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Dev blog: EVE Online development in 2013 and beyond

First post First post
Author
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#121 - 2013-01-16 23:16:43 UTC
Flamespar wrote:
Lost True wrote:
Well, it's good to see thet there is a hope to see eve actually evolving in the way of the sci-fi universe.

For me, bad thing about eve is that is focusing only on combat, and mostly PvP combat.

Thare is no people in CSM that i choose. And most of them are 0.0 players - no wonder we don't have support for the new content like WiS, mining, real exploration of space and planets, maybe solo gameplay alternative (it's good that there is a lot of oppertunities for groups in this game, but why we are forced to do it ALL OF THE TIME by the lack of content for solo payers? I like to be in a group sometimes, but i'd like to have my own interesting things to do, so i will turn the chat off and actually relax of all this other people's problems and bullshit, and feel myself as a captain of my own ship).

And the players who wants more than just this PvP game are playeng less, and caring less about the forums and stuff. I'm dropped this game in 2011 and didn't seen anything interesting enough to return since. But i'm active subscriber - i wonder is that is all that mater for CCP...

So in the end we have the impression that spaceship combat is all that all people want.

Oh, there are some Incarna guys on this page. Why are they always ignored by CCP? There is a lot of interesting things that can be done through the avatar gameplay. Or the 0.0 goverment will cry again?


This

Basically what I would like is for CCP to stop saying "we will deliver something at some point in some way for avatars" and actually commit and deliver something that is fun and adds to EVE.

Sometimes I wonder if the problem is that there are too many ways that they could take avatar game play and they can't decide to which direction that they should commit their resources.

For example

- Exploring sleeper stations in wormhole space
- Interiors for POS's (clubhouses in space FTW)
- Spaces in stations to meet (and command) dust bunnies
- Illegal booster trade in bars (and being tracked by bounty hunters)
- Upgrades to captains quarters.

Spoiled for choice.


I ran and was elected to the CSM with driving support for mining, industry, casual and solo play. Also WiS. In fact after the new forums came out created the largest thread to try and create more commitment for WiS from CCP.

All I can say at this point is that players that believe avatars are important to the future of Eve have to continue to try and make that point to CCP.

So keep up the pressure!

Issler
Celly Smunt
Neutin Local LLC
#122 - 2013-01-16 23:48:19 UTC
Heimdallofasgard wrote:
Congrats on the promotions everyone! Summer release theme suggestions from me:

- "Our own penthouse in space" (POS's and the abilities of player owned structures and capital ships)
- "We Love Our Logistics" - (Helping the industrialists, miners, transporters and marketeers. Giving them more incentive and making it easier for them to provide us with stuff to blow each other up with! Along with those enablers and facilitators)


These things + give us Carebears back our lvl 5 missions in high sec (appropriately reduced bounties and LP of course), give us mini Carriers that aren't OMFGWTFBBQ strong for high sec, but better than our BS, or a mini dread?(again not too OP for high sec), give us modular systems for our POSs so we look like a real "Player owned Station" instead of a stick in space with stuff around it, let us dock to it like the little ship in DS9 did where we might stick out from the side, or a little bit, but can access our stuff while "docked".
Let us eventually have our own bars, or rent space in an NPC station for our own store?
I have hundreds of exotic dancers just looking for a pole to work...

Thanks in advance, and GL Seagull.

o/
Celly

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Celly Smunt
Neutin Local LLC
#123 - 2013-01-16 23:54:10 UTC
Pak Narhoo wrote:

Question So ehm, what happened with CCP Soundwave? Straight


I heard somewhere that he was our only hope...

was this just myth and lore?

o/
Celly


Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Celly Smunt
Neutin Local LLC
#124 - 2013-01-16 23:57:07 UTC
DarthNefarius wrote:
CCCP Seagull wrote:

We will involve the CSM in this process as one of the stakeholders, so make sure you use your representatives!


HI SEC has no representatives


on behalf of my alts and about 10 other characters, we believe this to be true.

o/ Darth...

Celly

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Debra Tao
Perkone
Caldari State
#125 - 2013-01-17 00:40:14 UTC
Celly Smunt wrote:

These things + give us Carebears back our lvl 5 missions in high sec (appropriately reduced bounties and LP of course), give us mini Carriers that aren't OMFGWTFBBQ strong for high sec, but better than our BS, or a mini dread?(again not too OP for high sec)



I have no objection to this IF there are new games mechanics that include some kind of risk when you use these new toys... And yes i am talking about pvp kind of risk not avoiding a stupid death caused by stronger NPCs. And these powerful toys shouldn't be able to create any new isk.


Also high sec has the larger player base if they have no representatives it's the fault of players that don't care about the CSM.


Apart from that i am really enthusiastic about this dev blog P
Krall Hoar
Combined Technologies
#126 - 2013-01-17 02:27:41 UTC
So wheres the walking in stations, incarna or how you want to call it?
No dev blogs, no CSM, no nothing but lots of golden bones about tweaky little changes here and there, just look how much we got for you...
You make us wait another year?
Jing Xin
University of Caille
Gallente Federation
#127 - 2013-01-17 03:36:11 UTC
I'd never learn about LARP without you mentioning it in blog. Thank you, Andie.
Celly Smunt
Neutin Local LLC
#128 - 2013-01-17 05:50:30 UTC
Debra Tao wrote:
Celly Smunt wrote:

These things + give us Carebears back our lvl 5 missions in high sec (appropriately reduced bounties and LP of course), give us mini Carriers that aren't OMFGWTFBBQ strong for high sec, but better than our BS, or a mini dread?(again not too OP for high sec)



I have no objection to this IF there are new games mechanics that include some kind of risk when you use these new toys... And yes i am talking about pvp kind of risk not avoiding a stupid death caused by stronger NPCs. And these powerful toys shouldn't be able to create any new isk.


Also high sec has the larger player base if they have no representatives it's the fault of players that don't care about the CSM.


Apart from that i am really enthusiastic about this dev blog P


I for one voted in the CSM elections, but, that's for a different discussion :P

These toys would be at risk every time we undock just like our current BS's are, same basic mechanics as high/low/null already have and they'd be beneficial to running the lvl 5 high sec or even lvl 4.5 / 4.75 missions, they'd require skills and be at risk just the same as everything else and maybe even more-so for those who like to collect kill-mails and as long as they aren't "OP" then they'd work well with a somewhat limited application.. maybe even restrict their access to lvl 3 and lower accel gates?, obviously no jump drive usage in High sec unless someone wanted to jump to low/null from high sec, or maybe not even have a JD at all.

idk to be honest, there's simply too many ways to vary the stats and make them fill a role in High sec for those of us who don't take pleasure in simply looking to blow up someone else's stuff all the time.

Even to the part where people want more players to move to low or null sec, this type ship and a familiarity with it could end up being a stepping stone for folks too.

and I don't want them to be an isk faucet either, make them build-able in high sec POSs and maybe even stations, but I think POSes would be the more logical way simply so that the market isn't saturated with them, they have to have a cost to them more than just minerals and build time, they should require people to work toward them the same way people in a corp work to build the corp up.
maybe multi part BPOs like an freighter or Orca has, where you don't just chunk a ton of minerals in something and click build.

Nothing against the solo industrialist either, I just think that a corp should be where the thing is built. (unless they go with the personal POS idea)


anyway, just a thought.

o/
Celly

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Nomistrav
Center for Advanced Studies
Gallente Federation
#129 - 2013-01-17 06:57:57 UTC
Quote:
We will involve the CSM in this process as one of the stakeholders, so make sure you use your representatives!


What the hell kind of trolling is this? The CSM only represents whoever decided to pull some mutual masturbation or their closest buddies in their null-sec alliances - they're not "representatives" of the community as a whole and they never have been.

Want to know something harder than communicating with a CCP Dev? Communicating with a CSM "Representative". Incidentally enough I can hit up a CCP Dev on Twitter/Skype and get a response. A CSM "Rep" will completely phase out any outside interference and probably put it in the folder labeled: "ONLY OPEN DURING VOTING SEASON" when they suddenly start talking to people personally.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Lost True
Perkone
Caldari State
#130 - 2013-01-17 07:29:06 UTC  |  Edited by: Lost True
Freelancer117 wrote:
In the CSM minutes you used the word "Lurker" for solo carebears, some may call this a derogatory term, but I'm not gonna start a war over this :)

There is a reason why I largely freelance my time in eve too other fleets and not join an alliance (though been asked a few times)

And why in GW2 I am in the Angry Army (yes Joe's one) or in STO a large fleet (eve equivalant for a corp, not alliance), POTBS medium size Society, or 4 years ago during WoW in a UK 18+ guild, and have fun with others every week, but in eve sometimes weeks go by and not fleet with another (do miss those 9hr fleet ops with DJ Sarge :)

It's because Eve is a high risc game, where trust is paper thin and you keep your enemies on your "friends list".

Alot of Lurkers may just be players that are Introvert, Reader, Analyst or Builder, and if they are what you say they are "Lurkers" it's because this game at this state made them into that.


PS: you can find me hopefully in a WH corp next year after the POS revamp has been done, that or
RSI Star Citizen's Loose Association of Mercenaries and Privateers Bear

Oh almost forgot, If and I stretch the word IF I ever want to join a null sec alliance, where they have ship replacement programs, no npc grind for clone facilities, spam F1 on a doctrine fitted ship, no undock without logi support, and be quite on comms when an insane FC shouts at some ****** in the fleet, how is this better than "Lurking" ? my 2 cents

The outside world, still views this game as a sociopath's playground, and the former CSM chairperson confirming that believe, even though he apologized and CCP dealt punishment, how will you attract new players with just a few UI tweaks with Eve's reputation ? Haven't heard from David Reid since nov 2012, and that was so far only about Dust514 really.

This.

I'm playing STO now because i can be a solo player there. I enjoy STF missions in a group there though - because i can just jump in them with one button, get a random people and spend 20-30 minutes enjoying the group play. Without sitting in a voice chat with them for a few hours, without listening to all this bullshit. Done some shooting - gg, bye. Yes, there is some "fail" groups, but it's not a big deal with all those advantages. I EVE, right, is a lot of sociopaths, and just loosers in a life which i just don't want to listen to - no wonder that i am a solo player. But as a solo player there is not much for me to do, so i'm doing nothing since 2011...

There is a time when i was in a good corp. The commander were very logical, and most of the time he was just giving us instructions and talked about the EVE stuff. Some of the members founded it's a bit boring, but it's was an ideal for me. Just the game, without any bullshit. Although there is some of it from the ordinary members...

I'm not blaming the community - i'm understand who plays MMORPGs, and don't have any good expectations from the majority of them. But i still like to play some games, and it's sad that in EVE i cannot play for myself much, it's always for some group of people, which is a "satisfactory" at best. Well, i've seen some interesting and open-minded corps, but for some reason they're not so successful in a game, like the industry corps. Well, maybe sometime i'll get to it. For now i prefer to socialize in RL - to me it's a lot easier to find the like-minded people there. It's just a little bit sad that they not playing EVE, or maybe there is some connection...Roll Although if there will be some WiS thing to socialize, i'll try it, like the casinos or chess(will be the reason to try them :)). But just the game. Something more personal - back off. Although i'd wanted to find some real friends in eve. I've found some a 3 years ago in my former city - i've been on the mountains with 2 guys from my corp, that was a nice day :)

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Frying Doom
#131 - 2013-01-17 07:35:31 UTC
Nomistrav wrote:
Quote:
We will involve the CSM in this process as one of the stakeholders, so make sure you use your representatives!


What the hell kind of trolling is this? The CSM only represents whoever decided to pull some mutual ************ or their closest buddies in their null-sec alliances - they're not "representatives" of the community as a whole and they never have been.

Want to know something harder than communicating with a CCP Dev? Communicating with a CSM "Representative". Incidentally enough I can hit up a CCP Dev on Twitter/Skype and get a response. A CSM "Rep" will completely phase out any outside interference and probably put it in the folder labeled: "ONLY OPEN DURING VOTING SEASON" when they suddenly start talking to people personally.


The CSM our our representatives, now if they wont talk to you make some noise.

come voting season find a candidate you like and actively get out and drum up support for them.

The current CSM candidates who suck (I will not state names) are there because people voted them in with a massive 1/3 of 1% of eves population required to get them a seat.

The more people that vote the better we have and we will not have to suffer a Null Sec Lobby group or incompetence.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Ishtanchuk Fazmarai
#132 - 2013-01-17 07:38:01 UTC
Debra Tao wrote:
Celly Smunt wrote:

These things + give us Carebears back our lvl 5 missions in high sec (appropriately reduced bounties and LP of course), give us mini Carriers that aren't OMFGWTFBBQ strong for high sec, but better than our BS, or a mini dread?(again not too OP for high sec)



I have no objection to this IF there are new games mechanics that include some kind of risk when you use these new toys... And yes i am talking about pvp kind of risk not avoiding a stupid death caused by stronger NPCs. And these powerful toys shouldn't be able to create any new isk.


Also high sec has the larger player base if they have no representatives it's the fault of players that don't care about the CSM.


Apart from that i am really enthusiastic about this dev blog P


Well, try to walk in OUR shoes...

My last mission runner ship costed me 4 months of mission grinding. Have you EVER grinded for 4 months to achieve anything in EVE?

I dare you to try to, sincerely. Try to grind for 4 months, and then come out in your shiny new toy and risk have it blown to smitherens by a tiny bunch of punks in Tornados as they spout nonsense about how your "risk vs reward" is too low compared to all-is-full-of-blue nullsec.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Nomistrav
Center for Advanced Studies
Gallente Federation
#133 - 2013-01-17 07:53:50 UTC
Frying Doom wrote:
Nomistrav wrote:
Quote:
We will involve the CSM in this process as one of the stakeholders, so make sure you use your representatives!


What the hell kind of trolling is this? The CSM only represents whoever decided to pull some mutual ************ or their closest buddies in their null-sec alliances - they're not "representatives" of the community as a whole and they never have been.

Want to know something harder than communicating with a CCP Dev? Communicating with a CSM "Representative". Incidentally enough I can hit up a CCP Dev on Twitter/Skype and get a response. A CSM "Rep" will completely phase out any outside interference and probably put it in the folder labeled: "ONLY OPEN DURING VOTING SEASON" when they suddenly start talking to people personally.


The CSM our our representatives, now if they wont talk to you make some noise.

come voting season find a candidate you like and actively get out and drum up support for them.

The current CSM candidates who suck (I will not state names) are there because people voted them in with a massive 1/3 of 1% of eves population required to get them a seat.

The more people that vote the better we have and we will not have to suffer a Null Sec Lobby group or incompetence.


It's exactly what I did and you know what happened? Mother ****** plays silent - as do all of the other CSM Members. They're only interested in the **** that affects them.

Take a look at the High-Sec Debate in the CSM Meeting Minutes. They pretend like they actually give a **** but it's just back and forth non-sense where they're talking out of their ass and that ENTIRE SESSION they still don't come to a mutual decision; much like their debate in the first place.

They set up the system for the War Deccing in and of itself with this "dog-pile" defense and now they don't know what to do with it other than argue, but do any of them have any real experience with high-sec war deccing? Probably not. Most of them have been outside of High-sec so long they have absolutely no clue how it plays out anymore and thus the constant "carebear" trolling ensues.

INTERESTINGLY ENOUGH, they all seem to agree that Null-sec is so broken that it's easier to go get materials from Jita and ship it back to their null-sec bases than it is to build it themselves, and vice versa it's easier to mine/refine out in Null-sec and sell the **** in Jita; so it's a self-defeating argument as well as a stupid one.

High-sec RUNS this game. Without High-sec half of the alliances would fall apart because (oh ****) I-HUBs (and their upgrades) don't just magically spawn in Null-sec. Alas, it's passed off as the area where lesser human beings roam. It's silly by all rights.

At any rate, put someone who actually knows what the **** their arguing about in there - don't ask a bunch of guys who'just assume that that's the way things work. Otherwise you get that exact argument where they just troll one another back and forth until a dev closes the session completely.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Vaju Enki
Secular Wisdom
#134 - 2013-01-17 07:56:24 UTC
Issler Dainze wrote:
Flamespar wrote:
Lost True wrote:
Well, it's good to see thet there is a hope to see eve actually evolving in the way of the sci-fi universe.

For me, bad thing about eve is that is focusing only on combat, and mostly PvP combat.

Thare is no people in CSM that i choose. And most of them are 0.0 players - no wonder we don't have support for the new content like WiS, mining, real exploration of space and planets, maybe solo gameplay alternative (it's good that there is a lot of oppertunities for groups in this game, but why we are forced to do it ALL OF THE TIME by the lack of content for solo payers? I like to be in a group sometimes, but i'd like to have my own interesting things to do, so i will turn the chat off and actually relax of all this other people's problems and bullshit, and feel myself as a captain of my own ship).

And the players who wants more than just this PvP game are playeng less, and caring less about the forums and stuff. I'm dropped this game in 2011 and didn't seen anything interesting enough to return since. But i'm active subscriber - i wonder is that is all that mater for CCP...

So in the end we have the impression that spaceship combat is all that all people want.

Oh, there are some Incarna guys on this page. Why are they always ignored by CCP? There is a lot of interesting things that can be done through the avatar gameplay. Or the 0.0 goverment will cry again?


This

Basically what I would like is for CCP to stop saying "we will deliver something at some point in some way for avatars" and actually commit and deliver something that is fun and adds to EVE.

Sometimes I wonder if the problem is that there are too many ways that they could take avatar game play and they can't decide to which direction that they should commit their resources.

For example

- Exploring sleeper stations in wormhole space
- Interiors for POS's (clubhouses in space FTW)
- Spaces in stations to meet (and command) dust bunnies
- Illegal booster trade in bars (and being tracked by bounty hunters)
- Upgrades to captains quarters.

Spoiled for choice.


I ran and was elected to the CSM with driving support for mining, industry, casual and solo play. Also WiS. In fact after the new forums came out created the largest thread to try and create more commitment for WiS from CCP.

All I can say at this point is that players that believe avatars are important to the future of Eve have to continue to try and make that point to CCP.

So keep up the pressure!

Issler


What about players that believe WiS was a monumental waste of resources, that almost killed EvE Online, and are completely against anything sims releated in EvE?

Can we also keep up the pressure? (the pressure created awesome expansions, crucible, inferno and retribution)

The Tears Must Flow

Ishtanchuk Fazmarai
#135 - 2013-01-17 07:58:29 UTC
Issler Dainze wrote:
Flamespar wrote:
Lost True wrote:
Well, it's good to see thet there is a hope to see eve actually evolving in the way of the sci-fi universe.

For me, bad thing about eve is that is focusing only on combat, and mostly PvP combat.

Thare is no people in CSM that i choose. And most of them are 0.0 players - no wonder we don't have support for the new content like WiS, mining, real exploration of space and planets, maybe solo gameplay alternative (it's good that there is a lot of oppertunities for groups in this game, but why we are forced to do it ALL OF THE TIME by the lack of content for solo payers? I like to be in a group sometimes, but i'd like to have my own interesting things to do, so i will turn the chat off and actually relax of all this other people's problems and bullshit, and feel myself as a captain of my own ship).

And the players who wants more than just this PvP game are playeng less, and caring less about the forums and stuff. I'm dropped this game in 2011 and didn't seen anything interesting enough to return since. But i'm active subscriber - i wonder is that is all that mater for CCP...

So in the end we have the impression that spaceship combat is all that all people want.

Oh, there are some Incarna guys on this page. Why are they always ignored by CCP? There is a lot of interesting things that can be done through the avatar gameplay. Or the 0.0 goverment will cry again?


This

Basically what I would like is for CCP to stop saying "we will deliver something at some point in some way for avatars" and actually commit and deliver something that is fun and adds to EVE.

Sometimes I wonder if the problem is that there are too many ways that they could take avatar game play and they can't decide to which direction that they should commit their resources.

For example

- Exploring sleeper stations in wormhole space
- Interiors for POS's (clubhouses in space FTW)
- Spaces in stations to meet (and command) dust bunnies
- Illegal booster trade in bars (and being tracked by bounty hunters)
- Upgrades to captains quarters.

Spoiled for choice.


I ran and was elected to the CSM with driving support for mining, industry, casual and solo play. Also WiS. In fact after the new forums came out created the largest thread to try and create more commitment for WiS from CCP.

All I can say at this point is that players that believe avatars are important to the future of Eve have to continue to try and make that point to CCP.

So keep up the pressure!

Issler


I voted for you, but I can't say I am impressed on how that has performed. The changes to mining ship have been interesting, but I can't find in the minutes a trace that your hand was behind that. And as for the solo-casual-WiS angle, it is simply vacant from the CSM 7.

We can't blame you for not being "poltical" and not being able to be a part in the meetings (I can't blame you to be like me, put bluntly), but "the voice of solos-casuals-Wisers" in the CSM has been mute. All we got are a couple paragraphs about CCP Seagull worrying they aren't engaging us in a fashion that matches our demographical weight, but soon they move onto funnier stuff and talk about "enablers" and "inducers" for 10 pages.

You know, I can't really blame CCP to be like that. In their shoes, I would not listen to guys like me, and would devote my attention to the cool guys.

But in MY shoes, I am well aware that it's the guys like us who pay for the bills, and we are a limited resource CCP has been exploiting for 10 years, and that resource is drying up.

CCP is having trouble in keeping TQ alive. Not serious trouble yet, but they're advertising themselves like crazy and once that is not enough, they'll have to start offering rebates/discounts, and then things will begin to look gloomy.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Debra Tao
Perkone
Caldari State
#136 - 2013-01-17 08:04:39 UTC
Ishtanchuk Fazmarai wrote:
Debra Tao wrote:
Celly Smunt wrote:

These things + give us Carebears back our lvl 5 missions in high sec (appropriately reduced bounties and LP of course), give us mini Carriers that aren't OMFGWTFBBQ strong for high sec, but better than our BS, or a mini dread?(again not too OP for high sec)



I have no objection to this IF there are new games mechanics that include some kind of risk when you use these new toys... And yes i am talking about pvp kind of risk not avoiding a stupid death caused by stronger NPCs. And these powerful toys shouldn't be able to create any new isk.


Also high sec has the larger player base if they have no representatives it's the fault of players that don't care about the CSM.


Apart from that i am really enthusiastic about this dev blog P


Well, try to walk in OUR shoes...

My last mission runner ship costed me 4 months of mission grinding. Have you EVER grinded for 4 months to achieve anything in EVE?

I dare you to try to, sincerely. Try to grind for 4 months, and then come out in your shiny new toy and risk have it blown to smitherens by a tiny bunch of punks in Tornados as they spout nonsense about how your "risk vs reward" is too low compared to all-is-full-of-blue nullsec.


Why would i grind any missions when trading in Jita casually can support half of my accounts and all of my pvp ? If you don't want to risk anything to avoid that grind (you know... going to wh or maybe sites in low/null) then don't complain about it. Oh and if i can make a profit ganking you of course i will as you should gank any juicy targets that you find.

Also 4 months of missions... damn that's a lot of isk i should try to locate you and scan you Roll
Rancor Kane
Geuzen Inc
#137 - 2013-01-17 09:06:51 UTC
Vaju Enki wrote:
What about players that believe WiS was a monumental waste of resources, that almost killed EvE Online, and are completely against anything sims releated in EvE?

Can we also keep up the pressure? (the pressure created awesome expansions, crucible, inferno and retribution)


A more accurate explanation of that protest was that people involved, had several reasons to protest, among those is a group that wants nothing to do with WiS, but it's exacurated at least to claim all those people where/are against every implantment of WiS.


An other rising thread is the growing number of Scifi MMO's and sims, untill so far I haven't seen one that can deliver what EVE does, Though I've seen why you don't want to remove Highsec.

And I think With Elite and Star Citizen, EVE has a chance on some serious compitition on the horison.

Games and Developers that appeal to the older playerbase that is EVE, with possibly options that make people consider and choose one over the other.

I'm all for reballancing and make sure that all that is offered actualy works, though CCP should seriously look at new gamplay options or it will stagnate, and it will loose players to the new kids on the block, which result in less money to invest in there game, and down goes the spiral.

There aren't only players to gain by making useful content for Incarna/Wis but also players to loose when a fitting alternative presents it self.
Debra Tao
Perkone
Caldari State
#138 - 2013-01-17 09:21:27 UTC  |  Edited by: Debra Tao
Rancor Kane wrote:
Vaju Enki wrote:
What about players that believe WiS was a monumental waste of resources, that almost killed EvE Online, and are completely against anything sims releated in EvE?

