These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Market Discussions

 
  • Topic is locked indefinitely.
12Next page
 

Value of ISK back in 2005

Author
Salpad
Carebears with Attitude
#1 - 2013-01-13 11:55:20 UTC
Hi

I read a claim, somewhere, that the 30 billion ISK stolen by the Guiding Hand Social Club, back in 2005, was the equivalent of 16.5 thousand dollars.

That sounds quite wrong. But how wrong is it actually? How much was ISK worth, in terms of dollars, back in 2005? I'm sure it was a lot more than now, but was ISK once so scarce as to make the 1.8 million ISK-per-dollar claim true?

As best I can calculate it, at places like Shattered Crystal you pay $35 and get 2xPLEX, which sells for something like 1.1 bilion ISK. Unless I've made a mistake, that comes to 31 million ISK-per-dollar.

So were ISK worth 17 times as much back in 2005 as they are now, here in early 2013?
Vaerah Vahrokha
Vahrokh Consulting
#2 - 2013-01-13 12:24:01 UTC
Consider how back then, getting and fitting a battleship was an achievement at least like today it'd be to get and fit (and fill) 2-3 carriers.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#3 - 2013-01-13 12:44:56 UTC
Salpad wrote:
I read a claim, somewhere, that the 30 billion ISK stolen by the Guiding Hand Social Club, back in 2005, was the equivalent of 16.5 thousand dollars

I have massive respect for what GHSC achieved there. Isk was worth a whole lot more back then, both in game and out of game.

However, the media's real world value claims for all the famous EVE scams have always been exaggerated for the sake of a good story.
flakeys
Doomheim
#4 - 2013-01-13 12:46:56 UTC
I remember around 2005 having 1B was quite something.

We are all born ignorant, but one must work hard to remain stupid.

Wyke Mossari
Staner Industries
#5 - 2013-01-13 12:59:19 UTC

The past prices were largely based on illegal RMT exchange rates and while a little high were at the right order of magnitude.

PLEX undermined that demand and crack downs have increased their costs to produce the current PLEX-ISK conversion rates.
Salpad
Carebears with Attitude
#6 - 2013-01-13 13:54:15 UTC
So basically it would be a mistake, if I called bollocks on ISK being worth 17 times more back in 2005 than they are now?
mynnna
State War Academy
Caldari State
#7 - 2013-01-13 17:00:34 UTC  |  Edited by: mynnna
If you want a more accurate conversion, a month of gametime when I started (which was actually early 2006, but we're talking about "close enough" here) cost 90m isk. PLEX didn't exist of course but there were legit mechanisms to sell gametime.

So 30 billion isk would have bought ~333 months of gametime. At $15/mo, you get a value of more like $5000. The same amount of isk gets you 73 PLEX today, which is $795 worth of gametime. Note: I know PLEX cost $20 to buy, but to the typical user they're just a month of gametime, which is $15, so it seems most accurate to tally them that way for this sort of comparison. Either way, the end result is that isk is "worth" about 6.3 times what it was back then.

Although that's a questionable claim, since it's ignoring everything else you can buy with isk. I know, for example, that my very first ratting raven that I bought mid-2006 I paid about 150m for, and I'd pay about 150m for one then, though I'd have paid 80m for it a little over a year ago. The obvious conclusion to draw, then, is that PLEX are the only commodity in EVE that are subject to normal inflationary pressures - everything else brutally and efficiently obeys laws of supply and demand, with the classic ideas of inflation playing no perceptible role whatsoever.

Member of the Goonswarm Economic Warfare Cabal

Fractal Muse
Sebiestor Tribe
Minmatar Republic
#8 - 2013-01-13 17:08:34 UTC
Salpad wrote:
So basically it would be a mistake, if I called bollocks on ISK being worth 17 times more back in 2005 than they are now?

PLEX was introduced in 2008. So, in 2005 any valuation of ISK to real money was linked, as was noted, to RMT at that time. It could be that the average conversion of ISK to dollars was that high at that time.

There was a time when a PLEX went for as low as ~200 million ISK during the initial price fluxations when it was introduced.

If a PLEX was worth ~200 million ISK then 30 billion was worth ~$2,250 USD. But, that was in 2008.



Salpad
Carebears with Attitude
#9 - 2013-01-13 17:58:45 UTC
Fractal Muse wrote:
Salpad wrote:
So basically it would be a mistake, if I called bollocks on ISK being worth 17 times more back in 2005 than they are now?

PLEX was introduced in 2008. So, in 2005 any valuation of ISK to real money was linked, as was noted, to RMT at that time. It could be that the average conversion of ISK to dollars was that high at that time.


ETC could be bought and sold legally in 2007, and in 2008 up until PLEX was introduced. It wasn't limited to RMT before PLEX.
mynnna
State War Academy
Caldari State
#10 - 2013-01-13 18:31:47 UTC  |  Edited by: mynnna
Salpad wrote:
Fractal Muse wrote:
Salpad wrote:
So basically it would be a mistake, if I called bollocks on ISK being worth 17 times more back in 2005 than they are now?

PLEX was introduced in 2008. So, in 2005 any valuation of ISK to real money was linked, as was noted, to RMT at that time. It could be that the average conversion of ISK to dollars was that high at that time.


ETC could be bought and sold legally in 2007, and in 2008 up until PLEX was introduced. It wasn't limited to RMT before PLEX.


They could be legally bought and sold earlier than that. What changed in 2007 was that CCP added and mandated the use of the secure transfer system. Prior to that it was all on the honor system, so despite it being against the rules, people would scam with them (eg sell the same code to multiple people or whatever).

Member of the Goonswarm Economic Warfare Cabal

fugazii
Slippery Penguin
#11 - 2013-01-13 18:58:21 UTC
I was actually pretty heavily involved in WoW botting and RMT scene at the time. Dealing with Chinese sites on a regular basis I saw prices on isk often. 180$/b is too high, those are 04' prices on isk, but 100-120$ range would of been common at the time.

Even once the introduction of the GTC trade prices on illegal isk was still very high simply due to the fact that GTCs fetched very little isk. For example here's my GTC resale thread from 06' listing 100day gtcs for 395m. If I remember correctly I generally sold 30days under 150. http://community.eveonline.com/ingameboard.asp?a=topic&threadID=418479
Alex Grison
Grison Universal
#12 - 2013-01-13 19:07:24 UTC
Isk in eve has no dollar value.

yes

mynnna
State War Academy
Caldari State
#13 - 2013-01-13 19:48:20 UTC
Alex Grison wrote:
Isk in eve has no dollar value.


Nonsense. If I spend isk to buy a PLEX, I'm saving myself $15. That's a very real dollar value - I can spend the $15 on lunch or something instead. Present your argument as "Any isk above and beyond what is required to pay ones subscription fee has no legitimate/EULA-approved dollar value" and it'd be more accurate. Blink

Member of the Goonswarm Economic Warfare Cabal

Anya Ohaya
School of Applied Knowledge
Caldari State
#14 - 2013-01-14 09:21:49 UTC  |  Edited by: Anya Ohaya
Prices were higher in 2005 for most goods than they were in 2012. (source: official dev blog).

Higher prices : money is worth less.

(People have very short memories, while prices have been rising for the last year or two, for most of the game's history they have been falling).

The Plex market is something else again. You can't put a real world dollar value on ISK since most of us can't convert our billions directly into dollars. The rise in plex prices probably has more to do with a fall in plex supply than anything else.
Vaerah Vahrokha
Vahrokh Consulting
#15 - 2013-01-14 10:12:27 UTC  |  Edited by: Vaerah Vahrokha
Anya Ohaya wrote:
Prices were higher in 2005 for most goods than they were in 2012. (source: official dev blog).

Higher prices : money is worth less.

(People have very short memories, while prices have been rising for the last year or two, for most of the game's history they have been falling).

The Plex market is something else again. You can't put a real world dollar value on ISK since most of us can't convert our billions directly into dollars. The rise in plex prices probably has more to do with a fall in plex supply than anything else.


That dev blog contained a lot of fluff.

We had hugely rampant botting and RMT skewing the economy, some items were hugely depreciated, others inflated.

Yet, if you were legit and wanted to sustain some good T2 fitted PvP you had to work harder. Harder enough that many low / null sec PvPers resorted exactly to RMT ISK to sustain their habits.
Toku Jiang
Jiang Laboratories and Discovery
#16 - 2013-01-14 14:54:56 UTC
If you translated isk into GTC value, then yes isk back then was worth a lot more money.
Barakach
Caldari Provisions
Caldari State
#17 - 2013-01-14 15:35:34 UTC  |  Edited by: Barakach
Vaerah Vahrokha wrote:
Consider how back then, getting and fitting a battleship was an achievement at least like today it'd be to get and fit (and fill) 2-3 carriers.


If the effort to fit a BS back then was about as much effort is fitting a few carriers now, then by that single measurement, wouldn't that mean we had deflation?

WARNING: it is Monday(or insert any other day of the week as an excuse), so I may be a bit confused.
Marsan
#18 - 2013-01-14 16:05:39 UTC
Keep in mind isk does not equal effort. Back in the old days having a couple billion isk made you really wealth, but now you are merely well off. This is a function of there being more isk in the game which doesn't always change the prices of items in game outside of higher end rare items.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Barakach
Caldari Provisions
Caldari State
#19 - 2013-01-14 16:27:58 UTC
Marsan wrote:
Keep in mind isk does not equal effort. Back in the old days having a couple billion isk made you really wealth, but now you are merely well off. This is a function of there being more isk in the game which doesn't always change the prices of items in game outside of higher end rare items.


ahhh, yes. The relative value of a BS has changed because the game has changed. As much as we want to compare a BS then to a BS now, we can't because they do not hold the same value as they once did.
Mocam
Aliastra
Gallente Federation
#20 - 2013-01-14 16:30:00 UTC
Anya Ohaya wrote:
Prices were higher in 2005 for most goods than they were in 2012. (source: official dev blog).

Higher prices : money is worth less.

(People have very short memories, while prices have been rising for the last year or two, for most of the game's history they have been falling).

The Plex market is something else again. You can't put a real world dollar value on ISK since most of us can't convert our billions directly into dollars. The rise in plex prices probably has more to do with a fall in plex supply than anything else.


Meh... I have a fair memory. Prices were falling a lot over time - sans PLEX which is 'something special' with respect to market impact. More recently, prices seem to be going up a lot - mostly over the last year. ISK was bloating a bit for the last... 18 months to 2 years but prices didn't really seem to bloom until this last year - since a couple months after the riots and what not.

I remember when I started people talking about "banking up" to move out of highsec. "need about a billion" - with lots of folks yelling about how that wasn't needed yet most newer folks found it fairly necessary. These days, a billion is "chump change" to many while others still find it to be a large amount...

As for PLEX and isk to dollars. It's kind of like eating a burger.

Once in the system, if it's your only meal to run for a day, or just 1 of a few meals... That's how one operates. Attempting to claim that what is in your system holds the same value as before you consumed it -- few would agree on this topic and fewer still that the "post process" held the same value as before you ate it.

It's common in such games to try and "reverse" the the above but this pretty much covers the topic. Once it's "in-game", it has been consumed.
12Next page