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EVE New Citizens Q&A

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New player...

First post
Kasumi Tengu
Black Crescent
#1 - 2013-01-24 00:36:05 UTC
Wondering how to spot a good corp. Thanks for your help in advance Big smile
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#2 - 2013-01-24 00:40:56 UTC
What sort of corp are you looking for? What do you want to do in Eve?

Some general guidelines:

  • Make sure they play during your time zone.
  • Make sure they have the tools appropriate for the job (for example, if it's a PvP corp, a killboard).
  • Addendum to the previous one: an active corp forum is typically a sign of an active corp.
  • A website is a good indication of leadership being involved and caring about the corp.
  • Corps that conduct recruitment interviews and are at least a little selective in their membership tend to have higher quality membership.
  • Do the people sound active / amiable / knowledgeable?

I can't really go beyond this without knowing what you're looking for. Good luck, though!

ISD LackOfFaith


Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Ovv Topik
Sebiestor Tribe
Minmatar Republic
#3 - 2013-01-24 00:45:51 UTC
Take a browse here:

See what suits.

"Nicknack, I'm in a shoe in space, on my computer, in my house, with a cup of coffee, in't that something." - Fly Safe PopPaddi. o7

Kahega Amielden
#4 - 2013-01-24 00:49:24 UTC  |  Edited by: Kahega Amielden
Kasumi Tengu wrote:
Wondering how to spot a good corp. Thanks for your help in advance Big smile

-Look at how they recruit. If they spam local chat advertisements, for example, they're probably bad.

-Look at their activities. If they claim to do everything, ("We do mission running, pvp, exploration, mining and production!") they're very likely bad... And if they aren't bad, they're at the very least unfocused and you're less likely to be playing with a cohesive group than if you were to join a corp with a focus. As you are probably a new player, you probably want the "cohesive group" aspect so that you can learn rather than having to figure/do everything out yourself.

-Size. Some corps are very small, some are big. Big corps have the advantage that there will always be someone on, and you have the logistical advantages of numbers. Small corps have a better community, though, in that everyone will know everyone else. In a big corp you're prone to getting lost in the masses.

The downside is that there are fewer people and you might log on to find no one else is on - this is a problem. It can be avoided, however, if the corp has out of game communication channels and, especially, if you're in the same timezone. If a corp is not big enough to support multi-timezone membership, make sure that your play hours match up with theirs.

-Are they decent at what they do. EVE is a game where people can play for years and years and still be shockingly uninformed, having absolutely no idea what the hell they're talking about. Unfortunately this is something that would be very hard for a new player to spot.

-Do they want to talk to you/get to know you before applying? If you're told to just send in an application, they probably accept almost anyone and that's a bad thing.

-if you join a corp and find it's not working, don't be afraid to leave and find a better group.
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#5 - 2013-01-24 03:33:34 UTC
Removed a recruitment post. Please do not recruit in New Citizen Q&A. Thank you.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

NightCrawler 85
Phoibe Enterprises
#6 - 2013-01-24 05:05:46 UTC
Woho beat J'poll to it for once! Big smile
How to find the corp that is right for you.
Make sure you read over the replies as well since other recruiters and players added in things that got forgotten in the main posts.

Good luck and welcome to EVE Smile
Keno Skir
#7 - 2013-01-24 11:07:41 UTC
Ask people you see doing cool things, even if it is blowing you up.
Lost Greybeard
Drunken Yordles
#8 - 2013-01-24 11:57:46 UTC
Kasumi Tengu wrote:
Wondering how to spot a good corp. Thanks for your help in advance Big smile

Step 1: Figure out what you mean by "a good corp".
Step 2: Look for that.

Not terribly complex, here, just footwork.
Not Politically Correct
#9 - 2013-01-26 01:45:58 UTC
After more than 3 years playing this game, I still don't know what to say about how to find a good corp, assuming you mean a corp that is good for you. I have never found one so I create my own. They are good for me, but maybe not for anyone else.

The only recommendations I can give you are: Don't join a Null Sec corp until you have some experience, no matter what they offer you. Don't join any corp unless you have at least chatted with the CEO and 4-5 other members. Keep in mind that it is rare for more than half of what you hear in corp public is true, or relevant. Never give a prospective corp ANYTHING until they have given you something more valuable first.

Santiago Fahahrri
Gallente Federation
#10 - 2013-01-26 02:07:17 UTC
Find a pilot doing something interesting. Watch them. Check their corp. If it looks interesting - talk to them.
Cyprus Black
Goonswarm Federation
#11 - 2013-01-26 07:10:21 UTC  |  Edited by: Cyprus Black
There are some obvious signs for veteran players but not so much for newer players.

1) Some corporations that advertise in the ingame corp browser have check boxes that show everyone what they're all about. There are a lot of corps that just check every single box in a desperate grab for attention. They're no good.

2) The number of activities the corp claims to do verses the number of players in the corp. When they list just about every conceivable profession in the game as something they actively do, they're lying. Two or three things maybe, depending on what they are. If you see a corp that claims to do a ridiculous number of activities across all areas of space, they had better have a HUGE membership count. Otherwise they're desperate and lying to get members.

3) If you see a highsec corp that claims to be NRDS, don't touch them. They're run by idiots. ALL highsec space is NRDS by default.

4) A corp that has absolutely no direction or purpose. No goals, no ambitions, nothing. They just want to make a cool place for other cool dudes to hang out in. These always fail so don't even bother.

5) A corp that refuses to defend itself WHEN a PvP situation arises, and it will eventually for everyone.

6) A one man corp. Yes, new corps have to start somewhere, but the vast majority of low membership count corps are failure duds. And when I say low I mean in the lower single digit count.

7) A corp that takes in anyone and everyone, no questions asked. That's got trouble written all over it.

8) A corp who's only selling point is "Hookers, beer, weed, boobs, etc". Obviously those things are meaningless inside the game of EvE. If this is all they have going for them ingame, then they've got nothing worth your time.

9) A corp that advertises something they don't actually do. This is very VERY common. Most especially nullsec corps and their "bait-n-switch" tactics. Many low profile nullsec corps go on recruiting sprees trying to get anyone to join for whatever activity they'd like to do in nullsec. Once out there you're not allowed to do your activity of choice. You're beaten over the head to get into PvP fleets and fight for them, losses you have to pay for out of pocket. There are a lot of highsec corps that are less vile about it, but don't do what they advertise that they do.

10) Corps that exist entirely to show off their silly name. There are a few that have absolutely no substance and are created just because they have a silly name. They don't do anything.

11) Small corps that recruit for all time zones. They clearly don't give a crap about their members. Since their corp is small, it would behoove them to have most members in the same time zone so they can play together. If a corp has low count membership and each members time zone varies wildly, you're never going to have anyone to talk to or do anything with. It's a waste of time.

12) A corp that performs absolutely no background checks or takes any kind of security measures is not worth joining. Yeah you may be in highsec but that's not a valid excuse to skip security. Especially if their members are flying expensive ships like freighters, orcas and exumers. Let anyone in and that stranger will kill your corpmates.

13) A corp that doesn't have any activities planned for members to participate in. So many highsec corps are guilty of this. The entire point of joining a corp is to achieve something great. To have a result greater than the sum of its parts. If you join a corp and they leave you to do solo activities, then there's no point in even joining.

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