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SuperCapital and Force projection is way too easy in EvE

Author
Apocryphal Noise
Close Encounters of the EVE Kind
Goonswarm Federation
#21 - 2013-01-14 18:16:23 UTC
fukier wrote:
masternerdguy wrote:

If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.



This is true but the pos can hold enough stront to transport a fleet.

This is not a good enough limiting attribute...

Having a hard Mass attribute on top of that is a better option.


....stront? You've got to be kidding.

Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov.
Alavaria Fera
GoonWaffe
#22 - 2013-01-14 18:22:12 UTC
Apocryphal Noise wrote:
fukier wrote:
masternerdguy wrote:
If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.

This is true but the pos can hold enough stront to transport a fleet.

This is not a good enough limiting attribute...

Having a hard Mass attribute on top of that is a better option.

....stront? You've got to be kidding.

Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov.

Yes, stront. Because your titan enters into reinforce mode, as well as using it's industrial core to compress rifters.

Maybe it is time to remove JBs. And cynojammers while we're at it, hotdrops for everyone. Cool

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

fukier
Gallente Federation
#23 - 2013-01-14 18:34:41 UTC
Apocryphal Noise wrote:
fukier wrote:
masternerdguy wrote:

If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.



This is true but the pos can hold enough stront to transport a fleet.

This is not a good enough limiting attribute...

Having a hard Mass attribute on top of that is a better option.


....stront? You've got to be kidding.

Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov.


i did not state once i was talking about JB i only said titan bridging....

yeah stront or atleast that is what evelopedia suggests it uses

http://wiki.eveonline.com/en/wiki/Jump_Portal_Generator_I

as i remember when i used to do fleets in null we would warp to the pos and then right click on the titan and click on the jump button.

as for me i have lived most of my eve life either in null or low sec... hardly go to high sec so that is a wrong asumption on me... I just happen to be more of a solo guy then group as when i play eve i cant allways get on comms which limits me being in fleets....

also post with your main.
At the end of the game both the pawn and the Queen go in the same box.
James Amril-Kesh
Viziam
Amarr Empire
#24 - 2013-01-14 18:38:39 UTC  |  Edited by: James Amril-Kesh
fukier wrote:
i did not state once i was talking about JB i only said titan bridging....

yeah stront or atleast that is what evelopedia suggests it uses

"Jump Portal Generators use the same isotopes as your ships jump drive to jump other ships through the portal."

The Jump Portal Generator requires a base amount of 500 strontium clathrates (which is reduced by the jump portal generation skill) to be activated, but that's independent of the fuel used by the actual ships using the portal, which depends on the specific isotope used by that racial jump drive variant, e.g. an Avatar uses helium isotopes, an Erebus uses oxygen isotopes, etc.

Enjoying the rain today? ;)

Natsett Amuinn
Caldari Provisions
Caldari State
#25 - 2013-01-14 18:43:17 UTC  |  Edited by: Natsett Amuinn
fukier wrote:
Natsett Amuinn wrote:
fukier wrote:
I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...

Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop...

Actually what you're asking for is to make it harder to conquer a sytem, when people keep crying that it's already to easy to defend with current sov mechanics.

You're also saying that the "proliferation" is a problem, and then saying that you should need to build MORE titans. WTF?

PS: Your alliance also holds zero sov apparently. Which means you're asking for nerfs to things that your alliance probably has no real use for.

Or is that the problem? You guys can't get sov, and think that this kind of nerf will make it easier for you?


What does my alliance affiliation have anything to do with my post. This is my personal opinion not one of my corp or alliance.. I dont care about sov... I have been in sov holding alliance before so whats your point? Or is it you are fixated on logical fallacy...

Do you not see a correlation between titans and sov?

Where exactly are you parking your titans? You don't just park them any random place, you generally need sov, that is sucure, to keep them.

No one's using titans to hot drop your roaming gang.
No ones' using capital ships to remove you from their system.
You guys aren't holding sov to worry about them.


How exactly are they impacting you?
When exactly do you have to worry about someone lighting a cyno and dropping 500 guys in your system, if you don't hold any sytems.

Just like high sec guys that "suggest" ways to fix null, without actually living there or ever having to worry about how null works. You're suggesting a nerf to something, your alliance has no use for.


And again, you complained about the "proliferation" and then went on to say that we should have to BUILD MORE. That makes NO sense what-so-ever.

Tell us, how many titans does GSF or the CFC have?
How about test?
AAA?
Solar?

How many titans are there in general? You guys keep using the word "proliferation" as if you have any idea how many there actually are, and how often they're used.

Also, explain why would CCP go to so much effort to allow so many people to engage in a fight if that's not what they wanted?
In the end this is just another "blob" thread, and that's what you're really complaining about. If it wasn't, you wouldn't be suggesting ways to limit the number of people an alliance can move into a system for the purpose of sov warfare.

So tell me,
Why when CCP spends so much time and effort developing the server technology and code to allow thousands of people to fight in the same system, do you guys keep making threads implying that "blobbing" isn't intended.
fukier
Gallente Federation
#26 - 2013-01-14 18:46:32 UTC
James Amril-Kesh wrote:
fukier wrote:
i did not state once i was talking about JB i only said titan bridging....

yeah stront or atleast that is what evelopedia suggests it uses

"Jump Portal Generators use the same isotopes as your ships jump drive to jump other ships through the portal."

The Jump Portal Generator requires a base amount of 500 strontium clathrates (which is reduced by the jump portal generation skill) to be activated, but that's independent of the fuel used by the actual ships using the portal, which depends on the specific isotope used by that racial jump drive variant, e.g. an Avatar uses helium isotopes, an Erebus uses oxygen isotopes, etc.



ok thanks for clearing that but as it was not listed in the link.
At the end of the game both the pawn and the Queen go in the same box.
James Amril-Kesh
Viziam
Amarr Empire
#27 - 2013-01-14 18:47:11 UTC  |  Edited by: James Amril-Kesh
Natsett Amuinn wrote:
Tell us, how many titans does GSF or the CFC have?
How about test?
AAA?
Solar?

****, I don't even know how many titans RAZOR has. Not that I'm supposed to know such things anyway.
I don't fly a titan. I don't ever want to fly a titan.

Enjoying the rain today? ;)

Apocryphal Noise
Close Encounters of the EVE Kind
Goonswarm Federation
#28 - 2013-01-14 18:51:16 UTC  |  Edited by: Apocryphal Noise
fukier wrote:
Apocryphal Noise wrote:
fukier wrote:
masternerdguy wrote:

If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.



This is true but the pos can hold enough stront to transport a fleet.

This is not a good enough limiting attribute...

Having a hard Mass attribute on top of that is a better option.


....stront? You've got to be kidding.

Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov.


i did not state once i was talking about JB i only said titan bridging....

yeah stront or atleast that is what evelopedia suggests it uses

http://wiki.eveonline.com/en/wiki/Jump_Portal_Generator_I

as i remember when i used to do fleets in null we would warp to the pos and then right click on the titan and click on the jump button.

as for me i have lived most of my eve life either in null or low sec... hardly go to high sec so that is a wrong asumption on me... I just happen to be more of a solo guy then group as when i play eve i cant allways get on comms which limits me being in fleets....

also post with your main.


LOL. Oh coad memories. I don't post with my main to avoid ad-hominem attacks that detract from the discussion. Yes, jump portals use stront as well as isotopes, I thought you were talking about jb's which use liquid ozone. My point stands though, as someone who only does solo stuff, how can you realistically complain about force projection, or know the implications of limiting it? It's completely reasonable for owners of territory to have an inherent advantage over interlopers. Jump bridges haven't been used strategically pretty much since the Eye of Terror anyway. They're literally convenience items that make living in null slightly less annoying.
EI Digin
irc.zulusquad.org
#29 - 2013-01-14 18:51:53 UTC
You're just incentivizing "blobbing" because now you need to have at least 4-5 titans active, a ton of entrance cynos, and supercap hegemony to protect your titan and do a fleet. Or you can spend hours jumping through gates, losing 5-10 people each time you jump from desyncs and lag, only to get hotdropped by someone who does have these things. That doesn't sound fun.

Limiting cyno mass on jumps doesn't really solve anything, you can just daisy chain cynos in with the capitals you are dropping. And again, only those who have a distinct advantage would be using cynos. A few extra immobile carriers don't matter if you have 40 SCs and 40 Titans.

There is no issue with force projection, nullsec is already "small" because there are very few entities participating. You shouldn't have to jump halfway across the map for a good fight, there should already be one on your doorstep. Force projection nerfs just make it more difficult for people to get fights, probably the biggest reason why people still live in nullsec.
fukier
Gallente Federation
#30 - 2013-01-14 19:03:37 UTC
Natsett Amuinn wrote:
rant.


i never said you should not be able to blob... i did say that it should require more effort to dump 500 plus people in a system if you dont want to use the stargates.
At the end of the game both the pawn and the Queen go in the same box.
fukier
Gallente Federation
#31 - 2013-01-14 19:08:07 UTC
EI Digin wrote:
You're just incentivizing "blobbing" because now you need to have at least 4-5 titans active, a ton of entrance cynos, and supercap hegemony to protect your titan and do a fleet. Or you can spend hours jumping through gates, losing 5-10 people each time you jump from desyncs and lag, only to get hotdropped by someone who does have these things. That doesn't sound fun.

