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So who wants T3's nerfed then?

Author
Oxandrolone
Center for Advanced Studies
Gallente Federation
#1 - 2013-01-16 04:17:49 UTC
Lets face it, it will happen eventually as they go through rebalanceing everything.

T2 are supposed to be specialized variants on T1 not better in every way.

T3 were supposed to be nonspecialist jack of all trades type of ships.

The armor T3 / guardian/ archon gangs are getting boring, everyone uses them because quite simply they are the best for this style of play. High resists high dps and some ranged damage projection + lots of utility like long range webs/ scrams/neuting/ECM'ing etc etc etc.

For me i cant wait for them to be nerfed ive been flying them for so long and would like to fly other ships but basically everything else is outclassed by T3's :(

Opinions?
Sushi Nardieu
Federal Navy Academy
Gallente Federation
#2 - 2013-01-16 04:52:05 UTC  |  Edited by: Sushi Nardieu
How to replace non-blue loot wormhole income then?

Nerfed T3s will devalue w-space.

I'm not even sure if CCP Fozzie will seriously consider w-space when re-balancing T2 / T3 ships.

The Guns of Knowledge 

Paikis
Vapour Holdings
#3 - 2013-01-16 04:58:34 UTC  |  Edited by: Paikis
Sushi Nardieu wrote:
How to replace non-blue loot wormhole income then?

Nerfed T3s will devalue w-space.


The nerf is coming, no matter how much it is going to suck. Too many people complaining about them for CCP to not nerf them. At least there will still be blue loot.

EDIT: Gas prices are down, mag loto prices are down, Radars have been crap for quite some time. W-Space is drying up :(
Zoltan Lazar
#4 - 2013-01-16 05:41:36 UTC
They have not stated any plans to nerf T3s in any way. They have announced plans to change how T3s work for boosting. A battleship puts out more DPS at a longer range for less cost than a T3 ship, they are in no way OP except that people need something to whine about.
Daniel Plain
Doomheim
#5 - 2013-01-16 06:26:59 UTC
EVE winter expansion 2013: Wormholocaust

I should buy an Ishtar.

Casirio
Aliastra
Gallente Federation
#6 - 2013-01-16 06:31:04 UTC
t1 cruisers were buffed.. t2 cruisers need a buff, not t3 a nerf.
Sushi Nardieu
Federal Navy Academy
Gallente Federation
#7 - 2013-01-16 06:43:16 UTC
Zoltan Lazar wrote:
They have not stated any plans to nerf T3s in any way. They have announced plans to change how T3s work for boosting. A battleship puts out more DPS at a longer range for less cost than a T3 ship, they are in no way OP except that people need something to whine about.


Yes they have. Watch Fanfest 2012 ship re-balancing video on CCP youtube.

Also mentioned in a dev blog something about putting T3s down like the "rabid dog" that it is.

No specifics mentioned so far, just an incoming nerf.

The Guns of Knowledge 

Jack Miton
School of Applied Knowledge
Caldari State
#8 - 2013-01-16 07:00:38 UTC  |  Edited by: Jack Miton
T3s need balancing, not nerfing. There's a BIG difference.
Especially given what they've done to T1 cruisers, T2 ships across the board need a sizable buff which will (ok, given it's ccp im probably safer saying 'should') fix the T3 'issue'.

T3s just need to have their subs tweaked to make them all actually useful for something.
the point is, it makes no difference what they do to T3s, be it nuke them, make T2s uber powerful, or just leave them as is.
high end WH people do not need to factor cost into their ship choices and with thus always fly whatever gets the job done best.

also for the record, we WHlers are unimaginative in the extreme when it comes to fleet comps.
there are quite a lot of fleet comps that T3s do horribly against.
basically the way ive seem it for the most part is that the people complaining about T3s are people who currently cant, for sp or isk reasons, fly t3s all day but are working towards being able to. they thus fly ships that try to fill the same role (ie: tank+gank) but given the end goal in that category is T3s, they inevitable lose to people already in T3s.

tl;dr: the solution to the T3 'issue' is to fix the T2 lineup, not to nuke T3s through the floor.

PS: for the people who say T3s should not be the end game in the tank+gank category, why not? something needs to be and generalization is the whole point of T3s.
T3s should be best all round there, but T2s should be better at each thing.
EG:
proteus has high dps and high tank. thus, there should be a T2 gallente ship that does more DPS but less tank (there is currently, the astarte) and one that has more tank and less dps (this one doesnt exist currently).
loki has long webs and decent DPS and decent tank, thus there should be T2 minnie ships that have better tank (currently missing), better DPS (sleipnir) and better webs (rapier/huginn)
only if this ballance cannot be reached at all should T3s be nerfed as such, like they have announced they are doing with the boosting.

PPS: wtf have T3s got to do with the value of WH space? :S

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Paikis
Vapour Holdings
#9 - 2013-01-16 07:34:50 UTC
Jack Miton wrote:
wtf have T3s got to do with the value of WH space? :S


Nanoribbons are only important because they are a bottleneck in T3 production. Gas is used in T3 production. mag site loot is used in T3 production.

Everything that comes out of wormholes (except gas a blue loot) is used to make T3s. If T3s get nerfed then the value of everything goes down, thus reducing the value of wormholes.
Jack Miton
School of Applied Knowledge
Caldari State
#10 - 2013-01-16 07:41:19 UTC
Paikis wrote:
Jack Miton wrote:
wtf have T3s got to do with the value of WH space? :S


Nanoribbons are only important because they are a bottleneck in T3 production. Gas is used in T3 production. mag site loot is used in T3 production.

Everything that comes out of wormholes (except gas a blue loot) is used to make T3s. If T3s get nerfed then the value of everything goes down, thus reducing the value of wormholes.


blue loot is around 85% of WH value, 85% of 'as much as i want' is 'all that i need'.
i think i'll manage tbh.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Paikis
Vapour Holdings
#11 - 2013-01-16 08:17:04 UTC
Jack Miton wrote:
Paikis wrote:
Jack Miton wrote:
wtf have T3s got to do with the value of WH space? :S


Nanoribbons are only important because they are a bottleneck in T3 production. Gas is used in T3 production. mag site loot is used in T3 production.

Everything that comes out of wormholes (except gas a blue loot) is used to make T3s. If T3s get nerfed then the value of everything goes down, thus reducing the value of wormholes.


blue loot is around 85% of WH value, 85% of 'as much as i want' is 'all that i need'.
i think i'll manage tbh.


If all you do is capital escalations, then yes, blue loot is the majority of your income (Not sure 85% is accurate, but whatever). If you're just one guy in an alliance of 100+ active players and you need to do more than simply escalate the 2 sitesy ou have in your home system, then blue loot is considerably less.

Instrumental Core Reservoir: 60mil in blue loot, 0-40mil in salvage, 410mil of gas.
Vital Core Reservoir: 65mil in blue loot, 0-50mil in salvage, 450mil in gas.

etc.

Blue loot is only enough if you have only a handful of people in your hole.
psycho freak
Sebiestor Tribe
Minmatar Republic
#12 - 2013-01-16 08:41:01 UTC
T3 are fine tbh t2 ships need some love tho

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Sushi Nardieu
Federal Navy Academy
Gallente Federation
#13 - 2013-01-16 10:07:40 UTC
Jack Miton wrote:
Paikis wrote:
Jack Miton wrote:
wtf have T3s got to do with the value of WH space? :S


Nanoribbons are only important because they are a bottleneck in T3 production. Gas is used in T3 production. mag site loot is used in T3 production.

Everything that comes out of wormholes (except gas a blue loot) is used to make T3s. If T3s get nerfed then the value of everything goes down, thus reducing the value of wormholes.


blue loot is around 85% of WH value, 85% of 'as much as i want' is 'all that i need'.
i think i'll manage tbh.


Think about how you interact with wormhole life on a wider angle. If everything outside blueloot is worthless than w-space will be even more desolate than it already is.

Even if you have no concerns outside blueloot, other people do. I'm going to have to say that those people influence what I do daily in WHs.

IE - if they don't exist anymore due to worthless sleeper salvage/gas/mags then I will find it hard to bother to hunt for anything that's not a capital escalation. Obviously, there is more to WHs than ganking sleeper sites, but it's a significant example.

The Guns of Knowledge 

Hathrul
School of Applied Knowledge
Caldari State
#14 - 2013-01-16 10:10:02 UTC
Paikis wrote:


If all you do is capital escalations, then yes, blue loot is the majority of your income (Not sure 85% is accurate, but whatever). If you're just one guy in an alliance of 100+ active players and you need to do more than simply escalate the 2 sitesy ou have in your home system, then blue loot is considerably less.

Instrumental Core Reservoir: 60mil in blue loot, 0-40mil in salvage, 410mil of gas.
Vital Core Reservoir: 65mil in blue loot, 0-50mil in salvage, 450mil in gas.

etc.

Blue loot is only enough if you have only a handful of people in your hole.


if you look at his alliance ticker, i can assure you that Mr Wormhole's (who made up this name! its hilarious!) alliance has more then a handful of people.

mind you, the difference between c5 and c6 is massive. though the sites are worth roughly the same, the respawn in c6 space is much much higher
chris elliot
Lazerhawks
L A Z E R H A W K S
#15 - 2013-01-16 10:12:03 UTC
Sushi Nardieu wrote:
How to replace non-blue loot wormhole income then?

Nerfed T3s will devalue w-space.

I'm not even sure if CCP Fozzie will seriously consider w-space when re-balancing T2 / T3 ships.


Better him than Yetterbum or Falcon trying to do it. Fozzie is probably the best bet t3's have of not becoming loltastically useless post update. Given how attentive he has been so far on the balancing process, if we as wormholers drop in on his posts when t3's come around and, you know, participate, without crying and raging like the bleating hordes of useless and completely moronic clowns that inhabit those threads with snotty drivel like " you nerf my t3's ima quit eve! ". That you can bet we can somewhat mitigate the non informed swing of the nerfhammer, where it would otherwise fall to a bunch of Goons, PL, or Test jerkoffs to be the only voices he hears.
GreenSeed
#16 - 2013-01-16 10:14:08 UTC  |  Edited by: GreenSeed
Paikis wrote:
Sushi Nardieu wrote:
How to replace non-blue loot wormhole income then?

Nerfed T3s will devalue w-space.


The nerf is coming, no matter how much it is going to suck. Too many people complaining about them for CCP to not nerf them. At least there will still be blue loot.

EDIT: Gas prices are down, mag loto prices are down, Radars have been crap for quite some time. W-Space is drying up :(



i have never seen any threads on nerfing T3, ever. the only ones that came close to a "nerf t3" where about the 100mn tengus...

and gang links rebalance is not a nerf to t3, its a rebalance on the way link bonus works across the board.
Lloyd Roses
Artificial Memories
#17 - 2013-01-16 11:50:55 UTC
I sadly can't think of where to look for it, but the following statements are the only one i ever heard about balancing t3s:

'We are unhappy with off-grid boosting and how t3s affect that'

and

'overall, the tengu is maybe performing to well, so we want to enhance the performance of other t3s a bit to get it on the tengu's level' -- this one was mainly aiming at cloaky legion.

So I'm not sure if now, with buffed cruisers etc., eventually buffed HACs etc. a nerf to t3s would even be necessary.
Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#18 - 2013-01-16 13:05:22 UTC
As others have said, T3s need a rebalance in places and T2 (especially HACs) need a boost.
Arguably the most imba T3 config has already taken a bit of a nerf (100mn Tengu), once you bring in the changes to ganglinks then you could be in a pretty solid all around place.

A lot of the reason Heavily tanked T3s are the ship of choice in Wormholes rather than other setups is most of the fights are on a wormhole, where speed and agility are less vital than other aspects.

I sincerely hope that CCP are careful when doing future balances, around this. If T2 ships (specifically HACs) are brought in line and changes to T3s aren't too significant then we could be in a very nice position! :)
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#19 - 2013-01-16 14:00:10 UTC
Even thou I love my Zealot, be aware that any gap closing between t2 and t3 ships will mean more people flying t2 and less people losing their T3's (so less people buying wh products anyway).
Random Woman
Very Professional Corporation
#20 - 2013-01-16 14:01:15 UTC
Sushi Nardieu wrote:
How to replace non-blue loot wormhole income then?

Nerfed T3s will devalue w-space.

I'm not even sure if CCP Fozzie will seriously consider w-space when re-balancing T2 / T3 ships.



The only thing that spreadsheetwarrior Fozzie considers while balancing stuff is the drone bay, and if a ship doesnt fits the one thing he wants it to do exactly he randomly adjusts the drone bay size.

As for T3, the problem is they are not generalized, they are just generally good.

They mostly offer the same bonuses as the specialized t2 ships, just with everything else better than the t2 variant. Add to that their small mass, and you have the perfect WH ship.

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