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DUST 514 Live on Tranquility - Issues & Feedback

First post
Author
Liner Xiandra
Sparks Inc
#21 - 2013-01-10 15:55:14 UTC
San Fransisco wrote:
what would happen is a single ship was equipped with half of one type of gun and half of another?


OB Targets disappear the moment you fire, so the function key that was mashed first gets the OB.
Tahnil
Gunboat Commando
#22 - 2013-01-10 16:03:30 UTC
Schmata Bastanold wrote:
Tahnil wrote:
On top: it‘s the very FIRST iteration of the EVE-Dust Link, with Dust only being Closed Beta at the moment. Keep cool. Mine Veldspar. Shoot red crosses. But please don‘t whine if the link doesn‘t affect you at the moment.


Well the big question "Should players outside of FW and sov really care about DUST Bunnies?" still remains without an answer. And I mean not now when it is beta and basically in test phase but in the end. What is a big picture here? Or rather is there anything really big waiting for those of us who don't participate in Eve politics powerplay.


I think that‘s because CCP may have a lot of ideas and plans, but they decided to do small steps. I think that would be wise. At the moment nobody really knows which features will be available in six months or a year. For me that‘s okay. I see a lot of opportunities for interesting gameplay. A lot of ideas have been posted on the forums as well.

Maybe in some months we Capsuleers can configure our planetary colonies like dungeons in Dungeon Keeper (if you know the game), with NPC obstacles, traps, and terrain features. That would solve another problem that CCP faces as well: Dust Content. If EVE players developed the battlefields, CCP would have less work to do. And it would be fun to watch how our colonies‘ defenses against nasty invading Dust Mercs worked out ;-)
Althalos Zerund
Perkone
Caldari State
#23 - 2013-01-10 16:04:06 UTC
Has anyone actually been able to do this yet? Is it even worth joining Factional Warfare for?
Schmata Bastanold
In Boobiez We Trust
#24 - 2013-01-10 16:14:10 UTC  |  Edited by: Schmata Bastanold
Tahnil wrote:
Maybe in some months we Capsuleers can configure our planetary colonies like dungeons in Dungeon Keeper (if you know the game), with NPC obstacles, traps, and terrain features. That would solve another problem that CCP faces as well: Dust Content. If EVE players developed the battlefields, CCP would have less work to do. And it would be fun to watch how our colonies‘ defenses against nasty invading Dust Mercs worked out ;-)


Nice idea but in such case I would see it as a connection with PI: you configure your harvesters and whatever else is there now + some new units for defense/infantry support and that becomes a map in Dust and strategic point to fight over.

What would be (maybe) cool for those outside of PI (again, I know) would be possibility to basically buy/rent areas on planets and be able to create something on it. It really reeks SimCity clone but hey, I'm not the one with dev powers here :)

For now nothing for us simple capsuleers shooting people for no other reasons than fun. I understand NDA and keeping sikrets from competition but they could throw us a bone :)

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Maresse en Tilavine
#25 - 2013-01-10 16:19:31 UTC
I'm more than a little annoyed by the PSN exclusivity of Dust 514. What?
Work to make this available on other platforms please. Straight
Tahnil
Gunboat Commando
#26 - 2013-01-10 16:22:19 UTC  |  Edited by: Tahnil
Schmata Bastanold wrote:
For now nothing for us simple capsuleers shooting people for no other reasons than fun. I understand NDA and keeping sikrets from competition but they could throw us a bone :)


Shooting people for fun – sounds familiar, and not too bad ;)
Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#27 - 2013-01-10 18:11:22 UTC
Also are the FW corp contracts to fight in the district battles automated, or are they manually created by someone with higher authority in a FW Militia? THen how are the contracts competed for? First come first serve?
ComDS
Eve Engineering Authority
Eve Engineering
#28 - 2013-01-10 18:22:51 UTC
Hopefully this comes across as constructive criticism...

I feel it is kinda weird that even though you can have Dust Players in your corp you cannot assist them in battle if your corp/alliance is not apart of Factional Warfare. Could you please add some mechanic that is NOT linked with Factional Warfare. A sandbox with a bright shiny new amazing toy, but only for those few that play in this tiny area of the sandbox get the play with it.

So to wrap it up I am super excited, yet confused and disappointed all at the same time... it is a complex emotion.

Thanks CCP appreciate your work.
-Com
Crymsonflair
Xpl0it
#29 - 2013-01-10 18:42:44 UTC
Please add kill mails to bombardment!
Maltar Thiesant
Ginger Ninja inc
#30 - 2013-01-10 18:46:59 UTC
Please fix the chat option for show infantry if unselected it clears current dust players but still adds new ones connected after
Elena Morin'staal
Tribal Liberation Force
Minmatar Republic
#31 - 2013-01-10 18:52:35 UTC
Since the patch deployment, I've been having disconnects every 10 minutes, I jump into a system and cannot select or activate any gates or stations (manual flying is there, but selecting a gate and having nothing show in the context menu).

I'm also getting situations where I jump into a system and all my modules go offline - only for them to come back on again once I relog.

Finally, my shields randomly go up and down - I'll jump into a system, and suddenly lose 30% shields with no combat, no notifications and nothing in the logs.
Chribba
Otherworld Enterprises
Otherworld Empire
#32 - 2013-01-10 18:54:02 UTC
In a delayed channel, dust can see all participants, by design?

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Bienator II
madmen of the skies
#33 - 2013-01-10 18:54:36 UTC
tactical ammo should be tech 2 IMO ( https://forums.eveonline.com/default.aspx?g=posts&t=192350 )

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

cosmiclown
The Scope
Gallente Federation
#34 - 2013-01-10 19:06:34 UTC
Maresse en Tilavine wrote:
I'm more than a little annoyed by the PSN exclusivity of Dust 514. What?
Work to make this available on other platforms please. Straight


This is not the thread for that, buy a PS3 if it means that much to you.
Tiberius Nazamir
Power of the Phoenix
#35 - 2013-01-10 19:12:32 UTC
It's taking significantly longer for the login screen to appear for me. I open the game and it takes about a minute for it to open fully, where yesterday it was about 5 seconds. I also got an error a couple of times saying that I could not connect to the server and to check my connection, which was fine.
shindo Taredi
Imperial Academy
Amarr Empire
#36 - 2013-01-10 20:22:21 UTC
umm wots the score on carriers?? is there any way of providing some naughty air support?? or was this just wishful thinking lol
Xideinis
PIE Inc.
Khimi Harar
#37 - 2013-01-10 20:28:20 UTC
The only objection that I have to this is that I don't FW. I can't participate. Seems that you've cut off half of the EVE population from doing anything with this for the time being.
E6o5
Sebiestor Tribe
Minmatar Republic
#38 - 2013-01-10 21:35:29 UTC
Please do not display modal popup dialogs with messages that are meant for dust bunnies only in my eve.
Daool
hirr
Pandemic Horde
#39 - 2013-01-10 21:40:53 UTC  |  Edited by: Daool
Few small issues I'm seeing.

Oops In local I can no longer see the little green circle indicating person is on my contacts watchlist.
Oops Charachter sheet, skills. Right clicking on skill no longer shows many of the previous menu options including Show in Market. And clicking the information icon no longer allows viewing of item details.

NVM Delete PleaseRoll, 3rd relog fixed Oops
Zagdul
Federal Navy Academy
Gallente Federation
#40 - 2013-01-10 21:42:53 UTC


We need some kind of API for Dust Bunnies to auth to our external websites.

Dual Pane idea: Click!

CCP Please Implement