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Multiple factories in PI, working in parallel?

Author
Salpad
Carebears with Attitude
#1 - 2013-01-18 01:17:16 UTC
In Planetary Industry, is it possible to have multiple factories processing the same kind of material?

Say I'm extracting a lot of Microorganisms and Planktic Colonies. I know I can set up 2 BIF, one to process Microorganisms and oe to process Planktic Colonies.

But can I set up 4 BIF, two to process each kind of R0 into P1? Is that possible with routing from my central storage Launchpad?
Sola Mercury
Republic Military School
Minmatar Republic
#2 - 2013-01-18 01:25:02 UTC
yes.
route the incoming p0 from lainchpad to the factories and route their output back to lp.
There is no limit for placing factories other than available energy and cpu. And there is no limit for routing incomming resources to consumer factories.
Zhilia Mann
Tide Way Out Productions
#3 - 2013-01-18 04:43:44 UTC
My standard (non-optimal, low maintenance) planets have two extractors, four basic factories for P0 -> p1, and two advanced factories for P1 -> P2. It's nice only having to launch and haul P2s and a decent planet should keep all facilities running at all times.
Musashi Date
#4 - 2013-01-18 08:16:40 UTC  |  Edited by: Musashi Date
Yeap you can do multiple P1 factory planet if you see your P0 stacks just building up in storage.

At my gimped CCU lvl3, I have 3x BIF and 1x AIF and 2x extractors for that specific P2 being built in the planet. Say.. Enriched Uranium.

E. Uranium = Precious metals(from Noble metals) + Toxic metals(from Heavy metals)

I move around my extractors (rebuilding extractors are like worth three~four asteroid rats worth of bounty, so I destroy 'em quite often) for max Noble metals yield and have the BIFs set for Precious metals so I can stockpile some 2~3 days worth of P1, then I do the Heavy metals part and change the production of my BIFs to Toxic metals. Of course at first run the stockpiling will affect my P2 efficiency, but nowadays I am enjoying 0% downtime on my P2 production. I'm even looking at adding a second AIF to double my P2, heh.

So each time I check on my planets nowadays, look at the stockpiles and judge if I need to switch my P1 to the other one and renew my installed programs. For me the 'maintenance' still does not take alot of time for me... sometimes I even update a planet whenever I am on a +5 minute asteroid cycle.

edit: more than one time after rebuilding an ECU, I have forgotten to reroute stuff... >,< then there's the BIF production change rerouting as well.. DOH!
Terrenor
The Silver Flame
#5 - 2013-01-18 08:29:28 UTC
Keep in mind that the basic factories have a cycle time of 30min, while the advanced have 1h. It just means that you need a 1:1 ratio to fuel them 24/7. My setup has 2 extractors, 2 basic, 2 advanced, 1 LP and 1 storage facility, 3 day cycles and it runs 24/7. You will need to be in a wh or 0.0 to fuel that though.
Salpad
Carebears with Attitude
#6 - 2013-01-18 08:45:39 UTC
Terrenor wrote:
Keep in mind that the basic factories have a cycle time of 30min, while the advanced have 1h. It just means that you need a 1:1 ratio to fuel them 24/7. My setup has 2 extractors, 2 basic, 2 advanced, 1 LP and 1 storage facility, 3 day cycles and it runs 24/7. You will need to be in a wh or 0.0 to fuel that though.


Is that because resources are only abundant enough for that in wh/0.0? Or is there some other reason that I don't know about?
Rengerel en Distel
#7 - 2013-01-18 13:56:23 UTC
Salpad wrote:
Terrenor wrote:
Keep in mind that the basic factories have a cycle time of 30min, while the advanced have 1h. It just means that you need a 1:1 ratio to fuel them 24/7. My setup has 2 extractors, 2 basic, 2 advanced, 1 LP and 1 storage facility, 3 day cycles and it runs 24/7. You will need to be in a wh or 0.0 to fuel that though.


Is that because resources are only abundant enough for that in wh/0.0? Or is there some other reason that I don't know about?

Because of the resources.

With the increase in shiptoasting, the Report timer needs to be shortened.

Invictra Atreides
Toward the Terra
#8 - 2013-01-18 14:41:22 UTC
Rengerel en Distel wrote:
Salpad wrote:
Terrenor wrote:
Keep in mind that the basic factories have a cycle time of 30min, while the advanced have 1h. It just means that you need a 1:1 ratio to fuel them 24/7. My setup has 2 extractors, 2 basic, 2 advanced, 1 LP and 1 storage facility, 3 day cycles and it runs 24/7. You will need to be in a wh or 0.0 to fuel that though.


Is that because resources are only abundant enough for that in wh/0.0? Or is there some other reason that I don't know about?

Because of the resources.


Only for the uncommon P0 materials. You can find enough of the following materials in HighSec(24h cycles):
- Aqueous Liquids
- Carbon Compounds
- Microorganisms


Must be also the reason why they are that damn cheap.

BlogTutorials | Youtube "I don’t know everything, I just know what I know."

Inkarr Hashur
Skyline Federation
#9 - 2013-01-18 16:56:45 UTC  |  Edited by: Inkarr Hashur
Terrenor wrote:
Keep in mind that the basic factories have a cycle time of 30min, while the advanced have 1h. It just means that you need a 1:1 ratio to fuel them 24/7. My setup has 2 extractors, 2 basic, 2 advanced, 1 LP and 1 storage facility, 3 day cycles and it runs 24/7. You will need to be in a wh or 0.0 to fuel that though.


You need 4 basics to run 2 advanced because each advanced factory requires every hour 40 of P1a and 40 of P1b. A basic can only produce 40 P1 per hour as it runs 30 minute cycles outputting 20 P1 per cycle.
Bugsy VanHalen
Society of lost Souls
#10 - 2013-01-18 18:05:51 UTC  |  Edited by: Bugsy VanHalen
Salpad wrote:
In Planetary Industry, is it possible to have multiple factories processing the same kind of material?

Say I'm extracting a lot of Microorganisms and Planktic Colonies. I know I can set up 2 BIF, one to process Microorganisms and oe to process Planktic Colonies.

But can I set up 4 BIF, two to process each kind of R0 into P1? Is that possible with routing from my central storage Launchpad?

Yes,
You absolutely can do so.

However to keep all four BIF's running you will need to pull 12,000 units of each P0 per hour as each BIF needs 6000 units of input per hour(3000 per cycle).

If you could keep up with the P0 inputs you would then have enough P1 to run two AIF's 24/7. provided you have the PG/CPU to run it all.

This is hard to do in high sec, while fairly easy in null or W-space.

You would probably also need a lvl 5 command center.

Another option I use that is easier to fit is only adding 1 BIF. If you are pulling in well more than a single of each BIF can process, but not enough to run two extra BIF's, you can only add a third and switch it back and fourth depending on which P0 is over loading your stock. On a good planet you can still add a second AIF which will only run at 50% efficiency but still increase you over all output of P2 by 50%. If you are exporting P1 to a factory planet or for sale and are not running any AIF's on the extraction planet you should have no problem fitting it all in, even with a level 4 CC.

You can have as many BIF's processing the same material you want. As long as you pull enough P0 to feed them all they will all run. But if you are a little short the routing will not fill one before sending P0 to the other. You could end up with both BIF's losing a cycle as the they both only had a partial load when they cycled.

I have a gas planet with 2 Extractor control units and 8 BIF's all making Oxygen in high sec. It is all about your extraction and how many factories you can feed vs how many extractor heads and factories your CC can support. Sometimes you are better off cutting a head or two to get the PG for another factory then maxing your extraction and not being able to process it all.
Salpad
Carebears with Attitude
#11 - 2013-01-18 18:40:13 UTC
Thanks for the help

I have now tried it and can conform that routing a R0 resource from the Launchpad to a BIF doesn't invalidate a previous routing of the same R0 to another BIF. As you all said.

My preference is to just set up and config the BIFs and AIFs once, though, and then after that only manage the Extractors and, when it becomes time, the P2 launches. This suggests running 4 BIF and 2 AIF, even if some of the BIFs and AFIs don't always run at full capacity.

