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Why isn't mining in EVE like THIS?!?!

Author
The Greenmachine Greenmachine
Green's Bicycle Shop
#41 - 2013-01-27 22:03:54 UTC
Dave Stark wrote:
The Greenmachine Greenmachine wrote:
You are saying this same thing over and over. You just said that there isn't enough low end ore to mine in nullsec but there is. Blink

From what I see that index looks pretty old. Ugh

Should I inform myself that I need to do my few clicks every 15 minutes or so??? Cool


yep, so much low end ore in null sec that trit/pyerite etc is imported in jump freighters full of railguns used to compress the minerals. right ho, they just use jump freighters for fun right?

sure it's old, but you know what's older? grav sites, they haven't changed since that report was produced except the isk/hour values, which are irrelevant. the composition of the grav sites are still the same, and it's still a perfectly valid resource.

see, the fact that instead of going and learning about the activity you're proposing changes for, you're just making stupid comments.

i know, how about we remove rat bounties and all missions above level 3 because it's an isk faucet! see, i can make stupid comments on a subject i know nothing about too!


Your first paragraph is worth responding to but the other 3 are kinda.... /puke Oops

Why do people jump freight lots of low end minerals? Because they need the stuff at the right place at the right time maybe they dont even want to deal with mining but we are talking about the actual mining here not when it is used and how it is used. Pirate
Dave Stark
#42 - 2013-01-27 22:07:24 UTC
The Greenmachine Greenmachine wrote:
Why do people jump freight lots of low end minerals? Because they need the stuff at the right place at the right time maybe they dont even want to deal with mining but we are talking about the actual mining here not when it is used and how it is used. Pirate


we did talk about the actual mining, i told you your idea was bad, then proved why it was bad, then you ignored it and carried on saying "OMG WE SHOULD TOTALLY CHANGE MINING TO THE BAD IDEA YOU JUST PROVED WAS BAD".

so, should we remove level 3 missions too? i feel if we don't the isk faucets will get out of control.
The Greenmachine Greenmachine
Green's Bicycle Shop
#43 - 2013-01-27 22:10:16 UTC
Actually it is the other way around I struck down your objection and you won't admit that it won't hurt for a change in mining... Roll
Dave Stark
#44 - 2013-01-27 22:11:58 UTC
The Greenmachine Greenmachine wrote:
Actually it is the other way around I struck down your objection and you won't admit that it won't hurt for a change in mining... Roll


humour me, which points of mine did you strike down? please, remind me.


dis gon b gud.
Jantunen the Infernal
Aliastra
Gallente Federation
#45 - 2013-01-27 22:18:36 UTC
Dave Stark wrote:
The Greenmachine Greenmachine wrote:
miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!!


actually, we'd just stop mining because if we have to be at the keyboard we'd be doing other activities that weren't such poor isk/hour.

Less miners -> less ore mined -> less ore sold -> ore worth more -> ISK/hour goes up.

Of course it's a horrible idea to make mining require more activity without also modifying some mining mechanics such as how ores are distributed etc., but my point still stands.
Dave Stark
#46 - 2013-01-27 22:21:07 UTC
Jantunen the Infernal wrote:
Dave Stark wrote:
The Greenmachine Greenmachine wrote:
miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!!


actually, we'd just stop mining because if we have to be at the keyboard we'd be doing other activities that weren't such poor isk/hour.

Less miners -> less ore mined -> less ore sold -> ore worth more -> ISK/hour goes up.

Of course it's a horrible idea to make mining require more activity without also modifying some mining mechanics such as how ores are distributed etc., but my point still stands.


isk/hour will go up, but it'll never be more isk/hour than an activity that requires an equivalent amount of attention. not to mention, other activities require skills that can be used for other activities, unlike mining.

the main issue with changing mining mechanics is the impact it has upon miners with multiple accounts, that's the main consideration that is going to stop mining being turned in to some kind of "interactive experience".
Ai Shun
#47 - 2013-01-27 22:22:02 UTC  |  Edited by: Ai Shun
--> sily forum draft post mechanism. /lesigh
Ai Shun
#48 - 2013-01-27 22:22:30 UTC
Jantunen the Infernal wrote:
Dave Stark wrote:
The Greenmachine Greenmachine wrote:
miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!!


actually, we'd just stop mining because if we have to be at the keyboard we'd be doing other activities that weren't such poor isk/hour.

