These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Great start w/ new Direction.....But Lack of accessible, fun, meaningfull content

First post
Author
E man Industries
SeaChell Productions
#1 - 2011-10-24 16:48:14 UTC
Love the new changes for the winter expansion. I resubbed as it was $5 and I really like the new direction for eve.

But my main beef is still unchanged.

There is a lack of fun, interesting, accessible, meaningful content.

--1.There is a lack if things to do in a short play period. Short being 1-2 hours a night.
------ a. Incursions take a long time to travel to and then join a forming fleet and it is almost time to log of.
------ b. PvP roams are great but often include many jumps and if you start you play period right when it’s forming up great….if not you often have ½ -1h of pay time left and simply log because the op will take longer
------- c. Missions, sanctums are mindless isk done to reach a goal or pay for pvp…they are boring and the though of that being the highlight of logging on makes me want to stab my eyes out
-------d. Mining is ….well mining
------- e. WH also take a decent amount of form up time past class 4.
So I’m left with solo PvP and while fun is feast or famine in terms of availability and is done more to kill time than anything else.

--2. No new content that really affects what I can do in the game.
--3. Sov warfare is boring! Yay we fleet up they run away or we stand down. Been blue balled in fleets so often I’m glad I’ve already had kids. If we do fight it’s a pos bash or a lag fest.


So what is a player who plays between 8:00 to 10:00 local time mon-fri to do? What is to excite me about EvE any longer and want to work towards something? What is fun and exciting to log on and participate in EvE that is available on a consistent basis?
EvE is simply not as accessible as it needs to be. I think 90% of EvE players currently play WoT on the side for this very reason. Posts show EvE is not growing, and EvE will not grow unless it provides fun meaning full content that is accessible to players who don’t schedule there life around a game.

So for these reasons I go sit by at the PC turn on EvE only to really lack any desire to play so log and go do something else.
EvE really needs more.

So i sit here subscribed and with eve installed and I’m looking to play for 1h.....and i have 0 motivation to log on.

Is anything planned for this? Would really help out eve a lot if more accessible content was present. these could include
Dynamic missions using sleeper AI
Dynamic group missions that scale based on your fleet. Fleeting is more fun that soloing a level 4.(incursions take to long to get to)
Faction warfare for quick accessible pvp...that may eventually mean something.

I'm sure there are others but believe give us something to do that is fun and meaningful that can be achieved within a shorter play period.

Thanks
Jenshae Chiroptera
#2 - 2011-10-24 16:52:09 UTC
I actually enjoy EVE for half of those reasons and am glad that they eliminate a bunch of attention deficient kids from playing it. Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

E man Industries
SeaChell Productions
#3 - 2011-10-24 16:55:10 UTC  |  Edited by: E man Industries
Karadion wrote:
OP is obviously a high-sec empire pubbie.

Then you would be wrong.

Yes I spent a lot of time in Empire but i have done a lot in 0.0.


Small scale roams where fun, but in between ratting for isk was even worse than missions.
Large fleet forms up and we bridge to get close to the action and all this takes time. I then have to leave and get to look forward to 18 jumps solo through null sec when i log back on...In my baddon..
or more often we form up our fleet and the other fleet stands down..or we stand down....yay what fun.

Spent more time in 0.0 than empire...these issues still apply.

As for being ADHD...what impact would that have on how long I can play? It must be my undiagnosed ADHD and not work, wife, kids, or life that keep me from playing 6 hours or more a day.

I don't mind if something takes a long time...But let me work on it in increments.
let me have fun when I play not jumping around(not saying travel needs to be faster, space just needs more intresting local things)
Elise DarkStar
Garoun Investment Bank
Gallente Federation
#4 - 2011-10-24 17:02:46 UTC
I think it's perfectly reasonable to expect content that can be finished satisfactorily and enjoyably in between 1-2 hours.

For me, Eve's uniqueness is because of the required mindset, not the willingness to sit at a computer for longer than players in other games.
CCP Phantom
C C P
C C P Alliance
#5 - 2011-10-24 17:10:55 UTC
Off topic posts removed. Please stay on topic.

CCP Phantom - Senior Community Developer

mkint
#6 - 2011-10-24 17:15:21 UTC
With Incursions, it's not the travel-to time that gets me. It's that if you're in a high demand ship (logi) you're expected to spend a very minimum of 3 hours in fleet.

I'm in the "want solo incursion missions" column. With incursions you've got the 100 mil isk/hour vanguard sites with a minimum 3 hour commitment, and the 3 mil isk/hour scout sites for no commitment. I'd really love incursion mission agents that pay, say 70 mil isk/hour, with about an hour commitment. Even better if some of that kind of content was recycled for nullbears (with pay scaling appropriately.) Even better if said exploration/mission sites had randomizers built in to keep things fresh. Even better if there were decisions to make in the sites that would provide some out-of-site benefit (for example, achieving one objective temporarily reduces the belt rat sizes making life easier for miners, one spawns some high end ore in existing belts, and another adds a cycle of high end moon mats to a local moon.)

This kind of content seems like the natural evolution of EVE's existing, dated PVE. I know it's not a quick fix, but the advantages of keeping more casual, less time rich people involved in the game means higher long term subs, and a healthier game.

I kinda want to comment on how harder incursion sites pay less (and require something like a 6+ hour commitment) except one of the highest isk/hour incursion FC's is focusing on them, so I'm not sure how true the common wisdom is.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

E man Industries
SeaChell Productions
#7 - 2011-10-24 17:22:13 UTC
They don't even need to be solo, but really small group focused with short time commitments.

They would and should pay less, but still be available.
arcca jeth
Dark Alliance
#8 - 2011-10-24 17:30:40 UTC  |  Edited by: arcca jeth
E-Man: Staged Null FW/Incursion Sieges?

https://forums.eveonline.com/default.aspx?g=posts&t=24310&find=unread

this is an idea i have been bouncing off a few heads, hopefully it will be considered. one has to read the whole thread though, plus responses to fully explore the idea.
Dbars Grinding
Center for Advanced Studies
Gallente Federation
#9 - 2011-10-24 17:31:51 UTC
didnt read but all you really needed was to copy and paste your title loloolololololllololollllllllllllllllllllllllolololol

I have more space likes than you. 

Apollo Gabriel
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#10 - 2011-10-24 17:33:23 UTC
OP

I agree that Eve does lack "quick" content, although that is tough to do within a sandbox environment. It isn't impossible, ccp could add Arena combat (for actual ship loss) as well as other player tools to run events, but they aren't interested or have no idea how to do so.

AG
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!
Alara IonStorm
#11 - 2011-10-24 17:44:00 UTC
+1 OP

I would love to see things like:

* Arena Combat
* Group Missions that have Challenge.
* Ramping up current content like NPC's using Incursions tactics w/o the stats, RR, Bombers, MWD's and such.

A bit more causal stuff for the Winter would be Awesome.
Vandiilo
Federal Navy Academy
Gallente Federation
#12 - 2011-10-24 18:07:11 UTC
Alara IonStorm wrote:
+1 OP

I would love to see things like:

* Arena Combat
* Group Missions that have Challenge.
* Ramping up current content like NPC's using Incursions tactics w/o the stats, RR, Bombers, MWD's and such.

A bit more causal stuff for the Winter would be Awesome.


Arena, gladiator, whatever you wanna call it to fit in with lore- yes please. Queue for it or just show up, 1v1, 3v3, 5v5. This would be amazing. You wouldn't even have to give any reward, people would show up just for a guaranteed 1v1.
E man Industries
SeaChell Productions
#13 - 2011-10-24 19:13:22 UTC
lots of options and would really like to hear what is planned.
Morgals
Republic Military School
Minmatar Republic
#14 - 2011-10-24 22:36:33 UTC
Would love to see more to do on a short log in period.

Ideally something challenging and intresting that works towards something you complete over many small play sessions.

Looking for a mature, adult gaming community that has been active in EvE since 2004?Recruitment is open! Come join our public channel and get to know us. SG-Recruiting

Alara IonStorm
#15 - 2011-10-24 22:38:02 UTC  |  Edited by: Alara IonStorm
Morgals wrote:
Would love to see more to do on a short log in period.

Ideally something challenging and intresting that works towards something you complete over many small play sessions.

Like expanding on Expedition Complexes. Sort of like a repeatable chain of Complexes at varying difficulty with advanced AI Enemies with each chain having several different places it could decide to send you each with random challenges based on the Theme.

Like for instance you pick one up and:

It sends you to one of 10 Complex three systems away. Once there you get one of ten different intractable surroundings with one of ten enemy packages. Then it sends you to the next one.

Each one has say a low chance of a Faction Spawn with a guaranteed Overseer Spawns closer to the end.

Meant to be done in Fast Frigates or Cruisers based on the Level with difficulty and reward scaling up. The Higher you go you have to intersect with Low or NPC Null Sec.
Jennifer Starling
Imperial Navy Forum Patrol
#16 - 2011-10-24 22:41:26 UTC
Apollo Gabriel wrote:
OP

I agree that Eve does lack "quick" content, although that is tough to do within a sandbox environment. It isn't impossible, ccp could add Arena combat (for actual ship loss) as well as other player tools to run events, but they aren't interested or have no idea how to do so.

AG

+1 Fully agreed. It may well be one of the major reasons that it doesn't have that much subscribers. Many people just don't have the spare time to waste hours travelling or looking for action.
Paragon Renegade
Sebiestor Tribe
#17 - 2011-10-24 22:44:03 UTC
< Wants Arena gameplay in Hubs

The pie is a tautology

Tanya Powers
Doomheim
#18 - 2011-10-24 22:49:17 UTC
Alara IonStorm wrote:
+1 OP

I would love to see things like:

* Arena Combat
* Group Missions that have Challenge.
* Ramping up current content like NPC's using Incursions tactics w/o the stats, RR, Bombers, MWD's and such.

A bit more causal stuff for the Winter would be Awesome.



Well actually the biggest issue when you're casual player (have my own business so not all my time to play eve)

Connect:
-wait op's, can't do anything else and rating/anoms anyway is a waste of ammo, time to travel ect takes me more time to do it than a single lvl4 mission in high sec

-no op: log off, grind forum, connect "other game", browse forum, play other game and have "some" fun.

-if op: regroup, jump, primary A secondary B....etc etc etc...

"WAW SO MUCH FUN !!"

yeah....
Morgals
Republic Military School
Minmatar Republic
#19 - 2011-10-25 01:45:23 UTC
Tanya Powers wrote:
Alara IonStorm wrote:
+1 OP

I would love to see things like:

* Arena Combat
* Group Missions that have Challenge.
* Ramping up current content like NPC's using Incursions tactics w/o the stats, RR, Bombers, MWD's and such.

A bit more causal stuff for the Winter would be Awesome.



Well actually the biggest issue when you're casual player (have my own business so not all my time to play eve)

Connect:
-wait op's, can't do anything else and rating/anoms anyway is a waste of ammo, time to travel ect takes me more time to do it than a single lvl4 mission in high sec

-no op: log off, grind forum, connect "other game", browse forum, play other game and have "some" fun.

-if op: regroup, jump, primary A secondary B....etc etc etc...

"WAW SO MUCH FUN !!"

yeah....


It does seam like you need to play another game to play eve

Looking for a mature, adult gaming community that has been active in EvE since 2004?Recruitment is open! Come join our public channel and get to know us. SG-Recruiting

Brujo Loco
Brujeria Teologica
#20 - 2011-10-25 02:05:22 UTC
Well, considering that games like LOTRO for instance, offer up several 30 to 1 hour long doable content in the form of INSTANCED scenarios called "skirmishes" , you probably could say safely, that anything of that matter if either impossible (as I remember the devs once saying the code of eve is written to make everything ingame "real" no matter what) and that we as players could advocate for other venus of short term bursts of "FAST PLAY".

I remember logging in for an hour to CRAFT Halas 10lbs Meat pies and Grobb Juices in EQ1 and sometimes log my Necro for some farming or old quest finishing that required just regular turn ins of mob drops.

EVE is so basically different, in that you are a big mechanical egg introducing yourself in fancy ships that the most real form of quick fun should boil to it and its hard to accommodate. You could try to PVE a bit with a mission but that gets boring fast for some people. Perhaps a new set of quick missions that play differently somehow? I have a hard time trying to figure something out doable in eve that gives you sense of accomplishment in a limited time set of max 1 or 2 hours, unless you segment a long term goal into bursts of 1 to 2 hours, but thats more you playing within the constraints of the game.

Galactic Poker? with the IGB working as the dealer? Systemwide solitaire games? Big Red vs Blue marathons? I think FW could be worked out A LOT to do something in the FAST PLAY area for people with no time.

Only times I play eve is when I know I have several hours of gametime, and must confess that other games cater better to short bursts of free time. Why don't you wait for DUST? Nothing is more casual than a bunch of people shooting each other and you could blow people off in the game universe for some time before having to disconnect.

I just wish Dust was PC too, using a PS3 is for me like downgrading from my rig.

Interesting question, but I feel something wrong in trying to implement that into eve. If Monoclegate showed something is that you can't take the niche out of the game, at least not drastically.

Ugh

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

12Next page