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CCP... The Simple Solution to the NPC Corp Issue

Author
Skeln Thargensen
Doomheim
#61 - 2013-01-28 10:02:43 UTC
Nicolo da'Vicenza wrote:
Contesting things and direct competition (PVP) are not 'wh and lowsec features', sorry.
Ban NPC corps.


and replace them with what? you cannot answer this.

forums.  serious business.

Nicolo da'Vicenza
Viziam
Amarr Empire
#62 - 2013-01-28 10:05:33 UTC
Oh yes I can.
Replace them with 'freelancer' status that is effectively a one-man corp, deccable like them too. Wardecs should be the base minimum of threat in New Eden.
Skeln Thargensen
Doomheim
#63 - 2013-01-28 10:12:14 UTC
sure just make the war dec a flat rate to stop big corps picking on individuals. a cool billion should suffice. and let me hire protection as I explained.

forums.  serious business.

Nicolo da'Vicenza
Viziam
Amarr Empire
#64 - 2013-01-28 10:18:31 UTC  |  Edited by: Nicolo da'Vicenza
Only if NPC corps could be wardecced collectively. Otherwise no.

If one person isn't enough to deal with the wardecs, they can consider joining a corp for mutual protection purposes.
As opposed to now where PvE players are kept on safe NPC corp protected alts while the PvP mains pick on newbie corps. Another way in which NPC corps harm newbies.
Brooks Puuntai
Solar Nexus.
#65 - 2013-01-28 10:22:31 UTC
I don't think its that terrible of an idea, much better idea then trying to raise tax rates thinking that would do anything. Ofc even with this change you will see a rise in 1 man corps, but it still makes them vulnerable one way or another.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Skeln Thargensen
Doomheim
#66 - 2013-01-28 10:23:59 UTC
Nicolo da'Vicenza wrote:
Only if NPC corps could be wardecced collectively. Otherwise no.

If one person isn't enough to deal with the wardecs, they can consider joining a corp for mutual protection purposes.
As opposed to now where PvE players are kept on safe NPC corp protected alts while the PvP mains pick on newbie corps. Another way in which NPC corps harm newbies.



well that's not going to change if you ban NPC corps as you have no way of telling whose alts are whose without an API key, unless they make it very obvious.

forums.  serious business.

Guttripper
State War Academy
Caldari State
#67 - 2013-01-28 10:45:41 UTC
Nicolo da'Vicenza wrote:
Only if NPC corps could be wardecced collectively. Otherwise no.

Again the option to declare war upon one person should be considered. Or would this be considered "griefing" since a person would have no means of getting away from it?


Nicolo da'Vicenza wrote:
If one person isn't enough to deal with the wardecs, ...

...then they decide not to log into the game for the duration of the declaration with the option of playing another pilot or outright doing something away from this game.


Nicolo da'Vicenza wrote:
... they can consider joining a corp for mutual protection purposes.

Even though as a NPC member they currently have this very option of "protection"?


Nicolo da'Vicenza wrote:
As opposed to now where PvE players are kept on safe NPC corp protected alts while the PvP mains pick on newbie corps. Another way in which NPC corps harm newbies.

Really? So you have concrete proof that all of us NPC members (sub par players, of course) have our PVP mains slaughtering newbie corps, thus it would be only fair to have our alts suffer a similar fate? Thus your crusade is to help out that little guy that does not have a PVP main! So instead of whatever reason a player remains in a NPC corp, that should be cast aside instead of going after these very same PVP mains that are slaughtering your appointed flock.
Reuben Johnson
Gal-Min Industries
#68 - 2013-01-28 11:30:05 UTC
There is no NPC Corp issue, just as there is no Hi-Sec issue.
What there is is a player corp issue, and a Low/Null sec issue.

Nullies and Lows run oout of noobs to shoot, so they want CCP to force people to be targets for them.
Player Corps run out of sheep to herd and want CCP to force people to slave-mine and be front line cannon fodder.

Ive said this before, you all shot youreselves in the foot, don't ask CCP to fix it for you.