Less miners -> less ore mined -> less ore sold -> ore worth more -> ISK/hour goes up.

Of course it's a horrible idea to make mining require more activity without also modifying some mining mechanics such as how ores are distributed etc., but my point still stands.


-> minerals used in production -> everything produced costs more -> relative ISK to purchasing power stays the same.

But then you haven't touched the bounties or how other systems work in relation then yes, mining is more lucrative than it was before, but at the expense of everything else costing more, other income streams yielding far less.

The OP thinks in a microcosm and does not consider the rest of EVE.
Mara Rinn
Cosmic Goo Convertor
#49 - 2013-01-27 22:27:19 UTC
Because we're playing EVE, not Descent.
The Greenmachine Greenmachine
Green's Bicycle Shop
#50 - 2013-01-28 01:40:42 UTC  |  Edited by: The Greenmachine Greenmachine
It is not about just changing mechanics if you read but the whole idea of mining as a whole! And for earlier i struck down the fact that you said that there is no low end minerals to mine in nullsec but then i went to the eve fact book (EVElopedia) and quoted that veldspar is found in masses throughout EVE INCLUDING nullsec Blink
Nariya Kentaya
Ministry of War
Amarr Empire
#51 - 2013-01-28 01:52:34 UTC
The Greenmachine Greenmachine wrote:
You consider mining an activity in EVE? Have you ever played eve fullscreen no music, no other game running, but just fullscreen while mining with the game sounds? I find it quite boring to be considered a real activity. CCP could turn mining around into one of the best aspects in eve instead of a click and wait ACTIVITY.

Mining IS an activity, where the not-fun players have discussions between their won alts about how [insert player name here] is such a baws and has sex like 80 times a day.


Mining is also an activity for REAL players... to invite their australian pvp-corp buddies to come hang in a highsec belt drunk and jabber over comms about rugby and kangaroos kickboxing foreigners who cry at the first sign of a giant spider, while using drones to try to kill eachother and steal vekldspar.

maybe MY experience in a mining corp was a little odd i suppose.
Dave Stark
#52 - 2013-01-28 01:53:53 UTC
The Greenmachine Greenmachine wrote:
It is not about just changing mechanics if you read but the whole idea of mining as a whole! And for earlier i struck down the fact that you said that there is no low end minerals to mine in nullsec but then i went to the eve fact book (EVElopedia) and quoted that veldspar is found in masses throughout EVE INCLUDING nullsec Blink


i think you need to understand what "proof" is, because that quote wasn't it. besides in your idea you took 90% of it out... so, y'know...
Frying Doom
#53 - 2013-01-28 01:56:41 UTC
Nariya Kentaya wrote:
The Greenmachine Greenmachine wrote:
You consider mining an activity in EVE? Have you ever played eve fullscreen no music, no other game running, but just fullscreen while mining with the game sounds? I find it quite boring to be considered a real activity. CCP could turn mining around into one of the best aspects in eve instead of a click and wait ACTIVITY.

Mining IS an activity, where the not-fun players have discussions between their won alts about how [insert player name here] is such a baws and has sex like 80 times a day.


Mining is also an activity for REAL players... to invite their australian pvp-corp buddies to come hang in a highsec belt drunk and jabber over comms about rugby and kangaroos kickboxing foreigners who cry at the first sign of a giant spider, while using drones to try to kill eachother and steal vekldspar.

maybe MY experience in a mining corp was a little odd i suppose.

You forgot about the drop bears
http://wallabydown.com/wp-content/uploads/2011/03/0214.jpg (that one might need a PG 13 warning)

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Mara Rinn
Cosmic Goo Convertor
#54 - 2013-01-28 02:03:24 UTC
The Greenmachine Greenmachine wrote:
You consider mining an activity in EVE? Have you ever played eve fullscreen no music, no other game running, but just fullscreen while mining with the game sounds? I find it quite boring to be considered a real activity. CCP could turn mining around into one of the best aspects in eve instead of a click and wait ACTIVITY.


Fleet fights aren't a viable activity in EVE.

Have you ever tried joining a fleet fight with the music turned on, in a window with your RSS reader in a different window, on voice comms just chewing the fat? It's impossible. Between the FC always telling people to shut up on voice comms, and the game sounds and music interfering with listening to the 12yo FC screaming unintelligibly into his foam-and-paper microphone, it's just not possible. CCP should turn fleet fights around into one of the best aspects of EVE instead of being a click and shut up activity.

If you don't like mining, don't do it.
Mr Epeen
It's All About Me
#55 - 2013-01-28 02:11:26 UTC
Title wrote:


Why isn't mining in EVE like THIS?!?!


Because half the player base would quit if they had to learn to play a WASD controlled game.

Mr Epeen Cool
Frying Doom
#56 - 2013-01-28 02:12:57 UTC
Mr Epeen wrote:
Title wrote:


Why isn't mining in EVE like THIS?!?!


Because half the player base would quit if they had to learn to play a WASD controlled game.

Mr Epeen Cool

But a lot of us do, WoT.

But no that really would make EvE intolerable.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Ai Shun
#57 - 2013-01-28 02:16:21 UTC
Mara Rinn wrote:
If you don't like mining, don't do it.


The Greenmachine Greenmachine wrote:
I wouldn't mind shaking things up a bit. But then again I'm not a miner. :)


He doesn't.
Ittos
Beards Confirmed
#58 - 2013-01-28 02:28:31 UTC
Ai Shun wrote:
Mara Rinn wrote:
If you don't like mining, don't do it.


The Greenmachine Greenmachine wrote:
I wouldn't mind shaking things up a bit. But then again I'm not a miner. :)


He doesn't.


Im curious as to why someone who doesn't mine is so interested in changing how it functions. Being interested in the profitability I can understand as it has an effect on other aspects of gameplay but everything else being equal, changing the process of how minerals are collect would not change his gameplay.
Kalanaja
Sebiestor Tribe
Minmatar Republic
#59 - 2013-01-28 02:52:52 UTC  |  Edited by: Kalanaja
Actually nulsec and low both have veldspar. Low and nulsec both have significantly lower amounts of veldspar, the amounts available in one nulsec system would provide enough for a few battleships at most. That's if the system has quite a few belts. otherwise you'll be sucking and mining out another system next door for it's low ends. Which is why most low end minerals like tritanium and generally pyerite and mexallon are mined in highsec or bought on the market. While the high end ores and minerals are mined in nulsec and then shipped out to highsec. Making it a full shoot the asteroid activity with guns and then scooping the parts would make it annoying. The people that mine legally, that are not part of the I do it for isk and do not want pvped crowd would stop. Aka, the ones that see EVE Online as a business sim and have no issues protecting themselves. They'd go to plain pvping, or they would stop playing. The market would also go to hell in a handbasket since getting rid of 90% of the belts in EVE would mean a serious slump in mineral production. Now, I could see getting rid of some belts here and there. I would also like the claim jumper and mining license idea, except in the rookie systems since right now the rookies always end up having to scrape for minerals for the tutorials.
The Greenmachine Greenmachine
Green's Bicycle Shop
#60 - 2013-01-28 03:21:48 UTC
Dave Stark wrote:
The Greenmachine Greenmachine wrote:
It is not about just changing mechanics if you read but the whole idea of mining as a whole! And for earlier i struck down the fact that you said that there is no low end minerals to mine in nullsec but then i went to the eve fact book (EVElopedia) and quoted that veldspar is found in masses throughout EVE INCLUDING nullsec Blink


i think you need to understand what "proof" is, because that quote wasn't it. besides in your idea you took 90% of it out... so, y'know...



I guess you GOT ME there! X Well heres the link that there is veldspar in nullsec buddy. http://wiki.eveonline.com/en/wiki/Veldspar

I was trying to help save some time from reading all the unimportant stuff to the discussion but if you must there you go! BearPirate