These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Can't believe how many CSM/CCP employees want a theme park

First post
Author
Jenn aSide
Worthless Carebears
The Initiative.
#141 - 2013-01-17 15:50:25 UTC
Whitehound wrote:
Jenn aSide wrote:
And yet ...

More drama. Go away.



And yet again, rather than take responsibility for your own choices, you'd rather think the problem is me. This is not a good way to live ones life, but to each his own.

You choose to read this stuff, that's your fault, no one else's.
Riedle
Brutor Tribe
Minmatar Republic
#142 - 2013-01-17 15:50:39 UTC
Mister S Burke wrote:
Corey Fumimasa wrote:


Are you saying that you just started playing Eve a couple of months ago?! Just shut up if that's the case! Your opinion is like raw bacon, or cookies made without butter and sugar, or like someone who lives under a bridge and charges a toll. WTF that like thread griefing.


Oh did I forget to ask permission from some old fogey if I could speak. A thousand apologies his majesty. Get over yourself, no one could tell I was new until I said as much. I know you guys act like it takes years of study to even undock from a noob station but frankly this game isn't that hard. It is hard compared to other MMOs but let's face it, it is still just a video game. You old times act like it take a degree from MIT to even load a weapon on a ship.


I could tell you were new.
You are full of entitlement.
You have a misconception of what EVE is.
You have an oversized sense of how important you think you are.

Riedle
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#143 - 2013-01-17 15:50:52 UTC  |  Edited by: Captain Tardbar
Jint Hikaru wrote:
Speaking as someone who avoids PvP and is fairly carebear (but not afraid to go into WH or low/zero sec when needed)....

Making Hisec fully non-pvp will not be good for the game.

It may bring in, or retain, a few more players.... but the game as a whole will loose a lot of its street cred.
And also probably loose some of its longer standing players.


I don't know.

The truth of the matter EvE the game and its subsequent development will only be around if there are many subscriptions paying the bills.

So lets say there are 450,000 subscriptions and we'll just assume that everyone pays $14.95 per month to play (this is obviously not the case since Plex is actually more and some people pay less by paying yearly for their subscriptions. Also this in USD and no the Euro excludes taxes).

So the total CCP makes gross per month is $6,727,500

If 1% of players quite because of ganking then that is 4500 players which doesn't seem like a lot over all.

But that is $67,275 in lost revenue.

Thats more than a years worth for a computer programmer used to advance eve.

The numbers might even be higher depending (it might be lower as we don't have the numbers of ganks from CCP).

Now the question you have to ask is "Will more people quit EvE because they can't gank than quite because they are ganked?"
If the answer is more people will quit because they are ganked then obviously CCP is finacially obligated as a business to cut back on the possible ganking.

The best evidence to prove that CCP actually loses subscriptions (and money) due to ganking is simply the fact they buffed minging barges after hulkageddon.

If there was no finacial reason to buff the mining barges they would not have spent the resources (development, Q&A, and balancing) to actually have made the change.

In conclusion the truth of the matter is CCP is obligated as a business to reduce ganking and other activies that reduce subscriptions.

I predict this will happen whether you protest on the forums or not as the forums are only a fraction of the player base.

I suspect CCP knows that gankers will just play other forms of PvP when they nerf ganking in the future.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Whitehound
#144 - 2013-01-17 15:52:54 UTC  |  Edited by: Whitehound
Jenn aSide wrote:
And yet ...

More drama.

Are you this blind that you cannot see that I won't care for your comments?

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Fanatic Row
Neo T.E.C.H.
#145 - 2013-01-17 15:54:25 UTC  |  Edited by: Fanatic Row
I think it is pretty obvious that CCP wants some level of ganking and non-consensual PvP in hi-sec.

The difference between CCP and the average "just want to blow stuff up" pilot, is that CCP sees it as acceptable when it's goal-oriented. Goals drive conflict and conflict keeps EVE alive. All playstyles.

Just blowing stuff up drives nothing. The people doing it either get bored or run out of stuff to blow up, since nobody sticks around to get blown up if there's no reason to stick around.

It happened to low-sec and it's slowly happening to null-sec. In the end, nobody wins.

It can't happen to hi-sec, hi-sec is the incubator in EVE. Blow it up and everything will eventually fade away.

That's why CCP is looking into hi-sec PvP. Looking for ways to add goals. Stuff like POCOs in hi-sec, better structure for war decs and transferable kill-rights.

They aren't looking to remove non-consensual PvP in hi-sec, but add structure and goals. Because FFA PvP with no goals has killed every single MMO that tried it.
Jenn aSide
Worthless Carebears
The Initiative.
#146 - 2013-01-17 15:58:27 UTC
Captain Tardbar wrote:
Jint Hikaru wrote:
Speaking as someone who avoids PvP and is fairly carebear (but not afraid to go into WH or low/zero sec when needed)....

