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Skill Discussions

 
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Skills - Feel like I'm all over the place. Help with a decent skill set?

Author
Beatrice Wankmeister
United Systems Industry
#1 - 2013-01-25 19:40:37 UTC
Hey, I'm pretty new (month or so now in game). I've been training mainly science skills. Started off probing out cosmic anomalies and I'm enjoying it, even with the lack of decent results in high sec, but I still enjoy it. Lately I've come across a few blueprints, which got me looking into manufacturing and research, and invention.

So, I have these blueprints being researched right now. I used BPO Calc to see what perfect ME would be for them and I have them cooking right now.

After they're done I was thinking I'd try my hand with invention and manufacturing. Seems like an interesting and decent way to make some isk.

I'd also like to continue exploration, but move to low sec to do that. So I need to figure out a good gallente ship to use that I can probe safe/semi-safely in low sec while killing any rats I encounter in the sites (mainly keeping to mag and radar sites). A ship I can cloak without it hampering my efforts too much would be nice too to add that little extra protection for myself.

Anyway, sorry for the ranting. Heres my skill sheet as of right now.

I would appreciate any advice on skills that I may need or not have for invention and manufacturing that I can concentrate on, and a good ship for low sec I should work towards as a goal for low sec exploration as well.

Also, if there are any other paths along these lines of fun that I could look into that would be nice as well. I've been looking at POS ownership in high sec for ease of manufacturing and research ability, and reading up on that, just not sure if I'm able to do that at this point in time.

Any advice would be greatly appreciated though, and thanks for your time.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#2 - 2013-01-25 23:52:03 UTC  |  Edited by: Antillie Sa'Kan
Looking at your skill sheet I don't feel you are ready for Lowsec exploration yet. The Venture is great for sneaking around with low SP but it won't be able to clear rats from sites very well at all. The Proteus is a great all in one exploration boat no matter where you live but you are a long way away from flying one of those. The Arbitrator makes a good exploration boat as well and while it requires far less SP than a Proteus you are a ways off from flying a well put together T1 cruiser IMO. The Pilgrim bears mentioning as well but its about as far away as a Proteus SP wise.

For manufacturing you will want production efficiency to 4 ASAP and then to 5 rather soon. Some training in accounting and broker relations also helps when selling the stuff you make. After that its mostly about training for more production lines (mass production), market orders (trade, retail), research lines (laboratory operation), and remote management of your lines and market orders (supply chain management, scientific networking, marketing, procurement, day trading). The only real problem with manufacturing is that you will end up playing Spreadsheets Online. But if you enjoy that then more power to you.

I would start with something simple like ammo or maybe T1 frigates. Everyone needs ammo so it sells well even if the returns aren't that impressive and you don't have to invest piles of ISK in expensive BPOs that may or may not pay for themselves. T1 frigs may offer small returns compared to other things but they sell surprisingly well in certain places and the BPO investment isn't that large.

If you really want to break into the more risky/interesting side of manufacturing train for a Viator, learn how to sneak past gate camps in it, and become a low sec industrialist. If you are really set on Lowsec exploration then work towards a Proteus. But be ready to spend a long time working for it. And be ready to replace it if/when you loose it in Lowsec.

Personally I would work on core support skills and try out new things rather than try and focus into a single profession so early.

Edit: You may notice that the Viator, Pilgrim, and Proteus (with the cov ops subsystem) can all mount a covert ops cloaking device. This is critical if you want to live in Lowsec and make a profit without doing things that involve shooting people and/or dying a lot.
Darius Brinn
The Scope
Gallente Federation
#3 - 2013-01-26 23:11:37 UTC
You are not ready for low sec exploration at all.

You need core support skills at a minimum level. You are, by the way, absolutely and utterly innofensive. You have not trained any means of aggression at all.

No gunnery, no missiles, no drones.

Also, no means of defense. Shield or Armor, you didn't even start on the skill paths.

I think you are not ready for high sec exploration either, but good news is that you are not "over the place" at all. You can focus from now on and get a usable toon in no time.

I would do:

-Electronics IV
-Engineering IV
-Energy systems operation IV
-Warp drive operation IV
-Gunnery IV
-Gallente frigate IV
-Drones IV
-Scout drone operation IV
-Afterburner IV
-Hull upgrades IV

Those take like one or two days in total and at least you can undock, warp to a high sec belt, and come back with your ship (probably).
Beatrice Wankmeister
United Systems Industry
#4 - 2013-01-26 23:46:24 UTC
Darius Brinn wrote:
You are not ready for low sec exploration at all.

You need core support skills at a minimum level. You are, by the way, absolutely and utterly innofensive. You have not trained any means of aggression at all.

No gunnery, no missiles, no drones.

Also, no means of defense. Shield or Armor, you didn't even start on the skill paths.

I think you are not ready for high sec exploration either, but good news is that you are not "over the place" at all. You can focus from now on and get a usable toon in no time.

I would do:

-Electronics IV
-Engineering IV
-Energy systems operation IV
-Warp drive operation IV
-Gunnery IV
-Gallente frigate IV
-Drones IV
-Scout drone operation IV
-Afterburner IV
-Hull upgrades IV

Those take like one or two days in total and at least you can undock, warp to a high sec belt, and come back with your ship (probably).



lol, yeah, I'm kinda lacking in the shoot/defend area

I've been going around high sec in an Imicus equipped with a salvager, analyzer, and code breaker, and sticking to radar and mag sites. I haven't had to shoot or defend against any npcs yet. :)

Good advice though - appreciate it.
Marsan
#5 - 2013-01-29 03:54:35 UTC
Keep in mind that manufacturing T1 of any sort is not profitable due to margins. Sure you could mine the minerals, but you'd make more isk selling them. Sure you could buy the minerals off the market, haul them to far flung market, and sell them, but you could just buy the modules and haul them. You just don't have the skills, standings, or researched BPOs to make T1 modules.

I'd recommend skilling up for a covert ops, cloaky hauler, and finally a T3 cruiser. The other option is to skill up to a frigate, and try out faction warfare. You can earn a nice chunk of isk running the simple sites, and learn how to operate in LS.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Elena Thiesant
The Scope
Gallente Federation
#6 - 2013-01-29 09:53:40 UTC
Manufacturing T1 can be profitable, sure you need decent skills and good BPOs and a fair amount of research (and I don't mean ME/PE research) to figure out what is and is not profitable.
Machagon
Amamake Anarchist Community College
#7 - 2013-01-31 15:32:23 UTC
If you want to get into low-sec exploration from where you are, I would recommend training towards an Ishkur.

Fully fit for combat (and properly skilled) it can clear the majority of radar/mag low-sec sites without too much trouble. You can even fit a probe launcher, a salvager, an analyzer,and a codebreaker on it all at once without hamstringing it too badly if you are so inclined.

That means training:

Gallente Frigate V
Mechanic V
Engineering V
Drones V

Which is good, because Gallente Frigate V is also required for the Helios, which you will definitely want if you are getting into serious exploration. Mechanic and Engineering are core support skills you ant maxed out early on anyhow. And drones are probably the cheapest DPS per SP option for Gallente.