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Arena-pvp in hisec?

Author
Warp Planet6
Tribal Liberation Force
Minmatar Republic
#1 - 2013-01-21 15:38:07 UTC
Hello my fellow eve players,

I was thinking about that duelling mode aka "1 vs 1" feature that will come to hisec soon-ish.

There are many posts about pros and cons. And there are many demands for "arenas" based on that duelling mode as a restricted environment to shoot people in hisec, which is called "consensual pvp".

I for myself believe that, besides war declarations and the current ways to use Concord reaction time as a mitigation, the designated pvp-spaces lowsec and nullsec could suffer here. Or else: Why should I go to the dangerous lowsec when I can pewpew in hisec?

Now I am asking you, a part of the community who actually uses the forums, about your opinion on this. Are duels, arenas etc. as a game mechanic to do "consensual pvp" a good thing in this unique sandbox MMO called EVE Online?
Othran
Route One
#2 - 2013-01-21 15:42:29 UTC
Warp Planet6 wrote:
Why should I go to the dangerous lowsec when I can pewpew in hisec?


You answered your own question.

May as well scrap low-sec if it happened.
Rico Minali
Federal Navy Academy
Gallente Federation
#3 - 2013-01-21 15:46:18 UTC
Warp Planet6 wrote:
the designated pvp-spaces lowsec and nullsec could suffer here. Or else: Why should I go to the dangerous lowsec when I can pewpew in hisec?



There are NO designated pvp spaces in Eve, pvp is only handled differently in each security state.

Trust me, I almost know what I'm doing.

Destination SkillQueue
Doomheim
#4 - 2013-01-21 15:46:32 UTC
If it's player organized, has real losses, it doesn't offer any NPC/CCP provided rewards and it can be interfered with(no instancing) it's all ok. That is just providing tools for the players to do and organize their own fun. Remove one or more of those conditions and I'd say it doesn't belong in EVE and can cause serious harm to the normal PvP activities and the wider game.
Inxentas Ultramar
Ultramar Independent Contracting
#5 - 2013-01-21 15:47:24 UTC
I think such an option could privide some fun. Imagine two dudes duelling, with a third biding his time to carry out a gank as soon as one of the duelists is below 20% shields. AFAIK a dueling option doesn't have to be more difficult then generating a LE between two players when they both consent.
Luke Visteen
#6 - 2013-01-21 15:47:51 UTC  |  Edited by: Luke Visteen
Warp Planet6 wrote:
Hello my fellow eve players,

I was thinking about that duelling mode aka "1 vs 1" feature that will come to hisec soon-ish.



that dueling option is just a quality of life feature ... you can still get blaped by 3rd parties, it does not give you any immunity and you will lose your ship, if I understood it correctly.

.

Ginger Barbarella
#7 - 2013-01-21 15:47:58 UTC
I especially liked the part where you created a whole new thread after admitting there were already plenty on the topic.

Good job. Darwin Award winner.

"Blow it all on Quafe and strippers." --- Sorlac

Rico Minali
Federal Navy Academy
Gallente Federation
#8 - 2013-01-21 15:49:51 UTC
Ginger Barbarella wrote:
I

Good job. Darwin Award winner.


He DIED? My god, Im staying off the forums if you die when badposting.

Trust me, I almost know what I'm doing.

Warp Planet6
Tribal Liberation Force
Minmatar Republic
#9 - 2013-01-21 16:06:08 UTC
Rico Minali wrote:
Warp Planet6 wrote:
the designated pvp-spaces lowsec and nullsec could suffer here. Or else: Why should I go to the dangerous lowsec when I can pewpew in hisec?


There are NO designated pvp spaces in Eve, pvp is only handled differently in each security state.


Agreed. I have expressed myself in a bad way here.

So, question still is: How does that arena-pvp thing affect the open influence structure of eve, especially pvp-wise?
Rico Minali
Federal Navy Academy
Gallente Federation
#10 - 2013-01-21 16:10:16 UTC
Warp Planet6 wrote:
Rico Minali wrote:
Warp Planet6 wrote:
the designated pvp-spaces lowsec and nullsec could suffer here. Or else: Why should I go to the dangerous lowsec when I can pewpew in hisec?


There are NO designated pvp spaces in Eve, pvp is only handled differently in each security state.


Agreed. I have expressed myself in a bad way here.

So, question still is: How does that arena-pvp thing affect the open influence structure of eve, especially pvp-wise?


It wont tbh, people who want 'competition' style pvp will use the arenas (if tehy ever happen) and dueling mechanics. The people who fight for power and gain (most alliances) will carry on as normal.

Trust me, I almost know what I'm doing.

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#11 - 2013-01-21 16:25:34 UTC  |  Edited by: Wacktopia
To be honest, Arena PvP in EVE seems a little moot.

Part of the thrill and excitement of PvP in EVE is that at any given moment you might get unexpected outcomes and parties to your fight. This makes the experience emergent and exciting.

If a group want an "Arena" for fighting then there is a test server, which is ideal for tournament-style play because you can find a private system easily and all the items cost 100 ISK.

