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Is 1v1 dead nowadays or is it just to hard to find good fights !?!

Author
Ares Desideratus
Republic Military School
Minmatar Republic
#41 - 2013-01-11 17:03:02 UTC  |  Edited by: Ares Desideratus
Garviel Tarrant wrote:
Thing number 1. 2. and 3. in the art of getting a fight is making your potential target think they can take you on.


Be that with trickery like pretending to run away or simply using underrated ships. (I don't think many expect a armor slasher to **** a taranis for example)


Its all about finding situations where they think they have the upper hand, and proving them wrong.

I'd choose the Slasher in that engagement more than half the time at this stage of the frigate re-balancing.
ground ctrl
Goose Swarm Coalition
#42 - 2013-01-11 17:18:33 UTC  |  Edited by: ground ctrl
jjohnpaul xvii wrote:
This argument has been had before Cearain (i think with X-Gal). Personally i don't think you are aggressive enough, and/or have enough reships available. .


I have about 14 billion in ships and fittings in kamela and egg plus a few ships deep in metro. Of course you are right that reshipping has delayed the amount of pvp due to station lock outs. But again that just proves that frequency of the pvp is not an issue ccp cares about.

As far as agressive I often fly t1 frigates and will attack most destroyers and faction frigates, and even some t2 frigates and cruisers with it. I will also usually fight 2 to one and sometimes even more if they are spread out. Cearain's killboard and Cearaen's killboard can speak for itself. Maybe take a look at it before you tell me I am not agressive.

You are right I had an argument with xg about this. I tried to get him to answer whether he would get 4-7 fights per 2 hours and I don't believe he would ever answer that. Instead he would just randomly post some kills and claim he made that kill within 5 seconds of signing in. Whatever, anyone can get lucky and do that every now and then. But when you look at his killboard you will see that there are often long delays between kills and losses. Maybe he was signed out maybe he was roaming around.

My experience is that in fw you may have several spells where you waste an hour or more roaming around with no good fight. People can make claims all they want but I will trust my own eyes.

jjohnpaul xvii wrote:

Two of the top 10 recent players on the BC Kill board are FW players so i just don't accept your argument. http://eve.battleclinic.com/killboard/ Look at players like Saly Va and (hate saying this) Voody Voodoo from your side and then tell me there isnt opportunity for pew .


Being the top in the BC killboard shows that you have allot of time to play. It in now way gives any information as to the frequency of good fights that you get. If I were unemployed and had no family then I would be able to get allot of kills as well because i coudl be online all the time. But for someone that only wants to spend a few hours a week on a computer game eve is horrible.

Also I would agree that faction war gives you more pvp opportunities than other places in eve.(possible exception of rvb) So I am not surprised that the top bc players are in it. That is one of the reasons I do faction war. But Eve still sucks for frequent quality pvp as a whole and FW is not good enough. Again if you think getting one or 2 good fights in 2 hours is great then maybe its for you. But thats not cutting it for me. It wastes too much of my time with boring roaming and "hunting".





jjohnpaul xvii wrote:
This
There is a plethora of pew out there if you know how to find it and vary your tactics accordingly. IMHO you could easily get double or triple that number of fights. Its not the opportunity that is missing its the methods you are applying.


You have no clue what I do yet you claim I am doing it wrong. XG Zarnak and others have all posted what they do. I do the same thing. I think I am just actually watching the clock a little closer and realizing how much time is actually passing between fights than allot of the players who claim they are getting so many fights. Their killboards never substantiate that you can get that number of fights on average. Chatgris came closest to actually providing any sort of proof. But that was just a single 2 hour stint. Its not like you could look at his killboard and see that he is getting 4-7 good fights per 2 hours.

jjohnpaul xvii wrote:

People like Private Tr1cky and others complain about blob in the same sentence as complaining about having no opportunity to PvP. The wasted irony is that the Blob is a metric tonne of PVP thats actually coming looking for you! .


No its not. Unless you can get them to spread out, and are in a nano ship, or get your own blob. The first happens only occassionally and the latter takes more time than its worth for several reasons.

jjohnpaul xvii wrote:

This is not ''leet PVPz'' only open to a select few special chosen pilots. This is no private club for Ice man and Goose. Its not even a private club for the likes of Hollywood and Wolfman. Any one can do this. There are resources out there, there are courses out there, there are videos and forum posts out there, there are fits. Short of some guy coming round to these people houses, logging in and actually clicking in space for them its all spelt out how to do.

Its accessible, its fricking awesome, and like all rewarding things > it just needs some forethought, some learning, some application and some practice.


JP like I said you no nothing about what I do but you assume I don't do these things. Let me see a killboard where its clear this person is reliably getting 4-7 good fights per 2 hours. But until you can actually back up your claims with that I have to believe you (like many others) are not really keeping track of your time when you play this game.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#43 - 2013-01-11 17:29:46 UTC
A good solo roam has 3-4 fights an hour

Most are a bit less.

BYDI recruitment closed-ish

Princess Nexxala
Zero Syndicate
#44 - 2013-01-11 17:30:40 UTC  |  Edited by: Princess Nexxala
Then TBH brosef, you are playing the wrong game. Should probably just move on to something with more structure and rules and less sandbox. You don't get it, Eve has been and always will be what you make of it. CCP isn't responsible for providing me with content...I am. They simply give me the tools to do so.

ground ctrl wrote:


But Eve still sucks for frequent quality pvp as a whole and FW is not good enough. Again if you think getting one or 2 good fights in 2 hours is great then maybe its for you. But thats not cutting it for me. It wastes too much of my time with boring roaming and "hunting".

nom nom

ground ctrl
Goose Swarm Coalition
#45 - 2013-01-11 17:37:17 UTC
Princess Nexxala wrote:
Then TBH brosef, you are playing the wrong game. Should probably just move on to something with more structure and rules and less sandbox. You don't get it, Eve has been and always will be what you make of it. CCP isn't responsible for providing me with content...I am. They simply give me the tools to do so.

ground ctrl wrote:

Lots of stuff




The problem I have with the game is not that it is a sandbox. Its not that it is complex (its really not that complex) or anything like that.

Its that the mechanics do not promote frequent quality pvp.

These are different issues.

But you are right people like myself and the op will move on to other games. What will be left are people who don't mind that you can pretty much only get one or 2 good fights in 2 hours. Its a shame ccp can't do something for people who do not have so much time to waste. But it is in fact clear that the only players they want, are those with tons of time to waste.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#46 - 2013-01-11 17:42:33 UTC
ground ctrl wrote:
Princess Nexxala wrote:
Then TBH brosef, you are playing the wrong game. Should probably just move on to something with more structure and rules and less sandbox. You don't get it, Eve has been and always will be what you make of it. CCP isn't responsible for providing me with content...I am. They simply give me the tools to do so.

ground ctrl wrote:

Lots of stuff




The problem I have with the game is not that it is a sandbox. Its not that it is complex (its really not that complex) or anything like that.

Its that the mechanics do not promote frequent quality pvp.

These are different issues.

But you are right people like myself and the op will move on to other games. What will be left are people who don't mind that you can pretty much only get one or 2 good fights in 2 hours. Its a shame ccp can't do something for people who do not have so much time to waste. But it is in fact clear that the only players they want, are those with tons of time to waste.



lol and what should they do?

Its sandbox pvp.. It depends entirely on you finding another player willing to fight you... Thats not really something ccp can greatly influence except for doing stuff like ship rebalancing and so forth.

BYDI recruitment closed-ish

Princess Nexxala
Zero Syndicate
#47 - 2013-01-11 17:52:44 UTC
But you are incorrect, they do. I spend usually 10-15 hours a week playing and average 75-150 kills per week while maintaining that level of play. Are all these kills solo? No, but I would say at least 50% are really good fights, 25% are noobs who don't know me and should of run, and 25% are ganks. How many gudfites does that translate into per hour? I am not sure, but if I had to guess it would be somewhere around 4-6. Is that typical for everyone? No. Can anyone do it? Yes

ground ctrl wrote:


Its that the mechanics do not promote frequent quality pvp.


nom nom

jjohnpaul xvii
Caldari Provisions
Caldari State
#48 - 2013-01-11 18:03:39 UTC
Cearain > Of course it ebbs and flows at times, and im not saying that you should ALWAYS be getting 5 fights per 2 hours but your 'average' is low. Your right, i assume a lot about your play style but on teh same note perhaps you are doing something wrong as well.