Can we also keep up the pressure? (the pressure created awesome expansions, crucible, inferno and retribution)


A more accurate explanation of that protest was that people involved, had several reasons to protest, among those is a group that wants nothing to do with WiS, but it's exacurated at least to claim all those people where/are against every implantment of WiS.


An other rising thread is the growing number of Scifi MMO's and sims, untill so far I haven't seen one that can deliver what EVE does, Though I've seen why you don't want to remove Highsec.

And I think With Elite and Star Citizen, EVE has a chance on some serious compitition on the horison.

Games and Developers that appeal to the older playerbase that is EVE, with possibly options that make people consider and choose one over the other.

I'm all for reballancing and make sure that all that is offered actualy works, though CCP should seriously look at new gamplay options or it will stagnate, and it will loose players to the new kids on the block, which result in less money to invest in there game, and down goes the spiral.

There aren't only players to gain by making useful content for Incarna/Wis but also players to loose when a fitting alternative presents it self.


If you care to look at the actual numbers hte last extension has been a great success so what you are advocating isn't exactly backed up by numbers... Balancing is better than WiS
Flamespar
WarRavens
#139 - 2013-01-17 10:19:48 UTC
Debra Tao wrote:
Rancor Kane wrote:
Vaju Enki wrote:
What about players that believe WiS was a monumental waste of resources, that almost killed EvE Online, and are completely against anything sims releated in EvE?

Can we also keep up the pressure? (the pressure created awesome expansions, crucible, inferno and retribution)


A more accurate explanation of that protest was that people involved, had several reasons to protest, among those is a group that wants nothing to do with WiS, but it's exacurated at least to claim all those people where/are against every implantment of WiS.


An other rising thread is the growing number of Scifi MMO's and sims, untill so far I haven't seen one that can deliver what EVE does, Though I've seen why you don't want to remove Highsec.

And I think With Elite and Star Citizen, EVE has a chance on some serious compitition on the horison.

Games and Developers that appeal to the older playerbase that is EVE, with possibly options that make people consider and choose one over the other.

I'm all for reballancing and make sure that all that is offered actualy works, though CCP should seriously look at new gamplay options or it will stagnate, and it will loose players to the new kids on the block, which result in less money to invest in there game, and down goes the spiral.

There aren't only players to gain by making useful content for Incarna/Wis but also players to loose when a fitting alternative presents it self.


If you care to look at the actual numbers hte last extension has been a great success so what you are advocating isn't exactly backed up by numbers... Balancing is better than WiS


But we don't have WiS. We have a room.
Debra Tao
Perkone
Caldari State
#140 - 2013-01-17 10:34:34 UTC
Flamespar wrote:
Debra Tao wrote:
Rancor Kane wrote:
Vaju Enki wrote:
What about players that believe WiS was a monumental waste of resources, that almost killed EvE Online, and are completely against anything sims releated in EvE?

Can we also keep up the pressure? (the pressure created awesome expansions, crucible, inferno and retribution)


A more accurate explanation of that protest was that people involved, had several reasons to protest, among those is a group that wants nothing to do with WiS, but it's exacurated at least to claim all those people where/are against every implantment of WiS.


An other rising thread is the growing number of Scifi MMO's and sims, untill so far I haven't seen one that can deliver what EVE does, Though I've seen why you don't want to remove Highsec.

And I think With Elite and Star Citizen, EVE has a chance on some serious compitition on the horison.

Games and Developers that appeal to the older playerbase that is EVE, with possibly options that make people consider and choose one over the other.

I'm all for reballancing and make sure that all that is offered actualy works, though CCP should seriously look at new gamplay options or it will stagnate, and it will loose players to the new kids on the block, which result in less money to invest in there game, and down goes the spiral.

There aren't only players to gain by making useful content for Incarna/Wis but also players to loose when a fitting alternative presents it self.


If you care to look at the actual numbers hte last extension has been a great success so what you are advocating isn't exactly backed up by numbers... Balancing is better than WiS


But we don't have WiS. We have a room.



So you want a second room ? A shower maybe ? A bar ? Stop kidding and fix POSes.