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Can't believe how many CSM/CCP employees want a theme park

First post
Author
Tarvos Telesto
Blood Fanatics
#361 - 2013-01-18 08:26:04 UTC  |  Edited by: Tarvos Telesto
The problem is on you People who pvp, come on, why so meny focus on hi sec and carebears, guys realy what wrong with you, im sure here enough enemys to fight if you realy want it, this whole therad sound like "im bad at pvp i love to harras newbis and carebears, just because im loser but i cant adap to this, my ego need boost, i harras other weak people because when i do this i fell like bad as"

Also this whole therad sound like PVP die, here no pvp in low sec or null space, hi sec is best source to find targets.

EvE isn't game, its style of living.

Il Feytid
State War Academy
Caldari State
#362 - 2013-01-18 08:32:23 UTC
Malcanis wrote:
CCP shouldn't turn hi-sec into a themepark, because CCP have demonstrated over and over again that they have no god damb idea how to make gameplay.

Further thoughts here.

As long as it has dinosaurs that eat the tourist, I'm ok with a theme-park. Pirate
Ghazu
#363 - 2013-01-18 08:34:35 UTC
What it's just so funny when the freighters pay a 5 bil ransom and we blow it up anyways getting another 5 bil of drops, sometimes all the stars line up and it's just wonderful.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

TheGunslinger42
All Web Investigations
#364 - 2013-01-18 08:35:22 UTC
Natsett Amuinn wrote:
Whitehound wrote:
Vaju Enki wrote:
Whitehound wrote:
Natsett Amuinn wrote:
The games economy is not built on that vision of EVE.

It is a free economy. How is this unfit for anything?

Supply and Demand?

So what?

As long as something stays inside the theme park is it of no consequence for the rest of EVE. And once it leaves the theme park can it be shot. There is no problem unless you have made yourself depend upon Jita for your low- and null-sec needs. If so then there is still a bit of a carebear in you who needs to be killed.

THAT IS NOT POSSIBLE.

High sec is not on a seperate server.
It is not segregated by it's own economic structure from the rest of the world.

What happens in high sec impacts every other reagion of EVE.


If you want a themepark go play a ******* themepark.
I did not come to EVE to play your EVE. I came to play the EVE we have.


You are simply wrong.


So stupid.
WE HAVE NO CHOICE BUT TO DEPEND UPON JITA.
Some of you have no ******* clue how EVE really works. You've stuck youself in one area and only see what happens when you play. YOUR MISSIONING IMPACTS THE REST OF THE GAME. Isk is not confined to the region it's made, nor any other item in EVE.


Which is why I loathe the argument I so often see from miners and mission runners in highsec about how they "aren't effecting anyone" and therefor should be "left alone" and immune from PVP/other playstyles and interactions they don't like. It's shocking how some people truly have no idea how EVE works, how interconnected every aspect is. If they want to be "left alone" and not capable of being war decced, suicide ganked, bumped or otherwise interfered with then they also need to be prevented from accessing the market, manufacturing facilities, lp stores, etc
TheGunslinger42
All Web Investigations
#365 - 2013-01-18 08:41:47 UTC
admiral root wrote:
Natsett Amuinn wrote:
How in the world is this lost on so many of you?


It's not lost on him, he just doesn't want it to be so. He wants Eve to change to suit his personal requirements, and I'm sure him recently being ganked to the tune of a 200 mil mackinaw and 1 billion pod has something to do with it. Never mind the fact that he was AFK mining in a system full of New Order agents and knights.


Damn didn't realise that was that guy. That puts his posts in a better context.
Randolph Rothstein
whatever corp.
#366 - 2013-01-18 08:46:19 UTC
i personaly want Eve to change to suit my personal requirements

Whitehound
#367 - 2013-01-18 09:05:57 UTC
Vaerah Vahrokha wrote:
EvE was not born as theme park. This might sound like... duh! Roll

But wait...

... this means the game has NO theme park features, scarce and obsolete PvE, zero "casual player" PvP like i.e. battlegrounds or arenas.
CCP would need to spend years and years just to begin putting down what's needed for a theme park.

Also, I'd like to know how do you level to 90 your pilot... because you know... theme parks need that players regularly outlevel content in order to have a "gear reset", that is the one way to put them in the next tier of grinding. Otherwise with no destruction and no gear reset, everyone has a relatively short time cap before they have done most stuff doable in hi sec and then it's over.

I still don't get what you are saying. Make a point, please.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Phil Da Agony
KarmaFleet
Goonswarm Federation
#368 - 2013-01-18 09:09:09 UTC
People that already hates wardecs have npc corps safe from that.

Problem is dat carebears want maximum reward, zero risk and when they get it, they quit and move on to another game, cus "is not cool anymore" "its now a casual game" YEAH THE CASUAL GAME U TURND IT INTO MO´FOKA.

Keep listenin to carebears, EVE wont last another year.
Kiteo Hatto
The Scope
Gallente Federation
#369 - 2013-01-18 09:13:17 UTC  |  Edited by: Kiteo Hatto
Ghazu wrote:
What it's just so funny when the freighters pay a 5 bil ransom and we blow it up anyways getting another 5 bil of drops, sometimes all the stars line up and it's just wonderful.


Whats even funnier is when you wonder why people don't pay ransoms anymore and you then complain that piracy is dead.

Also, so many "pvp-er" tears in this thread im having trouble swapping buckets. Weren't you guys so elite and told everyone else to adapt when a change came out that affected "them" and not you ? Well, buckle up peach princess and adapt yourself. EVE is changing, it's not going to stay as "you imagined it to be in your mind" until the day you die.

If you REALLY can't stand the thought of having more subscribers for your favorite game then go and find another "griefer-friendly" game ? Just a thought.
Whitehound
#370 - 2013-01-18 09:13:47 UTC  |  Edited by: Whitehound
TheGunslinger42 wrote:
admiral root wrote:
Natsett Amuinn wrote:
How in the world is this lost on so many of you?


It's not lost on him, he just doesn't want it to be so. He wants Eve to change to suit his personal requirements, and I'm sure him recently being ganked to the tune of a 200 mil mackinaw and 1 billion pod has something to do with it. Never mind the fact that he was AFK mining in a system full of New Order agents and knights.


Damn didn't realise that was that guy. That puts his posts in a better context.

I have now seen several posts in this thread where someone is making a reference to a Mackinaw of mine that I lost in a gank.

Now is your chance to tell me how it made you feel.

Or shut up, but stop being an attention seeking creep. Ugh

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Randolph Rothstein
whatever corp.
#371 - 2013-01-18 09:14:14 UTC
Phil Da Agony wrote:
People that already hates wardecs have npc corps safe from that.

Problem is dat carebears want maximum reward, zero risk and when they get it, they quit and move on to another game, cus "is not cool anymore" "its now a casual game" YEAH THE CASUAL GAME U TURND IT INTO MO´FOKA.

Keep listenin to carebears, EVE wont last another year.


the prophet has spoken

/thread
Jake Warbird
Republic Military School
Minmatar Republic
#372 - 2013-01-18 09:15:50 UTC
Galaxy Pig wrote:
Four accounts here that would unsub. Both a safe highsec and these stupid "middle-ground" corps are deal-breakers for me. EVE would cease to be EVE.

Well, I would hate hisec being all safed up. But I believe that threatening to unsub makes you a whiny little ***** who has nothing else constructive to add.

Also, can I have your stuff when you unsub?
Vaerah Vahrokha
Vahrokh Consulting
#373 - 2013-01-18 09:24:12 UTC
Ghazu wrote:

So uh let's make eve easier with 100% safe highsec? What are you trying to illustrate with your hardcore MUD?


You bumped one ship too many, your eyes crossed and now you see things upside down. Cool
TheGunslinger42
All Web Investigations
#374 - 2013-01-18 09:31:07 UTC
In the end, I think there just needs to be a way to push players into responding in a meaningful way (i.e. not docking) in response to war decs and the like.

Maybe in the distant future CCP could kill a bunch of birds with one stone. Nerf the station based industry in highsec a lot and boost it on POS (do it as part of the whole modular pos thing), and allow player POCOs too - this would hopefully give people more incentive to leave npc corps and to also actually attempt to defend their stuff when they get war decced rather than docking up and ignoring the war. Whether that means they try to fight themselves, or start forming bonds with other corps to bring in as allies, or hiring mercs, or all of the above.

It'd also improve the situation in nullsec regarding the abysmal industrial capabilities...
Vaerah Vahrokha
Vahrokh Consulting
#375 - 2013-01-18 09:51:26 UTC  |  Edited by: Vaerah Vahrokha
Whitehound wrote:
Vaerah Vahrokha wrote:
EvE was not born as theme park. This might sound like... duh! Roll

But wait...

... this means the game has NO theme park features, scarce and obsolete PvE, zero "casual player" PvP like i.e. battlegrounds or arenas.
CCP would need to spend years and years just to begin putting down what's needed for a theme park.

Also, I'd like to know how do you level to 90 your pilot... because you know... theme parks need that players regularly outlevel content in order to have a "gear reset", that is the one way to put them in the next tier of grinding. Otherwise with no destruction and no gear reset, everyone has a relatively short time cap before they have done most stuff doable in hi sec and then it's over.

I still don't get what you are saying. Make a point, please.


I did make a point. Your correct reply is not "make a point" but "please explain me your point".

It's not even a point of mine, it's just how EvE is.

EvE has born with a certain model that made it... EvE.

If features an unconsensual gameplay sandbox setting set up on a center-periphery economy model.

Now some like Goons complain that EvE is a center-periphery model whereas they'd want it a peer- peer model.
Others like some in this thread complain that EvE is a sandbox - everywhere - even in hi sec.

Both want to turn EvE into something substantially not EvE any more.
While switching EvE into a peer-peer model could be possible taking a very, very prudent approach, making EvE a non unconsensual gameplay sandbox any more, woud be just about flipping the game upside down and negate its premises.

Now, I do play a consensual sandbox too and while it's nice and refreshing to meet much more friendly guys than EvE, it's just the opposite of EvE. And vastly less thrilling as well. That game comes with 2+ important PvE content addition patches a year, while EvE gets about 1 every some years. The approach to implementing an unconsensual game is just too different vs both theme parks and cooperative sandboxes, EvE can't be turned like that. CCP are not even able to implement a stupid inventory right, figures the centuries needed to deliver PvE that is not pure garbage!

EvE's born in a certain and fairly unique way, EvE is EvE because it follows that way even if this means being a minority game.

Changing it so much after 10 years will just prove to be unfeasible by the current CCP (their original creative talents are long gone), the best they can is to tend to EvE till it will slowly die down.
The worst they can do is to pull a worse than NGE on EvE, flip their target customer base upside down, *still* be unable to implement any decent PvE content and thus lose the long standing existing customers while being unable to attract any new player.
Heck if I was a new player I'd not pay for EvE EVER.
Outdated and cumbersome and buggy and un-customizable UI?
Timers timers timers, crafting queues queues more queues. Even when you have a POS.
Static gameplay that sucks compared to a 1980 game... even 1979 Asteroids physics were more realistic!
PvE? WHAT? A 1990s text mode game (MUD) had hundreds times more and better PvE.
Mining, a staple of EvE economy? How many games have a worse mining / gathering mechanic?
PvP twitch? How? Lol, this is a game for keyboard turners and hotkey clickers, that is the worst of the worst.

So, those who stick and love EvE... stick and love EvE for the rest. For the markets, for the PvP, for the "harsh setting".

