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The pointlessness of Fuel Blocks (From an Industrialists perspective)

Author
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#1 - 2013-01-21 04:37:16 UTC  |  Edited by: Malcorian Vandsteidt
Alright So the idea to make Fuel blocks as the main POS fuel was excellent, saves time and money.

However:

Fuel blocks are pointless to make due to the following:

1. The materials on the list if sold, Could buy you triple the amount of Fuel Blocks a Print makes. (40 per run).

2. You might say but if your in a Wormhole or 0.0 you can build them and be self sufficient!... Wrong. here's why:

* In 0.0 You must own SOV to do the PI, However if you Own sov.... Your not going to really need the fuel blocks because you'll be using a station generally. Yes I realizes POS's are still used for strategic reasons.

* If you do use POS, well lets hope it's the type of POS your space provides the right Isotope for, generally (Mini Deathstar) Are a favorite and unless your in mini space... You can forget making the fuel blocks for it. ( Unless your tower is a tower which runs on your spaces Isotope, which is Uncommon to say the least).

*"Well just haul the isotopes and materials from highsec!" Why? You'd pay more to build your fuel blocks then to simply buy them... that's a tad stupid on your part.....

3. In wormholes many prefer to build their own blocks for sustainability, However I should point out that this is pointless also because:

* Wormholes have no ice.

* You still have to freight in the ice to build them, and you'd be better off (not to mention save ISK) simply buying the fuel blocks themselves.

4. Players build them in highsec by doing PI, and Mining Ice. However this is pointless and not even remotely profitable as like I said in the beginning, The materials are worth FAR more then then Blocks themselves.

5. But if they are not profitable, why do people make them?:

* Simple. Most industrialists do not take into account the intrinsic values of the materials they use, in their perception because they mined them, made them from PI, or whatever, They are Free and thus hold no value. So they view 12k a pop for fuel blocks a profit, when in fact, it's a Huge loss to what they could have made if they had simply sold the materials.

* You would need to sell fuel blocks for around 25k - 75k a pop to make a decent profit. (Depending on the market)

In other words... People are.... (some other word more eloquent then "Stupid").



So.. the point of this post, was to ask CCP to fix this. Either by:

* Making Fuel blocks universally fit any tower (Thus allowing their use in 0.0 to be sustainable despite the choice in towers),

* By placing Ice in wormholes (To allow wormholes to be sustainable and actually make building them in there useful),

* By decreasing the minerals needed to make them (or something) (In order to actually make selling them "profitable").

* Or hey.. how about all of the above?
Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2013-01-21 04:54:10 UTC
Came in expecting to read something interesting, saw the op left without reading.

If you don't follow the rules, neither will I.

Astroniomix
School of Applied Knowledge
Caldari State
#3 - 2013-01-21 05:16:36 UTC
If fuel blocks are pointless.............


Then why does my tower shut down when I forget to put more in?
Dolorous Tremmens
The Scope
Gallente Federation
#4 - 2013-01-21 05:18:11 UTC
Your null argument is false.

The station you can use depending on what you are doing, but theres alot of things that can only be done at POS. moon mining, reactions, Manufaturing. Just cause theres a station doesn't mean its producing or manufacturing the type of things you want. Also depending on the reactions you're doing you can only use certain towers ( Gallente i think, lets you run 2 reactors and blah blah blah) POS are also safe spots, and places to put compressed blocks of ores before moving them via freighter to a station.

Making fuel blocks universally fit any tower, you would be making different types of ice obsolete. You might as well say everything should only be made out of tritanium. ice miners would probably just gravitate to whatever belt was closest to jita, or the market hub of choice.

Ice existing only in the outside world of high/low/nullsec means that WH lurkers occasionally have to come out of their closests.

However,I have no arguments to make against making them cheaper to produce

Get some Eve. Make it yours.

St Rannik
Tactical Farmers.
Pandemic Horde
#5 - 2013-01-21 05:18:50 UTC
so what exactly is broken here? people are stupid? no patch is going to fix that

buying on buy orders is also cheaper than buying on sell orders, doesn't mean we should get rid of them so "stupid" people can't sell their stuff cheap
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#6 - 2013-01-21 05:21:21 UTC
Dolorous Tremmens wrote:
Your null argument is false.

The station you can use depending on what you are doing, but theres alot of things that can only be done at POS. moon mining, reactions, Manufaturing. Just cause theres a station doesn't mean its producing or manufacturing the type of things you want. Also depending on the reactions you're doing you can only use certain towers ( Gallente i think, lets you run 2 reactors and blah blah blah) POS are also safe spots, and places to put compressed blocks of ores before moving them via freighter to a station.

