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Warfare & Tactics

 
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How to counter Strategic Cruisers?

Author
Derath Ellecon
University of Caille
Gallente Federation
#41 - 2013-01-15 02:08:54 UTC
Ivy Romanova wrote:
Princess Saskia wrote:
The counters.

Cloaky nullified t3 - A blob sitting on the other side of the gate its jumping through sitting around 15km off the gate so the ship cant cloak

Combat 100mn t3 - Webs, once you pin down one of these ships they arent going to last long atall.

Brawling fit t3 - Neuts (these tend to be either legions or proteus's) shut off their guns so you can kill them in due course

/Princess


Cloaky nullified : Blobbing
100mn : Super T2 gang
Brawling : Super neuts


2 out of 3 includes blobbing and chiddy chiddy gang banging ...
Since when pvp devolved into such a state?


Probably about the same time it became cool to miss characterize someone else's post.
Akturous
The Scope
Gallente Federation
#42 - 2013-01-16 08:11:42 UTC  |  Edited by: Akturous
Why is there always threads about how impossibruu t3s are to kill?

You know when you take away bonuses and implants, an armour loki becomes an 80k ehp bc with slightly smaller sig and a little faster than a cane.

Maybe if your members trained recons, you'd be fine. Seriously, loki or legion might need two talos and a rapier, job done in most cases. Go two canes if your worried about needing neuts.

Tengu, rapier+arty nados for active tank or couple of canes/harbingers for everything else.

The key here is that you need a recon or another t3.

Alternatively, just bring a machariel, there's not really a t3 that does well against a properly fit mach with snakes and a good pilot. A solo proteus/loki/laser legion can be killed by a curse or an arbitrator. If it's 100mn probably not the arby, but definitely the curse.


TLDR stop being ****.

Vote Item Heck One for CSM8

Diesel47
Deep Core Mining Inc.
Caldari State
#43 - 2013-01-16 09:45:20 UTC
Akturous wrote:
Why is there always threads about how impossibruu t3s are to kill?

You know when you take away bonuses and implants, an armour loki becomes an 80k ehp bc with slightly smaller sig and a little faster than a cane.

Maybe if your members trained recons, you'd be fine. Seriously, loki or legion might need two talos and a rapier, job done in most cases. Go two canes if your worried about needing neuts.

Tengu, rapier+arty nados for active tank or couple of canes/harbingers for everything else.

The key here is that you need a recon or another t3.

Alternatively, just bring a machariel, there's not really a t3 that does well against a properly fit mach with snakes and a good pilot. A solo proteus/loki/laser legion can be killed by a curse or an arbitrator. If it's 100mn probably not the arby, but definitely the curse.


TLDR stop being ****.


rofl, he said he didn't want to outnumber the thing. Yet you still tell him the way to counter a T3 is to outnumber it.




TDLR stop being bad.
Batelle
Federal Navy Academy
#44 - 2013-01-16 17:33:16 UTC
what a whine thread. Do you really expect to find ONE ship that will counter every t3 1v1 for half the price? They're very strong ships but flying one doesn't make you some invincible god.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Princess Nexxala
Zero Syndicate
#45 - 2013-01-16 19:07:45 UTC
Uh this is fairly simple, just off the top of my head

Given all things equal (boosts, skills, etc)
Caracal would be able to solo a blaster Proteus and most Legion fits, kite them to death.
SFI can easily solo both the Tengu and the Loki, Loki needs to be close to 0 to start engagement but that's not too hard to set up.

nom nom

Autumns Echo
Def Squadron
#46 - 2013-01-20 05:52:02 UTC
The best way to counter a T3 is to avoid one. Or be in one. If you are scouting, observing, and using common tactics., you should be safe. This will not keep you out of a well placed trap... but use your mind. If its too quiet... think twice.
Jack Miton
School of Applied Knowledge
Caldari State
#47 - 2013-01-20 08:52:05 UTC
T3s are weak vs ewar, neuts, nano.
there really not as all powerful as people automatically assume.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Wiedzmin 3
Viziam
Amarr Empire
#48 - 2013-01-20 10:37:31 UTC
Akturous wrote:
Why is there always threads about how impossibruu t3s are to kill?

You know when you take away bonuses and implants, an armour loki becomes an 80k ehp bc with slightly smaller sig and a little faster than a cane.

Maybe if your members trained recons, you'd be fine. Seriously, loki or legion might need two talos and a rapier, job done in most cases. Go two canes if your worried about needing neuts.

Tengu, rapier+arty nados for active tank or couple of canes/harbingers for everything else.

The key here is that you need a recon or another t3.

Alternatively, just bring a machariel, there's not really a t3 that does well against a properly fit mach with snakes and a good pilot. A solo proteus/loki/laser legion can be killed by a curse or an arbitrator. If it's 100mn probably not the arby, but definitely the curse.


TLDR stop being ****.


Could be worse: forum could be full of threads "our 20 rifters and 3 thrashers could not kill a Fleet Stabber supported by 2 Guardians, FIX THIS GAME NOW"
Akturous
The Scope
Gallente Federation
#49 - 2013-01-20 13:47:42 UTC
Diesel47 wrote:
Akturous wrote:
Why is there always threads about how impossibruu t3s are to kill?

You know when you take away bonuses and implants, an armour loki becomes an 80k ehp bc with slightly smaller sig and a little faster than a cane.

Maybe if your members trained recons, you'd be fine. Seriously, loki or legion might need two talos and a rapier, job done in most cases. Go two canes if your worried about needing neuts.

Tengu, rapier+arty nados for active tank or couple of canes/harbingers for everything else.

The key here is that you need a recon or another t3.

Alternatively, just bring a machariel, there's not really a t3 that does well against a properly fit mach with snakes and a good pilot. A solo proteus/loki/laser legion can be killed by a curse or an arbitrator. If it's 100mn probably not the arby, but definitely the curse.


TLDR stop being ****.


rofl, he said he didn't want to outnumber the thing. Yet you still tell him the way to counter a T3 is to outnumber it.




TDLR stop being bad.


Fine bring Bhaalg, gg. You can't expect to bring 100mill of ship and kill 1bill easy as pie. CCP does indeed balance on cost, infact the only way you can balance is cost and training time.

Vote Item Heck One for CSM8

sYnc Vir
Wolfsbrigade
Ghost Legion.
#50 - 2013-01-20 15:33:09 UTC  |  Edited by: sYnc Vir
Stasis Webifier II

Need I say more?

Don't ask about Italics, just tilt your head.

Wiedzmin 3
Viziam
Amarr Empire
#51 - 2013-01-20 21:32:15 UTC
sYnc Vir wrote:
Stasis Webifier II

Need I say more?


Fleeting Propulsion Inhibitor I
Akulun Orkulus
24th Imperial Crusade
Amarr Empire
#52 - 2013-04-10 17:48:29 UTC
It may not be preferred but in my opinion blobbing may be one of the most effective ways to kill a t3. For example, the other day some of my corp buddies and I were messing around in lowsec and wouldn't you know a solo Proteus comes in on us at a gate and starts firing all cylinders. Now keep in mind that this was after a fairly gnarly fight with a Cynabal and a Harbinger that knocked out 3 of our 6 guys, and all that was left of us was a damaged Cormorant, a Jaguar, and an Enyo(me). Needless to say the Corm fell pretty quick but the Jag and I were able to bring the Proteus down to 25% armor fairly quick before he decided it was a good idea to wait out the minute and jump through the gate. So even small groups (2-3 ships) can bring down a t3 if given enough time.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#53 - 2013-04-10 22:05:59 UTC
tastibait with arazu and rapier
Ivy Romanova
State Protectorate
Caldari State
#54 - 2013-04-11 01:53:58 UTC
Akulun Orkulus wrote:
It may not be preferred but in my opinion blobbing may be one of the most effective ways to kill a t3. For example, the other day some of my corp buddies and I were messing around in lowsec and wouldn't you know a solo Proteus comes in on us at a gate and starts firing all cylinders. Now keep in mind that this was after a fairly gnarly fight with a Cynabal and a Harbinger that knocked out 3 of our 6 guys, and all that was left of us was a damaged Cormorant, a Jaguar, and an Enyo(me). Needless to say the Corm fell pretty quick but the Jag and I were able to bring the Proteus down to 25% armor fairly quick before he decided it was a good idea to wait out the minute and jump through the gate. So even small groups (2-3 ships) can bring down a t3 if given enough time.


ugh ...
what about strategy ?
I mean... an enyo and a jag is pretty much a pocket cruiser .. they are materials for fighting even battlecruisers .
Is there a 101 Guide to Fighting somewher?

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Bad Messenger
Rehabilitation Clinic
#55 - 2013-04-12 12:35:53 UTC
to kill t3 you have to shoot them so long that they explode.
Khalid DeCroix
Hard Knocks Inc.
Hard Knocks Citizens
#56 - 2013-04-15 06:13:00 UTC
There is no facking counter to a ship that has 20 different fitting mods before you even fit the actual modules on the ship. The whole point of the t3's is that they were to fill multiple roles. Once you've established the role, then maybe, you can start talking about counters.
Deerin
East Trading Co Ltd
#57 - 2013-04-15 06:26:24 UTC
Don't feed the whiny troll please.

Bad Messenger wrote:
to kill t3 you have to shoot them so long that they explode.


Probably best answer in this thread.
Radamant Nemess
Fusion Enterprises Ltd
#58 - 2013-04-15 10:47:38 UTC
Ivy Romanova wrote:

Just what can we use to defeat Spock??


3 Dramiels?

i can fail at any speed you like

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#59 - 2013-04-15 18:14:39 UTC
Been my experience that neuts are the most helpful in taking down t3's

Amarr Militia Representative - A jar of nitro

Britta Nolen
Sama Guild
#60 - 2013-04-16 13:10:20 UTC
in a 1v1 fight, i think command ships are the counter to t3. A majority of tengu fits vs a decently fit nighthawk will lead to either the tengu dying or having to disengage.