Change that, and there'll be really no reason to play EvE at all for anyone.
Whitehound
#376 - 2013-01-18 09:58:34 UTC  |  Edited by: Whitehound
Vaerah Vahrokha wrote:
I did make a point. Your correct reply is not "make a point" but "please explain me your point".

It's not even a point of mine, it's just how EvE is.

Oh God ... do make a point, please. Don't start trying to make a point, then say it is not yours, and continue with an interpretation of EVE.

Edit: I see your edit...

Vaerah Vahrokha wrote:
Change that, and there'll be really no reason to play EvE at all for anyone.


That isn't really a point. It is a fear of yours, which I don't have. Why do you fear change? You know you can adapt.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#377 - 2013-01-18 10:16:06 UTC  |  Edited by: Thorn Galen
Ok, that took me a fair amount of time to read through.

Looking at the minutes proper as have already been quoted in this thread, I am concerned.

I am concerned that CCP will go the themepark route. This simply must not happen. It would make EVE less of a sandbox than it already is.

Thank goodness the CSM still has members such as Hans who have the sense to indicate that themepark is a very bad concept for EVE.

Flame me down, but none of this crap would be coming out of the CSM minutes if The Mittani was still the CSM Chairman.

Don't break my EVE by making it so safe, please. Highsec already has more than sufficient guarding by means of Concord and the Bounty system. The biggest change that CCP should make right away is a minimum bounty of not less than 5 Million ISK, perhaps even 10 Million ISK. This 100K Bounty makes the system a joke in many respects.

Do not themepark EVE please.

Hans, fight it please man. This safety nonsense in Highsec is just that - nonsense. Consentual, non-consentual. nevermind the words, PvP should be unrestricted with the rewards and dangers it already carries. Space should not have a safety net.

(Edit : Consentual, not 'Consential')
TheGunslinger42
All Web Investigations
#378 - 2013-01-18 10:18:47 UTC
He fears that particular change because he's intelligent enough to understand what EVE is, how it works, and why it's survived for ten years.

If CCP were to throw those things away in a desperate new player grab attempt, what makes EVE unique and desirable would be gone. It'd simply be another one of the hundreds of samey mmos that already exist (and all seem to die very quickly).

EVE has survived this long precisely because it's not like those games, and doesn't aspire to be.
Vaerah Vahrokha
Vahrokh Consulting
#379 - 2013-01-18 10:25:23 UTC  |  Edited by: Vaerah Vahrokha
Whitehound wrote:

That isn't really a point. It is a fear of yours, which I don't have. Why do you fear change? You know you can adapt.


I don't fear change, I fear an empty server.

Why is EvE still going on as one of the handful "pay monthly subscription" games? Because and ONLY because it got an elder playerbase who like THIS EvE. A game you can't get anywhere else. With all the defects on Earth but it's unique, there's no EvE clone that survives. Lose them and see CCP struggle while they have to furiously invent some F2P other business model since the cash will magically vaporize as those old players leave.

Denaturalizing EvE will make it "just another MMO". I for sure am not going to pay for a game where I can park 200 untanked Mackinaws around an ice roid 24/7. Where's the ... soul of a game letting that with no consequences EVER?

Not even single player mode games are so stupid, you have to install some "invulnerability mod" just to be let do the same.

I want to undock in the most carebear ship knowing I can lose it if I am stupid enough.

I want to risk losing ISK if I accept a stupid scammy Jita deal. Not to do like in my other MMOs, where I petition the guy and he gets banned.

Feeling of risk, even in moderate amounts is the blood of EvE.

That's why I play EvE. Else I'd play something else. And like me, many current players who are in for the long haul.
Whitehound
#380 - 2013-01-18 11:11:19 UTC
Vaerah Vahrokha wrote:
I don't fear change, I fear an empty server.

Then don't. And don't care for what others do. Just keep playing your game.

Also, there are players who actually do have like 200 Mackinaws. You can shoot them, but these players won't even notice the loss of one or two and they pull so much ice out of the belts and every day that they can cover losses within minutes. This is already happening so I don't think you really know EVE that well.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.