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Capital Hull Sized Mining Barge

Author
psycho freak
Sebiestor Tribe
Minmatar Republic
#21 - 2013-01-11 09:10:57 UTC
Im all for it

more mins mined = cheapers mins = cheaper ships for explosions

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Ruskarn Andedare
Lion Investments
#22 - 2013-01-11 09:44:39 UTC
psycho freak wrote:
Im all for it

more mins mined = cheapers mins = cheaper ships for explosions


This.

The easier it is for people to grind for their PvP the more they can get out there.
MainDrain
University of Caille
Gallente Federation
#23 - 2013-01-11 10:05:24 UTC
Lovely Dumplings wrote:
I always thought it'd be cool to see a cap mining ship that literally "ate" the 'roids. Engulf the 'roid in a massive front bay, "siege" for a time, then bang, you get the whole yield.


This ... i love! Makes me think of a Blue Whale munching through through a field of Krill ... you could even name the ship some derivative of the latin name of the blue whale
baltec1
Bat Country
Pandemic Horde
#24 - 2013-01-11 10:10:22 UTC
I used to champion for better mineral prices for miners. We even went out of our way to force up the prices and remove entire fleets of bots. What did miners do to thank us for the best prices they have ever seen? 8 months of none stop whining about it was unfair that we were killing their untanked ships and a poorly balanced barge update that removed an entire section of gameplay so they could have their risk free afk mode rock munchers. After they started demanding bumping to be nerfed they lost all respect. Dragging them back down to 1 isk a unit for trit sounds like a great idea so sure, give us capital mining lasers. We gave them the good prices so we might as well be the ones to take it off ghem again.
Nevyn Auscent
Broke Sauce
#25 - 2013-01-11 10:34:53 UTC
baltec1 wrote:
I used to champion for better mineral prices for miners. We even went out of our way to force up the prices and remove entire fleets of bots. What did miners do to thank us for the best prices they have ever seen? 8 months of none stop whining about it was unfair that we were killing their untanked ships and a poorly balanced barge update that removed an entire section of gameplay so they could have their risk free afk mode rock munchers. After they started demanding bumping to be nerfed they lost all respect. Dragging them back down to 1 isk a unit for trit sounds like a great idea so sure, give us capital mining lasers. We gave them the good prices so we might as well be the ones to take it off ghem again.

Griefer Tears over the fact they need two destroyers to gank most barges now, not one. How terrible for them :P
That said, I really have no issue with capital mining ships, they provide a better 'end game' for a miner, which also leads naturally into null.

Yet I'm pretty sure it won't have a significant impact on mineral prices at the same time because of the training time to get into a Capital ship vs a barge, and the number of barges out there mining every day vs the number of cap ships.
Dave Stark
#26 - 2013-01-11 10:47:44 UTC
are we talking, freighter/orca style cap ship?
or carrier style cap ship?
aka, can we fly it in high sec?

if we can't fly it in high sec just prepare to see a drop in high ends and no real difference to low ends.
Aaden Dante
Sebiestor Tribe
Minmatar Republic
#27 - 2013-01-11 10:54:16 UTC
Dave stark wrote:
are we talking, freighter/orca style cap ship?
or carrier style cap ship?
aka, can we fly it in high sec?

if we can't fly it in high sec just prepare to see a drop in high ends and no real difference to low ends.


Give it compression capabilities like the Rorq. Then watch WH Indy's dance for joy.
Fanatic Row
Neo T.E.C.H.
#28 - 2013-01-11 10:57:20 UTC
As a capital asset that corps/alliances could commit in 0.0, it could work to get those huge amounts of low-ends needed.

Without an industry revamp for 0.0 tho, it would just be a waste of time.

And absolutely needs to have a siege cycle, so a support fleet is needed. If not, it's just another bot account waiting to happen.
Debora Tsung
Perkone
Caldari State
#29 - 2013-01-11 10:57:31 UTC
Dave stark wrote:
are we talking, freighter/orca style cap ship?
or carrier style cap ship?
aka, can we fly it in high sec?

if we can't fly it in high sec just prepare to see a drop in high ends and no real difference to low ends.


Super Carrier Style Cap Ship, with capital mining Lasers and Cruiser Sized Mining Drones and Mining Drone enhancement modules to launch at least 10 of those little babies at once.

And it'll only be toped by the Mining Titan and the Mobile Mining POS.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Dave Stark
#30 - 2013-01-11 11:00:09 UTC
Fanatic Row wrote:
As a capital asset that corps/alliances could commit in 0.0, it could work to get those huge amounts of low-ends needed.

Without an industry revamp for 0.0 tho, it would just be a waste of time.

And absolutely needs to have a siege cycle, so a support fleet is needed. If not, it's just another bot account waiting to happen.


nope, they'll just carry on mining the high end minerals because A) it's easier, and B) it's more economical to mine the lucrative ores, sell what you don't need, and purchase what you do need.
Nevyn Auscent
Broke Sauce
#31 - 2013-01-11 11:03:03 UTC
Except the 'High Ends' are actually lower value than some of the Low Sec stuff now.
This could actually just be an update to the Rorq, who needs a new ship. Given they need to fix it when they kill OGB.
Dave Stark
#32 - 2013-01-11 11:06:10 UTC  |  Edited by: Dave Stark
Nevyn Auscent wrote:
Except the 'High Ends' are actually lower value than some of the Low Sec stuff now.
This could actually just be an update to the Rorq, who needs a new ship. Given they need to fix it when they kill OGB.


still 4 ores more lucrative than any high sec ore, and last i checked they all spawned in null grav sites.
5 ores if we include mercoxit, but i can't be sure that's more isk/hour than a high sec ore because of maths and laziness.
Fanatic Row
Neo T.E.C.H.
#33 - 2013-01-11 11:10:32 UTC
Dave stark wrote:
Fanatic Row wrote:
As a capital asset that corps/alliances could commit in 0.0, it could work to get those huge amounts of low-ends needed.

Without an industry revamp for 0.0 tho, it would just be a waste of time.

And absolutely needs to have a siege cycle, so a support fleet is needed. If not, it's just another bot account waiting to happen.


nope, they'll just carry on mining the high end minerals because A) it's easier, and B) it's more economical to mine the lucrative ores, sell what you don't need, and purchase what you do need.
You missed the industry revamp for 0.0 part of it, didn't you? Blink

Obviously changes need to happen to mineral distribution and production facilities, but most importantly static moon mining needs to go as the primary alliance money maker, to promote industry.

With such changes, you need conflict drivers, and nothing drives conflict as capital ships committed in space Pirate

How CCP has gone on for so long thinking that 1 person fueling and emptying towers, and not entire fleets out in space is how alliances should earn ISK is beyond me.
Dave Stark
#34 - 2013-01-11 11:18:10 UTC
Fanatic Row wrote:
Dave stark wrote:
Fanatic Row wrote:
As a capital asset that corps/alliances could commit in 0.0, it could work to get those huge amounts of low-ends needed.

Without an industry revamp for 0.0 tho, it would just be a waste of time.

And absolutely needs to have a siege cycle, so a support fleet is needed. If not, it's just another bot account waiting to happen.


nope, they'll just carry on mining the high end minerals because A) it's easier, and B) it's more economical to mine the lucrative ores, sell what you don't need, and purchase what you do need.
You missed the industry revamp for 0.0 part of it, didn't you? Blink

Obviously changes need to happen to mineral distribution and production facilities, but most importantly static moon mining needs to go as the primary alliance money maker, to promote industry.

With such changes, you need conflict drivers, and nothing drives conflict as capital ships committed in space Pirate

How CCP has gone on for so long thinking that 1 person fueling and emptying towers, and not entire fleets out in space is how alliances should earn ISK is beyond me.


doesn't matter if they revamp industry, you're still going to mine the most lucrative ore, and sell it to buy what you need. industry revamps aren't guaranteed to change market prices to make mining low end ores more lucrative (and, why should it?).

as far as mining and industry goes, there are far more important things that need to happen than a "capital waste of space" ship like this.
baltec1
Bat Country
Pandemic Horde
#35 - 2013-01-11 11:23:42 UTC
Nevyn Auscent wrote:
baltec1 wrote:
I used to champion for better mineral prices for miners. We even went out of our way to force up the prices and remove entire fleets of bots. What did miners do to thank us for the best prices they have ever seen? 8 months of none stop whining about it was unfair that we were killing their untanked ships and a poorly balanced barge update that removed an entire section of gameplay so they could have their risk free afk mode rock munchers. After they started demanding bumping to be nerfed they lost all respect. Dragging them back down to 1 isk a unit for trit sounds like a great idea so sure, give us capital mining lasers. We gave them the good prices so we might as well be the ones to take it off ghem again.

Griefer Tears over the fact they need two destroyers to gank most barges now, not one. How terrible for them :P
That said, I really have no issue with capital mining ships, they provide a better 'end game' for a miner, which also leads naturally into null.

Yet I'm pretty sure it won't have a significant impact on mineral prices at the same time because of the training time to get into a Capital ship vs a barge, and the number of barges out there mining every day vs the number of cap ships.

Not only did we not grief anyone but there are fewer tears being shed than there is rain in Austrailias interior. Miners have earned their lack of respect and quite frankly I would welcome 90 mil megathron hulls again.
Fanatic Row
Neo T.E.C.H.
#36 - 2013-01-11 11:25:36 UTC
Dave stark wrote:
doesn't matter if they revamp industry, you're still going to mine the most lucrative ore, and sell it to buy what you need. industry revamps aren't guaranteed to change market prices to make mining low end ores more lucrative (and, why should it?).

as far as mining and industry goes, there are far more important things that need to happen than a "capital waste of space" ship like this.
I think you should stop looking at industry and 0.0 conflict as 2 separate ecosystems. You're a bit too focused on the individual ISK/h part of the equation. Which is exactly the opposite of what everyone in 0.0 is asking for in regards to this.
Mike Adoulin
Happys Happy Hamster Hunting Club
#37 - 2013-01-11 11:40:01 UTC  |  Edited by: Mike Adoulin
I not only want Capital Mining Lasers, so that Chribba has something truly impressive to mount on The Veldnaught and his Titan mining fleet, I want an ORE Mining Titan.

With a Mining Doomsday Laser.

Yeah.

AOE, like the old Doomsdays, but the Doomsday Mining Laser only affects asteroids.

Capable of obliterating entire belts at one shot.

And give the ORE Titan the same abilities as the Rorq....why not, hey?

Bear

And give it special T3 omnidrones that only the ORE Titan can use, that can mine/salvage/fight. Make 'em the size of fighter-bombers and give the ORE Titan just enough bandwidth/drone bay to use 5 at once.

Yeah, that's the ticket.

*watches Chribba weep, because this will Never Happen*

*NEVER*

Cool

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Randolph Rothstein
whatever corp.
#38 - 2013-01-11 11:42:15 UTC
so what you want is a ship with yeld better than hulk with cargo space better than orca?

i doubt ccp would do anything to encourage even more botting then they have already created

Chribba
Otherworld Enterprises
Otherworld Empire
#39 - 2013-01-11 11:51:06 UTC
I WILL NEVER LOSE HOPE!

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#40 - 2013-01-11 11:57:12 UTC
Veronica Kerrigan wrote:
I believe ideas about what kind of ships should be made should be in Features and Ideas subsection. I would be fine with a capital mining barge under the following condition: 10 minute siege cycle that gives no more than 175-200% yield of a hulk, but outside of siege it would be nearabouts useless.


this sounds reasonably, plus low and 0.0 only