Making Hisec fully non-pvp will not be good for the game.

It may bring in, or retain, a few more players.... but the game as a whole will loose a lot of its street cred.
And also probably loose some of its longer standing players.


I don't know.

The truth of the matter EvE the game and its subsequent development will only be around if there are many subscriptions paying the bills.

So lets say there are 450,000 subscriptions and we'll just assume that everyone pays $14.95 per month to play (this is obviously not the case since Plex is actually more and some people pay less by paying yearly for their subscriptions. Also this in USD and no the Euro excludes taxes).

So the total CCP makes gross per month is $6,727,500

If 1% of players quite because of ganking then that is 4500 players which doesn't seem like a lot over all.

But that is $67,275 in lost revenue.

Thats more than a years worth for a computer programmer used to advance eve.

The numbers might even be higher depending (it might be lower as we don't have the numbers of ganks from CCP).

Now the question you have to ask is "Will more people quit EvE because they can't gank than quite because they are ganked?"
If the answer is more people will quit because they are ganked then obviously CCP is finacially obligated as a business to cut back on the possible ganking.

The best evidence to prove that CCP actually loses subscriptions (and money) due to ganking is simply the fact they buffed minging barges after hulkageddon.

If there was no finacial reason to buff the mining barges they would not have spent the resources (development, Q&A, and balancing) to actually have made the change.

In conclusion the truth of the matter is CCP is obligated as a business to reduce ganking and other activies that reduce subscriptions.

I predict this will happen whether you protest on the forums or not as the forums are only a fraction of the player base.

I suspect CCP knows that gankers will just play other forms of PvP when they nerf ganking in the future.


The problem is you have no proof that "ganking" reduces subscriptions. You create a false dichotomy (it's either the gankers of or the ganked people will go).

What DOES happen is people get ganked all the time and......nothing. A small minority of ganked people yell and holler and cry on the forums or file a petition (only to be told bascially HTFU lol) or maybe even quit (EVe wasn't for them in the 1st place if ANY player action can cause them to quit).

But the vast majority (evidenced by EVE online's continual growth and survival over the last 10 years) say GF, learn from their mistakes quietly and move on. The small minority of crying types cling to the idea that everyone is like them and thus will quit like them if "ganking" is allowed.

Funny thing is, the people who SAY they are going to quit after getting ganked or scammed seldom do....
Mister S Burke
Doomheim
#147 - 2013-01-17 15:59:56 UTC
Riedle wrote:
[quote=Mister S Burke]


Confirmed, you want a consequence free game - this is not the game you are playing and it will not become that game.

With all due respect, you are subbed for a little over a month?
Perhaps you should consider adjusting to the decade old game you are playing rather than demand the decade old game conform to what your 30 day long view of what this game is or should be.

Really, you lost a thrasher - hardly a reason to cry about it and certainly not a reason for CCP to change a successful game.
You are just going to have to accept it.

Riedke


You need to read more. I don't have a dog in this fight, check the killboard, see any dead haulers or mining ships? I don't mine or carebear. I do PVP support in fleets. You are reading what you want to read at this point. I am saying that CCP has to get over catering to griefing or we are going to be stuck roaming and playing grabasss on gates instead of pew pewing. I just don't think EVE revolves around griefing, if it does though and I am wrong it's days are numbered. You have to remember Anarchy Online is still up what 13 years later? EVE is only a year and a half older than wow. CCP wants some more benjamins and I don't blame them. They can do that without theme-parking.
Jenn aSide
Worthless Carebears
The Initiative.
#148 - 2013-01-17 16:00:47 UTC
Whitehound wrote:
Jenn aSide wrote:
And yet ...

More drama.

Are you this blind that you cannot see that I won't care for your comments?


And yet every reply to me is evidence of my dominion and power over you, power that you CHOOSE to give me by replying. It's like you're making yourself my slave, and thus are forcing me (A person with a Gallente White Chick Avatar) to go Full on Amarrian!
Malcanis
Vanishing Point.
The Initiative.
#149 - 2013-01-17 16:01:53 UTC
Jenn aSide wrote:
Malcanis wrote:
What's good about EVE other than that the players are allowed the maximum possible freedom to interact with each other?


Many people don't want freedom, they want guaranteed positive outcomes (just like in real life lol). Most MMOs try to give them that, which is why most fail.


If you would destroy a man, give him what he wants.

- Boulet.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#150 - 2013-01-17 16:02:39 UTC
Captain Tardbar wrote:


The best evidence to prove that CCP actually loses subscriptions (and money) due to ganking is simply the fact they buffed minging barges after hulkageddon.



Wrong. The barges were slated for teircide with the introduction of the mining frigate. Unfortunatly thanks to the 8 months of whines from miners CCP were fooled into thinking upping the tank on the mack was a good idea. As a result the teircide failed and we ended up with the same problem with barges that we had before in there being one barge for everything.
Weaselior
GoonWaffe
Goonswarm Federation
#151 - 2013-01-17 16:03:40 UTC
it's not "the csm" that's in favor of themeparks it's trebor

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Malcanis
Vanishing Point.
The Initiative.
#152 - 2013-01-17 16:03:54 UTC
Mister S Burke wrote:
Riedle wrote:
[quote=Mister S Burke]


Confirmed, you want a consequence free game - this is not the game you are playing and it will not become that game.

With all due respect, you are subbed for a little over a month?
Perhaps you should consider adjusting to the decade old game you are playing rather than demand the decade old game conform to what your 30 day long view of what this game is or should be.

Really, you lost a thrasher - hardly a reason to cry about it and certainly not a reason for CCP to change a successful game.
You are just going to have to accept it.

Riedke


You need to read more. I don't have a dog in this fight, check the killboard, see any dead haulers or mining ships? I don't mine or carebear. I do PVP support in fleets. You are reading what you want to read at this point. I am saying that CCP has to get over catering to griefing or we are going to be stuck roaming and playing grabasss on gates instead of pew pewing. I just don't think EVE revolves around griefing, if it does though and I am wrong it's days are numbered. You have to remember Anarchy Online is still up what 13 years later? EVE is only a year and a half older than wow. CCP wants some more benjamins and I don't blame them. They can do that without theme-parking.


By "catering to griefing" are you referring to non-consensual PvP? Because that's pretty much a core theme of EVE. Getting rid of that would be like making rugby into a non contact game. Go play volleyball if that's what you want.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Jenn aSide
Worthless Carebears
The Initiative.
#153 - 2013-01-17 16:06:06 UTC
Mister S Burke wrote:
Riedle wrote:
[quote=Mister S Burke]


Confirmed, you want a consequence free game - this is not the game you are playing and it will not become that game.

With all due respect, you are subbed for a little over a month?
Perhaps you should consider adjusting to the decade old game you are playing rather than demand the decade old game conform to what your 30 day long view of what this game is or should be.

Really, you lost a thrasher - hardly a reason to cry about it and certainly not a reason for CCP to change a successful game.
You are just going to have to accept it.

Riedke


You need to read more. I don't have a dog in this fight, check the killboard, see any dead haulers or mining ships? I don't mine or carebear. I do PVP support in fleets. You are reading what you want to read at this point. I am saying that CCP has to get over catering to griefing or we are going to be stuck roaming and playing grabasss on gates instead of pew pewing. I just don't think EVE revolves around griefing, if it does though and I am wrong it's days are numbered. You have to remember Anarchy Online is still up what 13 years later? EVE is only a year and a half older than wow. CCP wants some more benjamins and I don't blame them. They can do that without theme-parking.


How can a person squeeze so much wrong into one sentence lol.

EVE was created by some really psycho dudes to cater to a really psycho niche and they succeeded. Things that most of the MMO world would call griefing are called "Any weeknight" in EVE lol.

And yet EVE has survived when many games that were WAY harder on "griefing" died. That should tell you something, but I'm guessing it won't.

You've played this game that takes YEARS to understand for a month and feel confident enough to comment on it? That right there demonstrates a distinct lack of wisdom.
Ghazu
#154 - 2013-01-17 16:06:40 UTC
Weaselior wrote:
it's not "the csm" that's in favor of themeparks it's trebor

goddamn it trebor keep your hentai to yourself gtfo.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

baltec1
Bat Country
Pandemic Horde
#155 - 2013-01-17 16:06:43 UTC
Mister S Burke wrote:


You need to read more. I don't have a dog in this fight, check the killboard, see any dead haulers or mining ships? I don't mine or carebear. I do PVP support in fleets. You are reading what you want to read at this point. I am saying that CCP has to get over catering to griefing or we are going to be stuck roaming and playing grabasss on gates instead of pew pewing. I just don't think EVE revolves around griefing, if it does though and I am wrong it's days are numbered. You have to remember Anarchy Online is still up what 13 years later? EVE is only a year and a half older than wow. CCP wants some more benjamins and I don't blame them. They can do that without theme-parking.


CCP don't cater to griefing. This is the 5th time I have had to correct you in this.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#156 - 2013-01-17 16:07:35 UTC  |  Edited by: Captain Tardbar
Jenn aSide wrote:
Captain Tardbar wrote:
Jint Hikaru wrote:
Speaking as someone who avoids PvP and is fairly carebear (but not afraid to go into WH or low/zero sec when needed)....

Making Hisec fully non-pvp will not be good for the game.

It may bring in, or retain, a few more players.... but the game as a whole will loose a lot of its street cred.
And also probably loose some of its longer standing players.