Limiting cyno mass on jumps doesn't really solve anything, you can just daisy chain cynos in with the capitals you are dropping. And again, only those who have a distinct advantage would be using cynos. A few extra immobile carriers don't matter if you have 40 SCs and 40 Titans.

There is no issue with force projection, nullsec is already "small" because there are very few entities participating. You shouldn't have to jump halfway across the map for a good fight, there should already be one on your doorstep. Force projection nerfs just make it more difficult for people to get fights, probably the biggest reason why people still live in nullsec.



you know back in the day jumping 40 plus jumps to find a fight was a good reason to try and kill your neighbour...

plus making logi harder is a good thing... the fact you can be across the universe in a flash is kinda wrong and to me (an observer) is one of the reasons we see such large coalitions...
At the end of the game both the pawn and the Queen go in the same box.
fukier
Gallente Federation
#32 - 2013-01-14 19:16:13 UTC  |  Edited by: fukier
Apocryphal Noise wrote:
fukier wrote:
Apocryphal Noise wrote:
fukier wrote:
masternerdguy wrote:

If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.



This is true but the pos can hold enough stront to transport a fleet.

This is not a good enough limiting attribute...

Having a hard Mass attribute on top of that is a better option.


....stront? You've got to be kidding.

Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov.


i did not state once i was talking about JB i only said titan bridging....

yeah stront or atleast that is what evelopedia suggests it uses

http://wiki.eveonline.com/en/wiki/Jump_Portal_Generator_I

as i remember when i used to do fleets in null we would warp to the pos and then right click on the titan and click on the jump button.

as for me i have lived most of my eve life either in null or low sec... hardly go to high sec so that is a wrong asumption on me... I just happen to be more of a solo guy then group as when i play eve i cant allways get on comms which limits me being in fleets....

also post with your main.


LOL. Oh coad memories. I don't post with my main to avoid ad-hominem attacks that detract from the discussion. Yes, jump portals use stront as well as isotopes, I thought you were talking about jb's which use liquid ozone. My point stands though, as someone who only does solo stuff, how can you realistically complain about force projection, or know the implications of limiting it? It's completely reasonable for owners of territory to have an inherent advantage over interlopers. Jump bridges haven't been used strategically pretty much since the Eye of Terror anyway. They're literally convenience items that make living in null slightly less annoying.


i might not be directly linked but i do have former corp mates who are all over the eve universe and usually talk to them about these matters... plus i read all the news(properganda) websites activly... so i might not be directly involved but indrectly i am(well kinda)

look at what is going on you have HBC and CFC killing of Solar and friends... what happends when that is done? we will see CFC vrs HBC! Which will be awesome to watch and read about...

but what after that will everyone have some mass reset?

i hope so but with the way force projection works what will stop new blocks forming...

I am looking at it from a design point of view... for me having a cyno that can call in unlimted amounts of ships just sounds wrong.
At the end of the game both the pawn and the Queen go in the same box.
Eternum Praetorian
Doomheim
#33 - 2013-01-14 19:19:29 UTC  |  Edited by: Eternum Praetorian
Natsett Amuinn wrote:
You guys keep using the word "proliferation" as if you have any idea how many there actually are, and how often they're used.



Maybe they are talking about what you see at the end of the "revelations II" trailer when it says "we are the enemies of the gods". Some of us liked the vision that was eve back then, and that perspective is no more right or wrong then yours. So maybe get a tissue and wipe your widdle nose, because CCP will remain on your side of this argument. Your titans will be ok (pats on the back)


And if you are still having trouble understanding what "Proliferation" means, here is a handy dandy little drawing I made that will explain it to you.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Mathrin
Ministry of War
Amarr Empire
#34 - 2013-01-14 19:27:59 UTC
fukier wrote:
Natsett Amuinn wrote:
baltec1 wrote:
fukier wrote:
I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...

Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop...


They dont sit outside a POS.

Why would he know this?

His alliance doesn't have any sov in null to park a titan safely anyways. What a shocker.


Wait you can activate a titan bridge inside a pos? Its been years since I used one so I figured the titan had to be outside the pos shield for it to work... If this is the case then titan bridging needs to be moved outside the pos also.



This right here is why you should just stop. Don't try to fix what you don't understand
Natsett Amuinn
Caldari Provisions
Caldari State
#35 - 2013-01-14 19:28:34 UTC
fukier wrote:
Natsett Amuinn wrote:
rant.


i never said you should not be able to blob... i did say that it should require more effort to dump 500 plus people in a system if you dont want to use the stargates.

Why?

Because you said so?

I keep asking you to EXPLAIN WHY, but you just keep saying, "because".

You say that, but in another responce you said WE SHOULD HAVE TO BUILD MORE TITANS.
Why will you not explain this?

BECAUSE YOU DON'T HAVE A REASON. You're just repeating the same dumb **** other people have said, and don't even seem to know WHY.

WHY?

It's not effecting you.


And honestly, the hell man. Rant? WTF?
I asked you a bunch of questions, you gave zero ******* answers, and cut my post down to "rant". gtfo, man.


You aren't being hotdroped because of titans, and your alliance doesn't hold sov. In fact you yourself said that you play solo because you don't have time for OPs.
Why does does it matter to you when your alliance holds no sov, and you don't fly in fleets that need to worry about it, or engage in sov activity that would make them useful to use or use against you.

You have nothing to deffend that it matters.
Natsett Amuinn
Caldari Provisions
Caldari State
#36 - 2013-01-14 19:30:42 UTC  |  Edited by: Natsett Amuinn
Eternum Praetorian wrote:
Natsett Amuinn wrote:
You guys keep using the word "proliferation" as if you have any idea how many there actually are, and how often they're used.



Maybe they are talking about what you see at the end of the "revelations II" trailer when it says "we are the enemies of the gods". Some of us liked the vision that was eve back then, and that perspective is no more right or wrong then yours. So maybe get a tissue and wipe your widdle nose, because CCP will remain on your side of this argument. Your titans will be ok (pats on the back)


And if you are still having trouble understanding what "Proliferation" means, here is a handy dandy little drawing I made that will explain it to you.

What the hell does tha thave to do with what you quoted?

Also, that's not a drawing dude.
[IMG]http://i.imgur.com/kLZyu.jpg[/IMG]
And that's what a drawing looks like, and I did that myself.
fukier
Gallente Federation
#37 - 2013-01-14 19:31:55 UTC
Mathrin wrote:

This right here is why you should just stop. Don't try to fix what you don't understand



no i disagree...
this thread has enlighted me about some flaws i forgot about... in 6 plus years of playing eve its rather easy to forget something like that...
At the end of the game both the pawn and the Queen go in the same box.
James Amril-Kesh
Viziam
Amarr Empire
#38 - 2013-01-14 19:34:07 UTC
fukier wrote:
Mathrin wrote:

This right here is why you should just stop. Don't try to fix what you don't understand



no i disagree...
this thread has enlighted me about some flaws i forgot about... in 6 plus years of playing eve its rather easy to forget something like that...

Love how you casually drop how long you've been playing as if that makes your ignorance any more excusable.

Enjoying the rain today? ;)

Eternum Praetorian
Doomheim
#39 - 2013-01-14 19:35:04 UTC  |  Edited by: Eternum Praetorian
Natsett Amuinn wrote:
Eternum Praetorian wrote:
Natsett Amuinn wrote:
You guys keep using the word "proliferation" as if you have any idea how many there actually are, and how often they're used.



Maybe they are talking about what you see at the end of the "revelations II" trailer when it says "we are the enemies of the gods". Some of us liked the vision that was eve back then, and that perspective is no more right or wrong then yours. So maybe get a tissue and wipe your widdle nose, because CCP will remain on your side of this argument. Your titans will be ok (pats on the back)


And if you are still having trouble understanding what "Proliferation" means, here is a handy dandy little drawing I made that will explain it to you.

What the hell does tha thave to do with what you quoted?



It explains the idea of "proliferation" with a nifty little picture, and then compares it to an old (and much loved) EVE trailer for comparison. Some people have a strong preference for one massive capital ship existing at the head of a vastly more numerous and vastly more diverse fleet. When capitals become the battleship and titans-supers become the capitals... well... I guess we need a new "big" ship now don't we?


That is all.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

fukier
Gallente Federation
#40 - 2013-01-14 19:35:50 UTC
Natsett Amuinn wrote:
even bigger rant.



i think this guy is mad about something... i just cant put my finger on it...

He keeps on attacking me personally due to my affiliations... but how does the saying go... even from the mouths of babes?

and you do know there is more then just using a titan to get into a system.. you can you know... use stargatesBlink
At the end of the game both the pawn and the Queen go in the same box.