Making fuel blocks universally fit any tower, you would be making different types of ice obsolete. You might as well say everything should only be made out of tritanium. ice miners would probably just gravitate to whatever belt was closest to jita, or the market hub of choice.

Ice existing only in the outside world of high/low/nullsec means that WH lurkers occasionally have to come out of their closests.

However,I have no arguments to make against making them cheaper to produce


1. All of your Pos stuff falls under "Stretegic reasons" which I covered in post.

2. Towers are not the only thing in Eve that use the different fuel types. Or maybe you just don't like using Cynos, jump Drives, and tactical POS mods (Among other things)?

Point is. there are a lot of things which use the different Ice types, so while yes, it would probably lower the economic Value of each individual Isotope, it would in no way make the different Ice types Obsolete or useless. :)
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#7 - 2013-01-21 05:23:29 UTC
St Rannik wrote:
so what exactly is broken here? people are stupid? no patch is going to fix that

buying on buy orders is also cheaper than buying on sell orders, doesn't mean we should get rid of them so "stupid" people can't sell their stuff cheap


Honestly? Not so worried about stupid people, More worried about "Self Sustainability" and access/availability in both 0.0 and Wormholes.
Dolorous Tremmens
The Scope
Gallente Federation
#8 - 2013-01-21 05:35:41 UTC
Shoot, forgot who was posting. My apologies everyone for feeding the troll and lest i do it further, i can just point out the SP re-allocation/reimbursement/reskill thread that, despite being 29 pages long, is in the "common ideas; will be locked" sticky

Get some Eve. Make it yours.

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#9 - 2013-01-21 05:37:13 UTC
At the time of writing this post, the lowest profit margin on a single block of fuel is 2.5% above the coat of the materials, higher if you make in bulk. The highest margin is 9.5%.

As far as profitability is concerned, your talking out your @ss.

As for ice in wormholes, they also don't have moon goo. If they did, they would be totally self reliant. The only reason anyone would leave would be to sell their loot. That's not the point of them. WH dwellers are still reliant on k-space for fuel. Just like high sec is reliant on null for T2 goo and high end minerals. Only sov should be self reliant. Even then, swapping isotopes forces interaction with other regions. Otherwise it would all stagnate.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#10 - 2013-01-21 06:28:29 UTC
Came here expecting to read something I didn't already know.

Discovered a stealth boost whs with ice fields topic.

Posted and left disappointed.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Siobhan MacLeary
Doomheim
#11 - 2013-01-21 07:05:11 UTC
Asuka Solo wrote:
Came here expecting to read something I didn't already know.

Discovered a stealth boost whs with ice fields topic.

Posted and left disappointed.


Didn't pay attention to who the OP was, did above.

For the record: OP is an idiot, place bounties on him until he stops being a f---tard.

Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.” - CCP Soundwave

Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#12 - 2013-01-21 07:22:03 UTC  |  Edited by: Malcorian Vandsteidt
Siobhan MacLeary wrote:
Asuka Solo wrote:
Came here expecting to read something I didn't already know.

Discovered a stealth boost whs with ice fields topic.

Posted and left disappointed.


Didn't pay attention to who the OP was, did above.

For the record: OP is an idiot, place bounties on him until he stops being a f---tard.


Place all the bounties on me you like, the fact your doing it means you have 0 Idea how the system works, So unless you plan on sticking a few billion on me, Your just wasting isk.

On another note, I post my Ideas, because I view them as needed input, If you don't like my post or what I have to say, Stop reading and posting on my threads, You know, Like a mature Adult would do.

(I should also mention this toon is a Station trader. So good luck killing him, he never undocks).
Sigras
Conglomo
#13 - 2013-01-21 07:23:17 UTC  |  Edited by: Sigras
Malcorian Vandsteidt wrote:
5. But if they are not profitable, why do people make them?:

* Simple. Most industrialists do not take into account the intrinsic values of the materials they use, in their perception because they mined them, made them from PI, or whatever, They are Free and thus hold no value. So they view 12k a pop for fuel blocks a profit, when in fact, it's a Huge loss to what they could have made if they had simply sold the materials.

* You would need to sell fuel blocks for around 25k - 75k a pop to make a decent profit. (Depending on the market)

In other words... People are.... (some other word more eloquent then "Stupid").