Most people arent staying in NPC Corps to avoid wardec, their staying becuase it offers them personell freedom.
What do Player Corps offer? Nothing really that cant be found in NPC Corps..oh yea, the POS....pfft, and halfway through youre BPO someone delcares war and you have to tear it down, it's cheaper in the long run to use station R&D, even with the longer wait...so you then offer nothing, but free T1 ships (that anyone can get running career missions) and ore buy back..pfft, ore buy back. Many mining corps are run by a PvP corp alt looking for cheap ore from stupid noobs, and see the members as nothing but slaves.

Null offers nothing, Low offers nothing, Hi-Sec is far more dangerous then either.

Stop asking CCP to burn NPC Corp or to burn Hi-sec becuase of you're own failure. Fix youreselves and people will come, until then....adapt or die.
Diablo Ex
Nocturne Holdings
#69 - 2013-01-28 13:55:11 UTC
March rabbit wrote:
He just asks for easy mode. Which is not good.


Look, if I wanted easy mode, I would just leave corp, drop to the NPC Corp and no longer care about playing the game beyond grinding missions, mining, and clogging up NPC station assembly lines. I've effectively reached the "end game" at that point.



Diablo Ex Machina - "I'm not here to fix your problem"

Skeln Thargensen
Doomheim
#70 - 2013-01-28 14:19:43 UTC
Why not move to null then? seems like if you want to defend territory and resources than that is the obvious place to be.

in high sec you don't need to do this as you simply buy from the market and you have the research advantage over us.

i just find it odd how so many people in a capitalist simulation are determined to engage in monolithic collectivist activities when commodities and services can be purchased from other players who specialise.

forums.  serious business.

Reuben Johnson
Gal-Min Industries
#71 - 2013-01-28 14:41:02 UTC
Skeln Thargensen wrote:
...i just find it odd how so many people in a capitalist simulation are determined to engage in monolithic collectivist activities when commodities and services can be purchased from other players who specialise.


I've also have always found that to be so common, yet so odd, in many MMO's myself. But as in RL, the Collectivists have a natural enemy in the Indivisualist. as long as their is one Indivisualist around, the Collective is always threatened. Not becuase they fear the Indivisaulists will attack them, per say, but becuse as long as they exists, members of their collective might see an alternative and leave the collective, and the collective slowly falls apart, as it is human nature to be an indivisual...we are not ants.

As such goes player corps (Collective) who feel their very existence is threatened by NPC Corp (Indivisual) and so must destroy it wherever they find it. The problem isnt the indivisual, the problem is the collective....The Masses are Asses, Ahmen!!



Aren Madigan
The Scope
Gallente Federation
#72 - 2013-01-28 14:52:07 UTC
Diablo Ex wrote:
Some question how an NPC corp hurts me?

I can think of a number of ways.

1) I would like to "stake a claim" upon the asteroid belts in a particular system. Competitors that come in to mine "our" ores should be wardecable. We are merely defending our terf. No, we are not big enough to move into Nullsec, and we have no desire to be a renter. But we should be able to fend off competitors. I can't tell you how often I've seen entire systems stripped by hoards of NPC mining Bots.

2) The same goes for Signatures and Anomolies. We catch you scanning in our constellation and we would like to once again fend off the competition. It is most difficult to control a local market if there are swarms of "untouchable" competitors.

3) Yes, Ganking is an option, but it is a very costly and inefficient one in comparison to simply declaring war.

There are numerous reasons for conducting warfare, being territorial is one good reason.
Just imagine the tears if Player Corps and Alliances were unable to engage someone in Nullsec simply because they were in an NPC Corp, and they would risk having their SuperCap Instapoped by Concord if they tried.

See my point?


Nope, since you don't own any of those things. Its faction space. Either suck it up or move somewhere isolated that your corp can handle. You have no official claims until you head out to lowsec or nullsec, its simple as that.
Hedion's oracle
Naari LLC
#73 - 2013-01-28 14:56:12 UTC
Guttripper wrote:
Ahhh, this old thread again...

Want to be able to place a war declaration upon us "sub par" players that do not play the game correctly? Then why doesn't CCP make it individuals can be tagged, instead of a corporations, so players can not jump away to void it?

The next complaint, of course, will be these war declared individuals are not leaving the station. So CCP should offer the option to ~force~ a player out of a station so they can be attacked!

But then what if the player does not log into the game to play? Well hell, CCP should go one step further and offer the option for these war mongering players to ~force~ their targets to be logged in at their leisure!!! Real life is no excuse to these fanatical fan boys to get their fix.

Yes, it is that thread again and always made by the same people who can't cut it Pvping in null or low sec and want targets that dont shoot back. P

Error: Working As intended

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#74 - 2013-01-28 14:57:59 UTC
Dave Stark wrote:
Dyvim Slorm wrote:
Dave Stark wrote:


i'm a miner, tax rate means nothing to me. although, player corps can't offer me anything i can't get in an npc corp as a miner. that's why i'm in an npc corp.



That's a very good point, maybe tax mining yields for NPC corps then Smile


again, why not just make player corps attractive rather than making npc corps unattractive?


The first part is true and is there since the beginning of Eve, one can ask why are many/most of those unattractive?

But the second part, the nerf, is the easiest to ask. Just take a look, I'm gonna try to do it too: "let us wardec those NPC scrubs CCP, those are risk free averse dirty carebears, useless bots, themepark wow Diablo minecraft WOT planetside players and we definitively don't need them around wasting our game !!"

How good was I?

removed inappropriate ASCII art signature - CCP Eterne

March rabbit
Aliastra
Gallente Federation
#75 - 2013-01-28 15:07:48 UTC
Nicolo da'Vicenza wrote:
Oh yes I can.
Replace them with 'freelancer' status that is effectively a one-man corp, deccable like them too. Wardecs should be the base minimum of threat in New Eden.

why not insta pop? you know: little button in overview like "killrights available".
When someone from Unthinkables wants he just can insta-pop anyone around. This was you will have enough wins i suppose? Lol

The Mittani: "the inappropriate drunked joke"

Mike Mulder
Imperial Phoenix Legion
#76 - 2013-01-28 15:35:10 UTC
Nicolo da'Vicenza wrote:
they can consider joining a corp for mutual protection purposes.


Sounds like prison.
Dave Stark
#77 - 2013-01-28 16:34:02 UTC
Mike Mulder wrote:
Nicolo da'Vicenza wrote:
they can consider joining a corp for mutual protection purposes.


Sounds like prison.


the key is not to hold on to the soap too tightly.
Vaju Enki
Secular Wisdom
#78 - 2013-01-28 17:43:06 UTC
Individual wardecs would solve this problem.

The Tears Must Flow

Nicolo da'Vicenza
Viziam
Amarr Empire
#79 - 2013-01-28 18:00:06 UTC
Skeln Thargensen wrote:
Nicolo da'Vicenza wrote:
Only if NPC corps could be wardecced collectively. Otherwise no.

If one person isn't enough to deal with the wardecs, they can consider joining a corp for mutual protection purposes.
As opposed to now where PvE players are kept on safe NPC corp protected alts while the PvP mains pick on newbie corps. Another way in which NPC corps harm newbies.


well that's not going to change if you ban NPC corps as you have no way of telling whose alts are whose without an API key, unless they make it very obvious.

True, but incentivising collective security, or at least diminishing the mass of incentives pushing people to keep their PvE and PvP chars seperate, is a good start towards that goal.
Nicolo da'Vicenza
Viziam
Amarr Empire
#80 - 2013-01-28 18:00:47 UTC
March rabbit wrote:
Nicolo da'Vicenza wrote:
Oh yes I can.
Replace them with 'freelancer' status that is effectively a one-man corp, deccable like them too. Wardecs should be the base minimum of threat in New Eden.

why not insta pop? you know: little button in overview like "killrights available".
When someone from Unthinkables wants he just can insta-pop anyone around. This was you will have enough wins i suppose? Lol

It's a sandbox I should be able to play the way I want to.