I don't know.

The truth of the matter EvE the game and its subsequent development will only be around if there are many subscriptions paying the bills.

So lets say there are 450,000 subscriptions and we'll just assume that everyone pays $14.95 per month to play (this is obviously not the case since Plex is actually more and some people pay less by paying yearly for their subscriptions. Also this in USD and no the Euro excludes taxes).

So the total CCP makes gross per month is $6,727,500

If 1% of players quite because of ganking then that is 4500 players which doesn't seem like a lot over all.

But that is $67,275 in lost revenue.

Thats more than a years worth for a computer programmer used to advance eve.

The numbers might even be higher depending (it might be lower as we don't have the numbers of ganks from CCP).

Now the question you have to ask is "Will more people quit EvE because they can't gank than quite because they are ganked?"
If the answer is more people will quit because they are ganked then obviously CCP is finacially obligated as a business to cut back on the possible ganking.

The best evidence to prove that CCP actually loses subscriptions (and money) due to ganking is simply the fact they buffed minging barges after hulkageddon.

If there was no finacial reason to buff the mining barges they would not have spent the resources (development, Q&A, and balancing) to actually have made the change.

In conclusion the truth of the matter is CCP is obligated as a business to reduce ganking and other activies that reduce subscriptions.

I predict this will happen whether you protest on the forums or not as the forums are only a fraction of the player base.

I suspect CCP knows that gankers will just play other forms of PvP when they nerf ganking in the future.


The problem is you have no proof that "ganking" reduces subscriptions. You create a false dichotomy (it's either the gankers of or the ganked people will go).

What DOES happen is people get ganked all the time and......nothing. A small minority of ganked people yell and holler and cry on the forums or file a petition (only to be told bascially HTFU lol) or maybe even quit (EVe wasn't for them in the 1st place if ANY player action can cause them to quit).

But the vast majority (evidenced by EVE online's continual growth and survival over the last 10 years) say GF, learn from their mistakes quietly and move on. The small minority of crying types cling to the idea that everyone is like them and thus will quit like them if "ganking" is allowed.

Funny thing is, the people who SAY they are going to quit after getting ganked or scammed seldom do....


My evidence that ganking reduces subscriptions is the fact that CCP buffed mining barges after hulkaggeddon.

Why would they spend the effort to change this if it is not to prevent lost subs?

If ganking was fine and just emergent gameplay they would have left it alone.

Yes, there was a lot of complaints on the forums, but I beleive they used exit polls when people canceled their subscriptions as their reason to make the change.

People complaining on the forums threating to cancel their subscription does not always equal lost subs (the person may not go through with it), but when actual subscription cancellations happen and they give the reason "my ship was ganked" then obviously they decided to do something about it.

Again, obviously there was some sort of problem as they changed the game mechanics to buff miner barges.

If CCP wasn't worried about losing subs they would have done nothing.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Mister S Burke
Doomheim
#157 - 2013-01-17 16:07:45 UTC  |  Edited by: Mister S Burke
Fanatic Row wrote:
Because FFA PvP with no goals has killed every single MMO that tried it.


Thank you, Age of Conan tried this. Even Goons (goonheim I think) went there and said they were going to take over because they were uber people from EVE and heard about Age of Conans FFA PVP. They did well at first but they all ended up being corpse camped by everyone for hours just because of their name and then eventually packed up and left. It was fun, I would be fighting someone tooth and nail and a goon would show up and we would instantly become friends and jump the goon. People say they want free for all but they don't, they want to be the uber guy but that is mathematically impossible.
Jenn aSide
Worthless Carebears
The Initiative.
#158 - 2013-01-17 16:09:41 UTC
Malcanis wrote:


By "catering to griefing" are you referring to non-consensual PvP? Because that's pretty much a core theme of EVE. Getting rid of that would be like making rugby into a non contact game. Go play volleyball if that's what you want.


But , but, I have so much time invested into rugby, you have to ignore the fact that I don't actually LIKE rugby and want it to be more like volleyball. I pay my rugby sub and the game should be like I want it, because it's a game. And screw it if your sarcasm meter exploded!
James Amril-Kesh
Viziam
Amarr Empire
#159 - 2013-01-17 16:11:57 UTC
Rarely do people PVP in highsec without any particular goal.
The fact that loss is permanent in EVE means that any goal-free PVP is done at a smaller scale than it would otherwise, and any PVP where someone stands to lose in any significant fashion is generally motivated by something more concrete than a simple desire to go shoot things.

Enjoying the rain today? ;)

Mister S Burke
Doomheim
#160 - 2013-01-17 16:12:06 UTC
Jenn aSide wrote:


You've played this game that takes YEARS to understand for a month and feel confident enough to comment on it?


Damn right.