CCP market EVE on the basis of fighting for a reason - just look at pretty-much every release trailer video. I believe they would better-spend time working out cool ways of finding good reasons to fight rather than just sticking in an arena.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Tippia
Sunshine and Lollipops
#12 - 2013-01-21 16:31:16 UTC
Warp Planet6 wrote:
I for myself believe that, besides war declarations and the current ways to use Concord reaction time as a mitigation, the designated pvp-spaces lowsec and nullsec could suffer here.
…except, of course, that low and null are no more “designated pvp-spaces” than highsec are.

The request for arenas has been around since roughly forever, and it has been rejected for just as long for the simple reason that it doesn't fit with the theme of EVE. The new duel mode has nothing to do with arenas, and is simply a replacement mechanic for what was lost with the introduction of the new Crimwatch flagging system.
Reppyk
The Black Shell
#13 - 2013-01-21 16:32:08 UTC
Rico Minali wrote:
He DIED? My god, Im staying off the forums if you die when badposting.
I don't have to die to win a Darwin Award. Pirate

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Karrl Tian
Doomheim
#14 - 2013-01-21 16:33:32 UTC
Inxentas Ultramar wrote:
I think such an option could privide some fun. Imagine two dudes duelling, with a third biding his time to carry out a gank as soon as one of the duelists is below 20% shields. AFAIK a dueling option doesn't have to be more difficult then generating a LE between two players when they both consent.


Scenario. A mach and a nightmare are dueling, both go deep into structure. Finally the mach wins and CCP's dueling systme stops the duel at 1hp (just like the WoW model they want to emulate for some weird reason.) But scarcely do they have time to exchange GFs before a dozen catalysts warp in and pop them both.
Bane Necran
Appono Astos
#15 - 2013-01-21 16:40:17 UTC
Karrl Tian wrote:
A mach and a nightmare are dueling, both go deep into structure. Finally the mach wins and CCP's dueling systme stops the duel at 1hp (just like the WoW model they want to emulate for some weird reason.) But scarcely do they have time to exchange GFs before a dozen catalysts warp in and pop them both.


If they were at 1hp a single rookie ship could pop them both. Lol

Don't see how or why everyone thinks they're trying to copy WoW, though. It means more ship combat on top of all there already is. They're not making things safer or more noob friendly in any way.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Merouk Baas
#16 - 2013-01-21 16:43:41 UTC  |  Edited by: Merouk Baas
Warp Planet6 wrote:
Why should I go to the dangerous lowsec when I can pewpew in hisec?


Unfortunately, many don't go into lowsec at all, they just stay in high-sec, and this isn't aimed at lowsec or null PVP'ers.

It's like the local supermarket having a bartender/server there to open alcohol beverages for you to taste. It ain't a night club / high end bar, and it's not $1000 Bottle Service; celebrities won't come. But the regular supermarket shoppers might, just might, flock to it.
Alavaria Fera
GoonWaffe
#17 - 2013-01-21 16:54:17 UTC
Karrl Tian wrote:
Inxentas Ultramar wrote:
I think such an option could privide some fun. Imagine two dudes duelling, with a third biding his time to carry out a gank as soon as one of the duelists is below 20% shields. AFAIK a dueling option doesn't have to be more difficult then generating a LE between two players when they both consent.


Scenario. A mach and a nightmare are dueling, both go deep into structure. Finally the mach wins and CCP's dueling systme stops the duel at 1hp (just like the WoW model they want to emulate for some weird reason.) But scarcely do they have time to exchange GFs before a dozen catalysts warp in and pop them both.

Then I guess we need to make them invulnerable for a while after the duel. Long enough to warp.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Eugene Kerner
TunDraGon
Goonswarm Federation
#18 - 2013-01-21 16:55:08 UTC
if that duelling bullshit hits tq....I really not know what to do then...
Fixing something crimewatch broke with another broken mechanic...I just wait for duelling flags appear out of nowhere and a scenario were both fighters keep their ships.
If you cut a board and it is still too short you probably should not have become a carpenter.

WOW it down further and a lot of people will just leave.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Lipbite
Express Hauler
#19 - 2013-01-21 17:00:08 UTC
Arenas won't make EVE PvP more attractive for me though they will allow to burn more ships - which is good for economy. So I think it's ok.

And if low-sec will be less populated as a result of arenas implementation - it's ok for me too because it will make exploration more accessible.
Rengerel en Distel
#20 - 2013-01-21 17:04:20 UTC
Eugene Kerner wrote:
if that duelling bullshit hits tq....I really not know what to do then...
Fixing something crimewatch broke with another broken mechanic...I just wait for duelling flags appear out of nowhere and a scenario were both fighters keep their ships.
If you cut a board and it is still too short you probably should not have become a carpenter.

WOW it down further and a lot of people will just leave.


Not exactly sure how it's a broken mechanic when it does exactly what it says it will do.
You're the one expecting it to snowball into WoW duels.


With the increase in shiptoasting, the Report timer needs to be shortened.

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