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Dev blog: DUST 514 enters the EVE Universe

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Nova Fox
Novafox Shipyards
#201 - 2013-01-09 21:22:07 UTC
Daisuke Aoki wrote:
I know it's not relevant right now, but I'm sure a lot of nullsec dwellers would like to know in advance of such a big change.


Null Sec Expansion for Dust 514 is speculated for 2014. You'll have plenty of warning.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nova Fox
Novafox Shipyards
#202 - 2013-01-09 21:31:04 UTC
Rek Seven wrote:
Nova Fox wrote:
Angelica Scatterbrain wrote:
Screw you and your NOT EVE game that screws with EVE.


CCP needs more games to survive the current market, EA is throwing a multimillion dollar project at them now. Planetside 2 has been having crazy ideas and eve has been inspiring them (though I don't see it in the ps2 game) and there are dozens of more sci-fi mmos in space heading down the development pipe that all threaten eve.

New Eden needs to start becoming agile, feature matching and feature overwhelming. Making it hard for a very well funded studio to play catch up to a game 10 years in the making.

Also I highly doubt you want ex-DICE employees toying with eve, they're shooter devs after all.


Yeah so why throw money into an uncertain project like dust when they could have spent the money on making eve even better? Then it would be impossible for other studios to catch up.

Right now they are taking a huge risk developing for a platform that will only be relevant for the next year or so. If they have money to burn then by all means, experiment with stuff like this but if not, they should put the money into eve and maybe we would have had a mass effect like RPG experience rather than CQ. Straight


CCP is not experienced in making a spaceship mmo, why in the hell do you think they keep stumbling in random directions that the rest of the industry who is 'more experienced' keep failing at it? In all honesty most mmo developers have no idea what they're doing its a big game of try it out and see what happens.

CCP is a bold explorer and always seeks out to do newer things and do things that makes the rest of the industry cringe.

EA is now on its third attempt to kill Eve last time I checked. Its only a matter of time before they do something serious enough to hurt our subscriber numbers.

Better graphics, good sound, better voice acting, 12 ships, 3 races, a metal/organics/crystal/energy resource system, a couple dozen copy paste weapons, avatar combat, market, hand holding sandbox, and character progression both sides is a 4 year mmo project, throw mass market and less frustrating controls/concepts/player flow and you may have a serious contender. Luckily EA screws up Eve killers just as much as they screw up Wow killers.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nova Fox
Novafox Shipyards
#203 - 2013-01-09 21:33:24 UTC
Di Mulle wrote:
Bob Killan wrote:


there is the NDA so without breaking it. all I can say is BETA they have already messed with pricing/income and im sure they will again before launch. Not going to be easy to balance the 2. Make isk too easy to get in Dust and eve player use dust as an Isk printing machine making another unwanted isk faucet in EVE. Make ISK too hard in Dust and you will find only dust mercs with an Eve friend can hope to compete. I dont envy them in that.


If DUST ISK became a seperate currency ie PK (planetarty credits) or something and Aurum use was increased in EVE (ie Aurum for EON, Aurum GFX instead of plex). They could operate an exchange involving the 3 currencies allowing them to have dynamic exchange rates to keep the currencies in order. This is where the Economist would be useful what ever happened to the good Doctor?


You should realize that, if there would be a free flow of game money, any kind of playing around with imaginary currencies will change almost nothing, as exchange rates will take care of everything.
If a handgun in DUST costs x PK, and PK is y ISK, then that handgun costs xy ISK, simple as that. If that xy, as suggested, lies in a magnitude of tens of thousands or lower, then we have a problem, as any noob will be able to finance a small DUST army, thus making "inside DUST" money making laughable.

For now, the problem is solved by forbidding the direct money flow, but my question remains - what about those DUST mercenary contracts ?

Tbh, I don't see how it can be even be started to balance without making the price scales in DUST and EVE equal. Thus completely breaking the lore and common sense... when a handgun should cost somewhere close to a T1 frigate.

But then again, we already have shirts costing like battleships...

The more rational analysis, however, will immediately remind, that any EVE noob with right connections can get a 100 mil or 1 bil right from the start, and this hasn't broken EVE so far. The only difference I see is that this inequality have evolved in EVE over yearsand it had time to adapt, while DUST will be hit by it at the very start.


The other reason is its speculated they wanted to match isk gains and losses between the two games so they can get rid of the taxes and need for two separate 'isks' one day. This is however trying to calm down a bull in a china shop scenario with the eve isk being the bull and eve market being the china shop.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nova Fox
Novafox Shipyards
#204 - 2013-01-09 21:37:26 UTC
Daisuke Aoki wrote:
Still wondering exactly how DUST is going to affect nullsec sov. It's seriously a big deal for a lot of us and there haven't been much specifics about the mechanics. Just kind of vague talk about planets.

The fact that CCP's been so mum on it concerns me, as if they're expecting it to be unpopular with EVE players and just going to spring it on us.


This I can clarify. The reason why CCP has not said anything about it yes is because nobody has an idea yet, the so called 'conquest mode' isnt scheduled for 2014 or possibly even later. FW will remain as testing grounds however.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nova Fox
Novafox Shipyards
#205 - 2013-01-09 21:38:29 UTC  |  Edited by: Nova Fox
Griffin Omanid wrote:
I honestly would prefer if DUST would be a PC game, or if you really want to add console kids to the EVE-universe support more interesting consoles like the Wii U.

But I try to see it in a good way: I can bombard console kidsTwisted and they can´t defend themselvesTwisted.

I think flying around and ruining some ground fights by getting paid by both sides and bombard them both will be funTwisted.

But I got one question: Will I be able to transfer Aurum from one Account to another (doesn´t matter if Dust or EVE)? Or will we only be able to transfer ISK, cause the Aurum can only be purchased by Microtransactions cause CCP need these as payment for the Infrastructure?



In my recent experinces, PC gamers maturity lvl 12 year olds, Console maturity lvl 16-25s. As for Aurum, you cant transfer aurum with eve characters now so I don't think this is going to change for dust 514.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Dizirgee
UnaLaLuna Inc.
#206 - 2013-01-09 23:51:03 UTC
Releasing FAQ after stuff was deployed makes total sense. Just like you never publish patch notes before big patches...
Really why they wasnt released together with that blog?

Alpheias wrote:
I am still waiting for the explanation why I can't just indiscriminately bombard the planets when I am forced to rely on some ******* beacon.

CCP, the PC master race demands that we deal with these... worms as we see fit.

I would love to decimate some random planetary population as well Big smile
Actually for some strange reason I cant find Tactical Laser XL on the market...

But maybe more important question. Would DUST became equal to EVE ? Imho they should be treated like 2nd class citizens, if for nothing else eve is older and P2P. I admit its a little selfish
SPIONKOP wrote:
Lets assume something bad happens and dust breaks down as all things do.

Will CCP be able to reboot "dust" in isolation or will Eve have to be taken down as well. Eve is very stable and reboots are now rare, but I will not take to kindly to being booted from Eve due to a problem with Dust.

I have every intention of ignoring Dust as much as I can as it hold little interest for me.

Thanks

Yeah that would be interesting to know.

Andreus Ixiris wrote:
For all the people in this thread who are upset that they can't just randomly roll up to a planet and bomb DUST 514 players back into the stone age, don't worry, I understand how you feel, and I think you're entirely correct. You absolutely should have the ability to run up to a planet and smack the crap out of anyone running around on it, at any time.

... as long as the DUST 514 players have the ability to do exactly the same back to you.

That's the EVE Online way, guys - you can do anything to anyone, but so can they.

mmh did you ever bothered to watch eve intro? Go watch it and than read that nonsense of yours :)
From the look and imho from lore side infantry should be like rats compared to capsulers. Honestly how you imagine to shot down dred from the ground?
But I'm afraid that unfortunately CCP wont follow that logic obviously as who would than play dust? Only to find himself vaporized by lasers from our battleships right after respawn.

However I hope that CCP will find some way how to allow us to wreck havock on planet surface while at same time motivating dusties to be happy to be killed by spaceships and not leave the game :)
Maybe dont count death from orbital strike to their score. Give them some fancy achievements on how many times they was vaporized.
Or introduce some "shielding" points into maps. While that point will have no contribution to any objective they have and would be completely useless except while one team holds it they would be shielded/invulnerable to random orbital strike from passing spaceships...sorry thats best I could come up with that late at night. But I know CCP have best minds working on this, best minds. P

Just request for the future please dont do anything like orbital strike trigerring suspect/criminal flags etc in order to try to "balance" our desire to shot them to dust.


