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Astroid Belts

First post
Author
ripper1 Tivianne
Federal Navy Academy
Gallente Federation
#1 - 2013-01-25 18:31:07 UTC
Is it just me or dose it seem that there are hardly any belts with roids in to mine recently, im starting to get fed up of coming home from work and warping around for hours looking for place to mine..........?


Please put more roids out im not paying to fly mind boringly around for much longer. CCP
James Amril-Kesh
Viziam
Amarr Empire
#2 - 2013-01-25 18:33:39 UTC
Tough.

Enjoying the rain today? ;)

Shadowschild
The Scope
Gallente Federation
#3 - 2013-01-25 18:33:42 UTC
Anyone else see the irony of the corp he is in?
Abrazzar
Vardaugas Family
#4 - 2013-01-25 18:34:15 UTC
Maybe move out into less populated areas?
Azitek
Serenity Labs
#5 - 2013-01-25 18:34:53 UTC
The map shows statistics such as # of jumps, average pilots active, and others. If your systems are mined out, check the map to try to find less frequented places. There's plenty of dead-end and low-traveled systems with rocks to mine.
Dave stark
#6 - 2013-01-25 18:37:33 UTC
"hi, i'm next door to jita and i expect there to be asteroids there when i get home 10 hours after downtime. there aren't. fix please because i'm too lazy to auto pilot 8 jumps (or less)"
Whitehound
#7 - 2013-01-25 18:37:58 UTC
Which is your preferred region?

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James Amril-Kesh
Viziam
Amarr Empire
#8 - 2013-01-25 18:39:18 UTC
This is a PVP game.

PVP includes, believe it or not, depleting the asteroid fields yourself before anyone else can.
Try going to areas where there's less of that.

Enjoying the rain today? ;)

Bane Necran
Appono Astos
#9 - 2013-01-25 18:40:36 UTC
Early bird gets the 'roids in the most popular systems.

Some timezones make it easier to log in right after downtime than others, which does suck.

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Myrissa Kistel
Planetary Logistics
#10 - 2013-01-25 18:46:25 UTC
Got on last night about 11pm EST and found lots of roids. Only 3 or 4 jumps from a major trade hub.
Sura Sadiva
Entropic Tactical Crew
#11 - 2013-01-25 18:56:37 UTC  |  Edited by: Sura Sadiva
Those miners doenst care, they are good only to blob outnumbering solo miners and clearing belt after belt. There's no fairness and no chance for a "good mining".

I think CCP should put some new in game mechanic to halt this unconsensual mining. Like if one enter a belt then others need to have his consent to enable the roids for mining.

Or just make some kind of instanced mining arenas, where everyone can mine in the same way removing any risk of competition or interaction.
Sura Sadiva
Entropic Tactical Crew
#12 - 2013-01-25 19:00:16 UTC  |  Edited by: Sura Sadiva
Abrazzar wrote:
Maybe move out into less populated areas?


what??? And why one should be forced to put some effort and jump away from his home system? Only because these grieffers zerg the belts with their mining ops clearing everything in few seconds? It's more easy for CCP to change the game and place neverending mining spawns
Vincent Athena
Photosynth
#13 - 2013-01-25 19:13:48 UTC  |  Edited by: Vincent Athena
This is becoming more of an issue as increased ship destruction increases demand for minerals. Ive found even low traffic dead end systems stripped. There are several things CCP could do to help the situation.

Have roids respawn at any time. Anomalies do so. Signatures do so. Incursions do so. Roids should as well. Make mining time zone neutral.

Make some sort of scanner that allows a belt to be scanned at range (several AU) for content. At least then when you warp to a system you can see if its mined out rather than having to individually warp to 15 belts and check them all out.

As anomalies and signatures already respawn at any time, add some grav anomalies and increase the grav sigs.

Have mission belts persist after the mission is turned in.

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Solstice Project
Sebiestor Tribe
Minmatar Republic
#14 - 2013-01-25 19:19:07 UTC
James Amril-Kesh wrote:
This is a PVP game.

PVP includes, believe it or not, depleting the asteroid fields yourself before anyone else can.
Try going to areas where there's less of that.

dude, chill out ! *lol*
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#15 - 2013-01-25 19:34:24 UTC
I suggest Amarr space.

The island could always use more miners. Its a hi sec island cut off by low sec so if you can get through low sec, you pretty much have the whole place to yourslef.

The trading hub so to speak is the system is Mili.

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Myrissa Kistel
Planetary Logistics
#16 - 2013-01-25 20:14:27 UTC
Everybody is always keeping secrets in this game. Try Rancer or Amamake. Plenty of rocks to mine there.
RubyPorto
RubysRhymes
#17 - 2013-01-25 20:20:55 UTC
Vincent Athena wrote:
This is becoming more of an issue as increased ship destruction increases demand for minerals. Ive found even low traffic dead end systems stripped. There are several things CCP could do to help the situation.

Have roids respawn at any time. Anomalies do so. Signatures do so. Incursions do so. Roids should as well. Make mining time zone neutral.


They do. Just install the industry upgrades into your iHub.


If you want to stay in HS, pay mercenaries to keep the belts clear of miners until you're ready to mine.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

silens vesica
Corsair Cartel
#18 - 2013-01-25 20:21:02 UTC  |  Edited by: silens vesica
ripper1 Tivianne wrote:
...coming home from work...

There's your problem right there. By the time you're done working, the 'Bots have already done their thing and moved on.

OK, I could tell you to mine in missions, which works, or mine in Anoms, which works, or move to lower Sec, which works, but I sense you're looking for an easier answer - and there is one. But it's not as 'simple' as it sounds at first, and it also won't happen.

If asteroipds spawned in smaller numbers, but more often, the average quantities of resources would remain constant, and you'd have to wait less time for a re-spawn; maybe even a short enough time to suit you.
- BUT -
Those thinner respawning belts would attract a LOT more attention from other miners, whom would've normally already have had their fill and logged. And from 'Bots. And from gankers.

When water ('roids) are scarce, every critter, including the preditors, gets drawn to the waterhole.


But that's not why it won't happen. The 'why' is that it's extra work for CCP, and the way things are now suit the vast majority of people just fine. So... See the other alternatives, above.



edit:
Captain Tardbar wrote:
I suggest Amarr space.

The island could always use more miners. Its a hi sec island cut off by low sec so if you can get through low sec, you pretty much have the whole place to yourslef.

The trading hub so to speak is the system is Mili.

This also works. My very new Amarran alt can easily mine 20+ mil ISK an hour, and he's barely out of the n00b-missions. Those are low numbers. If I were going to turn him into a full-fledged rock-melter, they'd go up radically.

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War Kitten
Panda McLegion
#19 - 2013-01-25 20:24:26 UTC
ripper1 Tivianne wrote:
Is it just me or dose it seem that there are hardly any belts with roids...


It's just you.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#20 - 2013-01-25 20:30:40 UTC  |  Edited by: Captain Tardbar
An alternative to roid mining is ice mining. It's slightly less isk per hour but the ice belts never run out and you can basically afk it.

http://wiki.eveonline.com/en/wiki/Ice_harvesting_guide

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

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