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Wormholes C5-C6

Author
Majestic Past
Aliastra
Gallente Federation
#1 - 2013-01-28 04:06:33 UTC
Out of general curiosity, how often or more a less, how active are C5-C6 wormholes and what is a good number corp to take hold if you find an empty C5-C6 that is worth it, if there are a few vacant which im sure theres a very small amount.

Im just trying to ask what would be the prerequisites for moving into a C5-C6 wormhole.
Winthorp
#2 - 2013-01-28 04:28:51 UTC
There are a great many empty holes up here, I would say you need a minimum 10 or so people in your active TZ to start from but you will want to grow that figure to be better able to PVP with others around you. Its worth noting that there is many 5-10man corps (alts) that don't get evicted for lack of it being worthwhile so don't be concerned about that unless you go C6. The C6 guys will evict farmers they see.

Don't be scared and make the leap its fun up here.
Ishtar Baratheon
Barai Corp
#3 - 2013-01-28 06:13:19 UTC
There's only double-digit C6 holes. A C6-C6 static would be able to roll into any other C6 in a matter of hours, and the power bloc's up there will evict anyone who doesn't kiss a bit of ass.

C5s are a dime a dozen. Find a black hole, and nobody will evict you because it's such an awful system.
Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#4 - 2013-01-28 08:35:14 UTC
Ishtar Baratheon wrote:
Find a black hole, and nobody will evict you because it's such an awful system.

Pulsar works for that too! Just sucks if you want to fly an armour ship ever again ;)
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#5 - 2013-01-28 10:01:49 UTC
Mr Floydy wrote:
Ishtar Baratheon wrote:
Find a black hole, and nobody will evict you because it's such an awful system.

Pulsar works for that too! Just sucks if you want to fly an armour ship ever again ;)



Finding a "less desirable" effect is a great way to do it, but a less desirable static is probably the safest. C5->C4 or C5->C5 are generally speaking the better of the available options. If you're really concerned, limit how good your PI in system is, and don't fly really blingy ships so people don't have a reason to camp you.

Svo.

Director of Frozen Corpse Industries.

Godfrey Silvarna
Arctic Light Inc.
Arctic Light
#6 - 2013-01-28 10:20:52 UTC  |  Edited by: Godfrey Silvarna
I lived in a C5->C4 with a small corp for a while before joining Frozen Dawn. No one in their right minds would have invaded that hole to take it over, and since we did PvP, we were not targeted for farmer removal either.

All in all, less juicy c5's are very much doable for small corps seeking to upgrade from lower classes, and those pesky c4bears need someone to gank them every now and then anyways, so a c4 static serves the charitable function of making the safest class of wormholes a little less safe.
corbexx
Sebiestor Tribe
Minmatar Republic
#7 - 2013-01-28 11:31:16 UTC
in c6 space is a fair few people who live in a c6-c6 who will come evict farmers or just randomly rf towers not acting liek a farmer (trying to fight) is often enough to stop them bothering you, but these people tend to have so many people in corp its hard to fight for a newly set up corp. I know a fair few are happy to do small 2v2 or 5v5 if people just want a fun giggle.

c5 space is less occupied and has way more wh's so its harder to roll in to you.

other stuff that makes people think twice is:-

crap static that doesnt allow caps out (anything with a static 1 to 4) a static 1 means even getting bs out is a royal pain in the arse.
crap effect (blackholes) while most do run armour fleet pulsar i dont think is bad infact i've been asked a fair few times if we'd clear out a pulsar system for some one as they want that wh cos of the effect.

pi i dont really think makes that much of a impact if your in a very small corp in a c1 to c3 maybe but in a c5 or c6 isk is so much from sites and the fact you have to haul in ice products means having to haul in 1 or 2 pi pos fuel isnt a huge issue, its nice dont get me wrong but i've never been asked if we would clear some one out cos that wh had nice pi.

i think 10 ish active pilots woudl allow you to do most stuff in a c5 in a c6 maybe more as your much more likely to have people come in cause trouble.
Arazel Chainfire
Aliastra
Gallente Federation
#8 - 2013-01-29 03:06:21 UTC
I can effectively run in a C5 with as few as 4 people, and if I'm feeling really agressive can do it with just one person. All that is needed to complete a C5 is 1 offgrid booster, 1 carrier, and 2 high dps battleships (I used mach's). Sites are very slow this way though, and I would take this as a minimum standard. I have also in the past successfully run sites with 3 RR rattlesnakes (in the very distant past).

If you have 5 people available, each with 1 character, you can effectively run sites in your home WH in RR tengu's or something similar. If you are using a capital, you can run sites with a carrier + 2 BS's, allowing you to run sites even if people cannot log on. Of course, the more the better, and the faster you can complete the sites, and the less risk you are in.

-Arazel
Casirio
Aliastra
Gallente Federation
#9 - 2013-01-29 03:14:08 UTC
as Corbexx said C6 groups get to know each other pretty quickly. When you roll a C6 > C6 you tend to run into the same people pretty frequently, although this isn't always the case. C5 you can still hideout a bit better, if you move into a C6 you better be ready to fight or your not gonna be around long.
Castor Troyy
Caldari Provisions
Caldari State
#10 - 2013-01-31 06:38:29 UTC
Casirio wrote:
as Corbexx said C6 groups get to know each other pretty quickly. When you roll a C6 > C6 you tend to run into the same people pretty frequently, although this isn't always the case. C5 you can still hideout a bit better, if you move into a C6 you better be ready to fight or your not gonna be around long.


Ah..don't pay him any attention..come on down and we'll show you a good time! Big smile

I do agree with them though, it looks like a c5 is where you will want to call home. And as corbex said, some guys just want the fights, so if you have 2 or 4 or however many, I can't speak for all, but most of us would honor that. There is a cool sense of comradery in c6-c6 whs even among other alliances. Just know, if you come over..you better ****, or get of the pot. Cool
Walextheone
The Scope
Gallente Federation
#11 - 2013-01-31 11:17:00 UTC
I think you stay away from C5-C4s at least. C4 tend to both empty and boring in so many ways :-)
10 active at once is probably a good foundation for going into c5 space.
Xtrah
Overload This
Escalation Theory
#12 - 2013-01-31 11:43:02 UTC
Yes pls come to C6 it is all safe for farmers
Rroff
Antagonistic Tendencies
#13 - 2013-01-31 17:35:33 UTC
corbexx wrote:
while most do run armour fleet pulsar i dont think is bad infact i've been asked a fair few times if we'd clear out a pulsar system for some one as they want that wh cos of the effect.


AHARM and a couple of other corps aside a lot of people seem to avoid fighting in pulsars, in the 18 months or so we lived in a C5 pulsar I think only Adhocracy were like "oooh pulsar time to break out the sleipnirs" when they opened to us - most other corps couldn't close the link to us fast enough.
Jack Miton
School of Applied Knowledge
Caldari State
#14 - 2013-01-31 21:33:44 UTC
Rroff wrote:
corbexx wrote:
while most do run armour fleet pulsar i dont think is bad infact i've been asked a fair few times if we'd clear out a pulsar system for some one as they want that wh cos of the effect.


AHARM and a couple of other corps aside a lot of people seem to avoid fighting in pulsars, in the 18 months or so we lived in a C5 pulsar I think only Adhocracy were like "oooh pulsar time to break out the sleipnirs" when they opened to us - most other corps couldn't close the link to us fast enough.

you need to take aharm off your list of people who wont fight in a pulsar.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Borlag Crendraven
The Scope
Gallente Federation
#15 - 2013-01-31 21:44:46 UTC
Jack Miton wrote:
Rroff wrote:
corbexx wrote:
while most do run armour fleet pulsar i dont think is bad infact i've been asked a fair few times if we'd clear out a pulsar system for some one as they want that wh cos of the effect.


AHARM and a couple of other corps aside a lot of people seem to avoid fighting in pulsars, in the 18 months or so we lived in a C5 pulsar I think only Adhocracy were like "oooh pulsar time to break out the sleipnirs" when they opened to us - most other corps couldn't close the link to us fast enough.

you need to take aharm off your list of people who wont fight in a pulsar.


His post actually said that aside from you and few others, everyone else seem to avoid pulsars. Too much brewskies Jack?
Casirio
Aliastra
Gallente Federation
#16 - 2013-01-31 22:32:57 UTC
Those Bitten. guys pull of some epic pulsar fleets from what I've seen on their KB in recent months.
Jack Miton
School of Applied Knowledge
Caldari State
#17 - 2013-01-31 23:38:53 UTC
Borlag Crendraven wrote:
Jack Miton wrote:
Rroff wrote:
corbexx wrote:
while most do run armour fleet pulsar i dont think is bad infact i've been asked a fair few times if we'd clear out a pulsar system for some one as they want that wh cos of the effect.


AHARM and a couple of other corps aside a lot of people seem to avoid fighting in pulsars, in the 18 months or so we lived in a C5 pulsar I think only Adhocracy were like "oooh pulsar time to break out the sleipnirs" when they opened to us - most other corps couldn't close the link to us fast enough.

you need to take aharm off your list of people who wont fight in a pulsar.


His post actually said that aside from you and few others, everyone else seem to avoid pulsars. Too much brewskies Jack?

derp... that's what happens when i hit the forums before work >_<

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Hamatitio
State War Academy
Caldari State
#18 - 2013-02-02 04:04:49 UTC
Depends on what you want really, most people are going to say c5 for a number of reasons. With the size of your corp I'd have to agree with them.

C5 / C6 PVE sites can be done with more or less the same number of people, although c5s are more friendly to less skilled pilots in less optimal ships.

C5s are pretty easy to hide out in, theres a large number of them. There is no perfect way to avoid an eviction in WH space (barring a c1 with a deathstar setup maybe).

As others have said, you can minimize your eviction risk by doing a few things. In Order of importance
1) Most Importantly don't be an asshat. WH Space has a good thing going with the playerbase, no matter how horrid your system is, if you **** someone off they will come knocking.

2) Your static. Capitals can't move out or in through a c1 / c2 / c3 / c4 wormhole. For example if you live in a c5 - static c4, they cannot use your own static against you for capitals, so ingressing / egressing is a more logistical nightmare than usual.

3) Have an annoying effect in your system. Blackholes are garbage to live in / do ops in. CVs are garbage to invade, especially if you build up a large carrier fleet. Wolf Rayets used to be bad, maybe some people still think they are.

4) Don't make yourself an easy target. Use a large, well defended POS. If you have a small pos with 15 capitals floating in the shields it will get shot.


WInter Borne
Caldari Provisions
Caldari State
#19 - 2013-02-06 01:33:47 UTC
Hamatitio wrote:
There is no perfect way to avoid an eviction in WH space (barring a c1 with a deathstar setup maybe).

Then we'll just build dreads...
Jack Miton
School of Applied Knowledge
Caldari State
#20 - 2013-02-06 01:52:19 UTC
C6 black holes never get evicted.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

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