These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Skill Training

Author
Daniel Whateley
#81 - 2013-01-25 03:52:13 UTC
There already is a way to get your SP but you don't get to choose the name its called buying a character if you want to skip the "time grind" then go buy plex and sell it for isk for a character P and why on earth would you want a measly 500sp from completing something every week, it literally takes you 20 minutes to get that amount in training, that's just lunacy, and a second thing is that eve is the most unique game i've played apart from x3tc which was also spectacular, its millions of times better than WoW just because of its skill training because everyone's fairly matched, and you can log off and it does it for you, and this is only a pvp game, even people who always pve should think of it that way, earning isk is still pvp.
Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
#82 - 2013-01-25 09:14:49 UTC
Aston Martin DB5 wrote:
I Still feel that all players should benefit because adding 25 - 500 points monthly shouldn't amount too much for a character with 40+ million sp's.


And how is this 25-500 Points/month even worth a damn?

Plus... how will it stop me from training my 1337 PvP skills by hanging in a safespot with a corpie, repping away and firing mah l4yz0rz?


TSDR: The skill system is not broken, stop trying to fix it.
Katran Luftschreck
Royal Ammatar Engineering Corps
#83 - 2013-01-25 10:10:29 UTC
Mag's wrote:
Hell no. Grind is not acceptable.

Edit: Also a system such as this was in Eve early on. It was removed because it was abused.


And then added right back into DUST. Roll

http://youtu.be/t0q2F8NsYQ0

Destination SkillQueue
Doomheim
#84 - 2013-01-25 10:18:10 UTC  |  Edited by: Destination SkillQueue
Katran Luftschreck wrote:
Mag's wrote:
Hell no. Grind is not acceptable.

Edit: Also a system such as this was in Eve early on. It was removed because it was abused.


And then added right back into DUST. Roll

Yes. A different game that plays nothing like EVE. It's also worth mentioning, that in DUST the actual implementation is constantly argued over because even in DUST it causes problems. More importantly these mechanics aren't inherently evil. They just don't work well in all situations or when combined with certain other mechanics. Just because it makes sense in some games, doesn't tell anything how well it works in a different type of a game.
Darius Brinn
The Scope
Gallente Federation
#85 - 2013-01-25 10:20:17 UTC
Aston Martin DB5 wrote:


So it's acceptable to grind unless it involves SP? Why is that?


Because ISK can be obtained in many ways. Some are passive, some are active, some are clever, some are boring, but eventually the player has choices. PvP, PvE...there are tons of methods to fund your career.

However, the way we all get SP is what makes us all equal in the end. It's designed so people with real life resposabilities don't have to stress themselves over logging in every day in order to avoid getting left behind.

If shooting rats gave free SP, this game would be very boring ideed.
s1n1ster m1n1ster
Brutor Tribe
#86 - 2013-01-25 10:23:13 UTC
When the game started you could passivly train the mechanic skill just by flying about, orbit a a station with cap stable afterburner on while you sleep !!!

bad idea then bad idea now

Leave skilling alone, you already get advantage for not playing!
Bastion Arzi
Ministry of War
Amarr Empire
#87 - 2013-01-25 10:33:20 UTC
pls no
Irya Boone
The Scope
#88 - 2013-01-25 11:09:58 UTC
NO because everyone get the same average SP/H ( closelyif implant 3 TO 4)
And by actually playing the game you get more experience in what you do against someone not playing the game.

after that people will ask to learn skill faster if you pvp .or if you are mining

After that people will ask a 1 year skill queue

After that Amarr will rule EVE ...... No way that happen!!!

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Debora Tsung
Perkone
Caldari State
#89 - 2013-01-25 11:20:15 UTC
Daisai wrote:
This isnt a bad idea, i also been thinking of rewarding people who decide to dedicate some time and effort to this game.
Currently in the first few weeks of the game its almost pointless to play the game since you can hardly do anything.

However there is the problem ofc with players like the above who rather not see players who spend time and effort to get rewarded.

The comment saying the experience is the reward isnt true, thats not a reward.


I decided to do a pure ISK grind (or as some people call it, to dedicate myself more to the game and/or invest more time in it) once and it rewarded me a faction fitted Golem a week later. That's reward enough!

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Jonah Gravenstein
Machiavellian Space Bastards
#90 - 2013-01-25 12:17:37 UTC  |  Edited by: Jonah Gravenstein
Aston Martin DB5 wrote:


Currently adding things to queue is quite bland if you ask me. Why not implement a system which rewards players for doing activities while online such as pvp combat, pve combat, etc.



You're just being greedy, unlike other games Eve gives you SP as long as you have an active sub and skill queue, it doesn't differentiate between online or offline, and now you want to get extra SP for doing certain activities?

TL;DR
Nope.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack