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New NPC AI, how about no?

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Author
Mund Richard
#201 - 2013-01-11 21:32:33 UTC  |  Edited by: Mund Richard
Oh and elite frigs and cruisers should drop and salvage T2 goodies, if it's like PvP. Blink
...
After I can bring more friends and logis than Red Crosses on that screenshot...

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Miks Rebelius
Science and Trade Institute
Caldari State
#202 - 2013-01-11 22:11:02 UTC
It's really sad that developers don't actually play their own game.
Mund Richard
#203 - 2013-01-11 22:22:40 UTC
Miks Rebelius wrote:
It's really sad that developers don't actually play their own game.
They do.

But why would they play PvE?
Outside wormholes incursions and the like?
Solo?
Especially L4s?

Why do we not join those?

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Chainsaw Plankton
FaDoyToy
#204 - 2013-01-11 22:34:14 UTC
Drones seemed fine when I did a few missions the other night. I saw a bunch of people complain about worlds collide, and my drones didn't even get shot at (Gurista/Serpentis). All night I only had one sentry drone take damage (oh noes 3,346isk repair bill).

still haven't seen how bad the tracking disruption is. tbh I don't know if I'll find out, really don't feel like doing missions.

@ChainsawPlankto on twitter

Mund Richard
#205 - 2013-01-11 22:50:11 UTC  |  Edited by: Mund Richard
Chainsaw Plankton wrote:
Drones seemed fine when I did a few missions the other night. I saw a bunch of people complain about worlds collide, and my drones didn't even get shot at (Gurista/Serpentis). All night I only had one sentry drone take damage (oh noes 3,346isk repair bill).
When I started running L4 missions again, and knew would play hours with them (have a few agents so I can decline a few), I opened a notepad to write down what I had.
Flying one or two accounts, agro snapped between the two battleships mostly.
Random is random?

Since I'm a droneophile (and just as much because small stuff getting in range is annoying) I concentrated on the small stuff first, and in the missions I had, there was pretty much no event that elite frigs got in range unless they spawned under 30ish km (Angel Extra), there I was mostly lucky and didn't get them attack the light ones that I didn't unleash before proper agro was gained on them (painters either work, or the random generator gave me it's blessing).
And then one lonely elite frig in one mission (heh) caught a T2 light, chewed through both shields and armor even though it had 5 drones on it, but the web/scram if he had one on my drone failed through half-armor and it made it back, rat died shortly afterwards.

What I'm slightly concerned with, is that those agro snaps seem to happen maybe once or twice before I finish a room, if it's in one that has the wrong mix for my drones (many rail elite cruisers/BCs, or elite scram frigs if I have lights out), in the bad range ( < 30km), even a sentry could pop "in an eyeblink" (maybe, they can get full room agro, plus double reaction time), moreso freshly recalled light ones with their blooms multi-webbed.

It's not that I can't live with a drone loss, but I prefer to try and play ATK and avoid it. Always have.
Also, I stopped using medium drones altogether (and never used heavies to begin with Roll).

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Irya Boone
The Scope
#206 - 2013-01-12 00:27:05 UTC
CCP Ytterbium wrote:
Hello folks,

We have been (silently) following several threads about NPC AI changes deployed in Retribution and we wanted to let you know of our stance on this.


    NPCs target and kill my drones all the time in PvE after Retribution

  • We want PvE activities to require active participation and mirror PvP more closely than just bland launch drones and forget about they exist until all NPCs are dead. Having NPCs engage your drones if they are your primary source of damage is to be expected and we expect play styles to adapt in consequence.

  • However, there is a fine balance to be reached here, and while we want more challenge in PvE, we don't want drones to be insta-killed without you having time to do anything to prevent it. The changes deployed during Retribution were too extreme, which is why we deployed a patch on December, 19th to alleviate this issue.

  • Quote:
    NPCs will now only target drones in their size category.
  • Elite frigates and cruisers NPCs will go for small drones and above.
  • Frigates and Cruisers NPCs will go for medium drones and above.
  • Battleship NPCs will go for large drones.



  • NPCs tracking disruption is too strong since Retribution

    This is another bug which should have been fixed on December, the 12th. If you still are having issue with Tracking Disruption NPCs please let us know by filing bug reports with the implied NPC names.

