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This tracking is just bullshite plz tell me someone is onit !

Author
Barrogh Habalu
Imperial Shipment
Amarr Empire
#41 - 2013-01-24 15:55:53 UTC  |  Edited by: Barrogh Habalu
vice vortex wrote:
in gunnery 3 mil SP yes sounds reasonable to me :) as for your suggestion that would take forever, even with ab means traveling at least the minimum of 200km to kill one spawn

Depends on your speed really. I rememeber my first lvl4 (or was it just pimp lvl3 just before I started to do lvl4? can't remember) where I had to chase some Tribal Yimir for like 120 km to get it within range... But I was doing so at 150 m/s I believe. That made me train some navigation skills to increase my speed to nearly 250 m/s (numbers are for BSs, obviously). That allowed me to "bump" Sansha EWar cruisers in Blockade. Quite honestly, it was taking me almost an hour to clear Sansha Blockade back then because of damn TDs, but my SP were considered low for BSs at that time and Blockade is among harder lvl4s, so I think it wasn't over the top. Nowdays even though I have to use "sniper" setup with its sh**ty damage (lack of T2 guns FTL), i do this mission much faster.
Ildryn
IDLE INTENTIONS
#42 - 2013-01-24 19:34:41 UTC
vice vortex wrote:
Ildryn wrote:
vice vortex wrote:
Ildryn wrote:
It is not broken at all.

If the ewar is too much for you to handle.
Get more sp in gunnery and/or move to level 3 missions.


troll much? of course its broken, have you even run sansha;s yet? the TD is still in effect even after they stopped using the module=broken
And for your info i have a pretty portion of my SP in amarr based gunnery(just passed 3 mil sp)


Just passed 3 million sp!!!! OMG you are a legend.

I didn't say it that it was easy to kill the td ships. I said it is not broken.
My above statement stands.

Approach with prop mod.
Hit 0 transversal.
Kill.

Sure you are going to be taking damage. But that is what reps are for.
If you can't handle the damage go elsewhere.

in gunnery 3 mil SP yes sounds reasonable to me :) as for your suggestion that would take forever, even with ab means traveling at least the minimum of 200km to kill one spawn


Reasonable for a level 2/3 mission. Get 10 million or so sp in your preferred weapon then try.
vice vortex
Autopsy
#43 - 2013-01-24 19:40:32 UTC
u telling me these tengu pilots are loading 10 mil sp into heavy missiles? i think not! no balance
Barrogh Habalu
Imperial Shipment
Amarr Empire
#44 - 2013-01-24 19:49:46 UTC
vice vortex wrote:
u telling me these tengu pilots are loading 10 mil sp into heavy missiles? i think not! no balance

You can do that with less SP, but you will be turning sown some missions. It's totally fine.

Meanwhile, I should note that PvE is hardly taken in consideration when it comes to ship balancing.
Ildryn
IDLE INTENTIONS
#45 - 2013-01-24 20:01:28 UTC  |  Edited by: Ildryn
vice vortex wrote:
u telling me these tengu pilots are loading 10 mil sp into heavy missiles? i think not! no balance




Use a tengu then :)
A tengu wont get 1400 dps eft no matter how you try.
Hell i have a bc that does 1100 dps eft

My tengu with faction launchers/bcus only has 600dps.
More if i fit HAMs...though less range.
And with a tengu you are waiting for missiles to arrive at the target.
And wasting flights of missiles that never get to the target before it pops.

Show me 1 type of gun that isn't instant damage in eve.
Missiles will be effected by ewar soon.

What will you do Vice Vortex when you have nothing left to use as an excuse.
If you want an excuse for why you are having so much trouble. You need only look in your own character sheet.

Vice Vortex
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vice vortex
Autopsy
#46 - 2013-01-24 20:07:29 UTC
you looked at my char sheet how rude! but still its a massive change from what it was when i had 2 mil sP and could rat easily!
Ildryn
IDLE INTENTIONS
#47 - 2013-01-24 20:09:30 UTC  |  Edited by: Ildryn
Rude....probably. But the amount of whine coming from you called for it.
You are acting like some max gunnery guy that can't hit a thing.
I am not totally maxed out. But i know how to overcome those obstacles without using an alt.


They made things harder to encourage teamwork. (i assume)
So get some help.
Or buy a character.
Or do missions that 4 million sp players can do.
vice vortex
Autopsy
#48 - 2013-01-24 20:11:46 UTC
Ildryn wrote:
They made things harder to encourage teamwork. (i assume)
So get some help.
Or buy a character.
Or do missions that 4 million sp players can do.

ill just wait for my alt to assist since im in a dead environment
Rocket D'ni
x Infected x
#49 - 2013-01-24 21:51:47 UTC
vice vortex wrote:
Ildryn wrote:
They made things harder to encourage teamwork. (i assume)
So get some help.
Or buy a character.
Or do missions that 4 million sp players can do.

ill just wait for my alt to assist since im in a dead environment


Best to block the trolls...theres not much useful you'll get from people like this. Alot of heartache about why you are bad. Asking if you have ever undocked and linking your character employment record. Nothing much in the way of advice on working around the problem except that you are a terrible pilot. I'm not sure how that really helps anyone except to make the person with the issue feel bad. I think thats the definition of trolling. An ISD would know better than I.

There's not a real good way to counter the amped up ewar atm that ive seen. There are some MJD sentry things you can do- this is all at a cost though as it is loads slower than pre ewar nonsense. IMO missioning L4-5 with the TD rats, serpentis with the sensor damps some sansha anom chaining are a waste of my time with turret ships so i just don't mess with them anymore.

I dont want this to be misunderstood- there are ways to get around this- it is just an incredibly inefficient use of ones time and the p.i.t.a. factor of npc changes to reward has not scaled like it should.
Ildryn
IDLE INTENTIONS
#50 - 2013-01-24 21:57:12 UTC
Rocket D'ni wrote:
vice vortex wrote:
Ildryn wrote:
They made things harder to encourage teamwork. (i assume)
So get some help.
Or buy a character.
Or do missions that 4 million sp players can do.

ill just wait for my alt to assist since im in a dead environment


Best to block the trolls...theres not much useful you'll get from people like this. Alot of heartache about why you are bad. Asking if you have ever undocked and linking your character employment record. Nothing much in the way of advice on working around the problem except that you are a terrible pilot. I'm not sure how that really helps anyone except to make the person with the issue feel bad. I think thats the definition of trolling. An ISD would know better than I.

There's not a real good way to counter the amped up ewar atm that ive seen. There are some MJD sentry things you can do- this is all at a cost though as it is loads slower than pre ewar nonsense. IMO missioning L4-5 with the TD rats, serpentis with the sensor damps some sansha anom chaining are a waste of my time with turret ships so i just don't mess with them anymore.

I dont want this to be misunderstood- there are ways to get around this- it is just an incredibly inefficient use of ones time and the p.i.t.a. factor of npc changes to reward has not scaled like it should.


That incredibly inefficient use of ones time is also effective.
How am i trolling by using facts and personal experience?
You are the one trolling. You are the one standing up for something that isn't broken in the first place.
These changes effect me. A whole damned lot. Some missions take 15-20 minutes longer than they used to.
But it is fixed now. Deal with it.
Jorma Morkkis
State War Academy
Caldari State
#51 - 2013-01-24 22:02:35 UTC
Inkarr Hashur wrote:
Tcomps and TEs don't do much for TD. And people generally use those by default, too. Right now the only counter to TD is switching weapons to missles, or using a MJD and hoping the TD in your mission doesn't extend to 100 km.


"I hate it when my optimal range is only 6 km with Scorch!"
"Hey, but this is Apoc!" -> Decided to warp out and back to 100 km from beacon.

Rats lock me and start TD'ing from 120-130km.

The Blockade before NPC TDs got buffed.

sabre906 wrote:
SD isn't bad in most missions. It's an issue in Blockade though, due to the large number of SD rats. Your targeting range will drop to 10km or so, and up to a full minute to lock frigs. Many a noob popped there during the one minute it took to lock scramming frigs, lol.


10km targeting range is still better than 6 km optimal with Scorch (Apoc at BS5).
Alayna Le'line
#52 - 2013-01-25 23:52:58 UTC  |  Edited by: Alayna Le'line
10 or so TD-ing ships in Intercept the Saboteurs (L3). I'm having SO much fun. NOT. I mean, how are you supposed to deal with these, range doens't exactly work (not that you'd get much of anywhere with pulses) and using drones takes forever on a non bonuses ship.
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