These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Skill Discussions

 
  • Topic is locked indefinitely.
 

How to continue training?

Author
Reldor Silverheart
Garoun Investment Bank
Gallente Federation
#1 - 2013-01-13 12:30:46 UTC  |  Edited by: Reldor Silverheart
hello everyone, i'm in need of abit of advice for this character
http://eveboard.com/pilot/Reldor_Silverheart

To give an idea for what i aim to do with this character is it to be a fully competent Cruiser sized pilot meaning eventually i want the ability to fly the full extent of t1 and t2 cruisers effectively. Currently my interest toward BS's isnt that large besides a small interest in the rattlesnake for missions. So it might sound like i got an idea of what i want to do, but i am not sure how to prioritize it all.

One of my big goals has been to have access to all t2 medium sized weaponry with perfect support and the overarching being a competent cruiser pilot. beyond that i do not have many other goals set except maybe having perfect leadership skills to the degree nescary.

Currently i am maxing out the tengu and after that i have theese two planned
-HAM specs to 4
- All missile supports to 5

After that i am not sure what to train, i have some ideas, theese are among a few
- Remaining navigation skills to 5 about (about 10 days). Would give perfect navigation skills
- Perfect the drone support skills with drone durability 5 and ewar drones 5 aswell as get the rest of the drone specs to 4. Small goal to have perfect support skills in terms of drones.
- Eventually train for HICS and get perfect recon skills.
- Max the other t3 subs

Your thoughts on how to further improve upon and work on the charater is welcome
- Reldor Silverheart
Frank Millar
The Scope
Gallente Federation
#2 - 2013-01-13 13:44:41 UTC
Your skill set and plans to enhance it look fairly solid already.

Propulsion Jamming to at least 4, other ewar skills?

Probing skills?
Reldor Silverheart
Garoun Investment Bank
Gallente Federation
#3 - 2013-01-13 13:49:50 UTC
Probing skills might be an idea to increase yeah, i'm interested in scanning and have lived in wormholes for a while so i might take the essentials to 4, taking them to rank 5 isn't on my map atm since i'm not that heavily into exploration. The Ewar skills is another good idea aswell, especially if i want to be a competent recon pilot, i know most recons are used as combat boats and some of the EWAR skills are pretty lackluster, but it would still be a good idea for me to train them. Also Propulsion jamming 5 is needed to tain HICS in the first place, so once i get to hics it's a given for me to train those.

Some good input there, thanks for the tips.
RavenPaine
RaVeN Alliance
#4 - 2013-01-13 17:38:48 UTC
For most of my career, I have 4 'plans' that I fall back on.

1 is the ship that I fly every day. How can I improve it.

2 is an ideal PvP ship that I would want to be 'perfect' in. Every skill to V that affects that ship, no matter how insignificant the effect.

3 (for this character) is Capital ships. I have another sub-cap guy, so I don't want duel training for both of them. Now and then I force in a Cap skill even though I haven't flown one in a year.

4 is category related. I just look for some category, or sub-category, to improve on if I am at a loss for everything else.
Currently that is all cruiser V's

Suggestions for you:
You have a great skillsheet already. Very focused, congrats on that.
Caldari Strat Cruiser IV
Thermodynamics V
Yes the missile skills
1 good T2 fit BS. For fleet ops 'if' it's needed.

Reldor Silverheart
Garoun Investment Bank
Gallente Federation
#5 - 2013-01-13 17:56:54 UTC
What BS would you suggest me training? I've not been in null for a while you see, so i'm not sure which doctrine is best to train towards, armor or shield.
RavenPaine
RaVeN Alliance
#6 - 2013-01-13 18:46:29 UTC
I personaly like Minnie BS. They are versatile and can fit Shield or Armor tank. Great Alpha. Guns can fit to the Tier3 BC. Slot layout is great.
Sam Korak
Doomheim
#7 - 2013-01-14 10:55:45 UTC
I'd focus on maxing your overheating capabilities of that Tengu. But that's just me.
Salpad
Carebears with Attitude
#8 - 2013-01-18 19:27:32 UTC
Reldor Silverheart wrote:
Probing skills might be an idea to increase yeah, i'm interested in scanning and have lived in wormholes for a while so i might take the essentials to 4, taking them to rank 5 isn't on my map atm since i'm not that heavily into exploration.


For high-sec exploration site probing, you really need all the bonus you can get, in order to do it efficiently. It's not a mini-profession that's friendly towards amateurs. You need to train the bonus-granting skillz (scan deviation, and scan probe strength) to 5, and to fly a T2 Exporation frigate with the relevant hull skill trained to 5. (You don't need to train the number-of-probes skill very high at all, and the scan time skill seems superflous too.)

Maybe combat probing is different. Or the wormhole situation might be. Maybe there, skillz of 4 are plenty. But that's not the case in high-sec.
Zhilia Mann
Tide Way Out Productions
#9 - 2013-01-18 20:50:55 UTC
Salpad wrote:
Reldor Silverheart wrote:
Probing skills might be an idea to increase yeah, i'm interested in scanning and have lived in wormholes for a while so i might take the essentials to 4, taking them to rank 5 isn't on my map atm since i'm not that heavily into exploration.


For high-sec exploration site probing, you really need all the bonus you can get, in order to do it efficiently. It's not a mini-profession that's friendly towards amateurs. You need to train the bonus-granting skillz (scan deviation, and scan probe strength) to 5, and to fly a T2 Exporation frigate with the relevant hull skill trained to 5. (You don't need to train the number-of-probes skill very high at all, and the scan time skill seems superflous too.)


Without Astrometrics 5 you can't use DSPs to quick-filter results. Yes, you can use cores and enough experience to kinda make up for it, but with DSPs it's easy, fast, and reliable with a low barrier to entry. If you're going for efficient exploration probing I'd have it high on the list.
Flakey Foont
#10 - 2013-01-18 21:52:41 UTC
Zhilia Mann wrote:
Salpad wrote:
Reldor Silverheart wrote:
Probing skills might be an idea to increase yeah, i'm interested in scanning and have lived in wormholes for a while so i might take the essentials to 4, taking them to rank 5 isn't on my map atm since i'm not that heavily into exploration.


For high-sec exploration site probing, you really need all the bonus you can get, in order to do it efficiently. It's not a mini-profession that's friendly towards amateurs. You need to train the bonus-granting skillz (scan deviation, and scan probe strength) to 5, and to fly a T2 Exporation frigate with the relevant hull skill trained to 5. (You don't need to train the number-of-probes skill very high at all, and the scan time skill seems superflous too.)


Without Astrometrics 5 you can't use DSPs to quick-filter results. Yes, you can use cores and enough experience to kinda make up for it, but with DSPs it's easy, fast, and reliable with a low barrier to entry. If you're going for efficient exploration probing I'd have it high on the list.



I agree. If you want exploration to be your main gig, DSP is a must.
Ryuce
#11 - 2013-01-19 08:33:08 UTC
Reldor Silverheart wrote:
What BS would you suggest me training? I've not been in null for a while you see, so i'm not sure which doctrine is best to train towards, armor or shield.

Currently the larger 0.0 entities have moved beyond shield/armour. Now you are expect to be able specific BS; Rokh (rail), Navy Apoc (pulse) and Maelstrom (arty). Generally these doctrines have been very popular for a while, which basically means you can pick one and start there or wait until/see if you join a 0.0 entity and then ask around. With your current skill set you can fly logi's in fleets (everyone loves that) and by getting recon V, which corresponds with your cruiser plan, you can become a real asset.