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What lowsec really needs

Author
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#1 - 2013-01-17 21:42:00 UTC
****What i had in mind is to give to lowsec a purpose, an identity. The purpose is a quick buck (at least faster and bigger isk rewards than highsec) the identity would be the transition btw highsec and lowsec into null and viceversa.

How to achieve those things?

***Quick buck

- Exploration
- Missions
- Mining (Drug manufacturing should be available in lowsec too)
(the new tagforsec idea is very welcomed into this script)

All of those activities need to be doable fast but yield more isk than they do in highsec.

- Exploration: There is need a faster spawn rate of plexes (1-3/10). U dont want bears come form highsec and search for hours for something meaningful, because they ll be probably dead.
- Missions: Lot and faster NPC spawns. Shorter but dense missions.
- Rare spawn of dense rare materials in standard asteroids, which u can deplete in15 mins max and should yield a nice amount of isk.

Hint: There would be a need of fine tuning. These activities shouldnt be to short so that the bears have chance to be caught. Risk vs reward should be present. 15 min should be enough for each.

***Transition Highsec<>Lowsec<>WH or Nullsec

There are few stakeholders that are meaningfull for this transition:
- Casual highsec visitors (they are after the quick buck and we settled them with previous tips)

The other group is:
- Corps/Alliances that became too good for highsec and they want to try the end game (WH/Nullsec). The trial for the endgame should be Lowsec, but how to motivate those group to try first lowsec? Bare with me little more and i it will be a bit more clear.
- Booted Nullsec Alliances/Corps. They should retire into lowsec, reorginize and consolidate. But why would they do that when u literally will have harder time to survive in lowsec than in null? Answer coming soon.
- Entities that like Lowsec mechanics (organized corps, mercenaries, pirates etc.)

- And Militia. But i want talk to much about them. Cos they are now a sec for themselves and are standing pretty good.

The problem is that the Lowsec atm. is like null on steroids (difficulty wise) for entities trying to be self sufficient and survive. The isk is very very poor and not there is not lot going on, not a lot ppl to shoot at.

Whats was the motivation to change the situation. Again the same 3 saviours:

- Exploration: 4,5,6/10 plexes should be more present around lowsec.
- Missions: Lv 4 missions should ve the quality risen at least double to 40.
- Minning: More meaningful gravitometric anomalies. With dense asteroids that can be depleted faster and yield same or even more than normal.
- Lowsec stations sohuld be buffed a bit

And the ultimate motivation, sovereignty?

Highsec should ve the beggining of the ownership with POSs.
Militia has its own sovereignty
WH has its own. U can claim a WH and make it a fortress, almost inpenetrable.
And Null sec that we know all about.

Sow what kind of sovereignty Lowsec needs?
Not the generic, stadardized sov, but fictional. Sov claimed by presence and dominion in an area. But to motivate that dominion we need that area to be a bit more special.

My corp recently moved into a system, attractive one and i think we made our presence noticed. We achieved some kind of dominion because all entities that were around before, are not anymore. Why we choose that system. It has some nice composition of moons, where we settled our pocos. We receive taxes and do our own PI. it is connected with highsec. Which means some more taxes trough PI and camping opportunity. It has 2 lv 4 agents and 1 lv 5. The system is pretty good but is not even close enough. All of our members have alts elsewhere adding helping our mains and corp to be competitive.

So how to make the areas interesting for dominion.
Make them special. Make some constellations or systems have higher spawn rate for 4,5,6/10 plexes. Make some areas awesome for mining industry. Make some places awesome for drug manufacturing and some with awesome agents. Make some stations having even bigger bonuses. Some with lots of WH openings.

That kind of lowsec would be damn attractive. And would make a perfect highway for Nullsec with some motels.

And in my opinion only when that kind of Lowsec is balanced compared to Highsec, u will have easier time to revamp Nullsec and u ll know exaclty what to buff and how to buff.

BALEX, bringing piracy on a whole new level.

sabre906
The Scope
Gallente Federation
#2 - 2013-01-17 23:36:02 UTC  |  Edited by: sabre906
Lowsec needs none of those things. None of these things will change a thing.

It needs fewer garr pirates, and ppl will come.

Identify the cause, remove the cause, problem goes away.
Ignore the cause, pretend it's not the cause, change things other than the cause, problem remains.

Choices and consequences.
The lowsec choice = pewpew on carebear pve fits for riskless kms.
The lowsec consequence = carebears left.

No amount of workarounds on your part will remove the consequences of your choices.
Unwilling to change your choices = accepting the consequences - accepting lowsec.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#3 - 2013-01-18 07:31:02 UTC
sabre906 wrote:
Lowsec needs none of those things. None of these things will change a thing.

It needs fewer garr pirates, and ppl will come.

Identify the cause, remove the cause, problem goes away.
Ignore the cause, pretend it's not the cause, change things other than the cause, problem remains.

Choices and consequences.
The lowsec choice = pewpew on carebear pve fits for riskless kms.
The lowsec consequence = carebears left.

No amount of workarounds on your part will remove the consequences of your choices.
Unwilling to change your choices = accepting the consequences - accepting lowsec.


There is lot more than that. If carebears could earn 1-2x the value of their ship in one trip. There would be more and more visiting. Even now there are quite few visitors, it is getting better.

What really is missing is organised group. Atm to be self sufficient in lowsec is much more harder than both WH and Nullsec.

BALEX, bringing piracy on a whole new level.

Cyprus Black
School of Applied Knowledge
Caldari State
#4 - 2013-01-18 09:39:38 UTC
My first guess was more cowbell.

But in an attempt to be serious, I would say more lowsec systems, lots more stations in lowsec, no cynos, and asteroids that are worth the risk to mine.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

sabre906
The Scope
Gallente Federation
#5 - 2013-01-18 15:24:53 UTC  |  Edited by: sabre906
Zloco Crendraven wrote:
sabre906 wrote:
Lowsec needs none of those things. None of these things will change a thing.

It needs fewer garr pirates, and ppl will come.

Identify the cause, remove the cause, problem goes away.
Ignore the cause, pretend it's not the cause, change things other than the cause, problem remains.

Choices and consequences.
The lowsec choice = pewpew on carebear pve fits for riskless kms.
The lowsec consequence = carebears left.

No amount of workarounds on your part will remove the consequences of your choices.
Unwilling to change your choices = accepting the consequences - accepting lowsec.


There is lot more than that. If carebears could earn 1-2x the value of their ship in one trip. There would be more and more visiting. Even now there are quite few visitors, it is getting better.

What really is missing is organised group. Atm to be self sufficient in lowsec is much more harder than both WH and Nullsec.


1337 pvpers will grew in number and blob size until the gank is again > profit.Lol

So long as pew pew on pve fits are riskless, lowsec will be what it has always been.

Eve culture has changed a lot from the old days. Lowsec has been a lost cause ever since kb came to be.
Andracin
Brutor Tribe
Minmatar Republic
#6 - 2013-01-19 08:31:06 UTC
pirates, even rl historical ones, prey on the weak defenseless merchant ships. There is not a single story I can remember of any successful pirate who only went around attacking any of the contoling power's navy. The ones who met the navy usually ended up bleeding on their own deck or hanging by a rope on a yard-arm. So yes. Ganking defenseless ships and taking their loot is a totally acceptable enterprise for people like me to make money. Now that everyone has a bounty it is even more profitable. So yes, if I see your defenseless ship in low-sec I will probably pop it and sell your blood stained items to the next person who comes along. That being said I also love me some pvp and keep a well-stocked hangar full of various t1 frigates, crusiers, bc and bs which from time to time I go and visit the real boost to low sec: FW. People complain about low sec now but a few years ago it was so dead you could hear a rifter backfire from ten high sec systems away. FW brought tons of pvp-willing people who are always happy to try and blob the hell out of a red flashy and they are usually successful cause I don't mind taking bad odds and I don't give a crap about kb and stats. Low sec has its own rewards. It's like living in a ghetto...someone is always trying to kill you, you are always trying to kill someone else and the only thing that keeps you alive is your understanding of game mechanics and skill. Quit trying to make carebears come here and don't try and make it high sec v2.0 to get them here. You might not understand the play style, you may not like the risk of being ganked by someone like me but your also free to live in the some odd thousand systems covered by CONCORD.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#7 - 2013-01-19 09:12:43 UTC
Andracin wrote:
pirates, even rl historical ones, prey on the weak defenseless merchant ships. There is not a single story I can remember of any successful pirate who only went around attacking any of the contoling power's navy. The ones who met the navy usually ended up bleeding on their own deck or hanging by a rope on a yard-arm. So yes. Ganking defenseless ships and taking their loot is a totally acceptable enterprise for people like me to make money. Now that everyone has a bounty it is even more profitable. So yes, if I see your defenseless ship in low-sec I will probably pop it and sell your blood stained items to the next person who comes along. That being said I also love me some pvp and keep a well-stocked hangar full of various t1 frigates, crusiers, bc and bs which from time to time I go and visit the real boost to low sec: FW. People complain about low sec now but a few years ago it was so dead you could hear a rifter backfire from ten high sec systems away. FW brought tons of pvp-willing people who are always happy to try and blob the hell out of a red flashy and they are usually successful cause I don't mind taking bad odds and I don't give a crap about kb and stats. Low sec has its own rewards. It's like living in a ghetto...someone is always trying to kill you, you are always trying to kill someone else and the only thing that keeps you alive is your understanding of game mechanics and skill. Quit trying to make carebears come here and don't try and make it high sec v2.0 to get them here. You might not understand the play style, you may not like the risk of being ganked by someone like me but your also free to live in the some odd thousand systems covered by CONCORD.


I fully agree with everything u said. But dont get the point or the context that fits within this thread.

BALEX, bringing piracy on a whole new level.

Andracin
Brutor Tribe
Minmatar Republic
#8 - 2013-01-19 10:11:27 UTC
Zloco Crendraven wrote:
Andracin wrote:
pirates, even rl historical ones, prey on the weak defenseless merchant ships. There is not a single story I can remember of any successful pirate who only went around attacking any of the contoling power's navy. The ones who met the navy usually ended up bleeding on their own deck or hanging by a rope on a yard-arm. So yes. Ganking defenseless ships and taking their loot is a totally acceptable enterprise for people like me to make money. Now that everyone has a bounty it is even more profitable. So yes, if I see your defenseless ship in low-sec I will probably pop it and sell your blood stained items to the next person who comes along. That being said I also love me some pvp and keep a well-stocked hangar full of various t1 frigates, crusiers, bc and bs which from time to time I go and visit the real boost to low sec: FW. People complain about low sec now but a few years ago it was so dead you could hear a rifter backfire from ten high sec systems away. FW brought tons of pvp-willing people who are always happy to try and blob the hell out of a red flashy and they are usually successful cause I don't mind taking bad odds and I don't give a crap about kb and stats. Low sec has its own rewards. It's like living in a ghetto...someone is always trying to kill you, you are always trying to kill someone else and the only thing that keeps you alive is your understanding of game mechanics and skill. Quit trying to make carebears come here and don't try and make it high sec v2.0 to get them here. You might not understand the play style, you may not like the risk of being ganked by someone like me but your also free to live in the some odd thousand systems covered by CONCORD.


I fully agree with everything u said. But dont get the point or the context that fits within this thread.


