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Help me improve my SNI

Author
Tiya A'raund
Center for Advanced Studies
Gallente Federation
#1 - 2013-01-09 15:09:12 UTC
So I got tired of pulsing my tank in CNR and wanted to make secondary, less micromanagement needed setup, so I came up with this.

[Scorpion Navy Issue, New Setup 1]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II
Capacitor Flux Coil II

EM Ward Field II
EM Ward Field II
Thermic Dissipation Field II
Thermic Dissipation Field II
Pithi B-Type Small Shield Booster
Gistii A-Type Small Shield Booster
Caldari Navy Shield Boost Amplifier
Phased Weapon Navigation Array Generation Extron

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
[empty high slot]

Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Flare Catalyst I

I have 4x LG crystals and both cap implants, stats with my skills as follow:
Lowest defense: 638 vs sansha
Cap stable
Dps: 579 with furies, no drones

Note that I like to use best cost/effect on everything while getting the needed result, I would use medium deadspace booster instead of smalls, but it would end up costing more/tanking less, also I'm training for tengu and that Pithi small would eventually go for it.

Now I'm wondering if that defense is enough for anything, or should I suck it up and use the medium boosters, I have 733lowest on my CNR, but of course that only lasts as long as I have cap boosters.

Dps is low, but its more of a "let me put this to shoot stuff while I chat" ship, instead of max gank.
Seraphim Sovereign
Sovereign Fleet Tax Shelter
#2 - 2013-01-09 16:09:24 UTC
I always preferred PDU IIs to Capacitor flux coil IIs.

Cap flux coils increase your max cap/sec by .9/.74 = 1.216 -> 21.6 %

Power diagnostic systems improve cap by 1.05 /0.915 = 1.1475 -> 14.75%

Your cap reserve is 1.05/.9 = 1.1666 -> 16.7% more (good for pulsing, which you don't want to do)


But..... it also does the exact same for shields. (you could get a CN PDU for an extra 1% total shield, and 1% higher shield recharge rate)

It simultaneously improves your passive tank and your capacitors ability to support an active tank.
And it gives you power grid on top of that.

I like to mix them with shield power relays for passive tanks (Using PDU IIs as needed to allow my cap to continue to run its hardeners)


What about instead of using 2 small boosters, use 1 medium booster and another shield amp instead?

I think adding small shield boosters to a BS is wasting slots.

Realistically, DPS won't get much higher... and the SNI isn't that good at passive tanking since they increased the shield recharge time proportionately with the shield buffer, so base regen/second is unchanged, and adding LSEs gives you less HP/second than it does on the basic scorp, or a drake (they didn't do the same on the rattler, which is one of the reasons why a Rattler passive tanks sooooo much better)
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#3 - 2013-01-09 16:18:08 UTC
Dont fight Sansha would be a start... but im guessing thats not an option

No Worries

Boudacca Sangrere
Caldari Provisions
Caldari State
#4 - 2013-01-09 16:30:13 UTC  |  Edited by: Boudacca Sangrere
While I approve of the SNI as a very nice and forgiving mission runner, the CNR is just a tad more fun to fly (for me). Your desire to not micromanage (i.e. shield boost pulse) is something I share with you as well. So, with all that said, let me present you with the cap stable (I know a sacrilege), permaboost, tanky CNR:

http://eve.battleclinic.com/loadout/62671-Raven-Navy-Issue-CNR-Crazy-Bird-a-GUN.html

The gun is just for fun, T1 rigors are more than enough.


To answer your original question about improving your fit, seeing that cash does not seem to matter too much, go for faction resists, they are well worth it IMHO. Also medium SB and one booster will be enough (see CNR).

B.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#5 - 2013-01-09 16:47:36 UTC  |  Edited by: ChromeStriker
[Scorpion Navy Issue, New Setup 2]
Caldari Navy Ballistic Control System
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Shield Recharger II
EM Ward Field II
EM Ward Field II
Thermic Dissipation Field II
Thermic Dissipation Field II

Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I
Small Tractor Beam II

Large Core Defense Field Purger I
Large Core Defense Field Purger I
Large Core Defense Field Purger I


Hobgoblin II x5
Hammerhead II x5

Ta Da
Cap Stable, 724dps tank + against Sansha, click one button every 3 1/2 min Blink

The ultimate afk machine P

No Worries

Batelle
Federal Navy Academy
#6 - 2013-01-10 18:19:15 UTC  |  Edited by: Batelle
Get a rattlesnake? It has 2 extra lows for 1 less mid, so getting a cap stable boosting setup is pretty easy without gimping yourself on damage mods. Large booster (faction or better, not XL) with some stacked resistance mods makes a pretty strong tank. If you fit power diag systems, you get the best of both worlds with strong permaboost, strong resistances, massive EHP, and very strong passive shield recharge (without the silliness of extenders or purgers, or relays).

Of course, all of the above is irrelevant if you dislike or aren't trained for drones.

To the above poster, those large collidable structures are sure gonna hate you.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Daniel Plain
Doomheim
#7 - 2013-01-10 18:32:16 UTC
i can't EFT it right now but my gut feeling tells me you could fit a cap booster/xl booster instead of the two small ones. just turn the sound on and activate both whenever you hear the shield warning. you could then also remove the capacitor flux abomination and replace it with a fourth BCU.

I should buy an Ishtar.

Tiya A'raund
Center for Advanced Studies
Gallente Federation
#8 - 2013-01-10 19:15:14 UTC
Yes I could fit XL+capbooster, but that is exactly why I'm tired of my CNR, also the CFC make it cap stable, which is what I wanted.

I don't have such high drone skills so I can't get rattle ;<
Maeltstome
Ten Thousand Days
#9 - 2013-01-10 19:55:45 UTC  |  Edited by: Maeltstome
[Scorpion Navy Issue, Cap Stable]

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Capacitor Power Relay II

X-Large Shield Booster II
Shield Boost Amplifier II
Shield Boost Amplifier II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Drone Link Augmentor II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Ogre II x2
Hammerhead II x2
Hobgoblin II x1


Cap stable
650 DPS tank
630 DPS
Cheap.
sabre906
The Scope
Gallente Federation
#10 - 2013-01-10 23:15:02 UTC
[Scorpion Navy Issue, Noobfriendly Pimpboat]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Gist B-Type Large Shield Booster
Shield Boost Amplifier II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Drone Link Augmentor II

Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I

Specific hardeners, Stable at 50%
Chainsaw Plankton
FaDoyToy
#11 - 2013-01-11 03:47:26 UTC
I'd just put that fit on the navy raven. leave one booster going and pulse the other one if needed.

[Raven Navy Issue, Deadspace Small Boosters]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II

Pithi B-Type Small Shield Booster
Pithi B-Type Small Shield Booster
Kinetic Deflection Field II
Kinetic Deflection Field II
Thermic Dissipation Field II
Phased Weapon Navigation Array Generation Extron

Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
[empty high slot]

Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I


Hobgoblin II x5
Warden II x3

@ChainsawPlankto on twitter

Caitlyn Tufy
Perkone
Caldari State
#12 - 2013-01-11 08:56:54 UTC
Small shield booster on 14k shield ship? How long does that take to fill up, 2-3 hours? Big smile
Alua Oresson
Aegis Ascending
Solyaris Chtonium
#13 - 2013-01-11 14:27:54 UTC
Caitlyn Tufy wrote:
Small shield booster on 14k shield ship? How long does that take to fill up, 2-3 hours? Big smile


Don't knock it until you try it. Pith boosters basically boost one level over their size. Two small piths on a CNR will give you a capstable tank (due to not using alot) without really sacrificing your gank. It's actually a fairly interesting setup. A lot of people were using them for a while when the medium pith boosters were insanely expensive.

http://pvpwannabe.blogspot.com/

Tiya A'raund
Center for Advanced Studies
Gallente Federation
#14 - 2013-01-12 05:07:37 UTC
I don't know how long it takes to get shields back up, since it has not gone under 90% so far ;<

I don't think I would fly the CNR fit, 278 reinforced defense sounds scary low.

The gist b-type large setup seems pretty nice though, doesn't have a painter, but I swap to precision ammo vs elite cruisers/frigs anyways so I don't even know if I really need it, 503def vs 638 on my fit, but it shouldn't matter, I think I'll time some missions without using TP and see how much it matters actually.

It would even be almost cap stable even with 2rechargers, so I suppose I could fit TP anyways and just use booster when needed.... idk, that makes it micromanagement again, though not so much as with cap boosters ;)

-Thank you for the ideas.
Boudacca Sangrere
Caldari Provisions
Caldari State
#15 - 2013-01-12 08:31:12 UTC
I often fly a CNR with a medium Gist-A Type, CN boost Amp, 2 (rat specific) hardeners a Target Painter and an Invulv. Cap stable with perma boost on, and plenty of tank for all level 4s. YMMV

B.
Chainsaw Plankton
FaDoyToy
#16 - 2013-01-12 09:03:00 UTC
Caitlyn Tufy wrote:
Small shield booster on 14k shield ship? How long does that take to fill up, 2-3 hours? Big smile


it is more or less the fit the isk farmers were using on their ravens.... ya know the 3 month old, 5.0 sec status, and high corp standing characters.



Tiya A'raund wrote:
I don't know how long it takes to get shields back up, since it has not gone under 90% so far ;<

I don't think I would fly the CNR fit, 278 reinforced defense sounds scary low.

The gist b-type large setup seems pretty nice though, doesn't have a painter, but I swap to precision ammo vs elite cruisers/frigs anyways so I don't even know if I really need it, 503def vs 638 on my fit, but it shouldn't matter, I think I'll time some missions without using TP and see how much it matters actually.

It would even be almost cap stable even with 2rechargers, so I suppose I could fit TP anyways and just use booster when needed.... idk, that makes it micromanagement again, though not so much as with cap boosters ;)

-Thank you for the ideas.


if you keep a ~300 dps tank running your shield shouldn't ever drop down too far, assuming you have reasonable damage output.

also you can play with fitting a damage control, or dropping the painter for another hardener/boost amp. more tank is always nice, but I haven't flown with much more than a ~300 dps tank.

cnr does little enough dps, swapping to a SNI just makes it worse Ugh

@ChainsawPlankto on twitter