1. This is a problem with stupid people not a stupid system . . . CCP cant (and shouldnt) fix people's stupidity
2. The easiest solution would be to make fuel blocks reprocessable, so anyone stupid doing this is just making some trader's day.
3. your numbers are just plain wrong . . .

Coolant - [Perfect: 8] = 77,200.00
Enriched Uranium - [ Perfect: 4] = 47,200.00
Heavy Water - [Perfect: 158] = 11,630.38
Liquid Ozone - [Perfect: 158] = 58,112.40
Mechanical Parts - [Perfect: 4] = 46,532.00
Oxygen - [Perfect: 21] = 7,350.00
Oxygen Isotopes - [Perfect: 420] = 184,380.00
Robotics [1] = 82,198.00
Total = 514,602.78

Cost of one gallente fuel block = 13,200.00 x 40 blocks per run = 528,000.00

528,000.00 - 514,602.78 = 13,397.22 isk per run . . . and thats even with an unresearched blueprint . . .

I dont see the problem . . .
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#14 - 2013-01-21 07:26:11 UTC  |  Edited by: Malcorian Vandsteidt
Sigras wrote:
Malcorian Vandsteidt wrote:
5. But if they are not profitable, why do people make them?:

* Simple. Most industrialists do not take into account the intrinsic values of the materials they use, in their perception because they mined them, made them from PI, or whatever, They are Free and thus hold no value. So they view 12k a pop for fuel blocks a profit, when in fact, it's a Huge loss to what they could have made if they had simply sold the materials.

* You would need to sell fuel blocks for around 25k - 75k a pop to make a decent profit. (Depending on the market)

In other words... People are.... (some other word more eloquent then "Stupid").

1. This is a problem with stupid people not a stupid system . . . CCP cant (and shouldnt) fix people's stupidity
2. The easiest solution would be to make fuel blocks reprocessable, so anyone stupid doing this is just making some trader's day.
3. your numbers are just plain wrong . . .

Coolant - [Perfect: 8] = 77,200.00
Enriched Uranium - [ Perfect: 4] = 47,200.00
Heavy Water - [Perfect: 158] = 11,630.38
Liquid Ozone - [Perfect: 158] = 58,112.40
Mechanical Parts - [Perfect: 4] = 46,532.00
Oxygen - [Perfect: 21] = 7,350.00
Oxygen Isotopes - [Perfect: 420] = 184,380.00
Robotics [1] = 82,198.00
Total = 514,602.78

Cost of one gallente fuel block = 13,200.00 x 40 blocks per run = 528,000.00

528,000.00 - 514,602.78 = 13,397.22 isk per run . . . and thats even with an unresearched blueprint . . .

I dont see the problem . . .


I used Amarr fuel blocks for my calcs. So it may not apply to all Ice types, then again the market for isotopes has fallen lately, so it may be slightly profitable currently, but wont be anymore as soon as Isotope prices go back up. I mean "13k Isk" is easy to fudge with just a few price increases in the market.
Astroniomix
School of Applied Knowledge
Caldari State
#15 - 2013-01-21 07:49:09 UTC
Malcorian Vandsteidt wrote:

(I should also mention this toon is a Station trader. So good luck killing him, he never undocks).

For a station trader you sure have a bunch of losses.
Mascha Tzash
Ministry of War
Amarr Empire
#16 - 2013-01-21 09:28:04 UTC
I support the point where towers basically burn the same materials per time (not amount!) and therefore could use the same type of blocks.
Sigras
Conglomo
#17 - 2013-01-21 10:16:43 UTC
Malcorian Vandsteidt wrote:
I used Amarr fuel blocks for my calcs. So it may not apply to all Ice types, then again the market for isotopes has fallen lately, so it may be slightly profitable currently, but wont be anymore as soon as Isotope prices go back up. I mean "13k Isk" is easy to fudge with just a few price increases in the market.

By "lately" do you mean since september like 1/3 of a year ago lately?

Amarr fuel blocks are actually BETTER off because helium isotopes are 60 isk cheaper than oxygen isotopes saving you 25,200 isk per run and the amarr fuel blocks are 100 isk cheaper costing you 4,000 isk per run netting you 21,200 more isk per run

Also you realize that the numbers i posted are with an unresearched BPC right? so level 40 ME will save you 7,000 isk just in helium isotopes . . . but you knew that right?