The first half was dealing with the people saying it needs less yarr and ganking is bad. The last 2 setences mostly says it all...there are like 3 of the "what low sec needs" "how to make carebears come to low sec" posts rolling right now. My point is low sec isn't broken. FW brought in new life. It is very active and attractive to the people who WANT to live there. You could buff every mission, mining opportunity, NPC rat and exploration site until it is paradise on EVE but it is not going to make anyone move there who is already afraid to make the plunge. It is not dead. It does not have problems because it is missing isk making opportunites. Infact with the recent aggression/criminal changes I'd say it is as perfect as it has ever been in my 6+ years of living in it. If it aint broke don't fix it.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#9 - 2013-01-19 10:19:09 UTC
Andracin wrote:
Zloco Crendraven wrote:
Andracin wrote:
pirates, even rl historical ones, prey on the weak defenseless merchant ships. There is not a single story I can remember of any successful pirate who only went around attacking any of the contoling power's navy. The ones who met the navy usually ended up bleeding on their own deck or hanging by a rope on a yard-arm. So yes. Ganking defenseless ships and taking their loot is a totally acceptable enterprise for people like me to make money. Now that everyone has a bounty it is even more profitable. So yes, if I see your defenseless ship in low-sec I will probably pop it and sell your blood stained items to the next person who comes along. That being said I also love me some pvp and keep a well-stocked hangar full of various t1 frigates, crusiers, bc and bs which from time to time I go and visit the real boost to low sec: FW. People complain about low sec now but a few years ago it was so dead you could hear a rifter backfire from ten high sec systems away. FW brought tons of pvp-willing people who are always happy to try and blob the hell out of a red flashy and they are usually successful cause I don't mind taking bad odds and I don't give a crap about kb and stats. Low sec has its own rewards. It's like living in a ghetto...someone is always trying to kill you, you are always trying to kill someone else and the only thing that keeps you alive is your understanding of game mechanics and skill. Quit trying to make carebears come here and don't try and make it high sec v2.0 to get them here. You might not understand the play style, you may not like the risk of being ganked by someone like me but your also free to live in the some odd thousand systems covered by CONCORD.


I fully agree with everything u said. But dont get the point or the context that fits within this thread.


The first half was dealing with the people saying it needs less yarr and ganking is bad. The last 2 setences mostly says it all...there are like 3 of the "what low sec needs" "how to make carebears come to low sec" posts rolling right now. My point is low sec isn't broken. FW brought in new life. It is very active and attractive to the people who WANT to live there. You could buff every mission, mining opportunity, NPC rat and exploration site until it is paradise on EVE but it is not going to make anyone move there who is already afraid to make the plunge. It is not dead. It does not have problems because it is missing isk making opportunites. Infact with the recent aggression/criminal changes I'd say it is as perfect as it has ever been in my 6+ years of living in it. If it aint broke don't fix it.


And your are living completely from lowsec. U dont have any alt in highsec/nullsec/WH or FW which boost your isk wallet, right?

BALEX, bringing piracy on a whole new level.

Andracin
Brutor Tribe
Minmatar Republic
#10 - 2013-01-19 10:27:22 UTC
Yes...I support myself entirely on the contents of my victims wrecks or ransoms. I have one PI planet that Im always forgeting to renew the harvesting things on...but it makes me less than 5m a month....and from time to time when I get desparately low on isk I'll scan out a plex or annom...but that is when the bullet supply is in jeprody...90% or more of my income comes from re-selling blood stained loot....
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#11 - 2013-01-19 10:29:50 UTC
Andracin wrote:
Yes...I support myself entirely on the contents of my victims wrecks or ransoms. I have one PI planet that Im always forgeting to renew the harvesting things on...but it makes me less than 5m a month....and from time to time when I get desparately low on isk I'll scan out a plex or annom...but that is when the bullet supply is in jeprody...90% or more of my income comes from re-selling blood stained loot....


Great u are a true lowsec citizen, but unfortunately u are 1 of those that fits in 5% while the rest of 95% unfortunately finds they resources elsewhere.

BALEX, bringing piracy on a whole new level.

Andracin
Brutor Tribe
Minmatar Republic
#12 - 2013-01-19 10:52:24 UTC  |  Edited by: Andracin
Zloco Crendraven wrote:
Andracin wrote:
Yes...I support myself entirely on the contents of my victims wrecks or ransoms. I have one PI planet that Im always forgeting to renew the harvesting things on...but it makes me less than 5m a month....and from time to time when I get desparately low on isk I'll scan out a plex or annom...but that is when the bullet supply is in jeprody...90% or more of my income comes from re-selling blood stained loot....


Great u are a true lowsec citizen, but unfortunately u are 1 of those that fits in 5% while the rest of 95% unfortunately finds they resources elsewhere.


I'll take that as a compliment...but the point I was trying to make is that you could get every item on your wish list and maybe get another 5% of players to come into low sec. I remember when they added bs rats...that was supposed to attract ninja ratters...who all died horribly (some of them to my guns) and aside from the occasional noob no one really goes to low sec to rat unless their suicidal. If you add something in low sec so rare that it would attract attention it would probably end up like the high end low sec moons: all owned by 0.0 alliances. And there is nothing to be ashamed of because your low sec character is supported by an alt. Especially if you PVP alot and loose ships all the time. PVP for PVP's sake don't pay well, you have to gank to bank. Null and High are good for self-support, low isn't but the pvp opportunites are unrivialed by either. I guess the way I see it you fit your play style around the game and don't ask the game to fit itself to your play style.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#13 - 2013-01-19 11:01:14 UTC  |  Edited by: Zloco Crendraven
Andracin wrote:
Zloco Crendraven wrote:
Andracin wrote:
Yes...I support myself entirely on the contents of my victims wrecks or ransoms. I have one PI planet that Im always forgeting to renew the harvesting things on...but it makes me less than 5m a month....and from time to time when I get desparately low on isk I'll scan out a plex or annom...but that is when the bullet supply is in jeprody...90% or more of my income comes from re-selling blood stained loot....


Great u are a true lowsec citizen, but unfortunately u are 1 of those that fits in 5% while the rest of 95% unfortunately finds they resources elsewhere.


I'll take that as a compliment...but the point I was trying to make is that you could get every item on your wish list and maybe get another 5% of players to come into low sec. I remember when they added bs rats...that was supposed to attract ninja ratters...who all died horribly (some of them to my guns) and aside from the occasional noob no one really goes to low sec to rat unless their suicidal. If you add something in low sec so rare that it would attract attention it would probably end up like the high end low sec moons: all owned by 0.0 alliances. And there is nothing to be ashamed of because your low sec character is supported by an alt. Especially if you PVP alot and loose ships all the time. PVP for PVP's sake don't pay well, you have to gank to bank. Null and High are good for self-support, low isn't but the pvp opportunites are unrivialed by either. I guess the way I see it you fit your play style around the game and don't ask the game to fit itself to your play style.


Ofc it was a compliment. For example lowsec cant offer me all the isk i need, so i need to find it elsewhere. Dont u agree that if the conditions were better u d see quite few more self sufficient corps/alliances in lowsec? Be it they come from highsec to find better opportunities or few that will get back from nullsec if they are chased away. Now if a nullsec /corp/alliance comes to regroup get stronger, they d just disband in this harsh enviroment. Even

And for a moment dont look at FW as a part of lowsec. For me is the sec on its own, same like 0.0 and NPC 0.0. We moved in this region and we are quite happy. There is so much more activity. Before this we were basically in all lowsec parts/corners and the situation was desperate. 75% od lowsec is dead.

I dont want lowsec to depend on FW. It should depend of itself.

BALEX, bringing piracy on a whole new level.

Andracin
Brutor Tribe
Minmatar Republic
#14 - 2013-01-19 11:38:43 UTC
Many many moons ago I was in Free Galactic Enterprises, the founding corp of the long ago failed FREGE alliance. After we got our behinds tossed out of 0.0 and the alliance fell apart we moved to aranir in derelik. We ran missions for Ammatar fleet, locked the system down and our miners mined (in hulks no less) enough minerals to build everything from ammo to cap ships. There is isk to be made in low sec and a dedicated corporation that is not risk-adverse can repeat what we did. Not even once did any of us think our selves as having the short end of the stick because we lived there...we could have just as easily lived in high sec. But it gave us all what we wanted. The members like me who wanted pew got it. The ones who wanted to mine and produce got that too. We just were fearless after a rather brutal 0.0 fight and were not afraid of losses. There is a mental block that tells you to stay safe and not take risks, once you manage to hurdle that barrier the sky is the limit in EVE. Until you can make players pass that block you could hand them free isk on the other side of a low sec gate and they still wouldn't jump in.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#15 - 2013-01-19 11:51:17 UTC
Andracin wrote:
Many many moons ago I was in Free Galactic Enterprises, the founding corp of the long ago failed FREGE alliance. After we got our behinds tossed out of 0.0 and the alliance fell apart we moved to aranir in derelik. We ran missions for Ammatar fleet, locked the system down and our miners mined (in hulks no less) enough minerals to build everything from ammo to cap ships. There is isk to be made in low sec and a dedicated corporation that is not risk-adverse can repeat what we did. Not even once did any of us think our selves as having the short end of the stick because we lived there...we could have just as easily lived in high sec. But it gave us all what we wanted. The members like me who wanted pew got it. The ones who wanted to mine and produce got that too. We just were fearless after a rather brutal 0.0 fight and were not afraid of losses. There is a mental block that tells you to stay safe and not take risks, once you manage to hurdle that barrier the sky is the limit in EVE. Until you can make players pass that block you could hand them free isk on the other side of a low sec gate and they still wouldn't jump in.


Well u are right but still there is a fact that those kind of entities are just so few, like the fact is that lowsec is much more harsher to survive than both WH and null. Because members of corps have lot of harder time finding both the isk and interaction than in other secs. I dont say it is impossible, afterall BALEX is already 6 years in lowsec (with few small pauses). Before i came in BALEX i was in Nullsec whole time with some small amount time in WH and from my own experience Lowsec is the endgame of EVE atm.

BALEX, bringing piracy on a whole new level.

Isaiah Harms
State War Academy
Caldari State
#16 - 2013-01-20 08:20:16 UTC
Zloco Crendraven wrote:


And your are living completely from lowsec. U dont have any alt in highsec/nullsec/WH or FW which boost your isk wallet, right?


If you actually wanted to learn how to live in lowsec and develop the unique "street smart" skills it takes you can earn 300mn (average) for 2-3 hours of exploration work.

I made a very handsome living at it and I lived and explored Minmatar Lowsec for two years straight. I WILL NOT LIVE in highsec.

But yes, it requires you to understand game mechanics. Know your turf. Know the other inhabitants of the area and their habits. Like I said, street smarts.

If you're an idiot you will die. Judging by your post I'd say you're going to die.

Isaiah Harms
State War Academy
Caldari State
#17 - 2013-01-20 08:34:37 UTC
By the way.. CCP will not listen to you because there is PLENTY of opportunity in lowsec.

The rewards and the dangers are well balanced. Many of us ENJOY the game of evading our enemies. Lowsec living has an edge to it that 0.0 (blob fest) does not.

So quit trying to bring a "CURE" to a society of EVE that is not interested in seeing their turf changed so you can jump from your comfy highsec home to dip in the riches of territory we bleed for.

Recognition (Your Fake Sov idea).

We already do claim space. But we don't need a banner. We claim it by raining bullets and plasma down on your hulls. Frankly we'd prefer to keep you unsuspecting. So no thanks, we'd prefer the intel of "who owns this space" wasn't so easy to access.

Your WoW-like Petition
Furthermore I am disgusted by your petition. You are just one more person in a string of lazy nubs who want CCP to make this game EASY!

Get it into your head. EVE IS HARD!

Many of us like it that way. It truly means something when you've mastered a lifestyle in this game. I have mastered lowsec. It took me two years. Now I'm onto my next great challenge. And this if the best thing about EVE. It has diversity of lifestyles that present a whole new set of challenges.

The day this game gets simplified, homogenized, and dumbed down for the WoW wusses is the day I cancel my accounts.
Isaiah Harms
State War Academy
Caldari State
#18 - 2013-01-20 08:48:30 UTC
Zloco Crendraven wrote:


Great u are a true lowsec citizen, but unfortunately u are 1 of those that fits in 5% while the rest of 95% unfortunately finds they resources elsewhere.


Get off your condescending high horse. Learn about economics and put in some hard work of making yourself successful at PVE. I get the feeling all you want to do is "make a quick buck" so you can easily afford to fly something other than tech 1 battlecruisers.

NEWSFLASH: More risk = more isk = nicer ships.

In 0.0 has great rewards, but you can also lose your stations. Generally you can evacuate in time.
Wormhole space have some of the best rewards, but you are also risking EVERYTHING. It's ALL on the line 100% of the time.

What does lowsec have?
No maintenance fees.
No fuel costs for starbases (as is the case in w-space life)
No risk of losing anything you don't undock.

So please explain why you need a "quick" buck when you got nothing on the line?
Isaiah Harms
State War Academy
Caldari State
#19 - 2013-01-20 08:51:27 UTC
Andracin wrote:
Many many moons ago I was in Free Galactic Enterprises, the founding corp of the long ago failed FREGE alliance. After we got our behinds tossed out of 0.0 and the alliance fell apart we moved to aranir in derelik. We ran missions for Ammatar fleet, locked the system down and our miners mined (in hulks no less) enough minerals to build everything from ammo to cap ships. There is isk to be made in low sec and a dedicated corporation that is not risk-adverse can repeat what we did. Not even once did any of us think our selves as having the short end of the stick because we lived there...we could have just as easily lived in high sec. But it gave us all what we wanted. The members like me who wanted pew got it. The ones who wanted to mine and produce got that too. We just were fearless after a rather brutal 0.0 fight and were not afraid of losses. There is a mental block that tells you to stay safe and not take risks, once you manage to hurdle that barrier the sky is the limit in EVE. Until you can make players pass that block you could hand them free isk on the other side of a low sec gate and they still wouldn't jump in.



Yep. What he said. Fuzzy High Sec Carebears rarely shave their hides.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#20 - 2013-01-20 10:22:10 UTC  |  Edited by: Zloco Crendraven
Isaiah Harms wrote:
Zloco Crendraven wrote:


Great u are a true lowsec citizen, but unfortunately u are 1 of those that fits in 5% while the rest of 95% unfortunately finds they resources elsewhere.


Get off your condescending high horse. Learn about economics and put in some hard work of making yourself successful at PVE. I get the feeling all you want to do is "make a quick buck" so you can easily afford to fly something other than tech 1 battlecruisers.

NEWSFLASH: More risk = more isk = nicer ships.

In 0.0 has great rewards, but you can also lose your stations. Generally you can evacuate in time.
Wormhole space have some of the best rewards, but you are also risking EVERYTHING. It's ALL on the line 100% of the time.

What does lowsec have?
No maintenance fees.
No fuel costs for starbases (as is the case in w-space life)
No risk of losing anything you don't undock.

So please explain why you need a "quick" buck when you got nothing on the line?


I am quite good at making isk. Got more than enough for my expensive toys (ofc isk is not coming from lowsec).

Been both in nullsec and WH. And if stronger entity comes in u move somewhere else. Same is in lowsec, if a stronger entity comes in your system and camp u, u move somewhere else. So pls dont come to me with the speech nullsec bears risk everything.

Also we got more POSes than most of WH corps.
Also why lowsec has the nickname Lowsux?
Why at least 75% of lowsec is deserted?
Why only interesting place is around FW systems?

And i welcome COVEN into lowsec and live few months and live only from lowsec. Firstly u d never come cos it sucks badly, 2nd if u came u d disband in no time. Why? Cos compared to null and wh it sucks badly.

BALEX, bringing piracy on a whole new level.

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