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The Future of Wardecs
http://crossingzebras.com/2013/02/17/csm8ripardteg/
The Tears Must Flow
CCP Solomon | Technical Producer | EVE Online @RoryAbbott
Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.
Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.