Really I would rather see station walking than this but oh well, lets wait.
But anyways good luck CCP, lets hope you wont screw our universe way too much :)


PS: I wonder why people respect NDA. Honestly I never bothered to follow it. Just go to mmorpg.com or your other favourite site and give us the info. Really its like you would be respecting nda in your newspapers and would not retell story you read to anybody cause you was told not to do it...
PS2: prototype assault rifle costing almost as much as cheapest frigs? Sure you need just about the same amount of mats to build rifle that has thousands of times less mass as spaceship :) Not that Small Arms are costing around 1k isk and it contain lots of weapons (volume 2m3 vs 0.01m3 of rifle)
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#207 - 2013-01-10 00:02:18 UTC
Dizirgee wrote:
PS: I wonder why people respect NDA. Honestly I never bothered to follow it.


Congratulations on your word meaning nothing.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Nova Fox
Novafox Shipyards
#208 - 2013-01-10 00:38:39 UTC
Dizirgee wrote:
Releasing FAQ after stuff was deployed makes total sense. Just like you never publish patch notes before big patches...
Really why they wasnt released together with that blog?

Alpheias wrote:
I am still waiting for the explanation why I can't just indiscriminately bombard the planets when I am forced to rely on some ******* beacon.

CCP, the PC master race demands that we deal with these... worms as we see fit.

I would love to decimate some random planetary population as well Big smile
Actually for some strange reason I cant find Tactical Laser XL on the market...

But maybe more important question. Would DUST became equal to EVE ? Imho they should be treated like 2nd class citizens, if for nothing else eve is older and P2P. I admit its a little selfish
SPIONKOP wrote:
Lets assume something bad happens and dust breaks down as all things do.

Will CCP be able to reboot "dust" in isolation or will Eve have to be taken down as well. Eve is very stable and reboots are now rare, but I will not take to kindly to being booted from Eve due to a problem with Dust.

I have every intention of ignoring Dust as much as I can as it hold little interest for me.

Thanks

Yeah that would be interesting to know.

Andreus Ixiris wrote:
For all the people in this thread who are upset that they can't just randomly roll up to a planet and bomb DUST 514 players back into the stone age, don't worry, I understand how you feel, and I think you're entirely correct. You absolutely should have the ability to run up to a planet and smack the crap out of anyone running around on it, at any time.

... as long as the DUST 514 players have the ability to do exactly the same back to you.

That's the EVE Online way, guys - you can do anything to anyone, but so can they.

mmh did you ever bothered to watch eve intro? Go watch it and than read that nonsense of yours :)
From the look and imho from lore side infantry should be like rats compared to capsulers. Honestly how you imagine to shot down dred from the ground?
But I'm afraid that unfortunately CCP wont follow that logic obviously as who would than play dust? Only to find himself vaporized by lasers from our battleships right after respawn.

However I hope that CCP will find some way how to allow us to wreck havock on planet surface while at same time motivating dusties to be happy to be killed by spaceships and not leave the game :)
Maybe dont count death from orbital strike to their score. Give them some fancy achievements on how many times they was vaporized.
Or introduce some "shielding" points into maps. While that point will have no contribution to any objective they have and would be completely useless except while one team holds it they would be shielded/invulnerable to random orbital strike from passing spaceships...sorry thats best I could come up with that late at night. But I know CCP have best minds working on this, best minds. P

Just request for the future please dont do anything like orbital strike trigerring suspect/criminal flags etc in order to try to "balance" our desire to shot them to dust.

