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Player Features and Ideas Discussion

 
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Changes of the future and the past. Dev's comment needed.

Author
PavlikX
Scan Stakan
HOLD MY PROBS
#1 - 2013-01-29 19:33:19 UTC  |  Edited by: PavlikX
Hi there.
I typed this with hope that devs will coment few statemnts from this post.
Post-retribution game experience forced me to create this thread.
So, what new features in Retribution?
1. New drone AI. Bravo!. Seriously. Mission running have somekind of chalenge right now. DED complexes needed entrire coordinated gang.
2. New bounty system. I don't what to say about this.
3. New EWAR from rats. Well, luckly you confirmed that bugs and promissed to fix this. So. let's wait.

But what negative happened? For what reason you have nerfed exploration? Since Retribution release i saw two - three truesansha ships with "loot" on board. Faction is much more rare and with out somekind of real profit.
Complexes like 4/10, 5/10, 6/10 i simply can not find. One 6/10 for entire month! I have beautiful low sec areas near my home station. Small local, allmost no people - but no ded complexes. Have no idea what numbers you have changed, but you damaged one of the most interesting part of the game. For what reason? Have you decided that there is alot of high meta level modules in the game? If so what wrong with this? Or have you tryed to reduce isk income from different NPC fighting? You have done this allready with new AI and Ewar.
So, looks like you don't like meta level system. You have not deployed faction/ded/officer versions of new modules (except officer drone modules). The same question - Why?

This section of forum calls features and ideas discussion. So i have idea - stop killing features in your game. Return please exploration as it was and create meta versions of new modules.

Dear developers i realy want to hear yor answer.
Thank you for your hard working and this game