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Lack of cosmic signature sites (in high sec at least)

Author
Flakey Foont
#21 - 2013-01-23 16:31:41 UTC
Every risk averse noob wants to be an explorer or miner in High Sec. That is why there is a dearth of sigs. Either go to low-traffic systems or try and get there first.

I like taking a spin in High Sec because new players can't scan down low sig sites so I do.

Working as intended.
Ikonia
Royal Amarr Expeditions
#22 - 2013-01-24 12:33:59 UTC
seth Hendar wrote:
]
i can confirm that sig spawn in lowsec has dropped since last patch, i need to cver way more system to run the same monthly amount of sig.

also, while still running the same amount, the income has dropped by a marely 50%, in the form of way less deadspace( almost non in fact)mods in ded, way less valuable items in ladar / mag/ radar (no more skillbooks in combat ladar for ex.), and regarding combat sig, and belts, the faction still pops but they NEVER drop anything but the poor lazer lens for the sanshas (and if you ae very lucky, a wothless tag)


Can confirm, Combat Ladar (Frentix Distribution Site) now appears very often in my region. While i saw that site like 1 time in 2 weeks before December, i now find it like every 3 days. Ive done this site now for 7 times and not a single skill book. Looks like it has been taken out of this site and moved completely into 0Sec only.
Mistah Ewedynao
Ice Axe Psycho Killers
#23 - 2013-01-24 17:46:18 UTC  |  Edited by: Mistah Ewedynao
Ikonia wrote:
seth Hendar wrote:
]
i can confirm that sig spawn in lowsec has dropped since last patch, i need to cver way more system to run the same monthly amount of sig.

also, while still running the same amount, the income has dropped by a marely 50%, in the form of way less deadspace( almost non in fact)mods in ded, way less valuable items in ladar / mag/ radar (no more skillbooks in combat ladar for ex.), and regarding combat sig, and belts, the faction still pops but they NEVER drop anything but the poor lazer lens for the sanshas (and if you ae very lucky, a wothless tag)


Can confirm, Combat Ladar (Frentix Distribution Site) now appears very often in my region. While i saw that site like 1 time in 2 weeks before December, i now find it like every 3 days. Ive done this site now for 7 times and not a single skill book. Looks like it has been taken out of this site and moved completely into 0Sec only.


I am basically a high sec explorer, mostly looking for Grav Sites to mine, taking radars and 3,4/10 DED's when they are found.

Everything is getting crappier. Did a 4/10 Serpentis Phi Outpost today in .5 sec space and the overseer drop was a meta1 med blaster for chrissakes. Evil I haven't found a decent grav in a few weeks now. Had 2 radars yesterday with CRAP...just crap.

Keep nerfin High sec CCP. In spite of your DevSwarm bad intentions, it won't move me to Null/Low.

It may just move me out of this game though. Arrow

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

DeMichael Crimson
Republic University
Minmatar Republic
#24 - 2013-01-24 20:19:22 UTC
Yeah, I was gonna say something about the reduced loot drops to go with the reduced site spawns. That trend has been happening for quite a while now.


On another note, where's all the loud, wanna be know it all, forum posters who constantly troll these types of threads with remarks such as = RNG.....working as intended, etc, etc,?

Roll


DMC
Zhilia Mann
Tide Way Out Productions
#25 - 2013-01-24 20:29:21 UTC
Ikonia wrote:
seth Hendar wrote:
]
i can confirm that sig spawn in lowsec has dropped since last patch, i need to cver way more system to run the same monthly amount of sig.

also, while still running the same amount, the income has dropped by a marely 50%, in the form of way less deadspace( almost non in fact)mods in ded, way less valuable items in ladar / mag/ radar (no more skillbooks in combat ladar for ex.), and regarding combat sig, and belts, the faction still pops but they NEVER drop anything but the poor lazer lens for the sanshas (and if you ae very lucky, a wothless tag)


Can confirm, Combat Ladar (Frentix Distribution Site) now appears very often in my region. While i saw that site like 1 time in 2 weeks before December, i now find it like every 3 days. Ive done this site now for 7 times and not a single skill book. Looks like it has been taken out of this site and moved completely into 0Sec only.


I've pulled three nanite controls and six neurotoxin recovery books in the past two weeks. All in low sec.

I also got a fun drop of an a-type nos, a-type mar, two a-type energized platings, and a faction heat sink. In fact, of the 10 or so 6/10s I've run since december only two have been ope only.
Indira Himesama
Andorianisches Bergbaukonsortium
#26 - 2013-01-25 09:38:52 UTC  |  Edited by: Indira Himesama
I guess there is a lot of luck and timing involved. This week for example was pretty hard to find stuff and if found, they were cleaned only a few minutes later. Yesterday we were litterally overwhellmed with sites and the mining corp could hardly keep up with the grav sites being revealed and a nice night watch site (or is it called vigil?) with escalation was waiting for us for around 2-3h without someone touching it. So we had time to group together (most of us as are still a little noobish) and go for it together. So imho. it's just luck whether the system had any good signatures and if it had... when the others came by and had a clearing commando following them. I also had days of scanning when 2 buddies were cleaning up right behind me leaving only the anomalies... I am pretty sure anyone following my tail back then must have been pretty frustrated as well, because the system was either clean or no 15min later already the site cleaned. Blink

De Kus

Love hurts, love strengthens...

Ueberlisk
The Hatchery
RAZOR Alliance
#27 - 2013-01-25 09:52:11 UTC
Beatrice Wankmeister wrote:
Getting a lot of views on this, but not many opinions.

Can anyone verify, without the tough-guy 'come to low sec/null sec so I can kill you' type comment, if exploration in low or null does indeed provide better results?

My guess is that null might have less people doing the exploration thing, but I would think that low sec would be just as limited as high sec with the more experienced players going there because of the lack of results in high sec.


As a long long long time low sec explorer i can confirm that at least around angel low sec theres plenty of sites to be done. Rewards are also very high compared to the amount of time you spend doing those sites. You just need to have some hardware to make them efficiently and you ofc need to know how to manage yourself against potential threats. Tengu or drake is probably your best bet in doing combat sites. Machariel if you can afford one and you have a scout. If you want to do radars you can manage with any cruiser hull pretty much.
In angel low most combat sites only take about 5-20min to complete for loot up to 2 billion per site once you know spawns and tricks to do them.
Funky Koval
Bad Artists
#28 - 2013-01-25 10:23:33 UTC
TBH "luck" only applies when you are exploring casually and/or half-assedly ;). Long-term, "luck" will always converge to whatever expected value your individual exploration efforts hold.

Meaning, how efficiently you go about your exploring business, be it high sec, low sec, or null, is what really matters.

Obviously there are *a lot* of factors to consider, especially in low and null. Egg. most low and null sec sites have better expected value (in short: loot ;) compared to their high sec counterpartss, but required time / effort / logistics / risk factor might actually make them less worthwhile in terms of pure isk/hr.

And there is no way to make a spreadheet to factor them all in and come up with a numerical answer. But perhaps that's just why this is a very enjoyable aspect of EVE, for me at least.

And then there's also the adrenaline and the "fun factor" which are hard to quantify and vary for each individual.

In conclusion, and in response to the OP: high sec sigs still spawn and are there to be found, and isk can be made in high sec exploration. However, it won't happen without a substantial effort put into developing your modus operandi, not least because a lot of the people you are competing against have done so already.
Avatar Pellion
Garoun Investment Bank
Gallente Federation
#29 - 2013-01-25 11:43:40 UTC  |  Edited by: Avatar Pellion
Mistah Ewedynao wrote:
Ikonia wrote:
seth Hendar wrote:
]
i can confirm that sig spawn in lowsec has dropped since last patch, i need to cver way more system to run the same monthly amount of sig.

also, while still running the same amount, the income has dropped by a marely 50%, in the form of way less deadspace( almost non in fact)mods in ded, way less valuable items in ladar / mag/ radar (no more skillbooks in combat ladar for ex.), and regarding combat sig, and belts, the faction still pops but they NEVER drop anything but the poor lazer lens for the sanshas (and if you ae very lucky, a wothless tag)


Can confirm, Combat Ladar (Frentix Distribution Site) now appears very often in my region. While i saw that site like 1 time in 2 weeks before December, i now find it like every 3 days. Ive done this site now for 7 times and not a single skill book. Looks like it has been taken out of this site and moved completely into 0Sec only.


I am basically a high sec explorer, mostly looking for Grav Sites to mine, taking radars and 3,4/10 DED's when they are found.

Everything is getting crappier. Did a 4/10 Serpentis Phi Outpost today in .5 sec space and the overseer drop was a meta1 med blaster for chrissakes. Evil I haven't found a decent grav in a few weeks now. Had 2 radars yesterday with CRAP...just crap.

Keep nerfin High sec CCP. In spite of your DevSwarm bad intentions, it won't move me to Null/Low.

It may just move me out of this game though. Arrow


Hmm.. try nullsec. they are even worse than highsec. At least in highsec due to a large number of players, the sigs bounce around quickly. In null, most of them are stagnant. Very hard to get sigs in null (I am referring to DED sites)
Tauranon
Weeesearch
CAStabouts
#30 - 2013-01-25 12:34:44 UTC
seth Hendar wrote:


i can confirm that sig spawn in lowsec has dropped since last patch, i need to cver way more system to run the same monthly amount of sig.

also, while still running the same amount, the income has dropped by a marely 50%, in the form of way less deadspace( almost non in fact)mods in ded, way less valuable items in ladar / mag/ radar (no more skillbooks in combat ladar for ex.), and regarding combat sig, and belts, the faction still pops but they NEVER drop anything but the poor lazer lens for the sanshas (and if you ae very lucky, a wothless tag)


If you have lowered sigs, its because you have a thorough prober in the TZ ahead of you.

The only way you can "confirm" anything about total sig numbers is to go to the test server, and scan down all the regions for that race.

As far as random numbers go, I once had a dry spell where 20 straight encounters loaded no loot. Random is as random does.
Quaaze Stormbringer
Perkone
Caldari State
#31 - 2013-01-25 14:41:21 UTC
Ueberlisk wrote:
Beatrice Wankmeister wrote:
Getting a lot of views on this, but not many opinions.

Can anyone verify, without the tough-guy 'come to low sec/null sec so I can kill you' type comment, if exploration in low or null does indeed provide better results?

My guess is that null might have less people doing the exploration thing, but I would think that low sec would be just as limited as high sec with the more experienced players going there because of the lack of results in high sec.


As a long long long time low sec explorer i can confirm that at least around angel low sec theres plenty of sites to be done. Rewards are also very high compared to the amount of time you spend doing those sites. You just need to have some hardware to make them efficiently and you ofc need to know how to manage yourself against potential threats. Tengu or drake is probably your best bet in doing combat sites. Machariel if you can afford one and you have a scout. If you want to do radars you can manage with any cruiser hull pretty much.
In angel low most combat sites only take about 5-20min to complete for loot up to 2 billion per site once you know spawns and tricks to do them.


Perhaps plenty of sites, but you personally blew me up literally the moment i warped into my very first ever attempt at this =)
Minmatar Citizen160812
The LGBT Last Supper
#32 - 2013-01-25 15:09:57 UTC
It isn't any better in low sec. The suck is compounded there by the unrated plexes and anomalies having garbage spawn rates. I don't even bother starting them anymore I just corp mark it and wait for someone else to do 90% of it. Then either me or someone else will go in, kill/spook them and then try to spawn something.

So please bring your fancy ships to low sec and get rid of junk rats for the locals. Evil
Yabba Addict
Perkone
Caldari State
#33 - 2013-01-25 19:27:17 UTC
seth Hendar wrote:


also, while still running the same amount, the income has dropped by a marely 50%, in the form of way less deadspace( almost non in fact)mods in ded, way less valuable items in ladar / mag/ radar (no more skillbooks in combat ladar for ex.), and regarding combat sig, and belts, the faction still pops but they NEVER drop anything but the poor lazer lens for the sanshas (and if you ae very lucky, a wothless tag)


Found both neurotoxin recovery and nanite control skillbooks just 2 days ago in a ladar. Just because you're not finding them doesn't mean they aren't there.


PavlikX
Scan Stakan
HOLD MY PROBS
#34 - 2013-01-25 21:01:12 UTC
I have noticed the same trouble. To low numbers of combat complexes in my high/low sec area. If i meet true sansha (two ships since Retribution 1.0) it drops leanses and scrap metals. Meantime my fellow done world collide yeasterday and got two faction battle ships. Result - 2 T2 implants (not low grade)? two faction large weapons, faction hardener and something else...
Luck :) Since my 3 years of playing i have no such luck.
CCP please, return expolaration system, or if you so want to nerf it, please, don't do it so harsh. We are your players, we want that game feature.
Flakey Foont
#35 - 2013-01-26 02:07:47 UTC
DO you understand? There are more and more people farming high sec sites, therefore there is a lower chance of loot.It's that simple. Stop whining.
PavlikX
Scan Stakan
HOLD MY PROBS
#36 - 2013-01-26 05:28:32 UTC
Then explain please, why true sahsha ships drops no faction modules? ANd why there are only two per month? Meantime a lot of anomalies done. Really a lot of.
Minmatar Citizen160812
The LGBT Last Supper
#37 - 2013-01-26 13:29:28 UTC
Flakey Foont wrote:
DO you understand? There are more and more people farming high sec sites, therefore there is a lower chance of loot.It's that simple. Stop whining.



Yeah I understand that a RNG is just that. BUT we're really not talking about a true RNG. What we have here is a random number generator with variables that reference a loot pool to determine a drop.

So, let's begin this lesson with a six sided die and a 3 item list (something, nothing and nothing). You need a perfect one to score a roll on the loot pool. You get a 1 in 6 chance at a loot roll and a 1 in 3 chance at getting something from that pool.

Now, if that die is increased to a 20 sided and the loot pool is from a 150 item list with 125 of those items being nothing do you understand how the "RNG" for drops is capable of being changed?



The spawn rate of sites is even easier to understand. Before there were 35 total (x) sites per constellation that bounce around randomly after completion. Now there are 12.
Kiteo Hatto
The Scope
Gallente Federation
#38 - 2013-01-26 13:43:28 UTC  |  Edited by: Kiteo Hatto
OP, you might just be in an unlucky timezone, as in you get on after everything has been done and people who ran the sites are sleeping. Not sure if it'll help but once you get a Deep space probes your scanning speed will increase a LOT, you will be able to "filter" out unwanted sigs and just go after 4/10s or "possible radars". Im not going to reveal any more Blink I run mine in a legion and training for a tengu now.
Funky Koval
Bad Artists
#39 - 2013-01-26 13:51:22 UTC
Minmatar Citizen160812 wrote:

The spawn rate of sites is even easier to understand. Before there were 35 total (x) sites per constellation that bounce around randomly after completion. Now there are 12.


Where did you get these numbers from, if you don't mind?

Also I am pretty sure plexes respawn is region-wide, not constellation-wide. Too many times have I seen multiple 4/10s - 6/10 side by side or in the same system, or had a plex disappear from a constellation after despawning (and I can locate them pretty quickly if that's what I am going after).

Unless you mean just that

number of sigs in a region = 12 * number of constellations

?


Tauranon
Weeesearch
CAStabouts
#40 - 2013-01-26 14:14:23 UTC
PavlikX wrote:
Then explain please, why true sahsha ships drops no faction modules? ANd why there are only two per month? Meantime a lot of anomalies done. Really a lot of.


I once got 20 encounters in a row that dropped no loot. That is the way random numbers work. People get a good run when they start, and they overestimate the loot drop forever after, and then they claim its broken or nerfed when they get a bad luck streak.

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