Really I would rather see station walking than this but oh well, lets wait.
But anyways good luck CCP, lets hope you wont screw our universe way too much :)

PS: I wonder why people respect NDA. Honestly I never bothered to follow it. Just go to mmorpg.com or your other favourite site and give us the info. Really its like you would be respecting nda in your newspapers and would not retell story you read to anybody cause you was told not to do it...
PS2: prototype assault rifle costing almost as much as cheapest frigs? Sure you need just about the same amount of mats to build rifle that has thousands of times less mass as spaceship :) Not that Small Arms are costing around 1k isk and it contain lots of weapons (volume 2m3 vs 0.01m3 of rifle)


We can install a cannon 18kms deep in a planet btw and its also thanks to wormhole tech so chances are the cannon we have is near tech 3 equivalent. As for clone vs clone, Dust 514 sleeper diverged clones are technically superior, we dont need slow back ups, we don't need a capsule for fast burns and our implant is more than capable of holoistatically interfacing with our MCCs which is very similar to a capsuleer tech 3 cruiser in terms of automation. I am pretty sure that can poke a hole though a dreadnought. After all a little lone drake with only 6 launchers managed to 'shove' a dreadnought into a planet and kill it. Also dust 514 soldiers have been tinkering with several prototype equipment well before capsuleers had their hands on it.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Mars Theran
Foreign Interloper
#209 - 2013-01-10 02:12:51 UTC
CCP Nullarbor wrote:
Chribba wrote:
And as for reset of characters, that does mean wipe of stats right, not the names etc? Or completely names are up for grabs?


They get to keep their names but the stats are reset yes.


Originally, we were supposed to keep our SP from beta iirc. One of the reasons I wasn't highly focused on the beta in recent months was the regular resets, which led to my decision that I would wait until the acrual of SP meant something, rather than investing a great deal of time and energy only lose everything gained by it.

Will this apply to the open Beta too? Will our skills be reset one final time at the end of it, or at anytime during? Although, frankly the lack of advancement thus far has left me uninterested in playing at all at this late stage.

Sorry, I tend to lose interest without purpose. Nothing against Dust itself; from what I've seen it is coming along well. I'd rather waste my time when it means something to me however; where initially it was okay to do it for testing purposes, that gets old after awhile.
zubzubzubzubzubzubzubzub
Maul555
Xen Investments
#210 - 2013-01-10 02:32:28 UTC
Mars Theran wrote:
CCP Nullarbor wrote:
Chribba wrote:
And as for reset of characters, that does mean wipe of stats right, not the names etc? Or completely names are up for grabs?


They get to keep their names but the stats are reset yes.


Originally, we were supposed to keep our SP from beta iirc. One of the reasons I wasn't highly focused on the beta in recent months was the regular resets, which led to my decision that I would wait until the acrual of SP meant something, rather than investing a great deal of time and energy only lose everything gained by it.

Will this apply to the open Beta too? Will our skills be reset one final time at the end of it, or at anytime during? Although, frankly the lack of advancement thus far has left me uninterested in playing at all at this late stage.

Sorry, I tend to lose interest without purpose. Nothing against Dust itself; from what I've seen it is coming along well. I'd rather waste my time when it means something to me however; where initially it was okay to do it for testing purposes, that gets old after awhile.



this is supposed to be the last wipe barring any unforeseen circumstances. I hate that open ended last half too, but what can you do? They don't "plan" on any further wipes once it goes live on tranquility. You should not loose anything when it exits beta just like you didn't lose your mail when gmail finally exited beta.... We have been playing the in-house development version of gmail and sending stupid emails just for giggles until now.
Nova Fox
Novafox Shipyards
#211 - 2013-01-10 02:48:52 UTC
Gee I wonder what this little period between 10th and 22nd is then where its still a closed beta where only peopel with codes can get in.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

NeVrain
Sleeping Giant Services Inc.
#212 - 2013-01-10 02:58:25 UTC
Olmarin Angel wrote:
This may sound strange, but will Eve players be able to place bounties on DUST soldiers?


But in the long run, here's to hoping bounties can go both ways.

For my money, that is exactly what CCP is planning to do.
NeVrain
Sleeping Giant Services Inc.
#213 - 2013-01-10 03:06:11 UTC
Daisuke Aoki wrote:
Still wondering exactly how DUST is going to affect nullsec sov. It's seriously a big deal for a lot of us and there haven't been much specifics about the mechanics. Just kind of vague talk about planets.

The fact that CCP's been so mum on it concerns me, as if they're expecting it to be unpopular with EVE players and just going to spring it on us.


My bet is that the moongoo redistribution and DUST will have some points of contact. That's a ways away, though.
Udonor
Doomheim
#214 - 2013-01-10 07:22:20 UTC
So does orbital strike come with pop-up gun camera window so we can see what we are shooting at (and of course the effects?)

