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Crime & Punishment

 
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biomass VS character sale?

Author
Backfyre
Hohmann Transfer
#1 - 2013-01-11 14:48:31 UTC
Had a curiosity topic applicable to C&P crowd.

Why is it that biomassing a gank character to reset standing is not allowed but selling a corp thief character is permitted? In the latter case, the player is avoiding serious negative standing and earned repercussions resulting from in-game actions. To make it more silly, they even acquire ISK through the character sale. Alternatively, a corp thief is also permitted to biomass the thief character to create a new one for insertion into their next target.

To be consistent, CCP should allow biomassing gank characters and grant a 3b ISK payment for doing so.
Ra Jackson
Aliastra
Gallente Federation
#2 - 2013-01-11 15:23:37 UTC
Selling characters makes CCP money.
Teardrop Butterfly
Republic Military School
Minmatar Republic
#3 - 2013-01-11 15:51:01 UTC  |  Edited by: Teardrop Butterfly
Biomassing gank characters is a direct way to circumvent game mechanics in the form of negative security status.

Biomassing thief characters circumvents no game mechanic.
I like explosions.
Buhhdust Princess
Mind Games.
Suddenly Spaceships.
#4 - 2013-01-11 15:51:11 UTC
I want 3b for biomass. +1 supported.
Sonkut
Catsoup Empire
#5 - 2013-01-11 16:26:21 UTC
Have you not tried just selling a -10 gank character. Because if you can sell them to someone then obviously you too can get 3B, if you can't sell them then obviously your just trying to dispose of something worthless, in which case why should CCP give you 3B?

Yes i know your not serious. But i am interested in the thought of selling -10 gank chars, they must be worth something to someone.....
Backfyre
Hohmann Transfer
#6 - 2013-01-11 17:08:17 UTC
Teardrop Butterfly wrote:
Biomassing thief characters circumvents no game mechanic.


Not true. It circumvents the retribution their victim(s) could extract. Thus, the most fundamental game mechanic - killing your enemy - is circumvented.
Astroniomix
School of Applied Knowledge
Caldari State
#7 - 2013-01-11 17:22:41 UTC
Backfyre wrote:
Teardrop Butterfly wrote:
Biomassing thief characters circumvents no game mechanic.


Not true. It circumvents the retribution their victim(s) could extract. Thus, the most fundamental game mechanic - killing your enemy - is circumvented.

Same thing as if the theif never logs on. The key difference with gank alts is they aren't worth anything because they at most have 1-2 weeks of skills trained.
Unsuccessful At Everything
The Troll Bridge
#8 - 2013-01-11 20:53:02 UTC
Ra Jackson wrote:
Selling characters makes CCP money.


This.

/thread.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Kainotomiu Ronuken
koahisquad
#9 - 2013-01-11 22:40:45 UTC
You can't cycle corp thieves by selling the characters because nobody wants a month-old character to buy.
Lascivit Mercator
#10 - 2013-01-12 01:16:52 UTC

Backfyre wrote:

Thus, the most fundamental game mechanic - killing your enemy - is circumvented.


You don't understand

I like to multiply with sheep

FloppieTheBanjoClown
Arcana Imperii Ltd.
#11 - 2013-01-12 01:25:08 UTC
Kainotomiu Ronuken wrote:
You can't cycle corp thieves by selling the characters because nobody wants a month-old character to buy.

Corp theft with a month-old character?

How do you fly the cap ships out?

Founding member of the Belligerent Undesirables movement.

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#12 - 2013-01-12 01:56:16 UTC
FloppieTheBanjoClown wrote:
Kainotomiu Ronuken wrote:
You can't cycle corp thieves by selling the characters because nobody wants a month-old character to buy.

Corp theft with a month-old character?

How do you fly the cap ships out?


With your main Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Teardrop Butterfly
Republic Military School
Minmatar Republic
#13 - 2013-01-14 08:22:02 UTC
Backfyre wrote:
Teardrop Butterfly wrote:
Biomassing thief characters circumvents no game mechanic.


Not true. It circumvents the retribution their victim(s) could extract. Thus, the most fundamental game mechanic - killing your enemy - is circumvented.


Killing your enemy is not a game mechanic. It is a gameplay option allowed by other game mechanics.

Negative security status, for instance, is a game mechanic that may allow you to kill your enemy in high security space under certain circumstances.

Gameplay ≠ Game Mechanic
I like explosions.
Backfyre
Hohmann Transfer
#14 - 2013-01-14 17:51:07 UTC
Teardrop Butterfly wrote:
Backfyre wrote:
Teardrop Butterfly wrote:
Biomassing thief characters circumvents no game mechanic.


Not true. It circumvents the retribution their victim(s) could extract. Thus, the most fundamental game mechanic - killing your enemy - is circumvented.


Killing your enemy is not a game mechanic. It is a gameplay option allowed by other game mechanics.

Negative security status, for instance, is a game mechanic that may allow you to kill your enemy in high security space under certain circumstances.

Gameplay ≠ Game Mechanic

If you want to get "technical", people can biomass a gank character. There is no "game mechanic" preventing that. There is only the "CCP says that shalt not".


RubyPorto
RubysRhymes
#15 - 2013-01-15 06:12:22 UTC
FloppieTheBanjoClown wrote:
Kainotomiu Ronuken wrote:
You can't cycle corp thieves by selling the characters because nobody wants a month-old character to buy.

Corp theft with a month-old character?

How do you fly the cap ships out?


Give your friends the POS passport an eject all the things?

The real trick is getting your corp CEO not to notice that it's a little odd that your month old character should have a JF Alt complete with JF.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon