These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

CCP! Please clarify the future plans for WiS!

First post
Author
Michus Danether
Deep Core Mining Inc.
Caldari State
#81 - 2011-10-24 21:55:41 UTC
I think it's been said already but it's worth reiterating:

Walking in Stations is, in of itself, not a bad thing. The idea of a sci fi universe sandbox complete with cantinas, back alleys and poker games you can bet a capital ship on are all awesome and CCP *has* done a cool job developing new avatar tech.

The main rage against WiS has I think been mostly focused on the following two concerns:

1. WiS takes away from FiS development
2. WiS means NEX

as for #1 this is a legitimate concern. Developer A can only work on one thing at a time and that thing would be either WiS or FiS. There's not much getting around this except for the fact that asset-developers (people who make ships for FiS or rooms for WiS) can only work on one thing yes, but balance adjusters (such as who would rejig FW and rebalance ships) don't have much use for developing WiS anyway so there's that.

#2 is an easy fix, just remove NEX.



There's something important to realize here CCP; people aren't buying what you're selling because what you're selling *sucks*. Nobody, NOBODY! not even the WiS fanboys asked you to release ONE EMPTY ROOM and a for-real-cash clothing store. Every-time CCP talked about WiS people thought "Cantina? Cool, can't wait to go hang out in one of those while waiting for an op to start." nobody nobody nobody nobody nobody was craving a captains quarters as the most important thing of WiS.

Just put out the 4 CQ, build a cantina and people might warm up to the idea! And it's not even that huge of a commitment anymore, you've already built all the god-damn avatar and rendering tech! Just slap some bulkheads together and call it a cantina. Hell. You guys can do it, why don't you? It's like walking off the race track when you're a meter from the finish line.

I just hope you don't have sex like you do expansions, where's the happy ending for everybody? Just commit to finish even if everybody looks embarrassed and unsatisfied after but ffs finish!
Nak hak
#82 - 2011-10-24 21:58:21 UTC
Nah. Don't want it anymore. Lol



It's about freedom.

Best Regards, Nak hak

Astrid Stjerna
Sebiestor Tribe
#83 - 2011-10-24 21:59:49 UTC  |  Edited by: Astrid Stjerna
Karadion wrote:
Flamespar wrote:
Yes a lot of players want walking in stations as was originally proposed. Not the single room that we got. There is a difference.

Incarna haters are unable to fathom this.

No, we get it. Again the concept is still extremely limited. What gameplay functionality was there anyways? There's a thousand times more crap to do in FiS than WiS.


So, you don't want anything to do when you get sick of flying your Internet Spaceship? I mean, I don't know about you, but I eventually want to do something other than shoot sixteen Gisii Hijackers for the millionth time in a row.

Honestly, you took one look at Incarna and ran for the airlock. The CQs were not intended to be the only part of Incarna.

It's like judging a peanut factory because they haven't filled all the packages yet.

I can't get rid of my darn signature!  Oh, wait....

Mirima Thurander
#84 - 2011-10-24 22:02:09 UTC
i have a post about how they could do WiS as a mini mmo inside of eve with its own income to support being on a diff sever as to not take away from the the FiS server resources

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Karadion
Caldari Provisions
Caldari State
#85 - 2011-10-24 22:10:26 UTC
Astrid Stjerna wrote:
Karadion wrote:
Flamespar wrote:
Yes a lot of players want walking in stations as was originally proposed. Not the single room that we got. There is a difference.

Incarna haters are unable to fathom this.

No, we get it. Again the concept is still extremely limited. What gameplay functionality was there anyways? There's a thousand times more crap to do in FiS than WiS.


So, you don't want anything to do when you get sick of flying your Internet Spaceship? I mean, I don't know about you, but I eventually want to do something other than shoot sixteen Gisii Hijackers for the millionth time in a row.

Honestly, you took one look at Incarna and ran for the airlock. The CQs were not intended to be the only part of Incarna.

It's like judging a peanut factory because they haven't filled all the packages yet.

It's called a life. Once I go out and kill people, do my industries, etc. I go out and enjoy life if there's nothing else for me to do. Are you some kind of hambeast where you don't ever leave your chair?
Jhagiti Tyran
Caldari Provisions
Caldari State
#86 - 2011-10-24 22:12:29 UTC
Issler Dainze wrote:
Reading the CCP CEO interview I was taken by this comment.

"but the voice of the community is quite clear. People want more spaceships, and more flying in space features. That's very much what we are responding to. "

I don't agree, we certainly do want FiS but that doesn't mean we don't wasn more WiS. I think a lot of us do! And leaving WiS as single player prison cell CQ is a reminder that CCP can't keep its promises. The interview makes it clear there is no plan in the works or even being discussed to take WiS beyond the prison cell.