    Quote:

  • Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.


We hope that helps a bit.


Si if i understand well npc now target your primary source or DPS ... So ...now call npc have FoF missiles when you attack them with missile or is if just four droneboat??help me i don't unerstand Me developer.....

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Alek Row
Silent Step
#207 - 2013-01-12 01:00:20 UTC
Apologies for changing subject, but it was in the same patch.

- Create a new char, try to rat in Uedama, give up and move to another area...

We are talking about belt rats in a 0.5 system, I would like to know if that ECM chance is by design.
Bhock
Garoun Investment Bank
Gallente Federation
#208 - 2013-01-12 04:42:07 UTC
Vince Snetterton wrote:
Tell you what Yiiterbum.

Why doesn't CCP create a video of one your best pilots running Buzzkill L4 in an Ishtar?
Or a L2 mission with zillions of frigs in an Ishkur?
Or Sansha Vengeance L4 in an Ishtar, Drone Proteus or Gila?

Or ANY of the Epic Arc missions in ANY drone boat.
I soled (barely) the Gallente Epic Arc in an Ishtar before Drone Armageddon Dec 3rd.

You say you expect NPC's to insta-attack drones if they are the primary damage source, and that drone boat users have to adapt their tactics and fits.
Why don't you show us the fits and tactics, in a video, that CCP has game-tested and know work NOW?

I soloed the Gallente and Minmattar since the patch.

I do not think they can be done in Ishtar anymore. I did those in Domi Navi, full T2, and it is painful as heck.
Now I have a transport with replacement drones, in station, and I buy them 10 by 10.

The Gallente mission Showtime, with THIRTEEN elites in the initial spawn (and the damp getting max range at 12km, so bad switch of targets and no control of drones), required 7 warp outs and 9 drones T2 for replacement, as they switch to the drones continuously (the BS have no range, so they kill the drones that are killing the web/scram frigs, then the damp cruisers to get some control, one day) and OS them.

So yes it is still possible to make the Gallente Epic (and the Minmattar is not much harder... just costlier), but much harder than before, and clearly out of reach of younger players (and an alt with logi has a chance to get OS on random switches... so no good anymore).

Meanwhile, on a Missile Boat kitter, they are still easy :p

CCP really need to re-evaluate some mission parameters for drone aggro. Potato Missioning was already slow and now it got worse, compared to other damage methods.

Other than that, I am for the NPC AI improvement, except for its terrible effect on drone boats.

p.s.: with the Elite switching, the drones often go on different targets (surely due to damp jams) and spread their damage for no effect (while you can see nothing, with 12km range on targeting, from ANY ONE damp)

p.s.2: I have the Caldari and the Ammar scheduled soon (but I hate the Caldari), so I will update
Mu-Shi Ai
Hosono House
#209 - 2013-01-12 05:10:18 UTC  |  Edited by: Mu-Shi Ai
I think others are right. The biggest problem with drones is that their AI behavior sucks. Sure, allow enemies to dampen me into oblivion. I'll drop some drones and handle them that way, right? Okay, great, but the drones usually end up attacking the precise thing you need them not to like a mission trigger, or a battleship off in the distance when you need them to be picking off cruisers or frigates. And the only way to get them to change targets is to scoop them back in, redeploy, and hope to the heavens that they'll choose a more suitable target this time (after waiting however many seconds for them to start firing on something by themselves).

Suggestion: Allow drone pilots some way to toggle through targets, or at least to let their drones know "Okay, you need to attack something else, not what you're attacking right now." Maybe there could be a right-click feature that said something like "Attack Frigates" or "Attack EWAR" something which would let us determine a priority, instead of having to scoop/redeploy over and over again hoping for the best. They are supposed to offer us the flexibility to deal with the kind of situation I outlined above, but they're too stupid to handle it in anything more than a cumbersome, haphazard way.

As things stand, CCP has smartened enemy AI, but left drones just as utterly stupid as they were before. This is the source of their increasing unsuitability for running L4s more than anything else. Either make drones smarter and give us more functionality, or change the AI back to the way it was before.
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#210 - 2013-01-12 06:14:19 UTC
I think those who posted about how the issue is the design of the missions kind of got it spot on.

The NPC changes look great and work well in controlled environments designed for that kind of AI or EWAR.
The problem is Missions and Anomalies were NOT made for smart AI or powerful EWAR. There are far too many NPCs to fight while they're this smart (insta-popping drones) or EWAR is things strong

Turelus CEO Utassi Security

Rocket D'ni
x Infected x
#211 - 2013-01-12 06:37:16 UTC  |  Edited by: Rocket D'ni
CCP Ytterbium wrote:
Hello folks,

We have been (silently) following several threads about NPC AI changes deployed in Retribution and we wanted to let you know of our stance on this.


    NPCs target and kill my drones all the time in PvE after Retribution

  • We want PvE activities to require active participation and mirror PvP more closely than just bland launch drones and forget about they exist until all NPCs are dead. Having NPCs engage your drones if they are your primary source of damage is to be expected and we expect play styles to adapt in consequence.

  • However, there is a fine balance to be reached here, and while we want more challenge in PvE, we don't want drones to be insta-killed without you having time to do anything to prevent it. The changes deployed during Retribution were too extreme, which is why we deployed a patch on December, 19th to alleviate this issue.

  • Quote:
    NPCs will now only target drones in their size category.
  • Elite frigates and cruisers NPCs will go for small drones and above.
  • Frigates and Cruisers NPCs will go for medium drones and above.
  • Battleship NPCs will go for large drones.



  • NPCs tracking disruption is too strong since Retribution

    This is another bug which should have been fixed on December, the 12th. If you still are having issue with Tracking Disruption NPCs please let us know by filing bug reports with the implied NPC names.

    Quote:

  • Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.


We hope that helps a bit.



I'd been waiting for a reply for quite some time now. Really glad to actually see one about this. Though it was not what i had hoped for and i am sincerely sad that ill be letting one of my other level 5 mission accounts expire (3yrs old) in a day due to the drone thing and the risk increasing and rewards staying the same.

After that little fix-it patch on the 18th of Dec. It is still not possible to recall drones in time from 9km out for one of them to not die. From the response it appears this is now working as intended though L5's were forgotten. There are not that many frigates that point me in most missions, but they need to go down quickly as i am micromanaging quite a bit at that time and balancing the risk of being pwnd by probers and time actually spent in space. Its just not worth it to keep another account pulling missions with how much less i am doing them. Its not worth the effort anymore to me. I can pull t he easy level 4's with considerable less heartache and run them solo.
Insenia Rascope
DKY Pharmaceuticals
#212 - 2013-01-12 08:33:55 UTC
Quote:
Corrected the chance percentage that an enemy NPC will use tracking disruption on a player's ship.


It seems the chances of being tracking disrupted in The Blockade L4 (Sansha) is almost 100% [or I am terribly unlucky]. Last 5 times when I run that mission I had to use a missile-boat or bring along some friends.

Most of the time, when the second wave spawns, all cruisers TD (about 4 or 5).
Duke Atreus
Doomheim
#213 - 2013-01-12 09:24:26 UTC  |  Edited by: Duke Atreus
As a new player with low SP and had my heart set on using a drone boat for exploring I guess I'll save myself the trouble and not renew my two accounts.

Oh well :(
Flying Apocalypse
#214 - 2013-01-12 09:40:33 UTC  |  Edited by: Flying Apocalypse
Sansha the blockade is insane with my paladin....

:Because being able to hit is too mainstream:
http://imgur.com/a/Ce2iw#0


and i cant see any ships TDing me anymore...even tho I am...

For some reason I can't delete my signature o.o

Duke Atreus
Doomheim
#215 - 2013-01-12 09:58:32 UTC
While I understand the drone system may need a little love, I don't think changing enemy AI toward them helped the matter.

It adds a layer of complexity that other ships don't have to worry about. A Mach doesn't need to worry about the new enemy AI suddenly destroying its turrets or a Tengu's missile launchers which is exactly what it's like when an elite frigate decides to change its aggro and pop your light drones.

I may be missing something here but I just don't see the logic about these changes. Ok you think PVE should be more like PVP, in that case you'd need to scrap the entire mission system and start over. Tell me when a single BS has survived against 10+ other BS with cruisers and frigates tackling you? Let PVE be PVE.



Tauranon
Weeesearch
CAStabouts
#216 - 2013-01-12 10:06:45 UTC
Duke Atreus wrote:
As a new player with low SP and had my heart set on using a drone boat for exploring I guess I'll save myself the trouble and not renew my two accounts.

Oh well :(


Honestly I can't even think of a highsec exploration pocket where aggro on drones matters in any way on a sentry ishtar. I've also done the serp 3 and 4 with a blaster vexor, and it doesn't lose drones, even though I'm using mobile drones, and I've done quite a few lowsec serp things, where you only lose aggro if you get damped out of firing your guns.

Ishtar has a similarish sig to a sentry drone and its shooting and self repping ie the conditions are not highly conducive for switching.
Tauranon
Weeesearch
CAStabouts
#217 - 2013-01-12 10:15:44 UTC
Duke Atreus wrote:
While I understand the drone system may need a little love, I don't think changing enemy AI toward them helped the matter.

It adds a layer of complexity that other ships don't have to worry about. A Mach doesn't need to worry about the new enemy AI suddenly destroying its turrets or a Tengu's missile launchers which is exactly what it's like when an elite frigate decides to change its aggro and pop your light drones.

I may be missing something here but I just don't see the logic about these changes. Ok you think PVE should be more like PVP, in that case you'd need to scrap the entire mission system and start over. Tell me when a single BS has survived against 10+ other BS with cruisers and frigates tackling you? Let PVE be PVE.




The drone change affects non drone boats more than it does drone boats, as drone boats fielding lights kill stuff faster, and have more drone hps, and any drone boat pilot with half a brain uses sentries to snipe frigates at range anyway.

Whilst CCP was at it, they nerfed the tengu fit that had a better dps/projection combo than drones by some 20% dps. ie the fits that are really drone independent are simply not as good as they used to be. Even if you do have to manage your drones, you won't be _far_ behind.

Honestly 2-3 years ago, there were no Navy domi, no T2 drone mods, there was no DDAs at all, the only dps mods that affected drones were expensive rigs, and they only affected sentries, and a maxxed ishtar or dmi was horribly expensive because of navy omnis.
Funky Lazers
Funk Freakers
#218 - 2013-01-12 10:34:55 UTC
Duke Atreus wrote:
While I understand the drone system may need a little love, I don't think changing enemy AI toward them helped the matter.

It adds a layer of complexity that other ships don't have to worry about. A Mach doesn't need to worry about the new enemy AI suddenly destroying its turrets or a Tengu's missile launchers which is exactly what it's like when an elite frigate decides to change its aggro and pop your light drones.

I may be missing something here but I just don't see the logic about these changes. Ok you think PVE should be more like PVP, in that case you'd need to scrap the entire mission system and start over. Tell me when a single BS has survived against 10+ other BS with cruisers and frigates tackling you? Let PVE be PVE.


Exactly my thoughts.

I do PvE because it's a PvE.
If I want to do PvP I won't be looking for it on missions or anything else.

Whatever.

Flying Apocalypse
#219 - 2013-01-12 10:42:13 UTC
The drone changes, altho annoying at times in my paladin, aren't that game breaking for me. I can usualyl recal lbefore they die...But sometimes they just die in a second without even a chance of recalling.

And the TD/damps/jams really need to be looked into better...This is not some pvp situation where only 1 of em is doing it on you, in some missions you have 10 ships doing it at once(look at my earlier screenshots) and you can't do **** when that happens

For some reason I can't delete my signature o.o

Duke Atreus
Doomheim
#220 - 2013-01-12 10:58:32 UTC
Tauranon wrote:
Duke Atreus wrote:
As a new player with low SP and had my heart set on using a drone boat for exploring I guess I'll save myself the trouble and not renew my two accounts.

Oh well :(


Honestly I can't even think of a highsec exploration pocket where aggro on drones matters in any way on a sentry ishtar.


I'm not just talking about high sec exploration. The whole way they went about the changes just doesn't make sense.

Drones need attention but not like this.