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=TeaEarlGray+HOT&page=1#kills

Text pew is over for the week - see you in space.

o/
ground ctrl
Goose Swarm Coalition
#49 - 2013-01-11 18:49:02 UTC
Princess Nexxala wrote:
But you are incorrect, they do. I spend usually 10-15 hours a week playing and average 75-150 kills per week while maintaining that level of play. Are all these kills solo? No, but I would say at least 50% are really good fights, 25% are noobs who don't know me and should of run, and 25% are ganks. How many gudfites does that translate into per hour? I am not sure, but if I had to guess it would be somewhere around 4-6. Is that typical for everyone? No. Can anyone do it? Yes

ground ctrl wrote:


Its that the mechanics do not promote frequent quality pvp.




Kills doesn't equal fights. I might get 5 kills in a single fight.

Also looking at the times between fights I think you are playing more than 10-15 hours a week.

I'm not saying you are deliberately misrepresenting anything, but I am saying it is very easy for lots of time to go by in this game. It used to happen to me as well.

But also by "good/decent fight" I would count killing the noobs if they were in a ship that could have been competitive. I wouldn't count killing a pod as a good fight - even though it might pay well.

You and Chatgris come closest to what I am talking about but your killboard does not substantiate 4-7 decent fights per 2 hours.
ground ctrl
Goose Swarm Coalition
#50 - 2013-01-11 19:11:29 UTC  |  Edited by: ground ctrl
jjohnpaul xvii wrote:
Cearain > Of course it ebbs and flows at times, and im not saying that you should ALWAYS be getting 5 fights per 2 hours but your 'average' is low. Your right, i assume a lot about your play style but on teh same note perhaps you are doing something wrong as well.

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=TeaEarlGray+HOT&page=1#kills

Text pew is over for the week - see you in space.

o/



It Looks like he slept for about 8 hours on dec 31st and in the remaining 16 hours got about 20 fights.

How many were good/decent fights I don't know but given the relatively low point scores on BC and the fact that he didn't lose a single ship I doubt the percent is high but lets say he got about 10 good fights. Getting 1-2 decent fights per 2 hours is pretty good for eve. But its not really cutting it for me.

Like I said its easy for people to lose track of just how much time they are spending in this game.
Ares Desideratus
Republic Military School
Minmatar Republic
#51 - 2013-01-11 19:55:45 UTC
How come when solo PvP comes up it's always under the guise of Factional Warfare in low-sec?
Mutnin
SQUIDS.
#52 - 2013-01-11 20:01:33 UTC
CaptainTr1cky wrote:

Every time i sit my ass in a plex i have my mind set to 2 priorities .. 1 getting a fight and 2 if fights don't come atleast i do my faction good and make some money on the side , but every time i see people on short scan on the gate they are either in ships that could be a balanced fight but they end up leaving cause , and i quote ( not actually copy paste since i didint copy it at the time ) " i don't feel like puttin my ship at risk right now " so they leave ..... that or they bring 3-4 ships to challenge me which obviously 90% of the time i got no chance if they are able pilots and bring the right ships .

Now i can understand the concept of ganking a person , u do it i do it we all do it cause its eve .. but lets be honest .. who in his right mind will stay in that plex to get ganked by several ships , u must be dumwhited and not warp of to a safe .

So my question is , if people want a fight and not just simply humiliate ( or try ) they're opponent , then why not try to be a good target , one that will make your enemy think hmm yea that might work lets give it a shot !

No offence to the minmatars i'm sure my amarr colegues do the same but rly .. u guys either bring 20 vs 1 or u bring something that most definitly has the greatest advantage and the enemy has no chance ( like say u have your booster in the system , obv ) U guys are at t3/t4 u make alot of isk and u can't put a rifter/slasher or a thrasher on the line ?

One time i was in a cruiser and 3 dessies showed up at the gate .. naturaly i was polite and told em yes please come in .. they left cause well ... apparently a t1 cruiser was to much for 3 destroyers ....

Few minmatars really do give good fights and i apreciate em for that ... or maybe i'm just not lookin in the right place .


Tell me i'm wrong and call me a noob , thats just how i see it


I'll clue you in and it's the attitude that has ruined the PVP in game.. No one wants to fight, they only want to gank. Good luck trying to find people that will fight when the advantage isn't on their side, because they are very few and far between.
Skelee VI
Appetite 4 Destruction
#53 - 2013-01-11 20:13:11 UTC
I am always in for 1 vs 1. I think best way is to find empty system near by, no boosters.
But where I am some guys a druggies but all good. Ever see me around want to 1 vs 1, no problem.
I have done 1 vs 3 too. All depends on ships etc.
ground ctrl
Goose Swarm Coalition
#54 - 2013-01-11 21:18:35 UTC
Ares Desideratus wrote:
How come when solo PvP comes up it's always under the guise of Factional Warfare in low-sec?



Because that has traditionally been one of the best ways to find it.

Although now you might be better off just doing solo pvp as a pirate and not in fw. That way you have more targets and can dock anywhere you want.
Gah'Matar
Phoenix Naval Operations
Phoenix Naval Systems
#55 - 2013-01-11 21:43:18 UTC
Somehow I still get 2-10 solo kills per week, solo must be dead. Some are ganks (noobs, way outclassed, farmers), some are gfs (way outclassed the other way, "fair" match up, boosted and it made no difference). I also lose a lot of ships v0v.

In other words, htfu.
ground ctrl
Goose Swarm Coalition
#56 - 2013-01-11 22:06:33 UTC
Gah'Matar wrote:
Somehow I still get 2-10 solo kills per week, solo must be dead. .


Do you think that is allot of solo kills?


Gah'Matar wrote:

Some are ganks (noobs, way outclassed, farmers), some are gfs (way outclassed the other way, "fair" match up, boosted and it made no difference). I also lose a lot of ships v0v.

In other words, htfu.



huh?
Vera Algaert
Republic University
Minmatar Republic
#57 - 2013-01-12 00:07:10 UTC  |  Edited by: Vera Algaert
kraiklyn Asatru wrote:

Boosted daredevil meets boosted blob <3

http://minmatar.eve-kill.net/?a=kill_detail&kll_id=15851639

Please discount my breacher that went welp.

:3

FTFY, you brought your own Loki (Alexiares Cornelius) which mattered as it allowed the first slasher to keep a point while orbiting at 30km. This enabled the breacher to catch up just in time to get a secondary point.

Both the first slasher and the breacher derped by getting tackled while trying to orbit safely outside the daredevil's locking range (don't use the orbit button, it's bad).
No comment on the second slasher, even with several damps it should be obvious that you don't want to go within 2.5km of a daredevil.

The fight is relevant insofar as it shows the solution to the "nobody wants to 1v1 me" problem - nobody who has a choice wants to fight a daredevil 1v1 yet I got 19 kills with it in the 3 days I used it.
You have to do some legwork in order to get fights and you have to be ready to take risks - 1v1s don't just fall from the sky.
Your goal is to get a (preferably small) group to hunt you and then work towards situations where they are split up and in which you can quickly kill one before the other(s) arrive.

Use the inability to warp on plex/gate grids to draw out tackle and kill it before other ships can catch up (maybe run when you see a boosted MWD slasher P).
Be persistently annoying and try to get the hostiles to split between several plexes.
Also know the enemies you are fighting (Iron Oxide - don't even bother, there always are 5 others waiting next door; Ushra'Khan - generally cool but don't linger about: either fight or leave, if you give them more than 5 minutes they will set up bait and a gang; TRIAD - outside of primetime mostly groups of 2-3, in primetime large blobs that don't stick around for long; Smile & Wave - jackpot; not member of an alliance - look up eve-kill history; ...), set personal standings for any hostile boosting and ECM alts you encounter.

.

Zen Guerrilla
CTRL-Q
#58 - 2013-01-12 07:21:02 UTC
Dan Carter Murray wrote:
nobody ever said that minmatar enjoyed pvp. the vast majority of them don't.

you're probably running into U'K/D'K/IO/LNA/EM. 99% of the people in their alliances don't like pvp at all or it scares them.

Obligatory "You mad" comment.

And it's all true. But the numbers are probably closer to 100%.

pew pew

Bad Messenger
Rehabilitation Clinic
#59 - 2013-01-12 12:36:07 UTC
1 vs 1 does not sell lot of accounts.
Man Barthelme
The Red Rovers
#60 - 2013-01-13 06:28:03 UTC