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Skill reallocation Option needs to finally be added and why

Author
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#481 - 2013-01-17 06:31:07 UTC
Crimeo Khamsi wrote:
Omnathious Deninard wrote:
These threads are full of game programmers and psychology majors.


Lol, I have spent several hundred hours programming games and am a psychology doctoral student. Are you outside hiding in my yard or something?

Also, now that the conversation has swung back to SP reallocation instead of Pay2Win, I would like to reiterate that I think reallocation of any sort is a pretty bad idea, having been convinced earlier on.


The most convincing argument was something along the lines of:

"You have no entitlement to having OP skills. If you trained OP missiles, and then missiles get nerfed to become balanced with other weapons systems, then you didn't get anything UNFAIRLY taken away from you. You are simply no longer getting your unfair bonus anymore, that you never deserved in the first place. If missiles had been balanced from the start, then they still would have been just as good of a system as any other weapon, and you may still have chosen to train them, so you have no argument for getting those points back. Be thankful for the time you did have when your skills were OP."


What happens if the misiles were not OP, and neither was the ship that used them, What happens if CCP simply decided to go in another direction with the ship.. Say like, Instead the rattler being a Drone torp boat, they turned it into a Blaster Boat? (Which isn't to far a stretch considering some of the new changes comming in the next 2-3 patches and expansions, they in fact are going to revamp all the battleships).

Or

A new player puts his SP everywhere because the new player tutorials are insufficient at explaining why you need to be careful when you train. Most players starting the game will assume there is a way to respec since every other game out there has one. So they are playing around with the skills testing stuff out and then realize a month or two later when they figure out what they want to do in Eve, that they can't change anything or fix their mistakes.

And out of frustration, they quit Eve. And many new players do exactly that because of this reason.

Or

Vets who have spent years with SP they never use because they simply do not do those activities as it is not something they enjoy, Such as a PvP vet with mining skills who hasn't mined in 5 years, There is very little real possibility he or she will ever use those skills again, and therefore they are wasted on his character.

I know a ton of vets like that.


* We need to provide a way to retain Older players interest.
* we need a system which is noob friendly and which makes the learning curve a little less steep in order to retain new players rather then scare them off.
* We need a system which does not punish individuals for game changing "edits" to ships, items, weapons, and all aspects of Eve governed by the skill system.

This Skill remap solves all of those Issues.

Even if you are against it for the reason of Nerf complaint, Surely you can support it for these other reasons. No system is ever perfect, however "a" system of "some sort "is needed to fix these issues.
Astroniomix
School of Applied Knowledge
Caldari State
#482 - 2013-01-17 06:45:18 UTC
Malcorian Vandsteidt wrote:

What happens if the misiles were not OP, and neither was the ship that used them, What happens if CCP simply decided to go in another direction with the ship.. Say like, Instead the rattler being a Drone torp boat, they turned it into a Blaster Boat? (Which isn't to far a stretch considering some of the new changes comming in the next 2-3 patches and expansions, they in fact are going to revamp all the battleships).

It's a good thing that's not how it works then.
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#483 - 2013-01-17 06:46:35 UTC
Liang Nuren wrote:
Malcorian Vandsteidt wrote:
Quote:

1. You do realize since you can only redistribute Once per year that it would take you... 4 years to complete that cycle yes? If you want to waste your time with it, more power to you.

2. And as "I" said (Twice actually) A simple tweak could be added to those skills to fix that problem, if it was one, which since it takes 4 years to do what you suggested your supposition is Illogical, and Irrational.


You don't seem to understand that the core mechanics problem behind the periodic remapping of skill points implicitly creates a repeatable cycle of learning skills. Except now instead of training learning skills once, people would be doing it all the time - to the continual benefit of people who are older in the game with more SP.

Quote:

Do you work for CCP? Are you a Mind reader? Do you view CCP's Fiscal reports every quarter? Didn't think so.


I work in the gaming industry, but I do not work at CCP. However, I know many people who do work there and I don't feel that it's even remotely stretching or reaching for me to make the assertions that I did.

[quote]
Who are you to tell me what I gain or lose satisfaction in? I decide that for myself NOT you. Just like every player in Eve decides what gives them satisfaction.

* People quit Eve because they are not satisfied with the current system. That's a Fact.
...
As a psychology Major I am going to say one thing.... Your full of ****.


Yes, they absolutely quit because they are not satisfied with the current game. However, there's no guarantee that your suggestion would improve that satisfaction and there's quite a lot of data that would say it doesn't. Like I said, many many game companies have A/B tested this human behavior with regards to time based reengagement.

-Liang


1. You Assume that people "Will" do this. It's an Assumption and can neither be proven, nor given credence as anything other then such. Personally I have more faith in people then you do. Most of the people who play this game are mature adults, not little children who need to have decisions made for them.

2. Alright so once again, your Opinion, And Eve is not like any other game, So I would say it would be a bit of a reach to make the assertion you do. But that like yours, is simply my opinion.

3. There is no Guarantee that it wont improve the game either. Nor is there any real evidence. Just peoples Opinions.

Improvement to a game is not always improvement for an individual. Sometimes the best decision for the whole is detrimental to the individual. I can name several of CCPs changes to Eve that Irk me to no end and make my Life in Eve more difficult, However, they were the best decisions for the game as a Whole. Just as I believe that this is as well.

You can never make everyone happy. But you can implement a system which is beneficial to both Vets and New players and which will decrease the learning difficulty for new players while simultaneously allowing the rest of Eve to benefit as well, without interfering with the "main" game itself.

4. So say people do as you say and switch there skills continuously once every year, So what? People switch their attributes once every year and this effects Skills in a MASSIVE way. Taking up to 6 months of training off your Que if you spec right.

This is actually a larger change then what I am currently suggesting, as what I am suggesting does not effect the speed at which you learn skills, it only allows you to redistribute them.
Astroniomix
School of Applied Knowledge
Caldari State
#484 - 2013-01-17 06:52:42 UTC
Malcorian Vandsteidt wrote:

1. You Assume that people "Will" do this. It's an Assumption and can neither be proven, nor given credence as anything other then such. Personally I have more faith in people then you do. Most of the people who play this game are mature adults, not little children who need to have decisions made for them.

If it gives them an advantage. People will do it.
Mag's
Azn Empire
#485 - 2013-01-17 07:25:57 UTC
Tippia wrote:
So, 20 pages later, and neither the OP nor his poor ally has been able to explain what the problem is; why it needs to be solved; or produce any kind of rebuttal to the massive list of issues with the non-solution proposed for this undefined problem. Instead, they've only managed to completely misunderstand not just EVE's business model, but also fundamentals such as F2P and P2W.

Is that about right?
Yea, spot on tbh. But it is fun to read.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mag's
Azn Empire
#486 - 2013-01-17 07:38:02 UTC  |  Edited by: Mag's
Joe Risalo wrote:
Tippia wrote:
So, 20 pages later, and neither the OP nor his poor ally has been able to explain what the problem is; why it needs to be solved; or produce any kind of rebuttal to the massive list of issues with the non-solution proposed for this undefined problem. Instead, they've only managed to completely misunderstand not just EVE's business model, but also fundamentals such as F2P and P2W.

Is that about right?


What massive list of issues?

Waffle.

Waffle.

Waffle.

Waffle.

The issues are posted in this thread, but they require reading and comprehension. You seem to have an issue with both. Big smile

"And in the mornin', I'm makin' Waffles!"
Donkey.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#487 - 2013-01-17 07:44:05 UTC
Astroniomix wrote:
Refunding sp from removing learning skills was a one time deal and does not qualify as "countless times"


Actually you should do some research CCP refunds SP all the time for changes they make. But the only time you notice is if you actually have the skills they modify, and thus receive the SP for it.

Newer players or players with less then 50 mil SP may never notice any of these, but those of us with 60-70-80-90-100+ SP Notice it a lot.

In 10 years I have logged in no less then 20 (albeit on different chars with different skill sets) times and seen SP reallocation Available on my skill page with the Number of SP I can reallocate.

So no, it isn't a "One time thing" it is an ongoing process, and people reallocate SP every day/week/month/year.

But you never notice it do you? It's made obvious by your post there that you don't. So this alone is enough evidence to say this proposal will not effect the game in general, and definitely not break it.
Sean Parisi
Blackrise Vanguard
#488 - 2013-01-17 07:46:53 UTC
Malcorian Vandsteidt wrote:
Astroniomix wrote:
Refunding sp from removing learning skills was a one time deal and does not qualify as "countless times"


Actually you should do some research CCP refunds SP all the time for changes they make. But the only time you notice is if you actually have the skills they modify, and thus receive the SP for it.

Newer players or players with less then 50 mil SP may never notice any of these, but those of us with 60-70-80-90-100+ SP Notice it a lot.

In 10 years I have logged in no less then 20 (albeit on different chars with different skill sets) times and seen SP reallocation Available on my skill page with the Number of SP I can reallocate.

So no, it isn't a "One time thing" it is an ongoing process, and people reallocate SP every day/week/month/year.

But you never notice it do you? It's made obvious by your post there that you don't. So this alone is enough evidence to say this proposal will not effect the game in general, and definitely not break it.


Evidence > Claim
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#489 - 2013-01-17 08:05:44 UTC
Lili Lu wrote:
Joe Risalo wrote:
Well, CCP also said years ago that they didn't want to introduce microtransactions into Eve because it would break immersion and the very concept and foundation of Eve. . . .


For microtransactions they reaped a whirlwind of protest. It was a fundamental change to the game design that would break it. The same would happen with sp reallocation. And that would induce a similar reaction among the player base. Because it would be the end of EVE for all the reasons you've chosen not to read and address.

As for the rest of your list, rebalancing changes are not in the same league and are not good examples with which to try and support your position. **** in the game gets nerfed and buffed all the time. Also, you fail to note that the people responsible for balancing in the game changed (and for the better).

The mechanics are even changed from time to time on specific weapon systems (missiles, etc) and modules (ECM, prop modules, tackle modules) but something as fundamental to the base of how eve works such as the skill system has not been changed. Even with the removal of racial attribute differences and removal of the learning skills there was not a change such as what the op and many before him have suggested to no avail. Reread Tippia's first few posts itt. It's all there as to why it will destroy eve and is not even floated by anyone from CCP. if you look past your selfish desire to hop into an all level 5 skill set for whatever ship it is that you think is all that, maybe you will understand. But I doubt you can.


And yet, strangely enough CCP now uses multiple micro transactions For Plex and account services concerning the PLEX.
Mag's
Azn Empire
#490 - 2013-01-17 08:22:34 UTC
Malcorian Vandsteidt wrote:


Actually you should do some research CCP refunds SP all the time for changes they make. But the only time you notice is if you actually have the skills they modify, and thus receive the SP for it.

Newer players or players with less then 50 mil SP may never notice any of these, but those of us with 60-70-80-90-100+ SP Notice it a lot.

In 10 years I have logged in no less then 20 (albeit on different chars with different skill sets) times and seen SP reallocation Available on my skill page with the Number of SP I can reallocate.

So no, it isn't a "One time thing" it is an ongoing process, and people reallocate SP every day/week/month/year.

But you never notice it do you? It's made obvious by your post there that you don't. So this alone is enough evidence to say this proposal will not effect the game in general, and definitely not break it.
In 10 years, you say they have done no less than 20 skill SP reallocations? I'd love to see your proof, regarding this. Maybe you could tell us the first one you had and when?

But I have a feeling, you'll simply ignore this post.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#491 - 2013-01-17 08:24:24 UTC
Astroniomix wrote:
Malcorian Vandsteidt wrote:

What happens if the misiles were not OP, and neither was the ship that used them, What happens if CCP simply decided to go in another direction with the ship.. Say like, Instead the rattler being a Drone torp boat, they turned it into a Blaster Boat? (Which isn't to far a stretch considering some of the new changes comming in the next 2-3 patches and expansions, they in fact are going to revamp all the battleships).

It's a good thing that's not how it works then.


Do you even read the patch notes? It happens all the time. The rattler wasn't always a drone boat when it was first introduced it was an entirely different ship. With different bonuses and a different weapon system. Its why I mentioned it as an example.

It is not the only ship they have done this with over the years either, Hell look at the recent desi changes compared to those in the past. And the frigate revamp as well. Perfect examples.

CCP does in fact do this ALL THE TIME.

Nuff said.
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#492 - 2013-01-17 08:27:53 UTC
Astroniomix wrote:
Malcorian Vandsteidt wrote:

1. You Assume that people "Will" do this. It's an Assumption and can neither be proven, nor given credence as anything other then such. Personally I have more faith in people then you do. Most of the people who play this game are mature adults, not little children who need to have decisions made for them.

If it gives them an advantage. People will do it.


If there was only one profession or path in Eve you could take, I would agree with you, However since there are an unlimited number of paths to take and ways to play the game I disagree with you. What is advantageous to one person may be detrimental to another.

Besides, if every one has the ability to be an advantaged player, how is anyone better then anyone else, Since "everyone" takes advantage of the tools given them?

That's the definition of equal opportunity. And I am all for that.
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#493 - 2013-01-17 08:33:35 UTC
Sean Parisi wrote:
Malcorian Vandsteidt wrote:
Astroniomix wrote:
Refunding sp from removing learning skills was a one time deal and does not qualify as "countless times"


Actually you should do some research CCP refunds SP all the time for changes they make. But the only time you notice is if you actually have the skills they modify, and thus receive the SP for it.

Newer players or players with less then 50 mil SP may never notice any of these, but those of us with 60-70-80-90-100+ SP Notice it a lot.

In 10 years I have logged in no less then 20 (albeit on different chars with different skill sets) times and seen SP reallocation Available on my skill page with the Number of SP I can reallocate.

So no, it isn't a "One time thing" it is an ongoing process, and people reallocate SP every day/week/month/year.

But you never notice it do you? It's made obvious by your post there that you don't. So this alone is enough evidence to say this proposal will not effect the game in general, and definitely not break it.


Evidence > Claim


I could screenshot Rorina's skill page if you like, she currently has 4,000,000+ SP that she just received in the last 6 months. I haven't spent it yet. So it is still listed in green as relocatable (and honestly I have no idea where it came from or what skills they modified but it had to be something industrial as that is all shes trained in) Would you like me to do that?
Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#494 - 2013-01-17 08:38:57 UTC
Mag's wrote:
Malcorian Vandsteidt wrote:


Actually you should do some research CCP refunds SP all the time for changes they make. But the only time you notice is if you actually have the skills they modify, and thus receive the SP for it.

Newer players or players with less then 50 mil SP may never notice any of these, but those of us with 60-70-80-90-100+ SP Notice it a lot.

In 10 years I have logged in no less then 20 (albeit on different chars with different skill sets) times and seen SP reallocation Available on my skill page with the Number of SP I can reallocate.

So no, it isn't a "One time thing" it is an ongoing process, and people reallocate SP every day/week/month/year.

But you never notice it do you? It's made obvious by your post there that you don't. So this alone is enough evidence to say this proposal will not effect the game in general, and definitely not break it.
In 10 years, you say they have done no less than 20 skill SP reallocations? I'd love to see your proof, regarding this. Maybe you could tell us the first one you had and when?

But I have a feeling, you'll simply ignore this post.



I wont ignore it, I don't remember when the first one was, though as I said one of my characters recieved one at some point in the last 6 months while I was away from Eve in the value of 4,000,000+ SP to reallocate, she hasn't spent them yet so I can screen shot it and post it at some point in the next few days, (I am on a laptop and I don't have Eve on this thing)
Mag's
Azn Empire
#495 - 2013-01-17 08:38:59 UTC
Malcorian Vandsteidt wrote:
I could screenshot Rorina's skill page if you like, she currently has 4,000,000+ SP that she just received in the last 6 months. I haven't spent it yet. So it is still listed in green as relocatable (and honestly I have no idea where it came from or what skills they modified but it had to be something industrial as that is all shes trained in) Would you like me to do that?
Yea that free SP on the test server is great, but we're talking about tranquillity here. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#496 - 2013-01-17 08:43:35 UTC
Mag's wrote:
Malcorian Vandsteidt wrote:
I could screenshot Rorina's skill page if you like, she currently has 4,000,000+ SP that she just received in the last 6 months. I haven't spent it yet. So it is still listed in green as relocatable (and honestly I have no idea where it came from or what skills they modified but it had to be something industrial as that is all shes trained in) Would you like me to do that?
Yea that free SP on the test server is great, but we're talking about tranquillity here. Blink


Look her up: Rorina Knightstorm, she is a tranquility character in fact I can meet you in space on tranquility with her if you don't believe me. Not to mention I do not even use the test server so your point there is moot.

I think but I am not sure when your looking at the skill sheet it shows what server your on (I know it does somewhere), Can screen shot that too if you like if I can find it.
Mag's
Azn Empire
#497 - 2013-01-17 08:49:58 UTC  |  Edited by: Mag's
Malcorian Vandsteidt wrote:
Mag's wrote:
Malcorian Vandsteidt wrote:
I could screenshot Rorina's skill page if you like, she currently has 4,000,000+ SP that she just received in the last 6 months. I haven't spent it yet. So it is still listed in green as relocatable (and honestly I have no idea where it came from or what skills they modified but it had to be something industrial as that is all shes trained in) Would you like me to do that?
Yea that free SP on the test server is great, but we're talking about tranquillity here. Blink


Look her up: Rorina Knightstorm, she is a tranquility character in fact I can meet you in space on tranquility with her if you don't believe me. Not to mention I do not even use the test server so your point there is moot.

I think but I am not sure when your looking at the skill sheet it shows what server your on (I know it does somewhere), Can screen shot that too if you like if I can find it.
My point even though sarcastic, was that a screen shot proves nothing. People still have SP redeemed from the learning skills.

What would be proof, is a patch note or blog. If you could provide some, showing the 20 or more times in the past 10 years, that would be great. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Tippia
Sunshine and Lollipops
#498 - 2013-01-17 10:42:51 UTC
Joe Risalo wrote:
What massive list of issues?
See page 2 of the thread.

Quote:
This will not break the game in any way.
…so can you produce any kind of counterpoint to the issues being raised then? Or can you just go “nuh-uh” like the OP?

Malcorian Vandsteidt wrote:
Actually you should do some research CCP refunds SP all the time for changes they make
Yes, if by “all the time” you mean ”once” and by “for changes they make” you mean ”when a skill is deleted”.

SP refunds as a concept and an ability was added shortly before they used it for the removal of learning skills. This is the only time it has been used. Before two years ago, it wasn't even possible, and while it's an interesting tool in their toolbox should they ever want to re-do, re-vamp, or re-move something from the ground up, it's not something they want to use if they can avoid it. So far, since no other skills have been removed, no such unavoidable case has arisen.

Quote:
And yet, strangely enough CCP now uses multiple micro transactions For Plex and account services concerning the PLEX.
Yes, that is indeed strange, since neither PLEX nor account services are MT, either in scale or scope.
Destination SkillQueue
Doomheim
#499 - 2013-01-17 10:56:13 UTC
Tippia wrote:


SP refunds as a concept and an ability was added shortly before they used it for the removal of learning skills. This is the only time it has been used. Before two years ago, it wasn't even possible, and while it's an interesting tool in their toolbox should they ever want to re-do, re-vamp, or re-move something from the ground up, it's not something they want to use if they can avoid it. So far, since no other skills have been removed, no such unavoidable case has arisen.


They did it with social skill revamp/agent division consolidation too. 21 divisions became 4 and the corresponding connections skills were reduced from 7 to 3 with the SP from those 7 skills getting refunded. Doesn't change your point in any way, since it was another case of removed skills getting refunded, but just pointing it out to be precise.
Mocam
Aliastra
Gallente Federation
#500 - 2013-01-17 10:56:23 UTC
No thank you.

The inability to plan for and predict what an enemy will be flying and doing would destroy tactics in the game - at the fleet level.

Right now you can roughly guess what they are capable of with a bit of research. Try that with someone like me with over 70 million SP when I could reallocate it to "max" a given *SET* of hulls. You would stand no chance in hell of reaching that level of perfection for a given hull for quite some time.

No holes for any of the skills for the ship they chose to fly at a given time? Everything for that ship would be perfect - for each ship they flew, as they flew it. Right now, there aren't many (if any) that have totally perfect skills for any given ship.

This suggestion would end any and all "catch up" for newer players towards heavy SP pilots. It just would not be possible for an exceedingly long time.

The way it works now, "holes in skills" are acceptable and variations in who has what "incomplete skills" are common.

No, not a good idea.