Or is the EVE orbital strike forward aerospace observer coordinates controlled -- i.e. not really personal and highly friendly fire prone -- just destroy that square? Or is it AI gun target controlled (got some IFF and target priorities) but again not much real time owner operator feedback?
Cat Casidy
Percussive Diplomacy
Sedition.
#215 - 2013-01-10 07:23:28 UTC
just a quick thought in terms of people on planets firing at say an orbiting cap fleet, dreads are big yes, massive power cores, titans even bigger and have DD's, but they're still just ships. If you control an entire section of a planet, and have no need to, you know, power a spaceship the size of Maine, why wouldn't you be able to build the biggest f'ing gun the universe and point it at the sky?

.

SaltyandSweet
Oblivion Watch
HYDRA RELOADED
#216 - 2013-01-10 07:46:00 UTC
just make sure you guys are doing this **** the day i decide to resub..........

Im So Baller I Buy Plex Cuz im too lazy to do PVE!

Udonor
Doomheim
#217 - 2013-01-10 07:46:32 UTC
Also for the EVE crowd not in the closed beta -- what's the ground fire shoot back situation? Is there a selection of orbital heights for strafing -- i.e. high risk high accuracy vs low-no risk of ground fire but very inaccurate and increased friendly fire?



Plus if as in the year ago DUST trailer EVE support ships might actual make deep atmospheric dives (orbital skimming or tangential hyperbolic diving orbits) - what happens when the ground fire gets lucky blows up an EVE ship?

Normal pod escape I assume - though again I suspect EVE pilot take chances with more ground fire with no CONCORD consequences for DUSTies.

I assume only DUST descent shuttles are moving slow enough to fall on the battlefield. I assume EVE ships make high speed stratospheric passes at best. Meaning any explosion blast waves from ship destruction mostly reflect off the boundary with the troposphere and wreckage similarly skips off to low orbit or has a pre-planned fall into an ocean far away.

Udonor
Doomheim
#218 - 2013-01-10 08:09:58 UTC  |  Edited by: Udonor
Cat Casidy wrote:
just a quick thought in terms of people on planets firing at say an orbiting cap fleet, dreads are big yes, massive power cores, titans even bigger and have DD's, but they're still just ships. If you control an entire section of a planet, and have no need to, you know, power a spaceship the size of Maine, why wouldn't you be able to build the biggest f'ing gun the universe and point it at the sky?



Simple answer: Ships don't have politics, atmospheres or ecological concerns nor many people.


First note that any EVE weapon bigger than small guns is considered to destructive for helping achieve DUST objectives. True you can Bring Titan as ultimate hardy mounting platform - but its not really economic use of time and risk in most cases.

Similar arguments apply in part to activating major planetary defenses for defense of one small area...especially when area is being conquered not destroyed. Keep in mind population and buildings in area around a DUST objective would far exceed the at risk portion. Plus most DUST missions are to capture DUST objective structures or areas.

Also EVE history has Titans and larger ships used more as blockade bases (reality sort of bends now that huge drones bays are removed but still) -- not firing on planets for most part. When they do the target are not captured but eliminated. Nobody really wins except in genocide sense.

--- Physically ? & Economically? ---
Aiming that huge gun might be problem. But the biggest problem is blast waves from muzzle would not be healthy to people and ordinary structures for many kilometers around. But yeah unified planetary defense probably can have such guns.

BUT the point of DUST is corporate and political warfare at the points just under where that would be economically and politically feasible.

Sort why don't we have full scale global war over 911/ Iraq / Korean missiles / etc ?

-- Politically? ---

A lot of corporate or small but key political conquests will effect less than 5-10% of planet. Further that 5-10% would not be facing total destruction or extermination only loss of control over certain industry or government structures. Thus instruments of total war would not be authorized.

Even more telling your area may well have planetary opponents voting to withhold use of that that UN / planetary style defense system.

The biggest EVE corp has far few members than planetary nations - so its easier for EVE corp to get concen
Veronika Kastrato
Royal Amarr Institute
Amarr Empire
#219 - 2013-01-10 08:35:28 UTC
I guess almost nothing changes for us than... pew.. Peeew...
Rurod Arkdale
Garoun Investment Bank
Gallente Federation
#220 - 2013-01-10 08:35:57 UTC
Good luck,

I can't wait to see what will happen here Roll