So if you wanted WiS please post in this thread because I think a lot of us want CCP to deliver more of what they have promised use for years now.

DO NOT ABANDON WiS!!
LET US OUT THAT DOOR!!!!

Issler


CCP showed every intention of trying to financially shaft the space barbie WiS supporters, and here you lot are begging CCP not to abandon it. I just love that, CCP wanted you to bend over and take it, without lube whilst rifling though your wallet and now you are all upset because most players told CCP "no thanks" and they put their plans on hold.

Anybody who still supports space barbie and WiS after we saw CCPs pricing policy is a mug.
Astrid Stjerna
Sebiestor Tribe
#87 - 2011-10-24 22:14:28 UTC
Karadion wrote:
Astrid Stjerna wrote:
Karadion wrote:
Flamespar wrote:
Yes a lot of players want walking in stations as was originally proposed. Not the single room that we got. There is a difference.

Incarna haters are unable to fathom this.

No, we get it. Again the concept is still extremely limited. What gameplay functionality was there anyways? There's a thousand times more crap to do in FiS than WiS.


So, you don't want anything to do when you get sick of flying your Internet Spaceship? I mean, I don't know about you, but I eventually want to do something other than shoot sixteen Gisii Hijackers for the millionth time in a row.

Honestly, you took one look at Incarna and ran for the airlock. The CQs were not intended to be the only part of Incarna.

It's like judging a peanut factory because they haven't filled all the packages yet.

It's called a life. Once I go out and kill people, do my industries, etc. I go out and enjoy life if there's nothing else for me to do. Are you some kind of hambeast where you don't ever leave your chair?


What the hell is a hambeast?

Just because you enjoy FiS as the sum total of EVE doesn't mean someone else will feel the same. I, for one, prefer things to do when I log in and don't want to run missions, or kill people, or do industrial work, or when my corp isn't online to do something. Mining, for me, tends towards tedium after a little while, and it really isn't much more than a glorified fetch quest.

I can't get rid of my darn signature!  Oh, wait....

Tashanaka
Garoun Investment Bank
Gallente Federation
#88 - 2011-10-24 22:16:25 UTC
Barakkus wrote:
Tashanaka wrote:
[ Agreed, WiS is a nice concept but once you walk around the station what is there to do? Nothing. What activities are going to add to WiS? No real details yet. What is going to make WiS better than docking into the hanger view? Nothing so far. So, where are the details?

CCP needs to put WiS on the back burner and work on FiS features/balance/upgrades until they have a concept for WiS that'd make it worth getting out of the hanger.



They had one, as seen in the video from 2008 which we never got, but it looked awesome.



The one where they were walking around a mall and going into a bar playing a mini-game? It's a beginning concept --and a hell of a lot more than we DID get in Incarna-- but it's still void of any real gameplay. How much time do you see yourself drinking Quafe, staring at exotic dancers, and playing a RISK type mini-game before you get bored?

As I said, I'm not against WiS but it needs compelling gameplay that has meaning in EVE.
Valari Nala Zena
Perkone
Caldari State
#89 - 2011-10-24 22:23:07 UTC
I think a lot of the naysayers are worried that EVE Online will turn into another WoW or hello kitty online due to WiS.

Sure, CQ is boring as hell but this doesn't mean that the end result of WiS can't be a worthy addition.

Personally, i like a bit of variety, and i seriously hope WiS won't be abandoned.
Player 90570295
La Blue Girl
#90 - 2011-10-24 22:23:38 UTC  |  Edited by: Player 90570295
Texas Hold 'Em would rule, I fully support diverting FiS resources to Incarna if Texas Hold 'Em gets implemented. Especially if there are extremely detailed emotes for taunting or stoicism or something like that. I don't care. I just want EVE Poker where I don't have to trust those EOH guys whose faces are all over my captain's quarter's TV because of their ridiculously high bounties.

e: Texas Hold 'Em was literally one of the best things about Puzzle Pirates. Also totally owning scrubs and destroying their stuff and making them cry.
Karadion
Caldari Provisions
Caldari State
#91 - 2011-10-24 22:25:55 UTC
Kugutsumen Dot Com wrote:
Texas Hold 'Em would rule, I fully support diverting FiS resources to Incarna if Texas Hold 'Em gets implemented. Especially if there are extremely detailed emotes for taunting or stoicism or something like that. I don't care. I just want EVE Poker where I don't have to trust those EOH guys whose faces are all over my captain's quarter's TV because of their ridiculously high bounties.

e: Texas Hold 'Em was literally one of the best things about Puzzle Pirates. Also totally owning scrubs and destroying their stuff and making them cry.

Then let's call it ****... Poker in Space Stations.
Soulpirate
Caldari Provisions
Caldari State
#92 - 2011-10-24 22:31:15 UTC  |  Edited by: Soulpirate
+1 to the OP

I just can't get over how some people are so afraid of change and the growth of EVE.
Soulpirate
Caldari Provisions
Caldari State
#93 - 2011-10-24 22:37:13 UTC
Large Collidable Object wrote:
Threads like this are the reason for the need of a dislike button...

Carefull what you wish for.
Jenny Spitfire
LoneStar Industries
#94 - 2011-10-24 22:42:05 UTC
I support more of doing something with 3D characters. It is a shame to leave things as they are now.
Bennet Darcali
SeerHold
#95 - 2011-10-24 22:42:57 UTC
Just my opinion about how it will play out

WIS is going to be dust.

Dust players will be able to defend orbital facilities (such as a customs office) by manning defensive batteries etc. Eve players will be able to hire Dust corps to defend their planets. The most we can expect to see is some sort of space port where EvE players can interact with Dust players.

The changes to customs offices are the first step towards letting Dust players defend assets in space and creating a new environment for interaction. (ie. not all the ship spinning and management stuff) Dust players will be able to build houses etc in orbit (NEX). Dust players will be able to buy equipment manufactured in Eve.

At least that is how I think it will eventually play out.

Much easier to add some space interaction to Dust then to add all that WIS to Eve.

All of that should work sometime in 2014.

Who knows really. I bet you will have to buy Dust to get WIS, which just makes sense really.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#96 - 2011-10-24 22:44:17 UTC
I don't want walk in station until there's shoot in station. Eve is a game all about taking risks and the ability of your enemies to catch you at a moment's noitce...if a whole section of the game were made 100% safe, it would stop being Eve. There should not be ANY content in this game that is accessible without there being a risk of PVP (and yes, the market is PVP itself).

Founding member of the Belligerent Undesirables movement.

Kengutsi Akira
Doomheim
#97 - 2011-10-24 22:46:46 UTC  |  Edited by: Kengutsi Akira
Nick Bete wrote:
Kudos to the unidimensional thinkers for creating a false dichotomy. To have Incarna fleshed out and delivered doesn't preclude the continuing evolution of the space combat portions of the game. They can peacefully co-exist


so... what history do you have to support this?

Cause everyone else has CCP's putting SIX GODDAMNED PEOPLE on the rest of the game so they could work exclusively on Incarna to get out one Goddamned room for the last two years.

Dude, stfu you dont know what yer yapping about. Do the game a favor, unsub and move on.

Ranger 1 wrote:


CCP never kept it a secret that they were developing the Incarna tech for both games.


They DID try to make it a secret that WiS was a beta for WoD.

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Hrald
Dreddit
Test Alliance Please Ignore
#98 - 2011-10-24 22:48:28 UTC
I'm okay with WiS as long as it's a secondary project. An entire update was just a room with a TV and open hatch so you can't even diddle your doodle. It added nothing to the game. All Eve related resources seemed to be going towards e-clothing lines. It was also heavy on the resources just to create the environment for a single person, let alone rendering a whole station full of people.

Until technology catches up, shelf WiS and only leave a couple people working on concepts for it or something.
Karadion
Caldari Provisions
Caldari State
#99 - 2011-10-24 22:49:52 UTC  |  Edited by: Karadion
FloppieTheBanjoClown wrote:
I don't want walk in station until there's shoot in station. Eve is a game all about taking risks and the ability of your enemies to catch you at a moment's noitce...if a whole section of the game were made 100% safe, it would stop being Eve. There should not be ANY content in this game that is accessible without there being a risk of PVP (and yes, the market is PVP itself).

Shoot in Station? I rather have MiS. Murder in Station. Chribba would be the #1 prime target. And the consequences for murdering is Concord putting you to death instantly. It'd be worth it!
Kengutsi Akira
Doomheim
#100 - 2011-10-24 22:51:46 UTC
Ranger 1 wrote:


As for CCP never going back to something once they drop it, using FW an example is probably a bad choice considering that it will be a significant part of the Winter expansion. Big smile Not that they don't have a history of doing exactly that (with the exception of PI) but FW is a very bad example.


from Uniwiki:
Quote:
Factional warfare was introduced by CCP with the Empyrean Age Summer Expansion 2008


They introduce it in 2008... let it sit for three years and are ONLY getting back to it now due to dramatic drops in subs and a wish to appease their pissed off customer base - yeah thats a horrible example.

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes