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How does dust 514 benifit CCP if its F2P?

Author
Mr Epeen
It's All About Me
#61 - 2013-01-10 18:57:22 UTC
Steve Ronuken wrote:
What incentive does a player in Eve have to stay among other players who have a head start?


PLEX and the Character Bazaar are all the incentive needed.

Mr Epeen Cool
Henry Haphorn
Killer Yankee
#62 - 2013-01-10 19:06:28 UTC
Cecil Tanner wrote:
So if dust 514 is F2P like i've heard why would CCP put in this much effort and R&D and money for no profit?


According to Zion Shad as he was talking live a few days ago on Podside Podcast, he (or someone else) mentioned that he spoke to some of the Dust players and discovered that those who never heard about Eve Online are finally starting to hear about it and even wanting to try it out. With the Buddy invite system for Eve in place, newcomers were able to try out Eve for 21 days free. The many who began to like it even mentioned plans to subscribe because of the nature of Eve. Buddies who offered the invite then get rewarded as usual while CCP earns cash through new subscriptions while Dust players learn the ropes on how to later milk the system like a true capsuleer. Everyone wins.

That and micro-transactions. But unlike other MT models out there, Dust has absolutely no pay-to-win items. Not anymore at least as some of those items that did were merely bugs that got corrected later on. As of this point, those items are nothing more than a fashion statement just like the $70 monocle in the NeX store.

Adapt or Die

Bane Necran
Appono Astos
#63 - 2013-01-10 19:18:51 UTC
Henry Haphorn wrote:
That and micro-transactions. But unlike other MT models out there, Dust has absolutely no pay-to-win items.


Every free to play game is now very aware that pay to win is a game killer.

I originally heard DUST players could spawn more tanks and things with MT, but according to the DUST FAQ it's now just been limited to 'customization' items, which is a wise move.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Tippia
Sunshine and Lollipops
#64 - 2013-01-10 19:35:37 UTC
Steve Ronuken wrote:
What incentive does a player in Eve have to stay among other players who have a head start?
The same incentive as those who have the head start: because it's a fun game to play and because having a head start isn't particularly important.
Hannah Flex
#65 - 2013-01-10 19:42:57 UTC
One thing I've noticed about many F2P games is that they will offer the basics for free. But in order for min/maxers to advance their character properly, then microtransactions are necessary to 'unlock' features. Some games call it VIP. But in order to be 'elite' L33t or the best of the best; the microtransaction is purchased without hesitation.

I would imagine fps duders are all about being pro, I mean lookit this guy

https://gate.eveonline.com/Profile/fpshacker

Just look at it
Mr Epeen
It's All About Me
#66 - 2013-01-10 19:50:10 UTC
Hannah Flex wrote:


I would imagine fps duders are all about being pro, I mean lookit this guy

https://gate.eveonline.com/Profile/fpshacker

Just look at it


He'll fit into the EVE universe just fine.

Mr Epeen Cool
Bane Necran
Appono Astos
#67 - 2013-01-10 19:50:16 UTC  |  Edited by: Bane Necran
Hannah Flex wrote:
I would imagine fps duders are all about being pro, I mean lookit this guy

https://gate.eveonline.com/Profile/fpshacker

Just look at it


I like knifing those guys repeatedly in BF3 until they have an aneurysm. Lol Fragile little egos.

Seems hacks only work for the direction you're facing.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Mathrin
Ministry of War
Amarr Empire
#68 - 2013-01-10 19:58:31 UTC
Disclaimer: tinfoil hat time.

What if they are just slowing exposing us to f2p. If it works well on dust many good things will be said. Then later they wil say, "yea know this is working great for dust, it's not as bad as you think. Let's give it a try..."
Ranger 1
Ranger Corp
Vae. Victis.
#69 - 2013-01-10 20:03:48 UTC
Mathrin wrote:
Disclaimer: tinfoil hat time.

What if they are just slowing exposing us to f2p. If it works well on dust many good things will be said. Then later they wil say, "yea know this is working great for dust, it's not as bad as you think. Let's give it a try..."

I don't think anyone who knows the difference between "Free to Play" and "Pay to Win" would care that much if EvE became "Free to Play".

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tarvos Telesto
Blood Fanatics
#70 - 2013-01-10 20:08:10 UTC  |  Edited by: Tarvos Telesto
Cecil Tanner wrote:
So if dust 514 is F2P like i've heard why would CCP put in this much effort and R&D and money for no profit?

Not saying that they are greedy or anything but i've never heard of any company that wants to loose money.


"how does dust 514 benifit CCP if its F2P"

In my opinion very good, espetialy here large ps3 community.

After spending three days in f2p mmo caled star trek online i notice a lot people use stuf - items that they can buy for real money using micro transactions, like ships, crew members, items.

You can buy even Eye Patch is some kind of monocle hehe ;)

EvE isn't game, its style of living.

Grimpak
Aliastra
Gallente Federation
#71 - 2013-01-10 20:13:04 UTC
Stitcher wrote:
Free-to-play is actually the most profitable payment model the games industry has ever produced. I'd be very surprised if DUST didn't turn out to be extremely profitable.

not quite.


F2P is good on the short term. many games that were sub-based and went F2P had limited success at first and are now just a bit more than ghost towns.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Mr Epeen
It's All About Me
#72 - 2013-01-10 20:25:11 UTC
Grimpak wrote:
Stitcher wrote:
Free-to-play is actually the most profitable payment model the games industry has ever produced. I'd be very surprised if DUST didn't turn out to be extremely profitable.

not quite.


F2P is good on the short term. many games that were sub-based and went F2P had limited success at first and are now just a bit more than ghost towns.


The caveat, of course, is that games designed from scratch to be F2P are pulling in cash hand over fist.

It would be a mistake, in my opinion, for EVE to go F2P, but for Dust...

Mr Epeen Cool
Cat Troll
Incorruptibles
#73 - 2013-01-10 20:32:33 UTC
silens vesica wrote:
Dust == Pay to Win

As a Dust player I can tell you that the only thing that was better than normal gear you buy with ISK was a single gun, which was nerfed to the level of other ISK guns.
Plus you can get them off the EVE market in the same way like PLEX.

Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off."

Grimpak
Aliastra
Gallente Federation
#74 - 2013-01-10 20:58:38 UTC
Mr Epeen wrote:
Grimpak wrote:
Stitcher wrote:
Free-to-play is actually the most profitable payment model the games industry has ever produced. I'd be very surprised if DUST didn't turn out to be extremely profitable.

not quite.


F2P is good on the short term. many games that were sub-based and went F2P had limited success at first and are now just a bit more than ghost towns.


The caveat, of course, is that games designed from scratch to be F2P are pulling in cash hand over fist.

It would be a mistake, in my opinion, for EVE to go F2P, but for Dust...

Mr Epeen Cool

still stops a bit too soon.


then again, I'm comparing them all to EVE, which, considering it's approaching it's 10th and growing, seems to be the exception to the rule.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Jan'tor
Sebiestor Tribe
Minmatar Republic
#75 - 2013-01-10 21:06:50 UTC
I'd love it if eve went f2p. Every single miner would start 80-boxing retrievers and the cost of my scythes would drop to nothing.

I'd even continue to pay for plex because as a premium subscriber my training speed would be doubled, **** yeah
Callic Veratar
#76 - 2013-01-10 21:25:23 UTC
Grimpak wrote:
still stops a bit too soon.


then again, I'm comparing them all to EVE, which, considering it's approaching it's 10th and growing, seems to be the exception to the rule.


You should check out what's happening with LOTRO. It's been growing pretty well.
Bane Necran
Appono Astos
#77 - 2013-01-10 21:31:19 UTC
Jan'tor wrote:
Every single miner would start 80-boxing retrievers and the cost of my scythes would drop to nothing.


Good point. But the side effect of that is when everything is dirt cheap you'll have lots more PvP.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

KIller Wabbit
MEME Thoughts
#78 - 2013-01-10 21:42:30 UTC
PLEX sold to pay Dusty contracts?

Rain6639
GoonWaffe
Goonswarm Federation
#79 - 2013-01-10 23:05:57 UTC  |  Edited by: Rain6639
I just got back home, and i'm waiting out the 5pm traffic to pick up mah 500GB ps3 assassin's creed III bundle... the HD bundle is a bonus, but this is for Dust

you can include that in your pillowtalk with Sony tonight, CCP

"are you not entertained?"

-Maximus Decimus Meridius,
commander of the Armies of the North,
General of the Felix Legions
loyal servant to the true emperor: EVE
Kara Books
Deal with IT.
#80 - 2013-01-10 23:32:04 UTC
Simply put, other "Space" games have failed with pay to play, miserable fail, they switched over to micro transactions FTP and are now making money, end of story.