Also have you looked at the graphs for the fuel block prices? they rose when the isotope prices rose and fell when the isotope prices fell. there were a few weeks where you could make awesome margin but still the invisible hand of the market works!

you realize that "13k isk" is 2.6% margin right? thats better than the margin currently on the dominix . . . also this is if youre buying all your materials instantly, using buy orders makes you way more isk . . . but you knew that right?

So youre telling me that youre a station trader who doesnt regularly check Jita prices, and doesnt count his margins? please tell me where youre station trading; id love to help you make a "profit" . . . Roll
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#18 - 2013-01-21 10:50:37 UTC
Astroniomix wrote:
Malcorian Vandsteidt wrote:

(I should also mention this toon is a Station trader. So good luck killing him, he never undocks).

For a station trader you sure have a bunch of losses.


For a station trader that NEVER UNDOCKS you mean.

Now that we know the OP is full of ........

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#19 - 2013-01-21 16:25:35 UTC  |  Edited by: Malcorian Vandsteidt
Astroniomix wrote:
Malcorian Vandsteidt wrote:

(I should also mention this toon is a Station trader. So good luck killing him, he never undocks).

For a station trader you sure have a bunch of losses.


I didn't say he was always a station trader. I used to fly with him a lot. Now I mostly do industry on my other toon's. And the KB for this character is incorrect. As it is on most older players Kb's. I know I have more kills then it lists. Just like I know I have more losses then it lists also. The kb only tracks a few years, it wont track stuff from way back when as all KM's are deleted from the servers after a period of time. (They expire basically) A year or 2 from now those POS kills on my KM wont be there anymore.

Only players who haven't learned that a Killboard means jack **** in Eve rely on one to assess a player and their ability. I could have had 500 kills and 150 losses 4 years ago for all you know, but since the KB system doesn't track that (Or rather keep records that long), you'd never know.

A KB is useful to gather current (Recent) PvP activity about a player, that's it. For someone like me who has participated in multiple professions over the years and who doesn't pvp sometimes for years on end, My kill board would be useless to you. And many of those I have killed in the past found that out the hard way when I popped 2.5 billion ISK worth of their ship. (One guy actually said something like, Dude.. wtf man your killboard sucks howed you kill me? To which I responded, putting your faith in a KB to judge a person is the worst thing you can do in Eve.)

Not to mention a new player can simply buy a character with a very nice killboard...... Just saying.

So yea A KB is a useless piece of trash not even worth bothering with except maybe to check the fitting and loss value of a ship you "just" killed. Or to check recent intelligence for activity of a player and their enemies.

I wouldn't expect People who only PvP and worship their KB and who have no desire to learn about or play any other part of Eve, to understand this however.
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#20 - 2013-01-21 17:20:49 UTC
Malcorian Vandsteidt wrote:
Astroniomix wrote:
Malcorian Vandsteidt wrote:

(I should also mention this toon is a Station trader. So good luck killing him, he never undocks).

For a station trader you sure have a bunch of losses.


I didn't say he was always a station trader. I used to fly with him a lot. Now I mostly do industry on my other toon's. And the KB for this character is incorrect. As it is on most older players Kb's. I know I have more kills then it lists. Just like I know I have more losses then it lists also. The kb only tracks a few years, it wont track stuff from way back when as all KM's are deleted from the servers after a period of time. (They expire basically) A year or 2 from now those POS kills on my KM wont be there anymore.

Only players who haven't learned that a Killboard means jack **** in Eve rely on one to assess a player and their ability. I could have had 500 kills and 150 losses 4 years ago for all you know, but since the KB system doesn't track that (Or rather keep records that long), you'd never know.

A KB is useful to gather current (Recent) PvP activity about a player, that's it. For someone like me who has participated in multiple professions over the years and who doesn't pvp sometimes for years on end, My kill board would be useless to you. And many of those I have killed in the past found that out the hard way when I popped 2.5 billion ISK worth of their ship. (One guy actually said something like, Dude.. wtf man your killboard sucks howed you kill me? To which I responded, putting your faith in a KB to judge a person is the worst thing you can do in Eve.)

Not to mention a new player can simply buy a character with a very nice killboard...... Just saying.

So yea A KB is a useless piece of trash not even worth bothering with except maybe to check the fitting and loss value of a ship you "just" killed. Or to check recent intelligence for activity of a player and their enemies.

I wouldn't expect People who only PvP and worship their KB and who have no desire to learn about or play any other part of Eve, to understand this however.

You say all this, but still have no come back on the fact that all of your reasoning for your OP have no basis other than "I tink it will make my life in WH's easier".
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