And yes, as someone (Bugsy?) pointed out, this isn't too doable with a level 4 Command Center. I can run 2x4 Extractor Heads permanently, if I want to, combined with 4 BIF and 2 AIF, Launchpad, and the needed Links, but according to my calculations, training so that I can upgrade the Command Center to level 5 should allow me to run continous Extraction for 100% utilization of the BIFs and AIFs, if the local resource abundance allows it.

Until then, it seems mainly to be about doing large heavy-duty runs to fill up my Launchpad to near full capacity, and then wait while the R0 is converted and compacted into P1 and P2, then do another run, and so forth. But it'll be interesting to see how quickly resource depletion happens, and how long it takes for depleted resources to generate.
Inkarr Hashur
Skyline Federation
#12 - 2013-01-18 19:02:11 UTC
If your planet is good enough, you can support your 2 advanced factories with 2 ECUs with 5 heads each and the 4 Basics. Running off of CCU IV. That's a big if though.
Sola Mercury
Republic Military School
Minmatar Republic
#13 - 2013-01-19 02:04:30 UTC
You may also consider this:
Work with one ECU only.
And either import the other P1 or switch production after a while to the other P0.
You will need an extra storage unit to get a setup like this to run smootly.

The reason for this is the installation of the ECU alone, without heads, takes so much resources to build.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#14 - 2013-01-19 03:50:54 UTC  |  Edited by: Krixtal Icefluxor
A core number to use is each Basic Processor will process max 6000 units of the P0 material every 24 hours.

If your Extractor Window says ~12000 in the lower right corner, it is useless to route any more than 2 Basic Processors from that Extractor output (from Storage or wherever).


edit: Ergo, and each Advanced Processor will process max 1000 units of each of the two P1 products routed to it every 24 hours.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Acirimis Rockhound
#15 - 2013-01-19 11:00:04 UTC
Krixtal Icefluxor wrote:
A core number to use is each Basic Processor will process max 6000 units of the P1 material every 24 hours.

If your Extractor Window says ~12000 in the lower right corner, it is useless to route any more than 2 Basic Processors from that Extractor output (from Storage or wherever).


edit: Ergo, and each Advanced Processor will process max 1000 units of each of the two P2 products routed to it every 24 hours.


Fixed... I'm pretty sure you mean P1 and P2... P0 is what you extract from ECU's and they are not processed from BiP's.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#16 - 2013-01-19 12:07:40 UTC  |  Edited by: Krixtal Icefluxor
Acirimis Rockhound wrote:
Krixtal Icefluxor wrote:
A core number to use is each Basic Processor will process max 6000 units of the P1 material every 24 hours.

If your Extractor Window says ~12000 in the lower right corner, it is useless to route any more than 2 Basic Processors from that Extractor output (from Storage or wherever).


edit: Ergo, and each Advanced Processor will process max 1000 units of each of the two P2 products routed to it every 24 hours.


Fixed... I'm pretty sure you mean P1 and P2... P0 is what you extract from ECU's and they are not processed from BiP's.



Ah yes thanks. It was late here.


edit: ah no ! That is indeed the figure for P0. That readout in the Extractor Window is the P0, and THAT is indeed the figure I am talking about.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Inkarr Hashur
Skyline Federation
#17 - 2013-01-22 18:40:11 UTC  |  Edited by: Inkarr Hashur
Krixtal Icefluxor wrote:
Acirimis Rockhound wrote:
Krixtal Icefluxor wrote:
A core number to use is each Basic Processor will process max 6000 units of the P1 material every 24 hours.

If your Extractor Window says ~12000 in the lower right corner, it is useless to route any more than 2 Basic Processors from that Extractor output (from Storage or wherever).


edit: Ergo, and each Advanced Processor will process max 1000 units of each of the two P2 products routed to it every 24 hours.


Fixed... I'm pretty sure you mean P1 and P2... P0 is what you extract from ECU's and they are not processed from BiP's.



Ah yes thanks. It was late here.


edit: ah no ! That is indeed the figure for P0. That readout in the Extractor Window is the P0, and THAT is indeed the figure I am talking about.

I'm not even sure what your post was trying to convey, as nothing was correct. A BP can't process P1 into anything, you need an AP for that. A BasicP processes 6000 P0 (Pzero not P1) PER HOUR, not every 24 hours. An Advanced Processor will process 40 units P1a and P1b per hour into P2. That's 960 units of each per 24 hours.

If you process P2 into P3, that is 10 units P2a and 10 units P2b into P3 per hour. Or 240 of each per day.

Maybe you're getting the verb "process" confused with "produce"?
Krixtal Icefluxor
INLAND EMPIRE Galactic
#18 - 2013-01-22 20:02:49 UTC
Inkarr Hashur wrote:
Krixtal Icefluxor wrote:
Acirimis Rockhound wrote:
Krixtal Icefluxor wrote:
A core number to use is each Basic Processor will process max 6000 units of the P1 material every 24 hours.

If your Extractor Window says ~12000 in the lower right corner, it is useless to route any more than 2 Basic Processors from that Extractor output (from Storage or wherever).


edit: Ergo, and each Advanced Processor will process max 1000 units of each of the two P2 products routed to it every 24 hours.


Fixed... I'm pretty sure you mean P1 and P2... P0 is what you extract from ECU's and they are not processed from BiP's.



Ah yes thanks. It was late here.


edit: ah no ! That is indeed the figure for P0. That readout in the Extractor Window is the P0, and THAT is indeed the figure I am talking about.

I'm not even sure what your post was trying to convey, as nothing was correct. A BP can't process P1 into anything, you need an AP for that. A BasicP processes 6000 P0 (Pzero not P1) PER HOUR, not every 24 hours. An Advanced Processor will process 40 units P1a and P1b per hour into P2. That's 960 units of each per 24 hours.

If you process P2 into P3, that is 10 units P2a and 10 units P2b into P3 per hour. Or 240 of each per day.

Maybe you're getting the verb "process" confused with "produce"?


You necro'ed the thread. Which means you are so lost here your post is meaningless.

If I was wrong it would've been pointed out long ago. But go ahead. DENY my 2 1/2 years experience with this if that makes you happy.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Inkarr Hashur
Skyline Federation
#19 - 2013-01-22 21:39:52 UTC  |  Edited by: Inkarr Hashur
Krixtal Icefluxor wrote:
Inkarr Hashur wrote:
Krixtal Icefluxor wrote:
Acirimis Rockhound wrote:
Krixtal Icefluxor wrote:
A core number to use is each Basic Processor will process max 6000 units of the P1 material every 24 hours.

If your Extractor Window says ~12000 in the lower right corner, it is useless to route any more than 2 Basic Processors from that Extractor output (from Storage or wherever).


edit: Ergo, and each Advanced Processor will process max 1000 units of each of the two P2 products routed to it every 24 hours.


Fixed... I'm pretty sure you mean P1 and P2... P0 is what you extract from ECU's and they are not processed from BiP's.



Ah yes thanks. It was late here.


edit: ah no ! That is indeed the figure for P0. That readout in the Extractor Window is the P0, and THAT is indeed the figure I am talking about.

I'm not even sure what your post was trying to convey, as nothing was correct. A BP can't process P1 into anything, you need an AP for that. A BasicP processes 6000 P0 (Pzero not P1) PER HOUR, not every 24 hours. An Advanced Processor will process 40 units P1a and P1b per hour into P2. That's 960 units of each per 24 hours.

If you process P2 into P3, that is 10 units P2a and 10 units P2b into P3 per hour. Or 240 of each per day.

Maybe you're getting the verb "process" confused with "produce"?


You necro'ed the thread. Which means you are so lost here your post is meaningless.

If I was wrong it would've been pointed out long ago. But go ahead. DENY my 2 1/2 years experience with this if that makes you happy.

2 days isn't a necro and Bps don't take P1 as an input. You're nuts.

http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1325077

Still the best visual reference for PI, and pretty much your entire post contradicted it.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#20 - 2013-01-22 22:08:10 UTC
I don't care.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882