were not able to grind, there would no one to sell PLEX to to get ISK to buy stuff from.
If people left because they couldn't grind PLEX in the safety of NPC corps, that means the demand for PLEX would decrease as you say, meaning the buying power of PLEX would be diminished and players would be able to take part in emergent content and pay for their subs instead of being competitively disadvantaged if they do not restrict themselves to endless grinding.
Skeln Thargensen
Doomheim
#239 - 2013-01-29 21:04:01 UTC
LHA Tarawa wrote:
That 2.2B monthly nut is motivation to grind, grind, grind.


PvP solves that problem, I find. my excess cash goes toward the loss of many modest internet spaceships.

forums.  serious business.

turmajin
The Scope
Gallente Federation
#240 - 2013-01-29 21:06:26 UTC  |  Edited by: turmajin
Its an interesting idea,but not really workable to be honest. and not new either.NPC corps have their place in game.When a small corp gets war deced and players then cant play.for weeks because they cant match the oppositions firepower / wealth ectThey will either drop the game,which no one wants or drop the corp,and join a NPC and continue playing .Also NPCs are havens for vets which to be frank,are tired of doing the whole PvP thing every day,and maybe want to just chill a little and refresh their batteries or try another aspect of the game for a time.They can also be places for knowlege of the game to get pased on ,as to fits,best way to do things ect .Then again theres nothing stopping a rich alliance just attacking NPC players,yeah they may get concorded,but isnt that part of the fun element,seeing how many you can kill before getting killed yourself.Used to be in the Hulkaggeddon days .
I suspect the whole point of this OP is the lack of reds in null.The leaders of TEST and GOONS might have a broship /lovey dovey relationship,but the average player just wants fun fights and to blow things up.Best way to solve this problem,.Let the respective members of TEST and Goons blow eachothers ships up anytime they want.Doesnt have to lead to a SOV war either ,as both leaderships make sure infastructure is off limits ,but any ship is a target.Other HBC and CFC alliances / corp gladly shoot Goon or TEST members ,at will,depending on which block they are in.Time i think for TEST and GOON leaders to give their mambers the same option.Then maybe we will hear less about lack of targets ect in 0.0