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Dev blog: You have insulted my honor - I demand satisfaction! Dueling comes to EVE Online

First post First post
Author
Sexy Cakes
Have A Seat
#341 - 2013-01-22 19:57:44 UTC
Malrock wrote:
All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.

Thank You.

Not today spaghetti.

Malkev
Deep Core Mining Inc.
#342 - 2013-01-23 03:46:44 UTC  |  Edited by: Malkev
CCP Masterplan wrote:
Malrock wrote:
All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.

Thank You.

This is certainly something we WILL do, similar to the 'Auto Reject Invitations' chat option

Fixed that for you. Seriously, spam is annoying.

"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
Sutha Moliko
Giza'Msafara
#343 - 2013-01-23 06:18:41 UTC  |  Edited by: Sutha Moliko
For a real 1 vs 1, do not allow to issue a Duel or accept dueling if a pilot is in fleet.

Automatically auto-reject dueling when a pilot is in fleet OR he activated the auto-reject CCP WILL introduce with a warning to the issuer only.
AskariRising
State Protectorate
Caldari State
#344 - 2013-01-23 06:24:46 UTC
warping off grid should be an auto forfeit , as it's quite literally retreating from the battlefield.
Optimo Sebiestor
Sebiestor Tribe
Minmatar Republic
#345 - 2013-01-23 10:57:19 UTC  |  Edited by: Optimo Sebiestor
Tryaz wrote:
Optimo Sebiestor wrote:
As usuall people are completly misinterpeting what this "duel" thing is, and lash out. There will be no arena, there will be no special mode. It's just a small add of functionality, wich disapeered when ccp created the new crimewatch.. Roll You can still grief and trap people as you did with can's. The only diffrence beeing, people can freely shoot the people that interfeer with the duel. Nothing wrong with that.


Practically speaking you are right of course, that this just replaces the "1 piece of ammo steal" work around that players used before.
However, for me that's besides the point. Prior to this players had to steal which would result in aggression.
That did enough to maintain the action/consequence feel for me.
This is totally different in my eyes and I don't like it at all



As you said, it was a workaround. And as the current build doesnt give people the chance to have 1v1's without going suspect to the rest of the universe, this system opens up for the same gameplay as before. The only twist is that It in the can days basically put the danger on the wrong party. Now the gamemechanic turns the table around and makes it so that the party wich have ill intent entering a 1v1, will have actuall consequence in form of getting suspect flags on "helpers". Imo, this is how it always should have been.
Optimo Sebiestor
Sebiestor Tribe
Minmatar Republic
#346 - 2013-01-23 11:00:41 UTC
Malkev wrote:
CCP Masterplan wrote:
Malrock wrote:
All fine for fun, but please, put under game client generic options a checkmark for auto declining all duel requests.

Thank You.

This is certainly something we WILL do, similar to the 'Auto Reject Invitations' chat option

Fixed that for you. Seriously, spam is annoying.

"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"
"Oooh, a shiny ship! *DUEL*"


Spam is annoying, how about a 2 minute cooldown between duel invites? (incuding the option to block all duel invites)
CCP Masterplan
C C P
C C P Alliance
#347 - 2013-01-23 14:45:08 UTC
Because a lot of people are asking (and it wasn't nailed down at the time of writing this blog) there will be a "Reject all duel challenges" option per character. This will be available via the ESCAPE menu, will default to OFF, is persistent across sessions, and is saved on the server rather than in client pref files. This should option should be on Singularity already (or will be as soon as the next patch lands)

A lot of people are asking for extra rules and contracts about warping, fleets boosters, betting, arenas etc etc. In general, most of these things can be provided by you, the players. Want to set up a legitimate betting agency with your own referees? Go ahead. Worried about gang boosters? Have the two combatants in fleet with each other only.
The aim of this feature is simply to restore some functionality that was lost in Retribution 1.0. We're not planning to do virtual combat in instanced arenas using magic rainbow bullets of love with spectators behind a magic glass wall. The best place for that is in the various special events such as the Alliance Tournament or the New Eden Open (or possibly on the test servers - though their only officially supported role is for testing)

"This one time, on patch day..."

@ccp_masterplan  |  Team Five-0: Rewriting the law

tgl3
The Scope
Gallente Federation
#348 - 2013-01-23 14:59:05 UTC
Excellent news, Masterplan
Sugar Kyle
Middle Ground
#349 - 2013-01-23 15:12:17 UTC
Thank you.

Member of CSM9 and CSM10.

Shereza
Center for Advanced Studies
Gallente Federation
#350 - 2013-01-23 16:23:19 UTC  |  Edited by: Shereza
AskariRising wrote:
warping off grid should be an auto forfeit , as it's quite literally retreating from the battlefield.


That depends on how big the battleground is, doesn't it?

CCP Masterplan wrote:
Because a lot of people are asking (and it wasn't nailed down at the time of writing this blog) there will be a "Reject all duel challenges" option per character. This will be available via the ESCAPE menu, will default to OFF, is persistent across sessions, and is saved on the server rather than in client pref files. This should option should be on Singularity already (or will be as soon as the next patch lands)


http://www.youtube.com/watch?v=YKUOB8MN4Kc

CCP Masterplan wrote:
A lot of people are asking for extra rules and contracts about warping, fleets boosters, betting, arenas etc etc. In general, most of these things can be provided by you, the players.


We the players cannot provide active participation in the EVE universe by the NPC elements that inhabit it though. If "NPC life" is intended to feel like a tacked-on afterthought then so be it, but I feel that with a game world as large as EVE's and with so much room to play in that it's a shame to ignore the contribution that "NPC life" can make. I'm not arguing that CCP should take up the slack of players and do these things for us by any stretch of the imagination. I'd simply like to see the game environment be more alive where practical instead of constantly begging me to ask, "If I can do this, and it's so simple, why aren't any of the NPCs doing it?"
Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#351 - 2013-01-23 17:38:23 UTC
I'm expecting notification spam of duels taking place to be annoying whenever I'm in a hub.

"A has entered a duel with B! Stay and watch!"
"C has entered a duel with D! Stay and watch!"
"E has entered a duel with F! Stay and watch!"
"G has entered a duel with H! Stay and watch!"

Will I be able to block that notification? I really won't care about other people dueling. I can just, you know, use my eyes to see people fighting one another.

Member of the Pink Pony Killboard Padding Alliance

Zumbra
Fremen Sietch
#352 - 2013-01-24 01:12:33 UTC
I just want to say, that if Kill Mails will be generated from this stuff it will drastically decrease KM values.

So I beg you to avoid KM generation from duels...
Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#353 - 2013-01-24 15:46:33 UTC
Zumbra wrote:
I just want to say, that if Kill Mails will be generated from this stuff it will drastically decrease KM values.

So I beg you to avoid KM generation from duels...


How are KM's generated from this any different than KMs generated when people used can flipping mechanics to produce the same effect?

Member of the Pink Pony Killboard Padding Alliance

Gibbah
Caldari Provisions
Caldari State
#354 - 2013-01-24 16:00:47 UTC  |  Edited by: Gibbah
I really don't like the feeling I get from reading about this. I dont have much to argue with but just the feeling.....
Consensual is a word that does not belong in EVE. The pandas are gaining on us....
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#355 - 2013-01-25 12:31:13 UTC
Gibbah wrote:
I really don't like the feeling I get from reading about this. I dont have much to argue with but just the feeling.....
Consensual is a word that does not belong in EVE. The pandas are gaining on us....



Look at it this way, if they decline is there anything stopping you from going '**** it' and blowing them up anyway?

I certainly dont see anything.

Pirates - The Invisible Fist of Darwin

you're welcome

Josef Djugashvilis
#356 - 2013-01-25 12:58:09 UTC
Can miners just throw lumps of Veldspar at each other?

This is not a signature.

Maul555
Xen Investments
Xen Combine
#357 - 2013-01-26 01:54:27 UTC
I approve of this move. Long overdue, great job...
Slinky1984
Perkone
Caldari State
#358 - 2013-01-26 08:24:05 UTC
So now my freighter alt can be webbed by my webbibg alt in high sec without any retaliation from concord. :)
Revman Zim
Infinite Point
Test Alliance Please Ignore
#359 - 2013-01-30 02:45:17 UTC
Ok... I have read through the list of comments and have to add my 2 cents.

I think this is a GREAT feature. This will NOT make the game like WOW. What it will do, is allow Hi-Sec players a chance to experience PvP in a limited way on their terms without going to low or null. It will allow them to experiment with fits and tactics and parts of the game that are absent in HiSec.

Most of the rage and tears of this thread boil down to "wahhh... they are not PvP'ing like I want them to... " Too, F'ing bad. Get over it.

Apparently, the only PvP that some players want in Hi-Sec is ganking, which, in my opinion is NOT PvP.

Perhaps, a player who experiments with dueling will find a taste for PvP and will go on to join us in Nullsec. That is my takeaway from this feature.

arcca jeth
Dark Alliance
#360 - 2013-01-30 19:06:48 UTC
Schmata Bastanold wrote:
While you at it you should also add magic bullets that won't damage hull and all scrubs from WOW will love you.

My gawd, game mechanics supporting e-honour is what Eve really needs right now Roll


well there are still a wealth of grieving, scamming and "no-honor" activities available at your disposal. No one said the ships don't blowup at the end so.....you have a problem with people wanting a fair fight from time to time?

lol puhlease